[Fixed] Bug Archive
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
Re: Fury Charm 3nd choice
by Gargaroz » 22 Jul 2013, 00:54
Yes, it should work, however it's still an approximation.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: When AI tries to cast Faerie Mechanist - thinking loop
by Aswan jaguar » 22 Jul 2013, 04:31
AI have cast it successfuly at a time I guess the problem is when AI doesn't have an artifact in the 3 top cards(that was the case when the bug happened).
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: When AI tries to cast Faerie Mechanist - thinking loop
by stassy » 22 Jul 2013, 11:04
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Re: When AI tries to cast Faerie Mechanist - thinking loop
by Aswan jaguar » 22 Jul 2013, 13:15
The loop was in v1 as the savegame is but it still loads for v2 and there is no loop in v2,so all good.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: [confirmed]Harvester of Souls
by Gargaroz » 22 Jul 2013, 17:34
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Reflecting Pool & Filter Lands
by HarlequinCasts » 22 Jul 2013, 18:05
Describe the Bug:
Reflecting Pool can not produce any type of mana if only another filter land is in play.
Alternatively, filter lands in play do not appear to display their mana colors at all.
The attached screen shot shows the problem with a Mystic Gate.
Which card did behave improperly ?
Either the filter lands or the Reflecting Pool
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Odyssey v2
What exactly should be the correct behavior/interaction ?
Reflecting Pool can produce colorless or either of the two colors a filter land could produce.
Are any other cards possibly affected by this bug ?
All filter lands:
Graven Cairns
Fire-lit Thicket
Mystic Gate
Sunken Ruins
Wooded Bastion
Cascade Bluffs
Fetid Heath
Flooded Grove
Rugged Prairie
Twilight Mire
Reflecting Pool can not produce any type of mana if only another filter land is in play.
Alternatively, filter lands in play do not appear to display their mana colors at all.
The attached screen shot shows the problem with a Mystic Gate.
Which card did behave improperly ?
Either the filter lands or the Reflecting Pool
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Odyssey v2
What exactly should be the correct behavior/interaction ?
Reflecting Pool can produce colorless or either of the two colors a filter land could produce.
Are any other cards possibly affected by this bug ?
All filter lands:
Graven Cairns
Fire-lit Thicket
Mystic Gate
Sunken Ruins
Wooded Bastion
Cascade Bluffs
Fetid Heath
Flooded Grove
Rugged Prairie
Twilight Mire
Last edited by Aswan jaguar on 23 Jul 2013, 14:19, edited 1 time in total.
Reason: fixed all filter lands
Reason: fixed all filter lands
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[fixed by Gargaroz]Disciple of the Vault
by HarlequinCasts » 22 Jul 2013, 20:32
Describe the Bug:
Disciple of the Vault does not trigger correctly during board wipes. Unsure if this is a general problem with simultaneous triggers or not.
Which card did behave improperly ?
Disciple of the Vault
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Odyssey v2
What exactly should be the correct behavior/interaction ?
Disciple of the Vault should see all other artifact creatures die at the same time and produce that many triggers, thus causing the opponent to lose life.
Are any other cards possibly affected by this bug ?
Possibly other cards that could trigger multiple times off wipes.
Disciple of the Vault does not trigger correctly during board wipes. Unsure if this is a general problem with simultaneous triggers or not.
Which card did behave improperly ?
Disciple of the Vault
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Odyssey v2
What exactly should be the correct behavior/interaction ?
Disciple of the Vault should see all other artifact creatures die at the same time and produce that many triggers, thus causing the opponent to lose life.
Are any other cards possibly affected by this bug ?
Possibly other cards that could trigger multiple times off wipes.
Last edited by Aswan jaguar on 24 Jul 2013, 04:32, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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Re: Reflecting Pool & Filter Lands
by Korath » 22 Jul 2013, 20:38
Probably related to the filter lands not showing their mana stripes.
Reflecting Pool was recently rewritten; anyone know offhand if it used to work properly with these lands?
Reflecting Pool was recently rewritten; anyone know offhand if it used to work properly with these lands?
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Re: Reflecting Pool & Filter Lands
by HarlequinCasts » 22 Jul 2013, 20:50
Yes it used to work correctly with filter lands in the previous patch. (I was using the same deck).Korath wrote:Probably related to the filter lands not showing their mana stripes.
Reflecting Pool was recently rewritten; anyone know offhand if it used to work properly with these lands?
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HarlequinCasts - Posts: 922
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[fixed by Gargaroz]Sengir Autocrat fails to exile tokens
by Aquillion » 23 Jul 2013, 05:19
Bug Description:
Sengir Autocrat is supposed to exile its serf tokens when it leaves play. In the attached save, it dies to my Greater Werewolf's -0/-2 counter, and its ability seems to resolve, but the serf tokens remain.
Version:
ML3-JUNE13.V2, sealed tournament
Sengir Autocrat is supposed to exile its serf tokens when it leaves play. In the attached save, it dies to my Greater Werewolf's -0/-2 counter, and its ability seems to resolve, but the serf tokens remain.
Version:
ML3-JUNE13.V2, sealed tournament
- Attachments
-
Sengir autocrat fails to exile serf tokens.zip
- (12.91 KiB) Downloaded 273 times
Last edited by Aswan jaguar on 23 Jul 2013, 15:10, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
[fixed by Gargaroz]AI tries to use Prismatic Lens
by Aquillion » 23 Jul 2013, 06:48
Bug Description:
If the AI has no mana sources except an untapped Prismatic Lens in play, it will sometimes enter an infinite loop where it tries to produce colored mana with the Prismatic Lens again and again, locking up the game. I believe it is attempting to use the Prismatic Lens to pay for its own colored-mana producing ability, which is impossible.
Version:
ML3-JUNE13.V2, sealed tournament
If the AI has no mana sources except an untapped Prismatic Lens in play, it will sometimes enter an infinite loop where it tries to produce colored mana with the Prismatic Lens again and again, locking up the game. I believe it is attempting to use the Prismatic Lens to pay for its own colored-mana producing ability, which is impossible.
Version:
ML3-JUNE13.V2, sealed tournament
Last edited by Aswan jaguar on 23 Jul 2013, 15:33, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
[fixed by Gargaroz]Sedge Sliver
by doran7 » 23 Jul 2013, 07:23
Describe the Bug:
Slivers does not gain +1/+1 if controller has a Swamp
slivers dont gain gain the regen ability
Which card did behave improperly ?
Sedge Sliver
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
july 2013
What exactly should be the correct behavior/interaction ?
- Sedge Sliver does gain +1/+1 if controller has a Swamp in bf
- If Sedge Sliver is in the bf all Slivers gain the regen ability
Slivers does not gain +1/+1 if controller has a Swamp
slivers dont gain gain the regen ability
Which card did behave improperly ?
Sedge Sliver
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
july 2013
What exactly should be the correct behavior/interaction ?
- Sedge Sliver does gain +1/+1 if controller has a Swamp in bf
- If Sedge Sliver is in the bf all Slivers gain the regen ability
- Attachments
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sedge.rar
- (2.21 KiB) Downloaded 288 times
Last edited by Aswan jaguar on 23 Jul 2013, 15:44, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
Re: Disciple of the Vault
by Gargaroz » 23 Jul 2013, 13:10
Yup, it's the same problem of Haverster of Souls. Consider it fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
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[fixed by Gargaroz]Seasinger
by BAgate » 23 Jul 2013, 13:26
Describe the Bug:
When Seasinger is tapped to gain control of target creature, and it is killed in reponse as an instant then the controller of the Seasinger gains control of the target creature, even if the Seasinger is killed.
Which card did behave improperly ?
Seasinger
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
July 2013 v2
What exactly should be the correct behavior/interaction ?
When Seasinger is killed, control of the creature that it stole returns to the owner (which happens if it is killed after control is gained).
Are any other cards possibly affected by this bug ?
unknown
When Seasinger is tapped to gain control of target creature, and it is killed in reponse as an instant then the controller of the Seasinger gains control of the target creature, even if the Seasinger is killed.
Which card did behave improperly ?
Seasinger
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
July 2013 v2
What exactly should be the correct behavior/interaction ?
When Seasinger is killed, control of the creature that it stole returns to the owner (which happens if it is killed after control is gained).
Are any other cards possibly affected by this bug ?
unknown
- Attachments
-
seasinger.rar
- (1.56 KiB) Downloaded 287 times
Last edited by Aswan jaguar on 24 Jul 2013, 04:29, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
Working on: housekeeping and archived reports
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