Forge Beta: 04-25-2014 ver 1.5.17
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Beta: 04-25-2014 ver 1.5.17
by Banichi » 06 May 2014, 23:14
Game Version 1.5.17-r25630 (I checked this time)
Kaervek the Merciless is in play by me.
AI Alan is at 1 life.
Alan casts Sacred Nectar to gain 4 life.
Kaervek triggers.
Alan loses 2 life, Alan is now at -1 life.
Sacred Nectar does not exit the stack, or execute in any way.
Game is stopped (not hung, I can still access the file menu) without an error message. Clicking OK, pressing space do nothing to advance the game.
Kaervek the Merciless is in play by me.
AI Alan is at 1 life.
Alan casts Sacred Nectar to gain 4 life.
Kaervek triggers.
Alan loses 2 life, Alan is now at -1 life.
Sacred Nectar does not exit the stack, or execute in any way.
Game is stopped (not hung, I can still access the file menu) without an error message. Clicking OK, pressing space do nothing to advance the game.
Re: Forge Beta: 04-25-2014 ver 1.5.17
by ProphetSword » 06 May 2014, 23:29
Don't know if this is new or not (or if it's been reported or not), but I can no longer load a gauntlet. Every time I try, I get an error and everything crashes. Here is the relevant data:
Description: [describe what you were doing when the crash occurred]
Description: [describe what you were doing when the crash occurred]
- IndexOutOfBoundsException | Open
- Code: Select all
Forge Version: 1.5.15-r25277
Operating System: Windows 8 6.2 amd64
Java Version: 1.7.0_51 Oracle Corporation
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at forge.gui.home.gauntlet.CSubmenuGauntletLoad.startGame(CSubmenuGauntletLoad.java:104)
at forge.gui.home.gauntlet.CSubmenuGauntletLoad.access$000(CSubmenuGauntletLoad.java:28)
at forge.gui.home.gauntlet.CSubmenuGauntletLoad$1.actionPerformed(CSubmenuGauntletLoad.java:32)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Forge Beta: 04-25-2014 ver 1.5.17
by Banichi » 06 May 2014, 23:32
Update and check if it still happens.
Re: Forge Beta: 04-25-2014 ver 1.5.17
by ProphetSword » 06 May 2014, 23:59
Well, it's a little embarrassing that I didn't have the most recent version installed (and thought that I did). Sorry about that. However, updating didn't fix the issue. Same error.
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Re: Forge Beta: 04-25-2014 ver 1.5.17
by ProphetSword » 07 May 2014, 00:04
I also want to report that Takklemaggot isn't working as it's supposed to either. Regardless of who controlled the last creature, it always comes back under my control and does damage to me. It's supposed to do damage to whoever controlled the last creature that went to the graveyard that it was on.
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Re: Forge Beta: 04-25-2014 ver 1.5.17
by Zirbert » 07 May 2014, 00:36
There's a small error in the script for Cruel Feeding, causing it to give its targets +1/+1 instead of the intended +1/+0.
Easy fix. This line:
Easy fix. This line:
- Code: Select all
A:SP$ Pump | Cost$ B | ValidTgts$ Creature | KW$ Lifelink | NumAtt$ +1 | NumDef$ +1 | TargetMin$ 0 | TargetMax$ MaxTargets | References$ MaxTargets,IncreaseCost | SpellDescription$ Any number of target creatures each get +1/+1 and gain lifelink until end of turn.
- Code: Select all
A:SP$ Pump | Cost$ B | ValidTgts$ Creature | KW$ Lifelink | NumAtt$ +1 | NumDef$ +0 | TargetMin$ 0 | TargetMax$ MaxTargets | References$ MaxTargets,IncreaseCost | SpellDescription$ Any number of target creatures each get +1/+0 and gain lifelink until end of turn.
Re: Forge Beta: 04-25-2014 ver 1.5.17
by Zirbert » 07 May 2014, 01:39
When Arbiter of the Ideal tries to put a land onto the battlefield, the game locks. The terminal shows what looks like an endless repeating loop of this message:
- Code: Select all
java.lang.NullPointerException
Re: Forge Beta: 04-25-2014 ver 1.5.17
by Midori » 07 May 2014, 01:58
According to your describtion, Takklemaggot works just fine.ProphetSword wrote:I also want to report that Takklemaggot isn't working as it's supposed to either. Regardless of who controlled the last creature, it always comes back under my control and does damage to me. It's supposed to do damage to whoever controlled the last creature that went to the graveyard that it was on.
When the enchanted creature dies, the enchanted creatures controller has to choose a creature Takklemaggot could enchant. However it will alway return to the battlefield under your controll (the last controller of Takklemaggot when its ability triggered). Regardless whether its an Aura or a mere enchantment.
Re: Forge Beta: 04-25-2014 ver 1.5.17
by Midori » 07 May 2014, 02:41
Casting Chronomantic Escape from exile through suspend mechanic, causes it to be exiled again with 6 time counters instead of 3. The same is true for Arc Blade and Reality Strobe. I assume the other cards with this mechanic have the same issue.
However, hardcasting those cards will exile them only with 3 time counters.
Epochrasite appears to works fine.
However, hardcasting those cards will exile them only with 3 time counters.
Epochrasite appears to works fine.
Re: Forge Beta: 04-25-2014 ver 1.5.17
by TalpanianEmperor » 07 May 2014, 10:47
Dark Supplicant 's ability doesn't require it to tap, even though it should.
Because turn 1 Dark Ritual, Dark Supplicant and 2 Shadowborn Apostle s wasn't bad enough.
Because turn 1 Dark Ritual, Dark Supplicant and 2 Shadowborn Apostle s wasn't bad enough.
"Each year that passes rings you inwardly with memory and might. Wield your heart, and the world will tremble."
-- Doran, The Siege Tower.
-- Doran, The Siege Tower.
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Re: Forge Beta: 04-25-2014 ver 1.5.17
by ProphetSword » 07 May 2014, 12:07
You missed the most important part, which was:Midori wrote:According to your describtion, Takklemaggot works just fine.ProphetSword wrote:I also want to report that Takklemaggot isn't working as it's supposed to either. Regardless of who controlled the last creature, it always comes back under my control and does damage to me. It's supposed to do damage to whoever controlled the last creature that went to the graveyard that it was on.
When the enchanted creature dies, the enchanted creatures controller has to choose a creature Takklemaggot could enchant. However it will alway return to the battlefield under your controll (the last controller of Takklemaggot when its ability triggered). Regardless whether its an Aura or a mere enchantment.
"Regardless of who controlled the last creature, it always comes back under my control and does damage to me. It's supposed to do damage to whoever controlled the last creature that went to the graveyard that it was on."
That is not how Takklemaggot works, according to the text on the card. It should be doing damage to the player who controlled the last creature it was on.
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Re: Forge Beta: 04-25-2014 ver 1.5.17
by swordshine » 07 May 2014, 12:52
Takklemaggot is fixed. Thanks for reporting.
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Re: Forge Beta: 04-25-2014 ver 1.5.17
by swordshine » 07 May 2014, 12:56
Fixed, thanks.TalpanianEmperor wrote:Dark Supplicant 's ability doesn't require it to tap, even though it should.
Because turn 1 Dark Ritual, Dark Supplicant and 2 Shadowborn Apostle s wasn't bad enough.
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Re: Forge Beta: 04-25-2014 ver 1.5.17
by Midori » 07 May 2014, 13:34
- ProphetSword | Open
- ProphetSword wrote:
You missed the most important part, which was:Midori wrote:
According to your describtion, Takklemaggot works just fine.ProphetSword wrote:I also want to report that Takklemaggot isn't working as it's supposed to either. Regardless of who controlled the last creature, it always comes back under my control and does damage to me. It's supposed to do damage to whoever controlled the last creature that went to the graveyard that it was on.
When the enchanted creature dies, the enchanted creatures controller has to choose a creature Takklemaggot could enchant. However it will alway return to the battlefield under your controll (the last controller of Takklemaggot when its ability triggered). Regardless whether its an Aura or a mere enchantment.
"Regardless of who controlled the last creature, it always comes back under my control and does damage to me. It's supposed to do damage to whoever controlled the last creature that went to the graveyard that it was on."
That is not how Takklemaggot works, according to the text on the card. It should be doing damage to the player who controlled the last creature it was on.

Re: Forge Beta: 04-25-2014 ver 1.5.17
by swordshine » 07 May 2014, 13:44
Fixed, thanks.Midori wrote:Casting Chronomantic Escape from exile through suspend mechanic, causes it to be exiled again with 6 time counters instead of 3. The same is true for Arc Blade and Reality Strobe. I assume the other cards with this mechanic have the same issue.
However, hardcasting those cards will exile them only with 3 time counters.
Epochrasite appears to works fine.
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