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[REL] Riiak's DotP 2014 Deck Builder v1.5.0.3
Moderator: CCGHQ Admins
Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by braquio » 24 Aug 2014, 00:09
Hey RiiakShiNal!, i was updated the editor from 3.2 to 4.0 and now when i open it
i have some error mesanges.
Cards error dosent worry me cause come from old DLCs, but i have 2 errors in my TEXT_PERMANENT files:
Here my files:
Some help to fix it?
i have some error mesanges.
Cards error dosent worry me cause come from old DLCs, but i have 2 errors in my TEXT_PERMANENT files:
- | Open
- 24/08/2014 1:52:19: Medium: System.Xml - 'x' es un prefijo no declarado. línea 10, posición 63.:
en System.Xml.XmlTextReaderImpl.Throw(Exception e)
en System.Xml.XmlTextReaderImpl.LookupNamespace(NodeData node)
en System.Xml.XmlTextReaderImpl.AttributeNamespaceLookup()
en System.Xml.XmlTextReaderImpl.ParseAttributes()
en System.Xml.XmlTextReaderImpl.ParseElement()
en System.Xml.XmlTextReaderImpl.ParseElementContent()
en System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace)
en System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc)
en System.Xml.XmlDocument.Load(XmlReader reader)
en System.Xml.XmlDocument.LoadXml(String xml)
en RSN.DotP.WadBase.LoadIndividualStringTable(Dictionary`2 dicStrings, String strXml)
en RSN.DotP.WadWrapper.LoadStringTable(FileStream fsInput)
Extra Information:
Unable to read string table: D14_666_CARD_QUERY.XML in Data_DLC_666_Core
24/08/2014 1:52:19: Medium: System.Xml - 'x' es un prefijo no declarado. línea 10, posición 63.:
en System.Xml.XmlTextReaderImpl.Throw(Exception e)
en System.Xml.XmlTextReaderImpl.LookupNamespace(NodeData node)
en System.Xml.XmlTextReaderImpl.AttributeNamespaceLookup()
en System.Xml.XmlTextReaderImpl.ParseAttributes()
en System.Xml.XmlTextReaderImpl.ParseElement()
en System.Xml.XmlTextReaderImpl.ParseElementContent()
en System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace)
en System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc)
en System.Xml.XmlDocument.Load(XmlReader reader)
en System.Xml.XmlDocument.LoadXml(String xml)
en RSN.DotP.WadBase.LoadIndividualStringTable(Dictionary`2 dicStrings, String strXml)
en RSN.DotP.WadWrapper.LoadStringTable(FileStream fsInput)
Extra Information:
Unable to read string table: D14_666_TAGS.XML in Data_DLC_666_Core
Here my files:
TEXT_PERMANENT.rar
- (4.8 KiB) Downloaded 419 times
Some help to fix it?
____________________________________________________________________________________________________________________________
Braquio Dotp2014 DLC
Alternative Sealed Campaigns for DotP 2014
Braquio Dotp2014 DLC
Alternative Sealed Campaigns for DotP 2014
Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by RiiakShiNal » 24 Aug 2014, 21:41
This is just a guess since I don't understand the language that the actual error is in, but it seems like it is saying that the "x" prefix is not declared on line 10 position 63 (though how it is calculating lines and position in this case I don't know). Though looking at the files it looks like the x prefix is declared as:
Granted not being able to read TEXT_PERMANENT files won't really impair the Deck Builder from doing anything and it seems like the game ignores a lot of the extra settings and such that are stored in the files, so there probably isn't really a problem.
I'm not seeing anything wrong in the files you sent me, but I also can't see if the editor is going to error out with them on my end either. I'm currently going through an upgrade on my machine (which is taking forever) and during that I can't really do much with that machine. Once the upgrade finishes I can try opening your files up in the Deck Builder and try to see what is going on.
- Code: Select all
xmlns:x="urn:schemas-microsoft-com:office:excel"
Granted not being able to read TEXT_PERMANENT files won't really impair the Deck Builder from doing anything and it seems like the game ignores a lot of the extra settings and such that are stored in the files, so there probably isn't really a problem.
I'm not seeing anything wrong in the files you sent me, but I also can't see if the editor is going to error out with them on my end either. I'm currently going through an upgrade on my machine (which is taking forever) and during that I can't really do much with that machine. Once the upgrade finishes I can try opening your files up in the Deck Builder and try to see what is going on.
Just getting started: Xander9009's DotP 2014 Community Wad
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Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by braquio » 25 Aug 2014, 01:48
SOLVED!
I don't know why, but now i don't see this error when i come in in Editor.
I didn't change nothing but may be was fixed when i created a core Wad from custom data.
I don't know why, but now i don't see this error when i come in in Editor.
I didn't change nothing but may be was fixed when i created a core Wad from custom data.
____________________________________________________________________________________________________________________________
Braquio Dotp2014 DLC
Alternative Sealed Campaigns for DotP 2014
Braquio Dotp2014 DLC
Alternative Sealed Campaigns for DotP 2014
Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by AngelLestat » 27 Aug 2014, 17:04
Hi Riiak, I have a question related to the content pack enabler.
I am playing with friends in multiplayer (steam) with the mods.
But until now I always exported the decks of my friends with my id.
Now we are growing in number since this post:
viewtopic.php?f=109&t=15127
with the addiction of a new group in steam.
I can not export the decks of everyone, so how we need to set the content pack enabler to avoid the runtime error crash when we select "create multiplayer game" (before invitation).
So to be more clear: If they pass me their content pack enabler with their decks exported with their id. Crash happens.
If I export the decks with my id and they had my content pack enabler, nothing happens.
So maybe my content pack enabler is in conflict with their content pack enabler.
We use different id.
I dont know if it help you, but here are the codes from the content packs:
my content id:
Some idea what is causing this?
I am playing with friends in multiplayer (steam) with the mods.
But until now I always exported the decks of my friends with my id.
Now we are growing in number since this post:
viewtopic.php?f=109&t=15127
with the addiction of a new group in steam.
I can not export the decks of everyone, so how we need to set the content pack enabler to avoid the runtime error crash when we select "create multiplayer game" (before invitation).
So to be more clear: If they pass me their content pack enabler with their decks exported with their id. Crash happens.
If I export the decks with my id and they had my content pack enabler, nothing happens.
So maybe my content pack enabler is in conflict with their content pack enabler.
We use different id.
I dont know if it help you, but here are the codes from the content packs:
my content id:
- | Open
- Code: Select all
<?xml version="1.0"?>
<WAD_HEADER>
<ENTRY platform="ALL" source="DATA_DLC_3113_CONTENT_PACK_ENABLER/DATA_ALL_PLATFORMS/" alias="Content" order="3" />
<CONTENTPACK UID="3113">
<PD_SECTION>
<APP_ID ID="213850" />
</PD_SECTION>
<CONTENTFLAGS>
<AVATAR_CONTENT />
<DECK_CONTENT />
<GLOSSARY_CONTENT />
<UNLOCK_CONTENT />
</CONTENTFLAGS>
</CONTENTPACK>
</WAD_HEADER>
- | Open
- Code: Select all
?xml version="1.0"?>
<WAD_HEADER>
<ENTRY platform="ALL" source="DATA_DLC_3773_CONTENT_PACK_ENABLER/DATA_ALL_PLATFORMS/" alias="Content" order="3" />
<CONTENTPACK UID="3773">
<PD_SECTION>
<APP_ID ID="213850" />
</PD_SECTION>
<CONTENTFLAGS>
<AVATAR_CONTENT />
<DECK_CONTENT />
<GLOSSARY_CONTENT />
<UNLOCK_CONTENT />
</CONTENTFLAGS>
</CONTENTPACK>
</WAD_HEADER>
Some idea what is causing this?
- AngelLestat
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Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by RiiakShiNal » 27 Aug 2014, 23:13
You shouldn't have to export other people's decks, that is specifically what selecting unique Id Blocks is supposed to solve.AngelLestat wrote:Hi Riiak, I have a question related to the content pack enabler.
I am playing with friends in multiplayer (steam) with the mods.
But until now I always exported the decks of my friends with my id.
Now we are growing in number since this post:
viewtopic.php?f=109&t=15127
with the addiction of a new group in steam.
I can not export the decks of everyone, so how we need to set the content pack enabler to avoid the runtime error crash when we select "create multiplayer game" (before invitation).
As for what is causing the crash I can't say as a Content Pack Enabler (CPE) is basically just a WAD with a specially crafted header (no actual content in WAD).
Again I have no idea what is causing the crash, but since CPEs are basically just a WAD with a header, you could try creating a CPE for their Id Block on your end. Just use Tools->Generate Content Pack Enabler then choose their Id block to create for. If that works then all you would have to do is generate the CPEs and you should be good to go (you could even distribute the CPEs you create to ensure that everyone has the exact same CPE).AngelLestat wrote:So to be more clear: If they pass me their content pack enabler with their decks exported with their id. Crash happens.
If I export the decks with my id and they had my content pack enabler, nothing happens.
I don't see any conflict between the two headers, though in his header I see that it is missing the initial angled bracket, "<", though that may just be a posting error.AngelLestat wrote:So maybe my content pack enabler is in conflict with their content pack enabler.
We use different id.
I dont know if it help you, but here are the codes from the content packs:
my content id:His content enabler:
- | Open
- Code: Select all
<?xml version="1.0"?>
<WAD_HEADER>
<ENTRY platform="ALL" source="DATA_DLC_3113_CONTENT_PACK_ENABLER/DATA_ALL_PLATFORMS/" alias="Content" order="3" />
<CONTENTPACK UID="3113">
<PD_SECTION>
<APP_ID ID="213850" />
</PD_SECTION>
<CONTENTFLAGS>
<AVATAR_CONTENT />
<DECK_CONTENT />
<GLOSSARY_CONTENT />
<UNLOCK_CONTENT />
</CONTENTFLAGS>
</CONTENTPACK>
</WAD_HEADER>I had to remove all the binary code.
- | Open
- Code: Select all
?xml version="1.0"?>
<WAD_HEADER>
<ENTRY platform="ALL" source="DATA_DLC_3773_CONTENT_PACK_ENABLER/DATA_ALL_PLATFORMS/" alias="Content" order="3" />
<CONTENTPACK UID="3773">
<PD_SECTION>
<APP_ID ID="213850" />
</PD_SECTION>
<CONTENTFLAGS>
<AVATAR_CONTENT />
<DECK_CONTENT />
<GLOSSARY_CONTENT />
<UNLOCK_CONTENT />
</CONTENTFLAGS>
</CONTENTPACK>
</WAD_HEADER>
Some idea what is causing this?
There shouldn't be any binary code to remove, you just unpack the WAD and open either @header.xml or HEADER.XML. Both of them are just plain text XML files.
Just getting started: Xander9009's DotP 2014 Community Wad
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Problems Modding: DotP 2014 Frequent Modding Mistakes
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Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by AngelLestat » 27 Aug 2014, 23:50
Thanks to answer Riiak, yeah in all this time that pass I was looking more carefully the 2 content pack. The content packs are not the problem as you said.
And yes, to day I notice the CPE generator which I can choose any number, then I compare to search differences with his CPE with the one generated by me, but is the same (even the binary)
But if that is not causing the crash, then I have no idea.
I choose before to export other peoples decks with my own ID because of these errors.
I saw the decks exported by my friends and they have no difference with the ones which I generate (unpacking the wad). But still crash, and no only in my computer, also with anyone else who wanna test it, even the same owner of the new content pack.
And it happens when we select multiplayer --> create match (runtime error before select what kind of match we want)
But... I know that it has to work, because I use many times with my friends decks pack who came with its core and CPE, and they work just fine!
So I dont have any clue of what is happening
You play magic in steam Riiak? Or in different plataform?
In case you have a different plataform but you want to join us, we can send the game as gift. After all, this group would not go anywhere without this deck builder.
Well I will keep trying to find the problem. Is a mistery.
And yes, to day I notice the CPE generator which I can choose any number, then I compare to search differences with his CPE with the one generated by me, but is the same (even the binary)
But if that is not causing the crash, then I have no idea.
I choose before to export other peoples decks with my own ID because of these errors.
I saw the decks exported by my friends and they have no difference with the ones which I generate (unpacking the wad). But still crash, and no only in my computer, also with anyone else who wanna test it, even the same owner of the new content pack.
And it happens when we select multiplayer --> create match (runtime error before select what kind of match we want)
But... I know that it has to work, because I use many times with my friends decks pack who came with its core and CPE, and they work just fine!
So I dont have any clue of what is happening

You play magic in steam Riiak? Or in different plataform?
In case you have a different plataform but you want to join us, we can send the game as gift. After all, this group would not go anywhere without this deck builder.
Well I will keep trying to find the problem. Is a mistery.
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Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by RiiakShiNal » 28 Aug 2014, 00:50
I have the steam version (though I haven't purchased all the DLC), but I generally don't play online much, I spend most of my free time modding for one game or another. When I do play games I generally do single player.
On Steam I am Riiak Shi Nal (big surprise) steamcommunity.com/id/riiak
On Steam I am Riiak Shi Nal (big surprise) steamcommunity.com/id/riiak
Just getting started: Xander9009's DotP 2014 Community Wad
Need a deck builder: DotP 2014 Deck Builder
Problems Modding: DotP 2014 Frequent Modding Mistakes
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Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by AngelLestat » 28 Aug 2014, 23:19
I guess we "solved".
But is hard to know, because the crash problem happens so random some times.
In correction to my last mention, it did not crash in create multiplayer game., it crash after that menu, that we have to select what kind of match, free for all, or 2hg, when we select that, it crash.
I could unpack the wad files generate by him and me to compare, looks the same (also I notice that the gibbed tools only work if the string name is short).
So I knew for sure that it was not a deck problem either.
Then we change his ID from 3773 to a lower ID, 3003 or 2900, or similar IDs.
When we do that, the game not crash (some times it does ,but not always)
But if I or he (both) we try to export a deck with 3773 id or similar high ID, it always crash.
Maybe this has no sense, but well.
Other things that we notice, that if we previous select a deck (official) using the game editor before try to make a multiplayer match, then does not crash, or has less change to crash. We are not sure yet.
Maybe other cause about why the game is so unstable so times, may be related to memory or other resources due to the last 4 new cores we added.
Yeah, I know. is not the technical response expected, but its all I got
But is hard to know, because the crash problem happens so random some times.
In correction to my last mention, it did not crash in create multiplayer game., it crash after that menu, that we have to select what kind of match, free for all, or 2hg, when we select that, it crash.
I could unpack the wad files generate by him and me to compare, looks the same (also I notice that the gibbed tools only work if the string name is short).
So I knew for sure that it was not a deck problem either.
Then we change his ID from 3773 to a lower ID, 3003 or 2900, or similar IDs.
When we do that, the game not crash (some times it does ,but not always)
But if I or he (both) we try to export a deck with 3773 id or similar high ID, it always crash.
Maybe this has no sense, but well.
Other things that we notice, that if we previous select a deck (official) using the game editor before try to make a multiplayer match, then does not crash, or has less change to crash. We are not sure yet.
Maybe other cause about why the game is so unstable so times, may be related to memory or other resources due to the last 4 new cores we added.
Yeah, I know. is not the technical response expected, but its all I got

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Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by chieuduong » 22 Sep 2014, 06:30
Hi Riiak, are you planning on updating the deckbuilder soon? I've been using it quite a year now and just had some ideas for it because our card database is quite tremendous now.
I've attached a photo to highlighted stuffs I'm mentioning:
1- Can we add more counter next to the "number of basic land" ? Like the amount of creatures and non-creatures.
2- Can we put the card list and the card image in separates window ? Since we have like 12000 cards now and it's kinda take forever to scroll down the little space down there, plus I really want to take a quick look at the art more without having to export it out.



I've attached a photo to highlighted stuffs I'm mentioning:
1- Can we add more counter next to the "number of basic land" ? Like the amount of creatures and non-creatures.
2- Can we put the card list and the card image in separates window ? Since we have like 12000 cards now and it's kinda take forever to scroll down the little space down there, plus I really want to take a quick look at the art more without having to export it out.
-
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Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by RiiakShiNal » 22 Sep 2014, 10:37
I have been working on an update, but it's taking a while since I have less time now than I used to. I will look into your suggestions, but I wouldn't expect too much in the next update or so.
Just getting started: Xander9009's DotP 2014 Community Wad
Need a deck builder: DotP 2014 Deck Builder
Problems Modding: DotP 2014 Frequent Modding Mistakes
Need a deck builder: DotP 2014 Deck Builder
Problems Modding: DotP 2014 Frequent Modding Mistakes
- RiiakShiNal
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Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by braquio » 22 Sep 2014, 11:13
I think what would be great is a a box with a dynamic search of card names.
For example:
You write "G" and the list go to the first card beginning with G directly
then write "Ge" and go to the first card beginning with Ge directly
etc..
If you tested magic workstation you know what i mean.
But of course this could be very difficult to do, i have no idea.
For example:
You write "G" and the list go to the first card beginning with G directly
then write "Ge" and go to the first card beginning with Ge directly
etc..
If you tested magic workstation you know what i mean.
But of course this could be very difficult to do, i have no idea.
____________________________________________________________________________________________________________________________
Braquio Dotp2014 DLC
Alternative Sealed Campaigns for DotP 2014
Braquio Dotp2014 DLC
Alternative Sealed Campaigns for DotP 2014
Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by Xander9009 » 23 Jan 2015, 17:50
Hey, Riiak, sorry if this has already been addressed, but is there a simple way to know which card is producing an error about multiple localisations for the same language within one ability? The error log just says it encountered the error but it doesn't list the card. (My current solution is to copy both version of the localization and use the advanced search to find a card that has both, but while it works, it's really tedious.) If not, you might consider adding the file's name to the error in the next update/version.
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Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by RiiakShiNal » 23 Jan 2015, 23:44
Unfortunately, there currently is not a good way to figure out which card is producing that error (your solution is currently the best one). The reason I have not included the card's filename in that error message is in the function doing the processing there the card name (and the card itself) isn't really available to it. I guess I could always throw an exception and catch it at a higher level where that information is available, but then instead of maintaining a single location I would need to maintain it in at least 5 different locations for a relatively minor error.Xander9009 wrote:Hey, Riiak, sorry if this has already been addressed, but is there a simple way to know which card is producing an error about multiple localisations for the same language within one ability? The error log just says it encountered the error but it doesn't list the card. (My current solution is to copy both version of the localization and use the advanced search to find a card that has both, but while it works, it's really tedious.) If not, you might consider adding the file's name to the error in the next update/version.
It is possible I could change the logging mechanism to accept some kind of configurable header or section which gets updated in certain areas and would output that header and/or section for any error generated within that area. Though the current logging system is used throughout most of the code so updates there have to be done carefully.
If you are interested here is the function in which the error is generated (the code only receives the localized text block as an XmlNode and returns the separated information in an easier to digest structure):
- | Open
- Code: Select all
public static Dictionary<string, string> GetLocalizedText(XmlNode xml)
{
if (HasLocalizedText(xml))
{
Dictionary<string, string> dicReturn = new Dictionary<string, string>();
foreach (XmlNode xnItem in xml.ChildNodes)
{
if (xnItem.Name.Equals(LOCALIZED_TEXT, StringComparison.OrdinalIgnoreCase))
{
string strLangCode = GetValueFromAttribute(xnItem, LANG_CODE);
if (strLangCode.Length > 0)
{
if (dicReturn.ContainsKey(strLangCode))
{
// Ooh, there is an issue in this localized text block.
Settings.ReportError(null, ErrorPriority.Low, "XML Block has multiple localizations defined for same language code (" + strLangCode + "):\r\n" + xml.OuterXml);
}
else
dicReturn.Add(strLangCode, CleanUpText(xnItem.InnerText));
}
}
}
return dicReturn;
}
else
return new Dictionary<string, string>();
}
Just getting started: Xander9009's DotP 2014 Community Wad
Need a deck builder: DotP 2014 Deck Builder
Problems Modding: DotP 2014 Frequent Modding Mistakes
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Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by Xander9009 » 24 Jan 2015, 03:23
Alright. Since it'll be difficult to add that to yours and rather simple to add it to the card validity checker from the CW thread, I just added it to that.
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Re: [REL] Riiak's DotP 2014 Deck Builder v1.4.0.0
by Xander9009 » 19 Feb 2015, 00:37
I'm not sure if you know about this, but if the deck builder is exited while the filter option for power/toughness is checked, then the next time it's opened, there's a long list of errors. I left it at >=0/5, for the record.
- Error Log | Open
- Code: Select all
18-02-2015 7:34:56 PM: Log Opened.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='2+*' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='2+*' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='1+*' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='1+*' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='1+*' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='0.5' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='0.5' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='0'
This check will be ignored due to an error and everything will pass this check while the error persists.
18-02-2015 7:34:56 PM: Medium: mscorlib - Input string was not in a correct format.:
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at RSN.DotP.Filters.CheckStringInt(String strValue, String strCheck, FilterIntComparisonType eType)
Extra Information:
Error when trying to get integer values to check: Value='X' CheckValue='5'
This check will be ignored due to an error and everything will pass this check while the error persists.
_______________________________
Community Wad - Community Wad Website - How to Help and Report Bugs
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Community Wad - Community Wad Website - How to Help and Report Bugs
Discord: discord.gg/4AXvHzW
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Xander9009 - Programmer
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