Card Requests
by mtgrares
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Re: Card Requests
 by friarsol » 05 Aug 2013, 00:28
by friarsol » 05 Aug 2013, 00:28 
We have a list of them in a spreadsheet. We can probably retire this thread.Xitax wrote:Heh. The remaining card list is getting so short that you might as well just put them all here...
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Re: Card Requests
 by swordshine » 05 Aug 2013, 00:30
by swordshine » 05 Aug 2013, 00:30 
Here is the list (5 Aug 2013)Xitax wrote:Heh. The remaining card list is getting so short that you might as well just put them all here...
- Remaining cards | Open
- Implemented (Missing) / Total = Percentage Implemented
 
 13057 (352) / 13409 = 97.37 %
 Missing (352):
 Adarkar Unicorn
 AEtherplasm
 Alliance of Arms
 Alter Reality
 Arboria
 Arcum's Whistle
 Arena
 Artificial Evolution
 Autumn Willow
 Aven Soulgazer
 Awesome Presence
 Backdraft
 Balduvian Fallen
 Balduvian Shaman
 Balduvian Warlord
 Barbarian Guides
 Barbed Wire
 Blaze of Glory
 Bludgeon Brawl
 Bosium Strip
 Bronze Tablet
 Brutal Suppression
 Burning-Eye Zubera
 Butcher Orgg
 Call to Arms
 Caller of the Hunt
 Camouflage
 Captain's Maneuver
 Carom
 Celestial Convergence
 Celestial Dawn
 Chain of Acid
 Chain of Silence
 Chain of Smog
 Chaos Moon
 Chaos Orb
 Charmed Pendant
 Choice of Damnations
 Chorus of the Conclave
 Citadel of Pain
 Cliffside Market
 Clockspinning
 Coalition Flag
 Coalition Honor Guard
 Cocoon
 Collective Voyage
 Command Tower
 Commandeer
 Confusion in the Ranks
 Contamination
 Conundrum Sphinx
 Copperhoof Vorrac
 Cover of Winter
 Crooked Scales
 Crystal Spray
 Cultural Exchange
 Cuombajj Witches
 Cyclopean Tomb
 Dakkon Blackblade Avatar
 Damping Engine
 Darkpact
 Dead Ringers
 Death Match
 Debt of Loyalty
 Deep Water
 Desolation
 Diaochan, Artful Beauty
 Dichotomancy
 Divine Deflection
 Divine Intervention
 Drain Power
 Dream Tides
 Drought
 Echo Chamber
 Ekundu Cyclops
 Elemental Resonance
 Elkin Lair
 Emberwilde Djinn
 Emblazoned Golem
 Equinox
 Equipoise
 Erithizon
 Erosion
 Errant Minion
 Ertai's Familiar
 Ertai's Meddling
 Evangelize
 Excavator
 Fade Away
 Falling Star
 False Dawn
 False Orders
 Fasting
 Fatespinner
 Feed the Machine
 Fight or Flight
 Firestorm Phoenix
 Flaming Gambit
 Flash Foliage
 Forbidden Ritual
 Forgotten Lore
 Game of Chaos
 Gauntlets of Chaos
 General Jarkeld
 Ghostly Flame
 Giant Albatross
 Giant Oyster
 Glamerdye
 Glarecaster
 Glen Elendra
 Glimmervoid Basin
 Glyph of Delusion
 Glyph of Reincarnation
 Goblin Artisans
 Goblin Game
 Grand Ossuary
 Grave Scrabbler
 Graxiplon
 Grinning Totem
 Guardian Beast
 Halfdane
 Hall of Gemstone
 Hall of the Bandit Lord
 Hammerheim
 Harm's Way
 Harsh Judgment
 Harvest Mage
 Hazduhr the Abbot
 Heartwood Storyteller Avatar
 Heat Wave
 Hidden Retreat
 Hollow Warrior
 Honorable Passage
 I Bask in Your Silent Awe
 Ice Cauldron
 Ice Cave
 Illicit Auction
 Illuminated Folio
 Illusionary Mask
 Illusionary Terrain
 Immersturm
 Imprison
 Infernal Darkness
 Infernal Denizen
 Infinite Authority
 Interplanar Tunnel
 Invasion Plans
 Jeweled Amulet
 Johan
 Juxtapose
 Karador, Ghost Chieftain
 Karplusan Minotaur
 Keldon Twilight
 Kilnspire District
 Kor Chant
 Kor Dirge
 Krovikan Vampire
 Lair of the Ashen Idol
 Lava Burst
 Legerdemain
 Leonin Arbiter
 Lethal Vapors
 Ley Line
 Liar's Pendulum
 Liege of the Hollows
 Lightning Storm
 Lim-Dul's Hex
 Lost in Thought
 Maelstrom Archangel Avatar
 Mages' Contest
 Magical Hack
 Magnetic Mountain
 Magnetic Web
 Magus of the Arena
 Malfegor Avatar
 Mana Cache
 Mana Reflection
 Mana Web
 Mana-Charged Dragon
 Mangara's Equity
 Mangara's Tome
 Martyrdom
 Matopi Golem
 Mausoleum Turnkey
 May Civilization Collapse
 Meddle
 Menacing Ogre
 Mercenaries
 Merseine
 Mind Bend
 Mind Bomb
 Minds Aglow
 Mindstorm Crown
 Mirri
 Mogg Assassin
 Monsoon
 Morphic Tide
 Mossbridge Troll
 Muck Drubb
 Mudslide
 My Crushing Masterstroke
 Mycosynth Lattice
 Nacatl War-Pride
 Naked Singularity
 Nature Demands an Offering
 Nature Shields Its Own
 Necrotic Plague
 Nix
 North Star
 Nova Pentacle
 Nullstone Gargoyle
 Oath of Mages
 Oath of Scholars
 Ogre Enforcer
 Ogre Geargrabber
 Okk
 Only Blood Ends Your Nightmares
 Oracle en-Vec
 Orcish Conscripts
 Pain's Reward
 Pale Moon
 Pandemonium
 Panglacial Wurm
 Parallel Thoughts
 Peace Talks
 Personal Incarnation
 Pillar Tombs of Aku
 Piracy
 Plague of Vermin
 Plunge into Darkness
 Pools of Becoming
 Power Leak
 Preacher
 Preferred Selection
 Premature Burial
 Price of Glory
 Primitive Justice
 Protective Sphere
 Psychic Battle
 Psychic Theft
 Pulse of Llanowar
 Pygmy Hippo
 Pyramids
 Quarum Trench Gnomes
 Quicksilver Dragon
 Quicksilver Elemental
 Quicksilver Fountain
 Raging River
 Raiding Party
 Rasputin Dreamweaver
 Razia, Boros Archangel
 Reality Twist
 Rebirth
 Rebound
 Reflect Damage
 Reflecting Mirror
 Refraction Trap
 Reverberation
 Reversal of Fortune
 Risky Move
 Ritual of Subdual
 Rock Hydra
 Rock Jockey
 Rootwater Matriarch
 Rotted Ones, Lay Siege
 Rushing-Tide Zubera
 Sacred Ground
 Samite Ministration
 Scarred Puma
 Scrambleverse
 Season of the Witch
 Seeds of Innocence
 Seraph
 Shadowbane
 Shah of Naar Isle
 Shahrazad
 Shaman's Trance
 Shared Fate
 Shared Trauma
 Sheltering Ancient
 Shieldmage Advocate
 Shimmering Efreet
 Shining Shoal
 Shrouded Lore
 Silhouette
 Silver Wyvern
 Skeleton Scavengers
 Sleight of Mind
 Snowblind
 Snowfall
 Soldevi Sentry
 Sorrow's Path
 Soul Burn
 Soul Echo
 Soul Sculptor
 Spectral Shift
 Spellweaver Volute
 Spy Network
 Stairs to Infinity
 Stand or Fall
 Standard Bearer
 Static Orb
 Stensia
 Stoneshaker Shaman
 Storage Matrix
 Stranglehold
 Street Savvy
 Surrender Your Thoughts
 Swirl the Mists
 Tahngarth's Glare
 Takklemaggot
 Tariff
 Taste of Paradise
 Tawnos's Coffin
 Teferi's Imp
 Teferi's Realm
 Tempest Efreet
 The Dead Shall Serve
 The Fate of the Flammable
 The Maelstrom
 Thelon's Curse
 Thick-Skinned Goblin
 Three Wishes
 Time Distortion
 Timmerian Fiends
 Torrent of Lava
 Trade Secrets
 Trait Doctoring
 Traveling Plague
 Truth or Tale
 Urza's Miter
 Veiled Crocodile
 Viashino Bey
 Volcano Hellion
 Volrath's Curse
 Volrath's Shapeshifter
 Wall of Caltrops
 Wall of Shadows
 War Cadence
 War's Toll
 Warping Wurm
 Well of Lost Dreams
 Whim of Volrath
 Whippoorwill
 Winter's Chill
 Wishmonger
 Word of Command
 World at War
 Worms of the Earth
 Wort, the Raidmother
 Ydwen Efreet
 Your Inescapable Doom
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Re: Card Requests
 by kaelanstorm » 26 Aug 2013, 19:22
by kaelanstorm » 26 Aug 2013, 19:22 
This.correioalternativo wrote:'Mycosynth Lattice

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Re: Card Requests
 by Club303 » 08 Sep 2013, 02:34
by Club303 » 08 Sep 2013, 02:34 
So I got this going  but no variation of string.replace is working. Any ideas?
Name:Artificial Evolution
ManaCost:U
Types:Instant
A:SP$ ChooseType | Cost$ U | Defined$ You | Type$ Creature | InvalidTypes$ Wall | SubAbility$ DBAnimate | SpellDescription$ Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
SVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True |
S:Mode$ Continuous
SVar:Picture:
Oracle:Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
			
		Name:Artificial Evolution
ManaCost:U
Types:Instant
A:SP$ ChooseType | Cost$ U | Defined$ You | Type$ Creature | InvalidTypes$ Wall | SubAbility$ DBAnimate | SpellDescription$ Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
SVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True |
S:Mode$ Continuous
SVar:Picture:
Oracle:Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Re: Card Requests
 by moomarc » 08 Sep 2013, 08:58
by moomarc » 08 Sep 2013, 08:58 
The reason you can't get the script working is because we don't support text replacement yet. Hellfish (I think it was him at least) made some progress a while ago but it isn't implemented yet. I'm not sure whether he ran into issues or if he decided to just concentrate on getting Commander implemented first.Club303 wrote:So I got this going but no variation of string.replace is working. Any ideas?
-Marc
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Re: Card Requests
 by Club303 » 08 Sep 2013, 16:21
by Club303 » 08 Sep 2013, 16:21 
Well that solves that mystery. Maybe I should just leave the scripting to the professionals. Thanks for the reply.
			
		Re: Card Requests
 by moomarc » 08 Sep 2013, 20:02
by moomarc » 08 Sep 2013, 20:02 
Yeah, the remaining cards list has just become so small that even the pro scripters are struggling with them. We're into the realm of corner cases and one-offs and things the original creator of Forge never anticipated being able to do in the game. But slowly the necessary support will be addedClub303 wrote:Well that solves that mystery. Maybe I should just leave the scripting to the professionals. Thanks for the reply.
 
 If you do want to get involved in the scripting, there's always the newly released sets. Check out the Developers corner and look for the Theros Spoiler Season thread. That should point you in the right direction for how to claim cards and you should also find examples of scripting new mechanics. If you get stuck on a card just ask and one of us will try help. You'll probably need to download the daily builds for access to the new mechanics, and you'll have to set up a dev environment using the Theros branch if you want to play with the other scripted cards from the set before we release them.
-Marc
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 moomarc
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Re: Card Requests
 by Luxis » 09 Sep 2013, 11:38
by Luxis » 09 Sep 2013, 11:38 
I would like to program some cards, just for my self, just for testing. Where should I begin?
(sorry for posting this here, I know it's not the right place)
			
		(sorry for posting this here, I know it's not the right place)
Re: Card Requests
 by swordshine » 09 Sep 2013, 12:27
by swordshine » 09 Sep 2013, 12:27 
See here http://www.slightlymagic.net/wiki/Forge#Development.Luxis wrote:I would like to program some cards, just for my self, just for testing. Where should I begin?
(sorry for posting this here, I know it's not the right place)
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Re: Card Requests
 by moomarc » 21 Sep 2013, 07:58
by moomarc » 21 Sep 2013, 07:58 
I think the time has come to retire this thread. The remaining 300+ cards have been categorized and are slowly being worked through, but they're all getting complex to script with code additions needed for a lot of them. This thread was useful when it helped us pick which of thousands of cards to script, but not so much anymore.
			-Marc
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 moomarc
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Re: Card Requests
 by timmermac » 21 Sep 2013, 11:43
by timmermac » 21 Sep 2013, 11:43 
I think I'm inclined to agree, especially since I'm seeing repeated requests by multiple people for the same card. Consider it done.moomarc wrote:I think the time has come to retire this thread. The remaining 300+ cards have been categorized and are slowly being worked through, but they're all getting complex to script with code additions needed for a lot of them. This thread was useful when it helped us pick which of thousands of cards to script, but not so much anymore.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
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