Manalink july 2013: Odyssey, then Invasion of new features !
The latest Manalink updates are posted here.
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PLEASE DO NOT BUMP OLD UPDATES!
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Re: Manalink july 2013: Odyssey, then Invasion of new featur
by HarlequinCasts » 19 Jul 2013, 09:39
Thanks all! ^_^
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Re: Manalink july 2013: Odyssey, then Invasion of new featur
by Sonic » 19 Jul 2013, 23:07
For those of you trying my Abilities.bmp strip in your installs ("Abilities-sonic.bmp" mentioned in the first post). You may have noticed that the original 'Web' icon has now been updated to correctly display the modern games interpretation of the ability as 'Reach' in the icons hint. So as the strip needed updating I've taken the opportunity to redraw some of the new icons - the original strip was a bit of a rush job just for testing the newly available icons.
The new redrawn icons from top to bottom.
Reach
Intimidate / Fear
Shroud
Unblockable
Vigilance
Deathtouch
Lifelink
Double strike
Infect
Indestructible
Shadow
Hexproof
If you feel so inclined, just pop the strip in your CardArt folder and you’re good to go.
http://www.mediafire.com/download/ta95n ... -sonic.zip
The new redrawn icons from top to bottom.
Reach
Intimidate / Fear
Shroud
Unblockable
Vigilance
Deathtouch
Lifelink
Double strike
Infect
Indestructible
Shadow
Hexproof
If you feel so inclined, just pop the strip in your CardArt folder and you’re good to go.
http://www.mediafire.com/download/ta95n ... -sonic.zip
Working On: Life, the Universe, and Everything.
Re: Manalink july 2013: Odyssey, then Invasion of new featur
by RanDomino » 20 Jul 2013, 03:02
Seeing new creature ability icons after playing this game for the last 15 years is really a trip!
Re: Manalink july 2013: Odyssey, then Invasion of new featur
by ozks » 20 Jul 2013, 19:46
thanks to all you guys for the update!
merry christmas (just kidding)
merry christmas (just kidding)
Re: Manalink july 2013: Odyssey, then Invasion of new featur
by Sonic » 20 Jul 2013, 23:11
Silly boy. Christmas comes after the release of the second set in a block, not a core set.ozks wrote:merry christmas
Working On: Life, the Universe, and Everything.
Re: Manalink july 2013: Odyssey, then Invasion of new featur
by Gargaroz » 21 Jul 2013, 14:39
V2 is out, with amazing news : expansion symbols !
Edit : Sonic, I'll put your new ability icons in the next pacth, sorry I missed your post
Edit : Sonic, I'll put your new ability icons in the next pacth, sorry I missed your post
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Manalink july 2013: Odyssey, then Invasion of new featur
by stassy » 21 Jul 2013, 17:05
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Re: Manalink july 2013: Odyssey, then Invasion of new featur
by gmzombie » 21 Jul 2013, 17:30
What resolution are u using? Also still seems like you don't have the right duel.dat and or drawcardlib.dll but maybe the resolution is the issue. Yea I also don't see the expansion symbols so o don't believe u have the right drawcardlib
can I maze of ith your snowstorm?
http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
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Re: Manalink july 2013: Odyssey, then Invasion of new featur
by Korath » 21 Jul 2013, 17:40
The planechase card isn't supposed to have an expansion symbol anyway.
The Duel.dat I distribute, which I expect Gargaroz put into the V2 download untouched, is set up to work with normal manalink card templates. Since you're using Sonic's images, you've got to use his Duel.dat (probably with either "ExpansionVisible=0" line added in the [FullCard] section, or ExpansionLeft/ExpansionTop/ExpansionWidth/ExpansionHeight definitions to properly place them).
The Duel.dat I distribute, which I expect Gargaroz put into the V2 download untouched, is set up to work with normal manalink card templates. Since you're using Sonic's images, you've got to use his Duel.dat (probably with either "ExpansionVisible=0" line added in the [FullCard] section, or ExpansionLeft/ExpansionTop/ExpansionWidth/ExpansionHeight definitions to properly place them).
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Re: Manalink july 2013: Odyssey, then Invasion of new featur
by gmzombie » 21 Jul 2013, 19:45
i added a new one in that thread just now if you want to try it out. i have blue activation instead of yellow and i moved everything so it looks right to me at least. im using 1360x768 resolution widescreen monitor. but im very happy with this and cant wait to see the half and half cards..the preview looks great by the wayKorath wrote:The planechase card isn't supposed to have an expansion symbol anyway.
The Duel.dat I distribute, which I expect Gargaroz put into the V2 download untouched, is set up to work with normal manalink card templates. Since you're using Sonic's images, you've got to use his Duel.dat (probably with either "ExpansionVisible=0" line added in the [FullCard] section, or ExpansionLeft/ExpansionTop/ExpansionWidth/ExpansionHeight definitions to properly place them).
can I maze of ith your snowstorm?
http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
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Re: Manalink july 2013: Odyssey, then Invasion of new featur
by HarryPitfall » 21 Jul 2013, 21:50
Can I just ask something? I usually play the sealed options of the game, and the new cards never appear on that option, is possible to have a version that put the cards into 4th, 7th and 8th edition (or maybe legends/limited/revised) sets?
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Re: Manalink july 2013: Odyssey, then Invasion of new featur
by gmzombie » 21 Jul 2013, 22:02
there has been some talk about fixing the sealed deck here.
viewtopic.php?f=56&t=10760
But i dont know how far sonic has gotten on it. it also will only allow for a few sets to be switched in. just curious if you have ever looked at the sealed deck code inside magic.exe. in another thread we were talking about how the generator seems weak. just curious anyways
viewtopic.php?f=56&t=10760
But i dont know how far sonic has gotten on it. it also will only allow for a few sets to be switched in. just curious if you have ever looked at the sealed deck code inside magic.exe. in another thread we were talking about how the generator seems weak. just curious anyways
can I maze of ith your snowstorm?
http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
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Re: Manalink july 2013: Odyssey, then Invasion of new featur
by Sonic » 22 Jul 2013, 20:49
Take about 10mins to generate a new Expansion Rarity column for the manalink file, once its established which 5 sets we can agree on using.gmzombie wrote:But i dont know how far sonic has gotten on it. it also will only allow for a few sets to be switched in.
Adding everything will take longer. Because first we need to decide how to categorize each of the available 5 slots (Core, expansion, reprints, etc).
Personally, I liked your idea. The last block (3 sets), latest core, and Modern Masters.
Working On: Life, the Universe, and Everything.
Re: Manalink july 2013: Odyssey, then Invasion of new featur
by Korath » 22 Jul 2013, 20:59
Maybe do something similar to the Draft card?
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Re: Manalink july 2013: Odyssey, then Invasion of new featur
by ozks » 23 Jul 2013, 01:55
V2 Downloading Thanks...
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