Bug Reports 1.1.0 dev 20130918
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
34 posts
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Bug Reports 1.1.0 dev 20130918
by LevelX » 18 Sep 2013, 21:53
If you have encountered any problems while using MAGE 1.1.0 dev 20130918, you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
FIXES DONE FOR THE NEXT VERSION SINCE 1.1.0 20130918V3
* Fixed problems with creatures that must be blocked by each creature that could block it leading to lock situations, where it was not possible to fnish the blocking phase.
* Battlegrace Angel - Fixed that fot the second effect all targets were gathered and reused next time the lifelink effect was gained.
* Devouring Rage - Fixed that it was not possible to sacrifice 0 spirits.
* Doran, the Siege Tower - Fixed handling of use toughness instead of power for damage effect. Prevention effects work now always for the correct amount of damage.
* Exhume - Fixed that player has to and could select creature in Exhume controllers graveyard. Now he can only select a creature in his own graveyard and only if one exists there.
* Nemesis of Mortals - Fixed wrong cost calculation of monstrosity ability.
* Obzedat, Ghost Council - Fixed a bug that Obzedat came alo back to battlefield if it was exiled by another effect responding to his own exile effect.
* Sleight of Hand - Fixed that the card was send to graveyard instead of correctly to library.
* Student of Elements - Fixed possible null pointer exception.
* Time to Feed - Fixed that the life gaining part fizzled, if both creatures died.
* Triad of Fates - Fixed missing tap costs of ability 2 and 3.
* Yosei, the Morning Star - Added missing "Legendary" supertype.
FIXES OF 1.1.0 20130918 ALREADY RELEASED WITH UPDATE (These Fixes are already released with 1.1.0 20130918V3 version, see download page. You don't need to update the client when you use the public server, because the client is updated on connect).
* Bestow - Fixed that if cast with bestow the spell on the stack is no creature card type.
* Deck generator - Fixed a bug that the selection of lands did favor the overall most needed land way too much, leading to bad mana ratio.
* BestowAbility - Fixed that the Bestow card stays as creature on the battlefield when the creature it was enchanting leaves the battlefield.
* Added timeout duration in seconds to timeout message.
* Fixed that timeout for autoconcede is only applied if the player has priority. This prevents that player autoconcede if other players need more time to finish their turns.
* Fixed that if player left/lost in a FFA game, the players in range dor all other players are updated immediately.
* Tournament and generate deck settings are saved and restored if you restart the Client.
* Fixed Swerve, Misdirection and Ricochet Trap to target only spells with exactly one target and allowing to replace it with exactly one different valid target.
* Heroic ability - Fixed a bug, that some spells with multiple targets did not trigger heroic (Hunt the Hunter, Time to Feed).
* Fixed blocking requirements - If a creature is forced to block an attacker it's no more possible to block no attacker. If a creature must be blocked by at least one creature the blocker is now forced to block this creature, if there are no other blocking requirements to fulfill.
* Akroan Horse - Fixed color and removed haste ability of the created token.
* Balancing Act - Fixed that range of players was ignored.
* Confessor - Made triggered ability optional.
* Coordinated Assault - Fixed missing target definition, so the effects can be applied to targets.
* Cutthroat Maneuver - Fixed tooltip text saying +2/+2 instead of correctly +1/+1.
* Defend of Hearth - Fixd that prevention effect was applied also to permanents instead only to players.
* Disciple of Phenax - It shows no longer an empty window, if target player has no cards in hand.
* Evangel of Heliod - Fixed wrong color of tokens (were red instead of white) and removed haste ability from the created tokens.
* Firedrinker Satyr - Added missing activated ability.
* Hunt the Hunter - Fixed the target definition (3 instead of correctly 2 targets).
* Mayael the Anima - Fixed that the selected card was moved to hand instead correctly to the battlefield.
* Meletis Charlatan - Fixed the activated ability of Meletis Charlatan.
* Mox Diamond - Fixed handling and wrong behaviour if you don't sacrifice a land.
* Nykthos, Shrine to Nyx - Fixed possible Java NPE Error with Nykthos.
* Pharika's Mender - Fixed that it could return any kind of card instead of correctly creature and enchantment cards.
* Prophet of Kruphix - Fixed that the triggered untap ability was missing.
* Restore Balance - Fixed that range of players was ignored.
* Priest of Iroas - Fixed wrong ability activation costs.
* Psychic Intrusion - Fixed a bug that no card could be exiled if no selectable card is in the graveyard.
* Reverent Hunter - Fixed that it got always 1 counter to much from its enters the battlefield triggered ability.
* Scion of Oona - Fixed that shroud for Faeries did not work.
* Training Grounds - Fixed that Training Grounds did not reduce the X costs of activated abilities.
* Triton Tactics - Fixed tooltip text.
* Warriors' Lesson - Fixed that you can correctly draw 1 card instead of 2 if a creature deals combat damage to a palyer.
* Warriors' Lesson - Fixed that the duration of the given effect correctly lasts only until end of turn.
* Weathered Wayfarer - Added missing tap cost to the activated ability.
* Wild Celebrants - Fixed missing target definition.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.
Thank you for your help in detecting bugs.
FIXES DONE FOR THE NEXT VERSION SINCE 1.1.0 20130918V3
* Fixed problems with creatures that must be blocked by each creature that could block it leading to lock situations, where it was not possible to fnish the blocking phase.
* Battlegrace Angel - Fixed that fot the second effect all targets were gathered and reused next time the lifelink effect was gained.
* Devouring Rage - Fixed that it was not possible to sacrifice 0 spirits.
* Doran, the Siege Tower - Fixed handling of use toughness instead of power for damage effect. Prevention effects work now always for the correct amount of damage.
* Exhume - Fixed that player has to and could select creature in Exhume controllers graveyard. Now he can only select a creature in his own graveyard and only if one exists there.
* Nemesis of Mortals - Fixed wrong cost calculation of monstrosity ability.
* Obzedat, Ghost Council - Fixed a bug that Obzedat came alo back to battlefield if it was exiled by another effect responding to his own exile effect.
* Sleight of Hand - Fixed that the card was send to graveyard instead of correctly to library.
* Student of Elements - Fixed possible null pointer exception.
* Time to Feed - Fixed that the life gaining part fizzled, if both creatures died.
* Triad of Fates - Fixed missing tap costs of ability 2 and 3.
* Yosei, the Morning Star - Added missing "Legendary" supertype.
FIXES OF 1.1.0 20130918 ALREADY RELEASED WITH UPDATE (These Fixes are already released with 1.1.0 20130918V3 version, see download page. You don't need to update the client when you use the public server, because the client is updated on connect).
* Bestow - Fixed that if cast with bestow the spell on the stack is no creature card type.
* Deck generator - Fixed a bug that the selection of lands did favor the overall most needed land way too much, leading to bad mana ratio.
* BestowAbility - Fixed that the Bestow card stays as creature on the battlefield when the creature it was enchanting leaves the battlefield.
* Added timeout duration in seconds to timeout message.
* Fixed that timeout for autoconcede is only applied if the player has priority. This prevents that player autoconcede if other players need more time to finish their turns.
* Fixed that if player left/lost in a FFA game, the players in range dor all other players are updated immediately.
* Tournament and generate deck settings are saved and restored if you restart the Client.
* Fixed Swerve, Misdirection and Ricochet Trap to target only spells with exactly one target and allowing to replace it with exactly one different valid target.
* Heroic ability - Fixed a bug, that some spells with multiple targets did not trigger heroic (Hunt the Hunter, Time to Feed).
* Fixed blocking requirements - If a creature is forced to block an attacker it's no more possible to block no attacker. If a creature must be blocked by at least one creature the blocker is now forced to block this creature, if there are no other blocking requirements to fulfill.
* Akroan Horse - Fixed color and removed haste ability of the created token.
* Balancing Act - Fixed that range of players was ignored.
* Confessor - Made triggered ability optional.
* Coordinated Assault - Fixed missing target definition, so the effects can be applied to targets.
* Cutthroat Maneuver - Fixed tooltip text saying +2/+2 instead of correctly +1/+1.
* Defend of Hearth - Fixd that prevention effect was applied also to permanents instead only to players.
* Disciple of Phenax - It shows no longer an empty window, if target player has no cards in hand.
* Evangel of Heliod - Fixed wrong color of tokens (were red instead of white) and removed haste ability from the created tokens.
* Firedrinker Satyr - Added missing activated ability.
* Hunt the Hunter - Fixed the target definition (3 instead of correctly 2 targets).
* Mayael the Anima - Fixed that the selected card was moved to hand instead correctly to the battlefield.
* Meletis Charlatan - Fixed the activated ability of Meletis Charlatan.
* Mox Diamond - Fixed handling and wrong behaviour if you don't sacrifice a land.
* Nykthos, Shrine to Nyx - Fixed possible Java NPE Error with Nykthos.
* Pharika's Mender - Fixed that it could return any kind of card instead of correctly creature and enchantment cards.
* Prophet of Kruphix - Fixed that the triggered untap ability was missing.
* Restore Balance - Fixed that range of players was ignored.
* Priest of Iroas - Fixed wrong ability activation costs.
* Psychic Intrusion - Fixed a bug that no card could be exiled if no selectable card is in the graveyard.
* Reverent Hunter - Fixed that it got always 1 counter to much from its enters the battlefield triggered ability.
* Scion of Oona - Fixed that shroud for Faeries did not work.
* Training Grounds - Fixed that Training Grounds did not reduce the X costs of activated abilities.
* Triton Tactics - Fixed tooltip text.
* Warriors' Lesson - Fixed that you can correctly draw 1 card instead of 2 if a creature deals combat damage to a palyer.
* Warriors' Lesson - Fixed that the duration of the given effect correctly lasts only until end of turn.
* Weathered Wayfarer - Added missing tap cost to the activated ability.
* Wild Celebrants - Fixed missing target definition.
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LevelX - DEVELOPER
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Re: Bug Reports 1.1.0 dev 20130918
by Slimmo » 19 Sep 2013, 20:52
Thanks for the newest update, the theros set is awesome 
But here are a few bugs I have come across so far:
- Pharika's Mender can return any card in your graveyard not just enchantments and creatures.
- Priest of Iroas has the wrong ability cost.
- Lifebane Zombie or intimidate does not work properly as creatures that shouldnt be able to block could still do so.

But here are a few bugs I have come across so far:
- Pharika's Mender can return any card in your graveyard not just enchantments and creatures.
- Priest of Iroas has the wrong ability cost.
- Lifebane Zombie or intimidate does not work properly as creatures that shouldnt be able to block could still do so.
Re: Bug Reports 1.1.0 dev 20130918
by LevelX » 19 Sep 2013, 23:22
I can't see an error in Lifebane Zombie's code neither in the code of the Intimidate ability.Slimmo wrote:- Lifebane Zombie or intimidate does not work properly as creatures that shouldnt be able to block could still do so.
Do you have an example which creature could block the Zombie that shouldn't been able to do it?
Did it happen all the time or did it only happen occasionally?
-
LevelX - DEVELOPER
- Posts: 1677
- Joined: 08 Dec 2011, 15:08
- Has thanked: 174 times
- Been thanked: 374 times
Re: Bug Reports 1.1.0 dev 20130918
by bbav13 » 20 Sep 2013, 02:05
thanks very much for make so good software。my english is bad. forgive me.
this is bug i know
@@@Meletis charlatan card donot say need Tap and mana.cannot use
Triton tactics card donot say Up to two target creatures
cutthroat maneuver card say +2+2 is error。its +1+1 right
firedrinker satyr card donot say have red+1mana:this ability;
@@@coordinated assault card donot have any use,donot work
@@@priest of Iroas card say error,red+2 is error,white+3 is rihgt
wild celebrants card say destroy creature is error,is artifact
defend the hearth card say prevent all combat damage is error.only to players
@@@reverent hunter card is put one more +1+1 on it
@@@warriors' lesson is too power,is error. is one card and one turn
pharika's mender is only creature and enahantment .not all card
prophet of kruphix lost one ability
@@@@@@@enchantment creature ,may die with it enchanted creature .both die.... because Death touch. maybe other reason too
my english is very bad ,sorry again
and thanks again。its great software
this is bug i know
@@@Meletis charlatan card donot say need Tap and mana.cannot use
Triton tactics card donot say Up to two target creatures
cutthroat maneuver card say +2+2 is error。its +1+1 right
firedrinker satyr card donot say have red+1mana:this ability;
@@@coordinated assault card donot have any use,donot work
@@@priest of Iroas card say error,red+2 is error,white+3 is rihgt
wild celebrants card say destroy creature is error,is artifact
defend the hearth card say prevent all combat damage is error.only to players
@@@reverent hunter card is put one more +1+1 on it
@@@warriors' lesson is too power,is error. is one card and one turn
pharika's mender is only creature and enahantment .not all card
prophet of kruphix lost one ability
@@@@@@@enchantment creature ,may die with it enchanted creature .both die.... because Death touch. maybe other reason too
my english is very bad ,sorry again
and thanks again。its great software
Re: Bug Reports 1.1.0 dev 20130918
by Triadasoul » 20 Sep 2013, 04:31
AI often doesn't cast what it should be. It discarded Ajani and Tarmogoyf due to hand limit.

System Windows 8 x64, Java ver 7 Upd 40.

System Windows 8 x64, Java ver 7 Upd 40.
- Triadasoul
- Posts: 223
- Joined: 21 Jun 2008, 20:17
- Has thanked: 0 time
- Been thanked: 4 times
Re: Bug Reports 1.1.0 dev 20130918
by Slimmo » 20 Sep 2013, 10:35
Well I can go into details about the situation: Viorel, Jonyrafa and me where playing an FFA game. Viorel was the owner of the Lifebane Zombies and neither me nor jony where playing a black or artifact creature deck. So the Lifebane Zombies should not be blockable at all. But still I was able to block with a Kitesail Apprentice (and other white creatures) and jony was able to block with his white and/or green creatures. So something must have gone wrong.LevelX wrote:I can't see an error in Lifebane Zombie's code neither in the code of the Intimidate ability.Slimmo wrote:- Lifebane Zombie or intimidate does not work properly as creatures that shouldnt be able to block could still do so.
Do you have an example which creature could block the Zombie that shouldn't been able to do it?
Did it happen all the time or did it only happen occasionally?
Re: Bug Reports 1.1.0 dev 20130918
by seedds » 20 Sep 2013, 12:59
Regarding Bestow ability:
"On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both."
Right now, Essence Scatter can counter Bestow ability
http://www.wizards.com/magic/Magazine/A ... tg/faq/ths
"On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both."
Right now, Essence Scatter can counter Bestow ability
http://www.wizards.com/magic/Magazine/A ... tg/faq/ths
Re: Bug Reports 1.1.0 dev 20130918
by Slimmo » 20 Sep 2013, 23:23
- The ability of Mayael the Anima does not put the creature revealed into the battlefield as it should but into your hand.
- The Range of Influence does not update properly, when a player looses the game next to you and you should be able to target a new player and his/her permaments you cant until your next turn (if it happened during your turn) or until it is your turn (if it happened on someone elses turn).
Also fix the damn timeout crap or remove it all together, this has causes alot of ppl in FFA games to loose (including me) and its frustrating. It should somehow detect that people are active even if its not their turn, otherwise it just messes up FFA games that takes longer to play.
- The Range of Influence does not update properly, when a player looses the game next to you and you should be able to target a new player and his/her permaments you cant until your next turn (if it happened during your turn) or until it is your turn (if it happened on someone elses turn).
Also fix the damn timeout crap or remove it all together, this has causes alot of ppl in FFA games to loose (including me) and its frustrating. It should somehow detect that people are active even if its not their turn, otherwise it just messes up FFA games that takes longer to play.
Re: Bug Reports 1.1.0 dev 20130918
by bbav13 » 21 Sep 2013, 03:18
@@@warriors' lesson is too power,is error. is one card and one turn
Warriors' Lesson - Fixed that you can correctly draw 1 card instead of 2 if a creature deals combat damage to a palyer.
thans fix so quick. but this card only fix half. its not rest of game. its only one turn. now the ability is rest of game .too power .is error.
thanks a lot again
Warriors' Lesson - Fixed that you can correctly draw 1 card instead of 2 if a creature deals combat damage to a palyer.
thans fix so quick. but this card only fix half. its not rest of game. its only one turn. now the ability is rest of game .too power .is error.
thanks a lot again
Re: Bug Reports 1.1.0 dev 20130918
by Slimmo » 22 Sep 2013, 21:48
Scion of Oona does not give shroud to other faeries.
Re: Bug Reports 1.1.0 dev 20130918
by nick465 » 24 Sep 2013, 19:00
Weathered Wayfarer does not tap after is ability as been used
Re: Bug Reports 1.1.0 dev 20130918
by bbav13 » 25 Sep 2013, 02:07
Hunt the Hunter OR Time to Feed choose targets myself Creature do not Heroic
Re: Bug Reports 1.1.0 dev 20130918
by bbav13 » 26 Sep 2013, 11:01
The server always dropped
this is log
Caused by: org.jboss.remoting.CannotConnectException: Can not get connection to
server. Problem establishing socket connection for InvokerLocator [bisocket://19
2.168.1.2:48418/callback?callbackServerHost=192.168.1.2&callbackServerPort=48418
&callbackServerProtocol=bisocket&isCallbackServer=true]
at org.jboss.remoting.transport.socket.MicroSocketClientInvoker.transpor
t(MicroSocketClientInvoker.java:831)
at org.jboss.remoting.transport.bisocket.BisocketClientInvoker.transport
(BisocketClientInvoker.java:470)
at org.jboss.remoting.MicroRemoteClientInvoker.invoke(MicroRemoteClientI
nvoker.java:169)
at org.jboss.remoting.Client.invoke(Client.java:2084)
at org.jboss.remoting.Client.invoke(Client.java:879)
at org.jboss.remoting.Client.invokeOneway(Client.java:928)
at org.jboss.remoting.callback.ServerInvokerCallbackHandler.handleCallba
ck(ServerInvokerCallbackHandler.java:835)
... 48 more
Caused by: java.io.IOException: Connection is closed
at org.jboss.remoting.transport.bisocket.BisocketClientInvoker.createSoc
ket(BisocketClientInvoker.java:579)
at org.jboss.remoting.transport.socket.MicroSocketClientInvoker.getConne
ction(MicroSocketClientInvoker.java:1165)
at org.jboss.remoting.transport.socket.MicroSocketClientInvoker.transpor
t(MicroSocketClientInvoker.java:816)
... 54 more
this is log
Caused by: org.jboss.remoting.CannotConnectException: Can not get connection to
server. Problem establishing socket connection for InvokerLocator [bisocket://19
2.168.1.2:48418/callback?callbackServerHost=192.168.1.2&callbackServerPort=48418
&callbackServerProtocol=bisocket&isCallbackServer=true]
at org.jboss.remoting.transport.socket.MicroSocketClientInvoker.transpor
t(MicroSocketClientInvoker.java:831)
at org.jboss.remoting.transport.bisocket.BisocketClientInvoker.transport
(BisocketClientInvoker.java:470)
at org.jboss.remoting.MicroRemoteClientInvoker.invoke(MicroRemoteClientI
nvoker.java:169)
at org.jboss.remoting.Client.invoke(Client.java:2084)
at org.jboss.remoting.Client.invoke(Client.java:879)
at org.jboss.remoting.Client.invokeOneway(Client.java:928)
at org.jboss.remoting.callback.ServerInvokerCallbackHandler.handleCallba
ck(ServerInvokerCallbackHandler.java:835)
... 48 more
Caused by: java.io.IOException: Connection is closed
at org.jboss.remoting.transport.bisocket.BisocketClientInvoker.createSoc
ket(BisocketClientInvoker.java:579)
at org.jboss.remoting.transport.socket.MicroSocketClientInvoker.getConne
ction(MicroSocketClientInvoker.java:1165)
at org.jboss.remoting.transport.socket.MicroSocketClientInvoker.transpor
t(MicroSocketClientInvoker.java:816)
... 54 more
Re: Bug Reports 1.1.0 dev 20130918
by bbav13 » 26 Sep 2013, 12:32
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.defaultWriteFields(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
at java.io.ObjectOutputStream.defaultWriteFields(Unknown Source)
at java.io.ObjectOutputStream.writeSerialData(Unknown Source)
at java.io.ObjectOutputStream.writeOrdinaryObject(Unknown Source)
at java.io.ObjectOutputStream.writeObject0(Unknown Source)
Re: Bug Reports 1.1.0 dev 20130918
by bbav13 » 26 Sep 2013, 12:32
at mage.server.Session.fireCallback(Session.java:175)
at mage.server.User.fireCallback(User.java:129)
at mage.server.ChatSession.broadcast(ChatSession.java:106)
at mage.server.ChatSession.broadcast(ChatSession.java:93)
at mage.server.ChatSession.broadcast(ChatSession.java:89)
at mage.server.ChatSession.kill(ChatSession.java:83)
at mage.server.ChatManager.removeUser(ChatManager.java:104)
at mage.server.UserManager.disconnect(UserManager.java:105)
at mage.server.Session.disconnect(Session.java:164)
at mage.server.Session.fireCallback(Session.java:178)
at mage.server.User.fireCallback(User.java:129)
at mage.server.ChatSession.broadcast(ChatSession.java:106)
at mage.server.ChatSession.broadcast(ChatSession.java:93)
at mage.server.ChatSession.broadcast(ChatSession.java:89)
at mage.server.ChatSession.kill(ChatSession.java:83)
at mage.server.ChatManager.removeUser(ChatManager.java:104)
at mage.server.UserManager.disconnect(UserManager.java:105)
at mage.server.Session.disconnect(Session.java:164)
at mage.server.Session.fireCallback(Session.java:178)
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