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Bug Reports 1.3.0 dev 2014-07-30

by BetaSteward

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Bug Reports 1.3.0 dev 2014-07-30

Postby LevelX » 30 Jul 2014, 18:54

If you have encountered any problems while using XMage 1.3.0 dev 2014-07-19, you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice.
If you get an error log please add that too.

Thank you for your help in detecting bugs.


Known issues not fixed yet
Sometimes the player that concedes wins game
Colored mana abilities stop working sometimes
Game stops unintended in the own upkeep and draw phase
Flying, Reach, Shadow or Intimidate does sometimes not prevent blocking

FIXES ALREADY DONE BUT NOT INSTALLED/RELEASED
* Fixed some "enter the battlefield as a copy of " effects (e.g. Phyrexian Metamorph, Quicksilver Gargantuan) that were handled targeted and so protection abilities could prevent that a permanent was selected.
* Fixed a bug that prevented some continuous effects of permanents to work correctly if the permanents controller changed (e.g. play lands from your library with a controlled Courser of Kruphix).
* Fixed that looking in the top x cards while playing with the top card revealed shows wrongly the next card in library


* Abrupt Decay - Fixed that could it be countered by Kira, Great Glass-Spinner's ability.
* Banisher Priest - Fixed a bug that if Banisher Priest was copied by a token, the target creature exiled by the token did not return as the token left the battlefield.
* Cavern of Souls - Fixed that the "spell can't be countered" effect from the mana did not work when the cavern was no longer on the battlefield while the spell was cast.
* Encrust - Fixed that to deny the use of abilities did not work.
* Five-Alarm Fire - Fixed that the ability did not trigger.
* Genesis Hydra - Fixed that if other Genesis Hydra cards were brought into play with its ability, they got wrongly the same number of +X/+X counters as the origin Genesis Hydra.
* Hushwing Gryff - Fixed a bug that the effect was wrongly implemented as replacement effect with potential to repalce other replacement effects.
* Venser, the Sojourner - Fixed target of first ability to only allow to target permanents you own.
* Steel Hellkite - Fixed that the activated destroy ability of a Steel Hellkite copied with Phantasmal Image did not work.



Released Xmage 1.3 2014-07-30 (2014-08-03)
* Commander - Fixed that commander with flash wrongly couldn't be cast from command zone using flash.
* Fixed some minor issues concerning cards searching for permanent cards and bringing them onto the battlefield.
* ForcastAbility - Fixed that forecast ability wrongly did only work one time from hand for a card.

* Deicide - Fixed a bug that subtype was taken from permanent instead from card in exile. So Deicide did not allow to search for other God cards as long as the Theros God was only an enchantment as he was exiled.
* Genesis Hydra - Fixed that also non permanent cards had to be selected.
* Glacial Crasher - Fix that can't attack effect being applied to all permanents on the battlefield.
* Putrid Imp - Fixed duration of gain flying effect.
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Re: Bug Reports 1.3.0 dev 2014-07-30

Postby howhow » 31 Jul 2014, 03:20

Cannot cast commander with flash from command zone as instant speed again.

FIXED
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Re: Bug Reports 1.3.0 dev 2014-07-30

Postby The0retico » 31 Jul 2014, 12:33

Deicide does not allow to remove all copies of a god.

FIXED
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Re: Bug Reports 1.3.0 dev 2014-07-30

Postby lich » 31 Jul 2014, 18:12

when casting Vexing Devil, the AI always decides to take the 4 damage regardless of the board situation and its life points

OF COURSE, THE AI IS DUMB.
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Re: Bug Reports 1.3.0 dev 2014-07-30

Postby muppet » 01 Aug 2014, 09:18

A.I. Sage of Hours caused infinite loop. It had sat there happily for several turns and then it tried to take the one counter off it and went into a loop.

SET TO AI DON'T USE THIS ABILITY TO PREVENT LOOP OF USE
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Re: Bug Reports 1.3.0 dev 2014-07-30

Postby muppet » 01 Aug 2014, 12:47

Another one on the incorrect blocking sometimes is shadow.

ADDED INFO TO ISSUE
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Re: Bug Reports 1.3.0 dev 2014-07-30

Postby muppet » 01 Aug 2014, 14:02

Putrid Imp gains flying forever not just till end of turn

FIXED
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Re: Bug Reports 1.3.0 dev 2014-07-30

Postby Shrrgnien » 02 Aug 2014, 00:14

Glacial Crasher made both players skip combat.
No mountain on the battlefield, really big boardstate, can provide details if needed.

FIXED
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Re: Bug Reports 1.3.0 dev 2014-07-30

Postby muppet » 02 Aug 2014, 09:49

Another weird one I noticed a few times but not bothered to report. A.I. sometimes plays cards face down in a game after a game in which I used Pyxis of Pandemonium to remove cards from the game face down. Not seen it vs humans.

FIXED
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Re: Bug Reports 1.3.0 dev 2014-07-30

Postby Bacillus » 03 Aug 2014, 18:37

This report is in reference to Banisher Priest and Séance. The text for Séance states "At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the battlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step." I was playing against a friend and he used the token Banisher priest to exile my Griselbrand. After the token banisher priest was permanently exiled after the beginning of the next end step, I should have had Griselbrand returned to my battlefield but this did not occur. Here is a screenshot of the situation.

FIXED
Attachments
Banisher Priest Permanent Exile.png
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Re: Bug Reports 1.3.0 dev 2014-07-30

Postby muppet » 04 Aug 2014, 12:39

Burning Wish is not restricted in Vintage

Updated restriced/banned lists of different formats.
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Re: Bug Reports 1.3.0 dev 2014-07-30

Postby muppet » 05 Aug 2014, 10:40

complex one. I attack with a Phantasmal Image of Steel Hellkite. It deals damage. I activate it for zero. A.I. has Chalice of the Void set to one counter. The Chalice should be destroyed I think as in play it has a converted mana cost of zero but it is not.

Ok its actually less complex the hellkite's ability doesn't work when phantasmal imaged.

FIXED
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Re: Bug Reports 1.3.0 dev 2014-07-30

Postby ahuinan » 06 Aug 2014, 16:00

Encrust does not prevent enchanted permanents activated abilities from being used

FIXED
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Re: Bug Reports 1.3.0 dev 2014-07-30

Postby ahuinan » 06 Aug 2014, 18:14

Venser, the Sojourner is able to exile permanents you don't own but do control.

On a side note, exiled permanents return to their owner's control.

FIXED
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Re: Bug Reports 1.3.0 dev 2014-07-30

Postby Shrrgnien » 06 Aug 2014, 20:52

Last edited by Shrrgnien on 07 Aug 2014, 00:08, edited 2 times in total.
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