Card Requests
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Card Requests
by friarsol » 05 Aug 2013, 00:28
We have a list of them in a spreadsheet. We can probably retire this thread.Xitax wrote:Heh. The remaining card list is getting so short that you might as well just put them all here...
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Re: Card Requests
by swordshine » 05 Aug 2013, 00:30
Here is the list (5 Aug 2013)Xitax wrote:Heh. The remaining card list is getting so short that you might as well just put them all here...
- Remaining cards | Open
- Implemented (Missing) / Total = Percentage Implemented
13057 (352) / 13409 = 97.37 %
Missing (352):
Adarkar Unicorn
AEtherplasm
Alliance of Arms
Alter Reality
Arboria
Arcum's Whistle
Arena
Artificial Evolution
Autumn Willow
Aven Soulgazer
Awesome Presence
Backdraft
Balduvian Fallen
Balduvian Shaman
Balduvian Warlord
Barbarian Guides
Barbed Wire
Blaze of Glory
Bludgeon Brawl
Bosium Strip
Bronze Tablet
Brutal Suppression
Burning-Eye Zubera
Butcher Orgg
Call to Arms
Caller of the Hunt
Camouflage
Captain's Maneuver
Carom
Celestial Convergence
Celestial Dawn
Chain of Acid
Chain of Silence
Chain of Smog
Chaos Moon
Chaos Orb
Charmed Pendant
Choice of Damnations
Chorus of the Conclave
Citadel of Pain
Cliffside Market
Clockspinning
Coalition Flag
Coalition Honor Guard
Cocoon
Collective Voyage
Command Tower
Commandeer
Confusion in the Ranks
Contamination
Conundrum Sphinx
Copperhoof Vorrac
Cover of Winter
Crooked Scales
Crystal Spray
Cultural Exchange
Cuombajj Witches
Cyclopean Tomb
Dakkon Blackblade Avatar
Damping Engine
Darkpact
Dead Ringers
Death Match
Debt of Loyalty
Deep Water
Desolation
Diaochan, Artful Beauty
Dichotomancy
Divine Deflection
Divine Intervention
Drain Power
Dream Tides
Drought
Echo Chamber
Ekundu Cyclops
Elemental Resonance
Elkin Lair
Emberwilde Djinn
Emblazoned Golem
Equinox
Equipoise
Erithizon
Erosion
Errant Minion
Ertai's Familiar
Ertai's Meddling
Evangelize
Excavator
Fade Away
Falling Star
False Dawn
False Orders
Fasting
Fatespinner
Feed the Machine
Fight or Flight
Firestorm Phoenix
Flaming Gambit
Flash Foliage
Forbidden Ritual
Forgotten Lore
Game of Chaos
Gauntlets of Chaos
General Jarkeld
Ghostly Flame
Giant Albatross
Giant Oyster
Glamerdye
Glarecaster
Glen Elendra
Glimmervoid Basin
Glyph of Delusion
Glyph of Reincarnation
Goblin Artisans
Goblin Game
Grand Ossuary
Grave Scrabbler
Graxiplon
Grinning Totem
Guardian Beast
Halfdane
Hall of Gemstone
Hall of the Bandit Lord
Hammerheim
Harm's Way
Harsh Judgment
Harvest Mage
Hazduhr the Abbot
Heartwood Storyteller Avatar
Heat Wave
Hidden Retreat
Hollow Warrior
Honorable Passage
I Bask in Your Silent Awe
Ice Cauldron
Ice Cave
Illicit Auction
Illuminated Folio
Illusionary Mask
Illusionary Terrain
Immersturm
Imprison
Infernal Darkness
Infernal Denizen
Infinite Authority
Interplanar Tunnel
Invasion Plans
Jeweled Amulet
Johan
Juxtapose
Karador, Ghost Chieftain
Karplusan Minotaur
Keldon Twilight
Kilnspire District
Kor Chant
Kor Dirge
Krovikan Vampire
Lair of the Ashen Idol
Lava Burst
Legerdemain
Leonin Arbiter
Lethal Vapors
Ley Line
Liar's Pendulum
Liege of the Hollows
Lightning Storm
Lim-Dul's Hex
Lost in Thought
Maelstrom Archangel Avatar
Mages' Contest
Magical Hack
Magnetic Mountain
Magnetic Web
Magus of the Arena
Malfegor Avatar
Mana Cache
Mana Reflection
Mana Web
Mana-Charged Dragon
Mangara's Equity
Mangara's Tome
Martyrdom
Matopi Golem
Mausoleum Turnkey
May Civilization Collapse
Meddle
Menacing Ogre
Mercenaries
Merseine
Mind Bend
Mind Bomb
Minds Aglow
Mindstorm Crown
Mirri
Mogg Assassin
Monsoon
Morphic Tide
Mossbridge Troll
Muck Drubb
Mudslide
My Crushing Masterstroke
Mycosynth Lattice
Nacatl War-Pride
Naked Singularity
Nature Demands an Offering
Nature Shields Its Own
Necrotic Plague
Nix
North Star
Nova Pentacle
Nullstone Gargoyle
Oath of Mages
Oath of Scholars
Ogre Enforcer
Ogre Geargrabber
Okk
Only Blood Ends Your Nightmares
Oracle en-Vec
Orcish Conscripts
Pain's Reward
Pale Moon
Pandemonium
Panglacial Wurm
Parallel Thoughts
Peace Talks
Personal Incarnation
Pillar Tombs of Aku
Piracy
Plague of Vermin
Plunge into Darkness
Pools of Becoming
Power Leak
Preacher
Preferred Selection
Premature Burial
Price of Glory
Primitive Justice
Protective Sphere
Psychic Battle
Psychic Theft
Pulse of Llanowar
Pygmy Hippo
Pyramids
Quarum Trench Gnomes
Quicksilver Dragon
Quicksilver Elemental
Quicksilver Fountain
Raging River
Raiding Party
Rasputin Dreamweaver
Razia, Boros Archangel
Reality Twist
Rebirth
Rebound
Reflect Damage
Reflecting Mirror
Refraction Trap
Reverberation
Reversal of Fortune
Risky Move
Ritual of Subdual
Rock Hydra
Rock Jockey
Rootwater Matriarch
Rotted Ones, Lay Siege
Rushing-Tide Zubera
Sacred Ground
Samite Ministration
Scarred Puma
Scrambleverse
Season of the Witch
Seeds of Innocence
Seraph
Shadowbane
Shah of Naar Isle
Shahrazad
Shaman's Trance
Shared Fate
Shared Trauma
Sheltering Ancient
Shieldmage Advocate
Shimmering Efreet
Shining Shoal
Shrouded Lore
Silhouette
Silver Wyvern
Skeleton Scavengers
Sleight of Mind
Snowblind
Snowfall
Soldevi Sentry
Sorrow's Path
Soul Burn
Soul Echo
Soul Sculptor
Spectral Shift
Spellweaver Volute
Spy Network
Stairs to Infinity
Stand or Fall
Standard Bearer
Static Orb
Stensia
Stoneshaker Shaman
Storage Matrix
Stranglehold
Street Savvy
Surrender Your Thoughts
Swirl the Mists
Tahngarth's Glare
Takklemaggot
Tariff
Taste of Paradise
Tawnos's Coffin
Teferi's Imp
Teferi's Realm
Tempest Efreet
The Dead Shall Serve
The Fate of the Flammable
The Maelstrom
Thelon's Curse
Thick-Skinned Goblin
Three Wishes
Time Distortion
Timmerian Fiends
Torrent of Lava
Trade Secrets
Trait Doctoring
Traveling Plague
Truth or Tale
Urza's Miter
Veiled Crocodile
Viashino Bey
Volcano Hellion
Volrath's Curse
Volrath's Shapeshifter
Wall of Caltrops
Wall of Shadows
War Cadence
War's Toll
Warping Wurm
Well of Lost Dreams
Whim of Volrath
Whippoorwill
Winter's Chill
Wishmonger
Word of Command
World at War
Worms of the Earth
Wort, the Raidmother
Ydwen Efreet
Your Inescapable Doom
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correioalternativo - Posts: 279
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Re: Card Requests
by kaelanstorm » 26 Aug 2013, 19:22
This.correioalternativo wrote:'Mycosynth Lattice

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Re: Card Requests
by saturnine » 06 Sep 2013, 09:58
I'd like Plunge into Darkness please, also Mycosynth Lattice as above.
Re: Card Requests
by Club303 » 08 Sep 2013, 02:34
So I got this going but no variation of string.replace is working. Any ideas?
Name:Artificial Evolution
ManaCost:U
Types:Instant
A:SP$ ChooseType | Cost$ U | Defined$ You | Type$ Creature | InvalidTypes$ Wall | SubAbility$ DBAnimate | SpellDescription$ Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
SVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True |
S:Mode$ Continuous
SVar:Picture:
Oracle:Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Name:Artificial Evolution
ManaCost:U
Types:Instant
A:SP$ ChooseType | Cost$ U | Defined$ You | Type$ Creature | InvalidTypes$ Wall | SubAbility$ DBAnimate | SpellDescription$ Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
SVar:DBAnimate:DB$ Animate | ValidTgts$ Creature | TgtPrompt$ Select target creature | Types$ ChosenType | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True |
S:Mode$ Continuous
SVar:Picture:
Oracle:Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Re: Card Requests
by moomarc » 08 Sep 2013, 08:58
The reason you can't get the script working is because we don't support text replacement yet. Hellfish (I think it was him at least) made some progress a while ago but it isn't implemented yet. I'm not sure whether he ran into issues or if he decided to just concentrate on getting Commander implemented first.Club303 wrote:So I got this going but no variation of string.replace is working. Any ideas?
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Re: Card Requests
by Club303 » 08 Sep 2013, 16:21
Well that solves that mystery. Maybe I should just leave the scripting to the professionals. Thanks for the reply.
Re: Card Requests
by moomarc » 08 Sep 2013, 20:02
Yeah, the remaining cards list has just become so small that even the pro scripters are struggling with them. We're into the realm of corner cases and one-offs and things the original creator of Forge never anticipated being able to do in the game. But slowly the necessary support will be addedClub303 wrote:Well that solves that mystery. Maybe I should just leave the scripting to the professionals. Thanks for the reply.

If you do want to get involved in the scripting, there's always the newly released sets. Check out the Developers corner and look for the Theros Spoiler Season thread. That should point you in the right direction for how to claim cards and you should also find examples of scripting new mechanics. If you get stuck on a card just ask and one of us will try help. You'll probably need to download the daily builds for access to the new mechanics, and you'll have to set up a dev environment using the Theros branch if you want to play with the other scripted cards from the set before we release them.
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Re: Card Requests
by Luxis » 09 Sep 2013, 11:38
I would like to program some cards, just for my self, just for testing. Where should I begin?
(sorry for posting this here, I know it's not the right place)
(sorry for posting this here, I know it's not the right place)
Re: Card Requests
by swordshine » 09 Sep 2013, 12:27
See here http://www.slightlymagic.net/wiki/Forge#Development.Luxis wrote:I would like to program some cards, just for my self, just for testing. Where should I begin?
(sorry for posting this here, I know it's not the right place)
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Re: Card Requests
by moomarc » 21 Sep 2013, 07:58
I think the time has come to retire this thread. The remaining 300+ cards have been categorized and are slowly being worked through, but they're all getting complex to script with code additions needed for a lot of them. This thread was useful when it helped us pick which of thousands of cards to script, but not so much anymore.
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Re: Card Requests
by timmermac » 21 Sep 2013, 11:43
I think I'm inclined to agree, especially since I'm seeing repeated requests by multiple people for the same card. Consider it done.moomarc wrote:I think the time has come to retire this thread. The remaining 300+ cards have been categorized and are slowly being worked through, but they're all getting complex to script with code additions needed for a lot of them. This thread was useful when it helped us pick which of thousands of cards to script, but not so much anymore.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
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