[Fixed] Bug Archive
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
Re: Disciple of the Vault
by Aswan jaguar » 23 Jul 2013, 13:30
Gargaroz did you fix also Mindleech Mass that I mentioned in Haverster of Souls topic which has the same problem?
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Trying to squash some bugs and playtesting.
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[fixed by Gargaroz]Circu, Dimir Lobotomist
by BAgate » 23 Jul 2013, 13:40
Describe the Bug:
When you cast a black spell with Circu in play target player exiles the top 2 cards from his library.
Which card did behave improperly ?
Circu, Dimir Lobotomist
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
July 2013 v2
What exactly should be the correct behavior/interaction ?
Only one card should be exiled.
Are any other cards possibly affected by this bug ?
no
When you cast a black spell with Circu in play target player exiles the top 2 cards from his library.
Which card did behave improperly ?
Circu, Dimir Lobotomist
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
July 2013 v2
What exactly should be the correct behavior/interaction ?
Only one card should be exiled.
Are any other cards possibly affected by this bug ?
no
- Attachments
-
circu.rar
- (1.65 KiB) Downloaded 291 times
Last edited by Aswan jaguar on 24 Jul 2013, 19:52, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
Working on: housekeeping and archived reports
Re: Reflecting Pool & Filter Lands
by Gargaroz » 23 Jul 2013, 14:06
All fixed. AI doesn't seem too clever in using the filter lands after this fix, but oh well..
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Squirrel Wrangler 2nd ability to pump
by Aswan jaguar » 23 Jul 2013, 14:44
Describe the Bug:
Squirrel Wrangler 2nd ability to pump the squirrels with +1/+1 until end of turn doesn't pump.
Which card did behave improperly ?
Squirrel Wrangler
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY.V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
Squirrel Wrangler 2nd ability to pump the squirrels with +1/+1 until end of turn doesn't pump.
Which card did behave improperly ?
Squirrel Wrangler
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
ML3-JULY.V2
What exactly should be the correct behavior/interaction ?
Are any other cards possibly affected by this bug ?
- Attachments
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squirrel wrangler.rar
- (1.67 KiB) Downloaded 294 times
Last edited by Aswan jaguar on 24 Jul 2013, 04:33, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: [confirmed]Sengir Autocrat fails to exile tokens on deat
by Gargaroz » 23 Jul 2013, 15:01
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: AI tries to use Prismatic Lens to pay for its own abilit
by Gargaroz » 23 Jul 2013, 15:17
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Sedge Sliver
by Gargaroz » 23 Jul 2013, 15:21
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[fixed by Gargaroz]Karn, Silver Golem (again)
by HarlequinCasts » 23 Jul 2013, 20:37
Describe the Bug:
Karn, Silver Golem destroys my artifacts instead of animating them. I am confused because I definitely remember this was working, perhaps it worked in Obyssey v1?
Which card did behave improperly ?
Karn, Silver Golem
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Obyssey v2
Gauntlet
What exactly should be the correct behavior/interaction ?
Animates artifacts.
Are any other cards possibly affected by this bug ?
NA
Karn, Silver Golem destroys my artifacts instead of animating them. I am confused because I definitely remember this was working, perhaps it worked in Obyssey v1?
Which card did behave improperly ?
Karn, Silver Golem
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Obyssey v2
Gauntlet
What exactly should be the correct behavior/interaction ?
Animates artifacts.
Are any other cards possibly affected by this bug ?
NA
- Attachments
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karn silver golem2.zip
- (2.66 KiB) Downloaded 260 times
Last edited by Aswan jaguar on 24 Jul 2013, 04:28, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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Re: Karn, Silver Golem (again)
by Gargaroz » 24 Jul 2013, 00:50
Sorry, it's my fault, I was integrating Karn's "artifact animation" with our most recent discoveries and forgot to adjust PT, which are set to 0, so the animated artifact immediatly dies. Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Seasinger
by Gargaroz » 24 Jul 2013, 01:12
Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Disciple of the Vault
by Gargaroz » 24 Jul 2013, 01:17
AJ, I really don't see the link between Harvester of Souls ability and Mindleech Mass. Unless you think you can play the card removed by MM even without MM in play, which is wrong, otherwise the ruling should have mentioned "until the end of turn" 

----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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Re: Squirrel Wrangler 2nd ability to pump
by Gargaroz » 24 Jul 2013, 01:20
Fixed.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
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[fixed by Gargaroz]Helvault
by Korath » 24 Jul 2013, 03:05
Describe the Bug:
Helvault's marked as an enchantment in Manalink.csv, not an artifact. There aren't many practical consequences - it gets filtered by the enchantment button instead of the artifact one in the deckbuilder, and tells drawcardlib that it's not an artifact unless it's in play or your hand (though usually a colorless enchantment gets drawn like an artifact anyway). Otherwise, it works fine - it doesn't get destroyed by Tranquility or returned by Replenish, and does get destroyed by Shatterstorm and tutored with Tinker.
Which card did behave improperly ?
Helvault.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Still PoDMNv2, but its csv line's the same in OtIv2.
What exactly should be the correct behavior/interaction ?
It should get filtered by the artifact button in the deckbuilder, and shouldn't lie to drawcardlib.
Are any other cards possibly affected by this bug ?
No.
(The cute translucent frame isn't practical for a number of reasons, by the way, so don't get your hopes up.)
Helvault's marked as an enchantment in Manalink.csv, not an artifact. There aren't many practical consequences - it gets filtered by the enchantment button instead of the artifact one in the deckbuilder, and tells drawcardlib that it's not an artifact unless it's in play or your hand (though usually a colorless enchantment gets drawn like an artifact anyway). Otherwise, it works fine - it doesn't get destroyed by Tranquility or returned by Replenish, and does get destroyed by Shatterstorm and tutored with Tinker.
Which card did behave improperly ?
Helvault.
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Still PoDMNv2, but its csv line's the same in OtIv2.
What exactly should be the correct behavior/interaction ?
It should get filtered by the artifact button in the deckbuilder, and shouldn't lie to drawcardlib.
Are any other cards possibly affected by this bug ?
No.
(The cute translucent frame isn't practical for a number of reasons, by the way, so don't get your hopes up.)
Last edited by Aswan jaguar on 24 Jul 2013, 13:30, edited 1 time in total.
Reason: fixed bug
Reason: fixed bug
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Re: Helvault
by gmzombie » 24 Jul 2013, 03:22
Looks like someone needs the duel.dat in the other thread
Wait a min u have old and new on the screen..you sly person..
Wait a min u have old and new on the screen..you sly person..
can I maze of ith your snowstorm?
http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
http://home.comcast.net/~gmzombie/index.html old stuff in here. don't use this stuff right now till I get time to get back into it and readjust.
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Re: Disciple of the Vault
by Aswan jaguar » 24 Jul 2013, 04:32
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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