Forsaken city bug?
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Forsaken city bug?
 by neurodrjoshua » 03 Dec 2013, 21:48
by neurodrjoshua » 03 Dec 2013, 21:48 
With no cards in hand to exile, Forsaken City will untap. I don't think it is supposed to work that way. Shouldn't you be required to exile a card to untap? If you don't have any cards to exile, then the first condition is not met. Consequently, you cannot untap Forsaken City.
			
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Re: Forsaken city bug?
 by timmermac » 06 Dec 2013, 13:50
by timmermac » 06 Dec 2013, 13:50 
I'm wondering if there could have been another card in play that could have overridden that drawback.
			"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
		Re: Forsaken city bug?
 by moomarc » 06 Dec 2013, 16:05
by moomarc » 06 Dec 2013, 16:05 
I've had a look and its definitely a bug that can be replicated with no other cards in play. There's something in the cost setup that allows 0 cards to be exiled. This seems to be the case because with no cards to exile you can either exile 0 cards or cancel, whereas it should allow cancelling only in this situation. This is probably necessary somewhere where its an optional additional cost, but I don't think there's a mandatory parameter or minimum number to exile param.timmermac wrote:I'm wondering if there could have been another card in play that could have overridden that drawback.
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