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Kieran: Taken deck request (2014)

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Re: Kieran: Taken deck request (2014)

Postby MC Brodie » 16 Sep 2013, 01:42

GrovyleXShinyCelebi wrote:Well, that's that. Huge thanks to MC Brodie for the part of the mana token code that shows your mana pool, and thefiremind for helping with the Sunburst code. Otherwise, enjoy the cards!

~GrovyleXShinyCelebi
I can't take credit for that. It was either gorem or sumomole who came up with that. I just shamelessly stole it.
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Re: Kieran: Taken deck request (2014)

Postby altezz » 16 Sep 2013, 01:48

hey guys! was on maui for the weekend, just got back. just wanted to thank all you guys for the hard work in helping complete the deck. you guys are awesome! gonna try it out now. thanks again for everything!
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Re: Kieran: Taken deck request (2014)

Postby Kieran » 16 Sep 2013, 06:33

Edit: It seems ghosteiy has already completed his deck so there's no point in me posting his deck. Thanks for the request and enjoy!

Okay, ghosteiy's deck is ready but I'm missing art for the three cards below. Can anyone point me where to get HQ images of them? If not, would you like custom art for them? If so, post the images or I can find some that I think are appropiate. I'll post your deck in this thread when I add the images.

Energy Chamber
Fabricate
Wildfire Borderpost

Below are the cards that are missing from your Unlocks. Whenever they're made I'll add them to your WAD.
Clearwater Goblet
Eternity Vessel
Infused Arrows

A big thanks to GrovyleXShinyCelebi for the ceaseless effort he gives. It makes these decks possible. All other contributers are included in this thanks as well!
Last edited by Kieran on 17 Sep 2013, 07:36, edited 1 time in total.
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Re: Kieran: Taken deck request (2014)

Postby ghosteiy » 16 Sep 2013, 10:01

You guys are awesome. Thanks to everyone who helped get this deck together. Its the only deck I own and since I never have people to play with it's nice to take it into dotp2014.

All the cards work great except a the few things I noticed were...

Using the first ability on Suncrusher isn't making it tap.

Fieldmist Borderpost shows up in the deck builder(no picture yet) but its the only card that is not present in the deck in game.

I picked up a trinket mage from DATA_DECKS_LEGACY but its ability doesn't work.

I also have an Energy Chamber from DATA_CORE_972 so no artwork is needed for that.

Also the requirement for the borderpost cards: Pay 1 and return basic land you control to owner's hand... It seems to be allowing nonbasic lands to be returned as well for the cost.

I'll keep messing around with it but so far everything is running smooth. THANKS!!
=D> =D> =D> =D> =D> =D>
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Re: Kieran: Taken deck request (2014)

Postby ghosteiy » 16 Sep 2013, 10:12

Keiran, I think both Energy chamber and Fabricate are in the DATA_CORE_972 WAD and have images. The only images that seem to be missing are Fieldmist Borderpost and Wildfield Borderpost.
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Re: Kieran: Taken deck request (2014)

Postby MC Brodie » 16 Sep 2013, 11:48

Whoops I didn't notice it had to be basic land. I'll fix when I get home. If you want you can try to fix it yourself. Look up the code for another card that lets you get a basic land like Evolving Wilds. Copy the line of code for basic land in the filter block. Then paste that line of code In the cost definition block of the borderpost lands.
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Re: Kieran: Taken deck request (2014)

Postby GrovyleXShinyCelebi » 16 Sep 2013, 23:02

Alright, I fixed Suncrusher, the Borderposts, and added in Clearwater Goblet and Eternity Vessel. As for Infused Arrows, I was wondering if someone could help me with that, as I'm having trouble coding in the "Remove X counters" part... (embarrasingly enough :oops: )


If anyone needs the Sunburst codes, here they are:

+1/+1 counters

Code: Select all
<TRIGGERED_ABILITY replacement_effect="1" active_zone="ZONE_TRANSITION">
    <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Sunburst]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Solarisation]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Estallido solar]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Sonneneruption]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Solarizzazione]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[烈日]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Sunburst]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Sunburst]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Facho Solar]]></LOCALISED_TEXT>
     <TRIGGER value="ZONECHANGE_TRANSITION" simple_qualifier="self" to_zone="ZONE_BATTLEFIELD" from_zone="ZONE_ANY" />
    <RESOLUTION_TIME_ACTION>
    local source = EffectSource()
    if source ~= nil then
       local amount = 0
       if source:WasPaidForWithColour(COLOUR_GREEN) then
              amount = amount + 1
        end
       if source:WasPaidForWithColour(COLOUR_WHITE) then
              amount = amount + 1
        end
       if source:WasPaidForWithColour(COLOUR_RED) then
              amount = amount + 1
        end
       if source:WasPaidForWithColour(COLOUR_BLUE) then
              amount = amount + 1
        end
       if source:WasPaidForWithColour(COLOUR_BLACK) then
              amount = amount + 1
        end
       source:AddCounters( MTG():PlusOnePlusOneCounters(), amount )
    end
    </RESOLUTION_TIME_ACTION>
  </TRIGGERED_ABILITY>
Charge:

Code: Select all
<TRIGGERED_ABILITY replacement_effect="1" active_zone="ZONE_TRANSITION">
    <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Sunburst]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Solarisation]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Estallido solar]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Sonneneruption]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Solarizzazione]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[烈日]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Sunburst]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Sunburst]]></LOCALISED_TEXT>
    <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Facho Solar]]></LOCALISED_TEXT>
    <COUNTER_REGISTRATION name="Charge" proliferate="11" />
    <TRIGGER value="ZONECHANGE_TRANSITION" simple_qualifier="self" to_zone="ZONE_BATTLEFIELD" from_zone="ZONE_ANY" />
    <RESOLUTION_TIME_ACTION>
    local source = EffectSource()
    if source ~= nil then
       local amount = 0
       if source:WasPaidForWithColour(COLOUR_GREEN) then
              amount = amount + 1
        end
       if source:WasPaidForWithColour(COLOUR_WHITE) then
              amount = amount + 1
        end
       if source:WasPaidForWithColour(COLOUR_RED) then
              amount = amount + 1
        end
       if source:WasPaidForWithColour(COLOUR_BLUE) then
              amount = amount + 1
        end
       if source:WasPaidForWithColour(COLOUR_BLACK) then
              amount = amount + 1
        end
       source:AddCounters( MTG():GetCountersType("Charge"), amount )
    end
    </RESOLUTION_TIME_ACTION>
  </TRIGGERED_ABILITY>
Attachments
zzz-ghosteiy2.rar
Suncrusher, Borderposts, Clearwater Goblet, Eternity Vessel
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Re: Kieran: Taken deck request (2014)

Postby MC Brodie » 16 Sep 2013, 23:48

Thanks for fixing the borderposts. As for Infused Arrows, here is some code in one of gorem's old mods for the 2nd ability from Chandra Nalaar. It will probably help.

Edit - Updated to new Chandra Nalaar code. Thanks for the heads up firemind.

2nd Ability Chandra Nalaar | Open
Code: Select all
   <ACTIVATED_ABILITY>
      <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[(-X): Chandra Nalaar deals X damage to target creature.]]></LOCALISED_TEXT>
            <AVAILABILITY per_turn_limit="1" sorcery_time="1" />
      <COST type="generic">
         <PREREQUISITE>
      return true
      </PREREQUISITE>
         <RESOLUTION_TIME_ACTION>
      local max_amount = EffectSource():CountCounters( MTG():GetCountersType("Loyalty") )
      local controller = EffectController()
      controller:BeginNewNumericalChoice()
      controller:AddNumericalChoiceAnswer(max_amount)
      controller:AskNumericalChoiceQuestion("PLW_CARD_QUERY_CHOOSE_AMOUNT_COUNTERS")
      </RESOLUTION_TIME_ACTION>
         <RESOLUTION_TIME_ACTION>
      local decision = EffectController():GetNumericalChoiceResult()
      EffectDC():Set_Int(1, decision)
      EffectSource():RemoveCounters( MTG():GetCountersType("Loyalty"), decision )
      </RESOLUTION_TIME_ACTION>
      </COST>
      <TARGET tag="PLW_CARD_QUERY_CHOOSE_CREATURE_DEAL_X_DAMAGE" definition="0" compartment="0" count="1" />
      <TARGET_DEFINITION id="0">
    local filter = ClearFilter()
    filter:Add(FE_TYPE, OP_IS, CARD_TYPE_CREATURE)
    </TARGET_DEFINITION>
      <RESOLUTION_TIME_ACTION>
    local target_creature = EffectDC():Get_Targets(0):Get_CardPtr(0)
    if target_creature ~= nil then
   EffectSourceLKI():DealDamageTo( EffectDC():Get_Int(1), target_creature )
    end
    </RESOLUTION_TIME_ACTION>
      <AI_SIMPLIFIED_TARGETING compartment="0" hint="HINT_ENEMY_ONLY" />
      <SFX text="TARGET_FIREBALL_PLAY" />
   </ACTIVATED_ABILITY>
Last edited by MC Brodie on 17 Sep 2013, 22:09, edited 1 time in total.
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Re: Kieran: Taken deck request (2014)

Postby Haku-66 » 17 Sep 2013, 02:08

Heey people!
I'm really terrible at codding cards and stuff... so i'd like to request a deck. :3

1. Rakdos' Discard Pit
2. Abyssal Specter
3. Rakdos's Return
4. Liliana Vess
5. Liliana Vess
6. Lavaborn Muse
7. (?)
8. Yea:
2 Howling Mine
2 Dark Ritual
Liliana Vess
3 Browbeat
2 Shocker
3 Kederekt Parasite
2 Wheel of Fate
9. Size : 2/5
Speed : 4/5
Flexibility : 3/5
Synergy : 4/6
10. 4x Lavaborn Muse
4x Liliana's Caress
4x Pain Magnification
4x Underworld Dreams
4x Lightning Bolt
4x Blightning
2x Breaking Point
4x Burning Inquiry
4x Dreadbore
2x Rakdos's Return
4x Reforge the Soul
4x Akoum Refuge
4x Blood Crypt
4x Dragonskull Summit
4x Mountain
2x Rakdos Carnarium
2x Swamp
11. Black and Red

Ty! I luv you guys, you're awesome btw. #=3
Yey! I'm just a little girl who loves MTG! .-.
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Re: Kieran: Taken deck request (2014)

Postby thefiremind » 17 Sep 2013, 09:09

GrovyleXShinyCelebi wrote:If anyone needs the Sunburst codes, here they are:
Did you find something wrong in my implementation?

MC Brodie wrote:Thanks for fixing the borderposts. As for Infused Arrows, here is some code in one of gorem's old mods for the 2nd ability from Chandra Nalaar. It will probably help.
You had better looking at the new Chandra Nalaar in the Planeswalkers mod... gorem2k's first implementation removes the counters during resolution, which is wrong (a Voltaic Key would allow you to abuse Infused Arrows that way).
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Re: Kieran: Taken deck request (2014)

Postby GrovyleXShinyCelebi » 17 Sep 2013, 21:45

thefiremind wrote:
GrovyleXShinyCelebi wrote:If anyone needs the Sunburst codes, here they are:
Did you find something wrong in my implementation?
The "for c=COLOUR_WHITE,COLOUR_GREEN do" line caused an error to appear (I forgot what) and only seemed to take into account two colors. Mines just refined your version to make it work more smoothly.
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Re: Kieran: Taken deck request (2014)

Postby thefiremind » 17 Sep 2013, 22:02

GrovyleXShinyCelebi wrote:The "for c=COLOUR_WHITE,COLOUR_GREEN do" line caused an error to appear (I forgot what) and only seemed to take into account two colors. Mines just refined your version to make it work more smoothly.
I pasted my code onto a random white card, I paid for it with white only and it entered the battlefield with a +1/+1 counter. No error appeared.
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Re: Kieran: Taken deck request (2014)

Postby GrovyleXShinyCelebi » 17 Sep 2013, 23:12

thefiremind wrote:
GrovyleXShinyCelebi wrote:The "for c=COLOUR_WHITE,COLOUR_GREEN do" line caused an error to appear (I forgot what) and only seemed to take into account two colors. Mines just refined your version to make it work more smoothly.
I pasted my code onto a random white card, I paid for it with white only and it entered the battlefield with a +1/+1 counter. No error appeared.
Funny... it caused an error on mines, something up with the syntax of that line. Ah, well, at least I made it so I'm sure it can check all five colors (I believe yours would only hit White and Green, though I haven't tested it).

Anyways, here's Infused Arrows, finally finished thanks to thefiremind's Planeswalkers' functions. You may want to define "PLW_CARD_QUERY_CHOOSE_AMOUNT_COUNTERS" if you don't have the planeswalker mod though...

I have stuff to do tonight, so I can't code any of Haku-66's cards until at least tomorrow. Until then, peace out :wink:

P.S. Can someone get me all the cards Haku-66 wants that they think haven't been coded yet and they want me to make? I'm not very up-to-date when it comes to downloading others' mods...
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Re: Kieran: Taken deck request (2014)

Postby thefiremind » 17 Sep 2013, 23:25

GrovyleXShinyCelebi wrote:(I believe yours would only hit White and Green, though I haven't tested it)
I wrote COLOUR_WHITE,COLOUR_GREEN hoping to make the code more clear but it seems I obtained the opposite result...
Code: Select all
COLOUR_WHITE = 1
COLOUR_BLUE = 2
COLOUR_BLACK = 3
COLOUR_RED = 4
COLOUR_GREEN = 5
this means that
Code: Select all
for c=COLOUR_WHITE,COLOUR_GREEN do
is identical to
Code: Select all
for c=1,5 do
which doesn't loop on 1 and 5 only, as you already know.
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Re: Kieran: Taken deck request (2014)

Postby Kieran » 18 Sep 2013, 01:22

Here is the two decks listed he requested by asking me to follow the links. I have most of the cards but there are a few missing. I struck through the ones I have. Also, I can't find good images of the Infest art.

Edit: I think it's best if I displayed the missing cards outside the spoiler.

| Open
Creatures (26)
3 Corrosive Mentor
3 Crypt Ghast
4 Kulrath Knight
4 Massacre Wurm
3 Midnight Banshee
4 Necroskitter
3 Oona's Gatewarden
2 Phyrexian Obliterator
Enchantments (6)
3 Blowfly Infestation
3 Crumbling Ashes
Instants (6)
3 Grim Affliction
3 Sudden Spoiling
Sorcery's (2)
2 Black Sun's Zenith
Lands (20)
20 Swamp
Unlocks
4 Doom Blade
3 Infest
4 Sign in Blood


Blowfly Infestation
Crumbling Ashes
Grim Affliction
Infest
Midnight Banshee
Necroskitter
Oona's Gatewarden

| Open
Creatures (18)
3 Deathpact Angel
2 Demonlord of Ashmouth
4 Doomed Traveler
1 Elgaud Inquisitor
3 Mausoleum Guard
1 Selfless Cathar
2 Skirsdag High Priest
2 Twilight Drover
Enchantments (9)
1 Commander's Authority
2 Demonic Appetite
1 Demonic Rising
1 Field of Souls
1 Grave Pact
1 Soul Tithe
2 Unhallowed Pact
Instants (4)
1 Altar's Reap
2 Beckon Apparition
1 Launch Party
Sorcery's (5)
2 Bone Splinters
2 Lingering Souls
1 Living Death
Lands (24)
4 Godless Shrine
9 Plains
10 Swamp
1 Vault of the Archangel
Ulocks
1 Attrition
1 Belfry Spirit
1 Cartel Aristocrat
1 Defy Death
1 Gleancrawler
2 Lingering Souls
1 Obzedat, Ghost Council
1 Plains
1 Promise of Bunrei
1 Slum Reaper
2 Spectral Procession
1 Twilight Drover
1 Twilight Shepherd


Beckon Apparition
Belfry Spirit
Cartel Aristocrat
Commander's Authority
Defy Death
Demonic Appetite
Elgaud Inquisitor
Field of Souls
Gleancrawler
Launch Party
Living Death
Mausoleum Guard
Promise of Bunrei
Slum Reaper
Soul Tithe
Spectral Procession
Twilight Drover

I read that the new Official DLC (which will be released tomorrow here) is suppose to provide at least 280 cards. I'm sure this will help us all and probably cover a lot of cards we want. Thanks in advance for any effort.
Last edited by Kieran on 22 Sep 2013, 01:19, edited 8 times in total.
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