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Bug reports

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Re: Bug reports

Postby melvin » 01 Jun 2014, 05:52

Night Revelers has first strike due to Vampiric Fury.
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Re: Bug reports

Postby Lodici » 01 Jun 2014, 05:58

Thanks melvin - I should have checked the log. And the tiny spear icon on the card! #-o
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Version 1.5 crashes upon entering new game

Postby Huggybaby » 02 Jun 2014, 18:53

Can't attach logs via google.
"Issue attachment storage quota exceeded."
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crash.log
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game.log
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Re: Bug reports

Postby Lodici » 03 Jun 2014, 09:16

Thanks for the logs (google is a pain!). Please can you provide a bit more info, namely -

  • Is the animation setting enabled?
  • Is the Mulligan screen setting enabled?
  • Is this error occuring every time? If so, does disabling either of the previous settings make a difference?
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Re: Bug reports

Postby Huggybaby » 03 Jun 2014, 13:38

It occurs every time, with Animation on or off and mulligan on or off. :(
Maybe it's an old setting that was imported...the game doesn't crash with a clean install and nothing imported. But then there are no pictures either.

I'll try with a clean install, downloading pics but no importing of anything.

<edit> Update: A clean install works fine. </edit>
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Re: Bug reports

Postby Lodici » 03 Jun 2014, 17:01

Huggybaby wrote:<edit> Update: A clean install works fine. </edit>
Thanks. Maybe a left-over rogue image or something which the clean install resolves. I have raised issue 609 anyway since the code identified in the crash log needs looking at.
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Re: Bug reports

Postby hong yie » 06 Jun 2014, 05:26

when Ai is playing a spell that i also hold in my hand, the card animation will start from my hand, not from the AI's hand. doesn't really important, just for perfectionist. :)
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Re: Bug reports

Postby Lodici » 06 Jun 2014, 05:40

hong yie wrote:when Ai is playing a spell that i also hold in my hand, the card animation will start from my hand, not from the AI's hand. doesn't really important, just for perfectionist. :)
Thanks. I noticed that too! Raised as issue 610.
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Re: Bug reports

Postby jerichopumpkin » 09 Jun 2014, 21:42

when an aura is returned to play due to Prince of Thralls ability, the owner of the aura chooses what it will enchant instead of the controller of Prince of Thralls
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Re: Bug reports

Postby ShawnieBoy » 09 Jun 2014, 22:11

jerichopumpkin wrote:when an aura is returned to play due to Prince of Thralls ability, the owner of the aura chooses what it will enchant instead of the controller of Prince of Thralls
Interesting, I'll look into that - I didn't realise that Auras were coded to do that in the engine, (which is where the problem will lie) as there's no specific scripting on Prince of Thralls for them.

Auras are always the bane of my life, my ultimate nemesis, I'll get them to toe-the-line eventually...

edit: Fixed, Aura's - Know your place
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Game failed to run when executed from terminal

Postby zemo » 11 Jun 2014, 01:51

Hello everybody, i'm new here and sorry for my bad english

i'm using linux version. The game is running great if i run it via double-clicking shell script directly, then i'm trying to make a shortcut by symlinking magarena.sh to /usr/bin but it doesnt run anything, so i changed that to new shortcut that execute the java -jar command directly and the game failed to run. here's the log and my desktop shortcut entry. btw, i'm using slitaz 4.0 distro. Many thanks before
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Magarena.txt
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game.log
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crash.log
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Re: Bug reports

Postby Lodici » 11 Jun 2014, 03:38

zemo wrote:i'm using linux version. The game is running great if i run it via double-clicking shell script directly, then i'm trying to make a shortcut by symlinking magarena.sh to /usr/bin but it doesnt run anything, so i changed that to new shortcut that execute the java -jar command directly and the game failed to run. here's the log and my desktop shortcut entry. btw, i'm using slitaz 4.0 distro. Many thanks before
I work in Windows mainly but it seems to me to look like the linux equivalent of an incorrect working directory. I think @melvin uses linux so he might have a better idea but I will crank up my copy of Zorin in virtual box and take a look in the meantime.
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Re: Bug reports

Postby Lodici » 11 Jun 2014, 04:45

I managed to replicate the error and I found the solution at http://askubuntu.com/questions/50085/se ... -directory.

Basically, add Path to the desktop properties file...
Code: Select all
[Desktop Entry]
Encoding=UTF-8
Name=Magarena
Exec=java -Xms256M -Xmx512M -jar /usr/games/Magarena-1.50/Magarena.exe
Icon=mag.png
Type=Application
Categories=Game;
Path=/usr/games/Magarena-1.50
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Re: Bug reports

Postby zemo » 11 Jun 2014, 05:22

Hello, Lodici

Thanks for the reply, i've edited the entry, but it still wont run, and still the same error in error log. And the game always closed when trying to initialize cards database
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Re: Bug reports

Postby melvin » 11 Jun 2014, 06:39

That's odd, the path property should work. Another way is to run the script, Magarena.sh, it tries to determine the path of the game folder.

Code: Select all
Exec=/usr/games/Magarena-1.50/Magarena.sh
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