[fixed]Voidmage Prodigy
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed]Voidmage Prodigy
by stassy » 12 Dec 2013, 10:44
Describe the Bug:
Voidmage Prodigy ability generate 3 errors window and does not counter spell at resolution
Which card did behave improperly ?
Voidmage Prodigy
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
16/11/2013 : Portals to Theros - DUEL
What exactly should be the correct behavior/interaction ?
Voidmage Prodigy ability does not generate 3 errors window and does counter spell at resolution
Are any other cards possibly affected by this bug ?
-



Voidmage Prodigy ability generate 3 errors window and does not counter spell at resolution
Which card did behave improperly ?
Voidmage Prodigy
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
16/11/2013 : Portals to Theros - DUEL
What exactly should be the correct behavior/interaction ?
Voidmage Prodigy ability does not generate 3 errors window and does counter spell at resolution
Are any other cards possibly affected by this bug ?
-



Last edited by Aswan jaguar on 19 Jun 2020, 12:09, edited 8 times in total.
Reason: fixed
Reason: fixed
- stassy
- Moderator
- Posts: 5274
- Joined: 25 Feb 2009, 07:06
- Has thanked: 471 times
- Been thanked: 337 times
Re: [confirmed[Voidmage Prodigy
by BAgate » 12 Dec 2013, 11:42
In addition, activating Voidmage Prodigy 's ability only cost B (instead of BB), and after the 3 errors the program crashed.
Working on: housekeeping and archived reports
Re: [confirmed]Voidmage Prodigy
by Gargaroz » 15 Dec 2013, 01:22
Fixed as 251dcf4
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Gargaroz
- Programmer
- Posts: 7097
- Joined: 06 Nov 2009, 11:11
- Has thanked: 82 times
- Been thanked: 595 times
Re: [still bugged]Voidmage Prodigy
by BAgate » 11 Jan 2014, 12:27
No crashes, but I'm never asked if I want to use Voidmage Prodigy's ability. It's as if it isn't enabled.
Working on: housekeeping and archived reports
Re: [still bugged]Voidmage Prodigy
by Korath » 11 Jan 2014, 15:17
Caused by card_spiketail_hatchling (which, ironically, Voidmage Prodigy calls but Spiketail Hatchling itself doesn't use), and essentially everything calling generic_activated_ability(...GAA_SPELL_ON_STACK...), using default_target_definition instead of counterspell_target_definition. Fixed in 0d5884b.
-
Korath - DEVELOPER
- Posts: 3708
- Joined: 02 Jun 2013, 05:57
- Has thanked: 496 times
- Been thanked: 1108 times
Re: [fixed/closed]Voidmage Prodigy
by gnomefry » 18 Jun 2020, 21:15
Just a friendly bump to mention that Voidmage Prodigy still seems disabled. Mana available, wizards in play to sacrifice, but when spells are being cast it never lights up or otherwise gives you a chance to counter.
- Attachments
-
voidmageprodigy.rar
- (3.75 KiB) Downloaded 133 times
Re: [fixed/closed]Voidmage Prodigy
by Aswan jaguar » 19 Jun 2020, 12:08
Fixed in commit c6c9714. If a post archived has been tagged as fixed and closed please make a new bug report in bug reports forum.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8129
- Joined: 13 May 2010, 12:17
- Has thanked: 748 times
- Been thanked: 477 times
8 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 25 guests