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Forge Android App: 11-13-2016 Alpha 1.5.58.002

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Re: Forge Android App: 06-28-2014 Alpha 1.5.21.010

Postby drdev » 29 Jun 2014, 03:52

I just released 1.5.21.010, which includes 8 new background soundtracks (4 for the menus and 4 for the match screen). The tracks shuffle randomly when one finishes, when you start and end games, and when you toggle on/off the new Enable Music setting, so hopefully they won't get too repetitive.

I found the music at http://incompetech.com/music/royalty-free/ for anyone interested in looking at more of the music available there. Let me know if there's interest for supporting custom Forge playlists, as that's certainly something I could add. Also let me know what you think of the tracks I selected, as the defaults can certainly be tweaked.

Thanks.
-Dan
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Re: Forge Android App: 06-28-2014 Alpha 1.5.21.010

Postby Rosieodonell » 29 Jun 2014, 07:27

The new arrows are amazing and make it even better, but I am noticing a few errors:

a few things are showing wrong for me now:

- a lot of cards are showing incorrect power and toughness from the game screen. As soon as they get a counter its fixed.
- a lot of times creatures are showing up where the lands go and the lands sometimes get a power and toughness
- Still getting a lot of slowness in the middle of games. Seems like the more creatures on the board for the computer and the game lags hard.
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Re: Forge Android App: 06-28-2014 Alpha 1.5.21.010

Postby drdev » 29 Jun 2014, 15:04

@Rosieodonell - Could you provide specific examples where the cards are showing the wrong p/t or appearing in the wrong row?

As for the slowness, that's a known issue that likely will require optimization of AI and game logic to fix.
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Re: Forge Android App: 06-28-2014 Alpha 1.5.21.010

Postby rikimbo » 29 Jun 2014, 15:19

I'm having the same power/toughness issues as rosieodonell. Some I can explain, some I can't.

Cards like Mycoloth and Aura Gnarlid showed incorrect power and toughness in my hand because they showed the power/toughness they had last time I had them in play. Ex: 6/6 Aura Gnarlid. Other offenders here are level up creatures.

The above also happened for Taoist Hermit, which I had enchanted so he was a 5/5. Next game, he showed as a 5/5 in my hand and on the battlefield until something caused its power to change.

The ones I can't explain: The beast token from Thragtusk was always displaying 2/2 during a game in which I was repeatedly recurring the Thragtusk, so it happened several times. Stronghold Assassin displayed as a 9/9 for no apparent reason. I'm not sure if I can repeat either of those occurrences.

EDIT: I can confirm that I am also seeing lands get lined up with creatures, sometimes with a power/toughness, sometimes not. Creatures sometimes get lined up with lands and their power/toughness is not displayed.
Last edited by rikimbo on 29 Jun 2014, 18:19, edited 1 time in total.
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Re: Forge Android App: 06-28-2014 Alpha 1.5.21.010

Postby Rosieodonell » 29 Jun 2014, 15:34

for me I am kicking it Innistrad sealed and I noticing cloistered youth and village cannibals. Also the same is for the werewolf flip cards. I does show the wrong versions in my hands.

Another example is kessig cage breakers switch places with the land or sometimes after a creature dies and I have none left, a land becomes a 0/3 creature. its weird. I will see if I can get a pic next time.
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Re: Forge Android App: 06-28-2014 Alpha 1.5.21.010

Postby Adelnikov » 29 Jun 2014, 16:41

I can't download the new release. I got an error can't reach cardforge.org.
Am I the only one or is it a general error?
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Re: Forge Android App: 06-28-2014 Alpha 1.5.21.010

Postby drdev » 29 Jun 2014, 19:56

Adelnikov wrote:I can't download the new release. I got an error can't reach cardforge.org.
Am I the only one or is it a general error?
I just tried downloading the .apk without issue. Could you try again and post the error if you get it again?
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Re: Forge Android App: 06-28-2014 Alpha 1.5.21.010

Postby Adelnikov » 30 Jun 2014, 06:32

should be a problem with my Internet provider. I've uploaded it directly to my drive and that work fine. Thanks.
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Re: Forge Android App: 06-26-2014 Alpha 1.5.21.010

Postby Adelnikov » 30 Jun 2014, 10:06

Garryvalent wrote:
drdev wrote:
Garryvalent wrote:im stuck at the first update when i first start the application. it says "Deleting old resources files.." and before i re install, it stuck at updating resources files. anyone can help me with this?

im using samsung galaxy tab 2 10' and stock Firmware
Can you try manually deleting Forge/res/ then re-run the app?
i already try it but the result still the same. it still stuck the same as before
I got the same issue here on an Acer A700.
I try to re install but Forge froze on Welcome screen.
I'll try later to manually install the res folder. And I'll make a report.

forge.log
(392 Bytes) Downloaded 271 times
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Re: Forge Android App: 06-28-2014 Alpha 1.5.21.010

Postby Adelnikov » 30 Jun 2014, 13:14

I've just finished to proceed to a manually installation from the res folder.
I'll pass the Welcome screen and the boot, but still froze on the Finishing Startup... screen.

forge.log
(851 Bytes) Downloaded 279 times
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Re: Forge Android App: 07-01-2014 Alpha 1.5.21.011

Postby drdev » 01 Jul 2014, 06:26

I just released 1.5.21.011, which should fix all the reported issues of p/t overlays being incorrect and cards appearing in the wrong row. If you still encounter such an issue after updating, please let me know.

In addition to this fix, 1.5.21.011 also includes a couple enhancements. The prompt's right button will now have the caption "Undo" if your last action is undoable, such as tapping a land prior to casting a spell. This will replace the need for using the Undo item in the Game menu.

With that in mind, plus the other recent support for End Turn and Alpha Strike being available via the right prompt button at the appropriate times, I've removed those three items from the Game menu to consolidate it some. As you'll see below, I also enhanced menu items to display some additional right padding so they look better.

I've also added a warning message if you try to pass priority at such a time that you could lose floated mana in your pool.

Here's a couple screenshots showcasing the changes. Let me know if you have any questions or concerns.

UndoInPrompt.png

Thanks.
-Dan
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Re: Forge Android App: 07-01-2014 Alpha 1.5.21.011

Postby Garryvalent » 01 Jul 2014, 10:52

drdev wrote:I just released 1.5.21.011, which should fix all the reported issues of p/t overlays being incorrect and cards appearing in the wrong row. If you still encounter such an issue after updating, please let me know.

In addition to this fix, 1.5.21.011 also includes a couple enhancements. The prompt's right button will now have the caption "Undo" if your last action is undoable, such as tapping a land prior to casting a spell. This will replace the need for using the Undo item in the Game menu.

With that in mind, plus the other recent support for End Turn and Alpha Strike being available via the right prompt button at the appropriate times, I've removed those three items from the Game menu to consolidate it some. As you'll see below, I also enhanced menu items to display some additional right padding so they look better.

I've also added a warning message if you try to pass priority at such a time that you could lose floated mana in your pool.

Here's a couple screenshots showcasing the changes. Let me know if you have any questions or concerns.

UndoInPrompt.png

Thanks.
-Dan
Still not working for me, still the same proble, here.. hhhh.... :'(
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Re: Forge Android App: 07-01-2014 Alpha 1.5.21.011

Postby Adelnikov » 01 Jul 2014, 12:36

Garryvalent wrote:
drdev wrote:I just released 1.5.21.011, which should fix all the reported issues of p/t overlays being incorrect and cards appearing in the wrong row. If you still encounter such an issue after updating, please let me know.

In addition to this fix, 1.5.21.011 also includes a couple enhancements. The prompt's right button will now have the caption "Undo" if your last action is undoable, such as tapping a land prior to casting a spell. This will replace the need for using the Undo item in the Game menu.

With that in mind, plus the other recent support for End Turn and Alpha Strike being available via the right prompt button at the appropriate times, I've removed those three items from the Game menu to consolidate it some. As you'll see below, I also enhanced menu items to display some additional right padding so they look better.

I've also added a warning message if you try to pass priority at such a time that you could lose floated mana in your pool.

Here's a couple screenshots showcasing the changes. Let me know if you have any questions or concerns.

UndoInPrompt.png

Thanks.
-Dan
Still not working for me, still the same proble, here.. hhhh.... :'(
From where do you connect?
I got the same issue in France. Seem that there are a problem with the DNS of my provider that can't resolve cardforge.org
I solve it by connecting through my VPN.
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Re: Forge Android App: 07-01-2014 Alpha 1.5.21.011

Postby friarsol » 02 Jul 2014, 17:56

Clicking the exit Forge button doesn't seem to actually close Forge.

1. Press back button on main screen to get Exit dialog.
2. Press exit
3. (My phone goes back to my home screen, Forge is seemingly "Exited")
4. Long-click my home button to bring up my backgrounded apps.


Forge is in this list, when I expect it not to be.

I'm on a Samsung Galaxy S3. Android 4.1.1
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Re: Forge Android App: 07-01-2014 Alpha 1.5.21.011

Postby drdev » 02 Jul 2014, 20:14

friarsol wrote:Clicking the exit Forge button doesn't seem to actually close Forge.

1. Press back button on main screen to get Exit dialog.
2. Press exit
3. (My phone goes back to my home screen, Forge is seemingly "Exited")
4. Long-click my home button to bring up my backgrounded apps.


Forge is in this list, when I expect it not to be.

I'm on a Samsung Galaxy S3. Android 4.1.1
I can't actually figure out a way to truly get rid of it for some reason. I'm even trying to kill the android process upon exit to no avail. Any help with this would be appreciated from anyone who knows anything else I could try.
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