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2014




DrLeg3nd Mod's Version 2.5 Born Of the Gods
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Re: DrLeg3nd Mod's Version 2.0
by drleg3nd » 28 Sep 2013, 14:21
strange..i thought the content enabler would do the trick..i have to look through my mods again to see which decks use cards from dotp2013,although if i use anyone else cards i usually limit it to sumommole and firemind's since mostly everyone uses there mods. since i dont think i used many cards from dotp2013 i can replace them and repack my wads when i get home. Also let me know if you have a content enabler for 1285..i only have one for 812 which i included in my recent upload but if i did include it in a earlier version i wonder if it conflicts with each other...find it strange that my earlier decks is usable but new one is not and i dont even remember packing in a content enabler for those decksUmberger wrote:Don't think it is. None of the 812XX decks worked with just that (i.e. replacing sumomole's DotP_2013.wad file) and none of them worked when I renamed it to DATA_DECKS_D13.wad either (while either keeping sumomole's September 15th update to DotP_2013.wad in the folder or by simply having your file in there under both names).drleg3nd wrote:here ya go..let me know if this is the right one..
From what I've gathered reading the thread, the DATA_DECKS_D13.wad is a depreciated version of sumomole's current DATA_DLC_DotP2013.wad mod. It may be worthwhile to go through your decks and remove individual cards that are dependent on it, then replace them with their up-to-date version, since there is no active link for DATA_DECKS_D13.wad.
If you're busy I'll see if I can get around to unpacking the deck .wads later and see if that fixes the issue.
Also worth noting is that the 81200 Witch's Brew deck.wad is missing from the latest upload. The readme for it is there but the deck file is not.
e: Oddly enough, I can open them using RSN's deck builder just fine. None of the cards (in 81201 at least) seem to even reference DATA_DECKS_D13, so I don't know why the readme is saying that it's required.
Re: DrLeg3nd Mod's Version 2.0
by Umberger » 28 Sep 2013, 14:30
I do not have a content enabler for 1285 but all of those decks work/show up just fine. The follow 812 decks work:drleg3nd wrote:strange..i thought the content enabler would do the trick..i have to look through my mods again to see which decks use cards from dotp2013,although if i use anyone else cards i usually limit it to sumommole and firemind's since mostly everyone uses there mods. since i dont think i used many cards from dotp2013 i can replace them and repack my wads when i get home. Also let me know if you have a content enabler for 1285..i only have one for 812 which i included in my recent upload but if i did include it in a earlier version i wonder if it conflicts with each other...find it strange that my earlier decks is usable but new one is not and i dont even remember packing in a content enabler for those decks
02 Godly Biomancer
03 Dismiss Into Dream
04 GW Hexless
06 Geralf's Message
07 Inner Beast
09 Breaking Rites
10 Godly Gifts
11 Ajani's Aura
12 Punished By Gods
13 Mysterious Mist
15 Devoted to Green
01 Night Cypher, 05 Black Esper Extort, 08 Bloody Vindicate and 14 Soldier's Fortune all crash at the initial loading screen.
e: I did have your 1000 content pack enabler from an older mod though. I'll see if removing that helps.
e2: Nope. Same issue with those decks.
Re: DrLeg3nd Mod's Version 2.0
by drleg3nd » 28 Sep 2013, 15:05
thx for letting me know that..should make things easier...i will repack those decks when i get home..and soldiers fortune is getting a rework anyways so keep a look out for version 2.1 later today with an g/b golgari theros deck and g/u/w life/counter combo deck featuring Archangel of Thune, Fathom Mage and Horizen Chimera..thx for the help umbergerUmberger wrote:I do not have a content enabler for 1285 but all of those decks work/show up just fine. The follow 812 decks work:
02 Godly Biomancer
03 Dismiss Into Dream
04 GW Hexless
06 Geralf's Message
07 Inner Beast
09 Breaking Rites
10 Godly Gifts
11 Ajani's Aura
12 Punished By Gods
13 Mysterious Mist
15 Devoted to Green
01 Night Cypher, 05 Black Esper Extort, 08 Bloody Vindicate and 14 Soldier's Fortune all crash at the initial loading screen.
e: I did have your 1000 content pack enabler from an older mod though. I'll see if removing that helps.
e2: Nope. Same issue with those decks.
Re: DrLeg3nd Mod's Version 2.0
by RiiakShiNal » 28 Sep 2013, 16:31
The Deck Builder will open decks with cards that it can't find, but it will generate an Errors.log file with messages about the cards it can't find. So if a deck is missing cards (like from a mod it depends on, but is missing) that can be an easy way to find what cards are missing.Umberger wrote:e: Oddly enough, I can open them using RSN's deck builder just fine. None of the cards (in 81201 at least) seem to even reference DATA_DECKS_D13, so I don't know why the readme is saying that it's required.
Just getting started: Xander9009's DotP 2014 Community Wad
Need a deck builder: DotP 2014 Deck Builder
Problems Modding: DotP 2014 Frequent Modding Mistakes
Need a deck builder: DotP 2014 Deck Builder
Problems Modding: DotP 2014 Frequent Modding Mistakes
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Re: DrLeg3nd Mod's Version 2.1
by drleg3nd » 15 Oct 2013, 09:34
been awhile but new decks are up, hope you guys d/l and enjoy..
Re: DrLeg3nd Mod's Version 2.1
by o0JuZaM0o » 17 Oct 2013, 19:11
Night Cipher 2014, Bloody Vindicate & Black Esper Extort 2014: Don`t have an avatar in deck selection screen, their name are "IA" and when you are playing against them, they don`t have avatar.
Punished by Gods has "New personality" in the name.
Vizkopa Creed has a strange name in the deck selection screen and during the game.
Melek trickery hasn't got an avatar in the deck selection screen.
I hope this help.
Punished by Gods has "New personality" in the name.
Vizkopa Creed has a strange name in the deck selection screen and during the game.
Melek trickery hasn't got an avatar in the deck selection screen.
I hope this help.
Re: DrLeg3nd Mod's Version 2.1
by drleg3nd » 17 Oct 2013, 23:25
Thx for lettng me know..riiak pointed out my mistake with deckbuilder..I will update with new decks when I have a chance
Re: DrLeg3nd Mod's Version 2.2
by drleg3nd » 18 Oct 2013, 16:20
ok 2 new decks up, updated decks with no avatar and/or no personality..enjoy
Re: DrLeg3nd Mod's Version 2.2
by Berserker » 09 Nov 2013, 09:33
Game crashes by me! I have the firemind, sumomole, kevlahnota, EastBay, jacque and riaks mods. After i put drle3end mod in it crashes! I tried everything reinstall put only the wads that are needed but still crashes? I put fireminds&gorems planeswalker wad DATA_DLC_PLW_v5d and fireminds wad DATA_DLC_TFM_OTHER_v9 in but still dont work!
greets Berserker
greets Berserker

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Re: DrLeg3nd Mod's Version 2.2
by drleg3nd » 09 Nov 2013, 14:30
hey berserker,re download link..i posted an update, and make sure to replace vizkopa creed with new one since i hold all my new cards in that wad. i updated my decks that they primarily use only mine,sumo,kev and TFM until i fully convert to only my cards they are the only core's you really need. let me know if that helps..if not open up riiak's deck builder and open error log to see if there is any conflict that might cause the crashBerserker wrote:Game crashes by me! I have the firemind, sumomole, kevlahnota, EastBay, jacque and riaks mods. After i put drle3end mod in it crashes! I tried everything reinstall put only the wads that are needed but still crashes? I put fireminds&gorems planeswalker wad DATA_DLC_PLW_v5d and fireminds wad DATA_DLC_TFM_OTHER_v9 in but still dont work!
greets Berserker
Re: DrLeg3nd Mod's Version 2.3
by drleg3nd » 09 Nov 2013, 15:14
ok fellas new update bringing a total of 42 decks on hand(didn't realized i made so many,lol)..don't be shy and let me know what you guys like,dislike,what to keep,what to shelve or not even working. Member guys requirement list and riiak deckbuilder are ya best friends when come to troubleshooting problems with any modder's work so i'll advise all to use it to pinpoint problem so poster can quickly fix and update.thx all
Re: DrLeg3nd Mod's Version 2.3
by Berserker » 09 Nov 2013, 16:25
thx legend for your quick response
.I downloaded the new updated on the first page, but the game crashes anyway. Where i can find the new wad file to replace it with vizkopas wad?

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Re: DrLeg3nd Mod's Version 2.3
by drleg3nd » 09 Nov 2013, 16:36
first file, my deck pack contains all decks and wad enabler...i just replaced old file with new one on mediafire, i didnt chk if they changed url link, if you see the deck "Waste Not" then its up to date since i made that yesterday.Berserker wrote:thx legend for your quick response.I downloaded the new updated on the first page, but the game crashes anyway. Where i can find the new wad file to replace it with vizkopas wad?
Re: DrLeg3nd Mod's Version 2.3
by drleg3nd » 09 Nov 2013, 16:38
also i just realized something, do you have expansion files ? i used a couple of cards from them
Re: DrLeg3nd Mod's Version 2.3
by Berserker » 10 Nov 2013, 13:32
I dont't have expansion files! Where i can find them?
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