Forge Beta: 10-03-2014 ver 1.5.28
by mtgrares
	Moderators: timmermac, Agetian, friarsol, Blacksmith, KrazyTheFox, CCGHQ Admins
Forge Beta: 10-03-2014 ver 1.5.28
 by Chris H. » 03 Oct 2014, 19:33
by Chris H. » 03 Oct 2014, 19:33 
Forge Beta: 10-03-2014 ver 1.5.28
14277 cards in total.
Release Notes
- New Khans of Tarkir cards -
Forge now includes many of the new Khans of Tarkir cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.
- New Achievements -
Added new achievements for 19 alternate win conditions and 52 Planeswalker ultimates.
Added five new tier achievements.
Trophies now have slick custom art that can be downloaded separate.
- New Commander 2014 cards -
We have added a branch to our SVN for the new cards that are currently being scripted. These cards are not yet available in this build of forge. Please be patient and they will soon become available.
- There will not be a 1.5.27 beta version -
We will not be releasing a 1.5.27 beta version and the next beta version will be numbered 1.5.28. Beta 1.5.27 was an internal test version in an effort on our part to improve the build and deploy process.
- Quest Draft Improvements -
Quest drafts have been updated to be more valuable to your quest!
Bug fixes: Drafts now correctly rotate based on wins and quest preferences. Booster pack prices are now correctly calculated when presenting awards. No more 500+ alpha booster packs. Sorry! Other misc. fixes as well.
Now, when you place first or second, you will get to pick a rare in the drafted block's pool to keep. This is in addition to the already existing prizes.
Additionally, when you spend draft tokens, you no longer receive a random draft. Instead, you get to pick which block the new draft will be (but you still have to pay for it!), completely eliminating the game of chance.
- Boolean Expressions Finished -
Yes, again! They say the third time's the charm, and, well, it is! Boolean expressions have undergone a complete rewrite again with a slightly different method of parsing that works much better.
Parenthesis work correctly, order is preserved, and NOT operators are applied in the correct places (and also in the correct order). This means that what you expect is what you really get!
There's one big change to note: The operators have been shortened to one character. They are now: & | ! \
The only conflicts the AND operator has is a few Unhinged/Unglued cards (which aren't even in Forge), but you can use the escape operator (\) to tell it you really meant to use the & (and that's assuming these cards ever get added to Forge).
There's a couple cards with exclamation points in their names, but again, you can escape that character to search for them.
A few examples of possible expressions:
> Search by type: All warriors or cats that aren't zombies, vampires, orcs, or skeletons.
(warrior | cat) & !(zombie | vampire | orc | skeleton)
> Search by mana cost: All non-red cards.
!r
    
> Search by mana cost: All non-red, non-black green cards that are also either blue or white, but not only blue or white.
!(r|b) & (g & (u | w))
    
> Search by mana cost: All red or black cards that are not also green and blue or green and white.
(r|b) & !(g & (u | w))
    
> Search by mana cost: All cards that cost 4 colorless mana.
!(w | r | u | g | b) & 4
    
> Search by text: All cards that have both Lifelink and Vigilance printed in the rules text.
lifelink & vigilance
    
These examples should get you started with this powerful-now-that-it's-finished feature. Enjoy!
- Trigger Fixes -
The long awaited fixes to Blood Artist/Deathgreeter triggering with multiple other creatures is finally here. There may be some residual oddness with other triggers, so please report those if you see them so we can get that worked out.
New Cards
New Commander 2014 branch Cards
Known Issues
Contributors to This Release
Agetian
DrDev
elcnesh
excessum
Gellesteus
Gos
Kapoue
KrazyTheFox
Sloth
Sol
Swordshine
Chris H
(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the MAGE team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
			
		14277 cards in total.
Release Notes
- New Khans of Tarkir cards -
Forge now includes many of the new Khans of Tarkir cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.
- New Achievements -
Added new achievements for 19 alternate win conditions and 52 Planeswalker ultimates.
Added five new tier achievements.
Trophies now have slick custom art that can be downloaded separate.
- New Commander 2014 cards -
We have added a branch to our SVN for the new cards that are currently being scripted. These cards are not yet available in this build of forge. Please be patient and they will soon become available.
- There will not be a 1.5.27 beta version -
We will not be releasing a 1.5.27 beta version and the next beta version will be numbered 1.5.28. Beta 1.5.27 was an internal test version in an effort on our part to improve the build and deploy process.
- Quest Draft Improvements -
Quest drafts have been updated to be more valuable to your quest!
Bug fixes: Drafts now correctly rotate based on wins and quest preferences. Booster pack prices are now correctly calculated when presenting awards. No more 500+ alpha booster packs. Sorry! Other misc. fixes as well.
Now, when you place first or second, you will get to pick a rare in the drafted block's pool to keep. This is in addition to the already existing prizes.
Additionally, when you spend draft tokens, you no longer receive a random draft. Instead, you get to pick which block the new draft will be (but you still have to pay for it!), completely eliminating the game of chance.
- Boolean Expressions Finished -
Yes, again! They say the third time's the charm, and, well, it is! Boolean expressions have undergone a complete rewrite again with a slightly different method of parsing that works much better.
Parenthesis work correctly, order is preserved, and NOT operators are applied in the correct places (and also in the correct order). This means that what you expect is what you really get!
There's one big change to note: The operators have been shortened to one character. They are now: & | ! \
The only conflicts the AND operator has is a few Unhinged/Unglued cards (which aren't even in Forge), but you can use the escape operator (\) to tell it you really meant to use the & (and that's assuming these cards ever get added to Forge).
There's a couple cards with exclamation points in their names, but again, you can escape that character to search for them.
A few examples of possible expressions:
> Search by type: All warriors or cats that aren't zombies, vampires, orcs, or skeletons.
(warrior | cat) & !(zombie | vampire | orc | skeleton)
> Search by mana cost: All non-red cards.
!r
> Search by mana cost: All non-red, non-black green cards that are also either blue or white, but not only blue or white.
!(r|b) & (g & (u | w))
> Search by mana cost: All red or black cards that are not also green and blue or green and white.
(r|b) & !(g & (u | w))
> Search by mana cost: All cards that cost 4 colorless mana.
!(w | r | u | g | b) & 4
> Search by text: All cards that have both Lifelink and Vigilance printed in the rules text.
lifelink & vigilance
These examples should get you started with this powerful-now-that-it's-finished feature. Enjoy!
- Trigger Fixes -
The long awaited fixes to Blood Artist/Deathgreeter triggering with multiple other creatures is finally here. There may be some residual oddness with other triggers, so please report those if you see them so we can get that worked out.
New Cards
- Cards list | Open
- Abomination of Gudul
 Abzan Ascendancy
 Abzan Banner
 Abzan Battle Priest
 Abzan Charm
 Abzan Falconer
 Abzan Guide
 Ainok Bond-Kin
 Ainok Tracker
 Alabaster Kirin
 Alpine Grizzly
 Altar of the Brood
 Anafenza, the Foremost
 Ankle Shanker
 Archers' Parapet
 Armament Corps
 Arrow Storm
 Ashcloud Phoenix
 Avalanche Tusker
 Awaken the Bear
 Barrage of Boulders
 Bear's Companion
 Become Immense
 Bellowing Saddlebrute
 Bitter Revelation
 Blinding Spray
 Bloodfell Caves
 Bloodfire Expert
 Bloodfire Mentor
 Bloodsoaked Champion
 Blossoming Sands
 Brave the Sands
 Briber's Purse
 Bring Low
 Burn Away
 Butcher of the Horde
 Canyon Lukers
 Chief of the Edge
 Chief of the Scale
 Clever Impersonator
 Crackling Doom
 Cranial Archive
 Crater's Claws
 Dazzling Ramparts
 Dead Drop
 Death Frenzy
 Debilitating Injury
 Defiant Strike
 Deflecting Palm
 Dig Through Time
 Disdainful Stroke
 Dismal Backwater
 Disowned Ancestor
 Dragon Grip
 Dragon Throne of Tarkir
 Dragon's Eye Savants
 Dragon-Style Twins
 Dragonscale Boon
 Duneblast
 Dutiful Return
 Efreet Weaponmaster
 Embodiment of Spring
 Empty the Pits
 End Hostilities
 Feat of Resistance
 Feed the Clan
 Firehoof Cavalry
 Flying Crane Technique
 Force Away
 Frontier Bivouac
 Ghostfire Blade
 Glacial Stalker
 Goblinslide
 Grim Haruspex
 Gurmag Swiftwing
 Hardened Scales
 Heart-Piercer Bow
 Heir of the Wilds
 Herald of Anafenza
 High Sentinels of Arashin
 Highland Game
 Highspire Mantis
 Hooded Hydra
 Hooting Mandrills
 Horde Ambusher
 Hordeling Outburst
 Howl of the Horde
 Icefeather Aven
 Icy Blast
 Ivorytusk Fortress
 Jeering Instigator
 Jeskai Ascendancy
 Jeskai Banner
 Jeskai Charm
 Jeskai Elder
 Jeskai Student
 Jeskai Windscout
 Jungle Hollow
 Kheru Bloodsucker
 Kheru Dreadmaw
 Kheru Lich Lord
 Kheru Spellsnatcher
 Kill Shot
 Kin-Tree Invocation
 Kin-Tree Warden
 Krumar Bond-Kin
 Leaping Master
 Lens of Clarity
 Longshot Squad
 Mantis Rider
 Mardu Ascendancy
 Mardu Banner
 Mardu Blazebringer
 Mardu Charm
 Mardu Hateblade
 Mardu Heart-Piercer
 Mardu Hordechief
 Mardu Roughrider
 Mardu Skullhunter
 Mardu Warshrieker
 Master of Pearls
 Master the Way
 Meandering Towershell
 Mer-Ek Nightblade
 Mindswipe
 Mistfire Weaver
 Molting Snakeskin
 Monastery Flock
 Monastery Swiftspear
 Murderous Cut
 Mystic Monastery
 Mystic of the Hidden Way
 Narset, Enlightened Master
 Necropolis Fiend
 Nomad Outpost
 Opulent Palace
 Pearl Lake Ancient
 Pine Walker
 Ponyback Brigade
 Quiet Contemplation
 Raiders' Spoils
 Rakshasa Deathdealer
 Rakshasa's Secret
 Rattleclaw Mystic
 Retribution of the Ancients
 Ride Down
 Rite of the Serpent
 Riverwheel Aerialists
 Roar of Challenge
 Rotting Mastodon
 Rugged Highlands
 Rush of Battle
 Ruthless Ripper
 Sage of the Inward Eye
 Sage-Eye Harrier
 Sagu Archer
 Sagu Mauler
 Salt Road Patrol
 Sandsteppe Citadel
 Sarkhan, the Dragonspeaker
 Savage Knuckleblade
 Savage Punch
 Scaldkin
 Scion of Glaciers
 Scoured Barrens
 Scout the Borders
 Secret Plans
 See the Unwritten
 Seeker of the Way
 Set Adrift
 Shambling Attendants
 Sidisi's Pet
 Siege Rhino
 Siegecraft
 Singing Bell Strike
 Snowhorn Rider
 Sorin, Solemn Visitor
 Stubborn Denial
 Sultai Ascendancy
 Sultai Banner
 Sultai Charm
 Sultai Flayer
 Sultai Scavenger
 Sultai Soothsayer
 Summit Prowler
 Surrak Dragonclaw
 Suspension Field
 Swarm of Bloodflies
 Swift Kick
 Swiftwater Cliffs
 Taigam's Scheming
 Take Up Arms
 Temur Ascendancy
 Temur Banner
 Temur Charger
 Temur Charm
 Thornwood Falls
 Thousand Winds
 Throttle
 Timely Hordemate
 Tomb of the Spirit Dragon
 Tormenting Voice
 Trail of Mystery
 Tranquil Cove
 Trap Essence
 Treasure Cruise
 Trumpet Blast
 Tusked Colossodon
 Tuskguard Captain
 Ugin's Nexus
 Unyielding Krumar
 Utter End
 Valley Dasher
 Venerable Lammasu
 Villainous Wealth
 War Behemoth
 War-Name Aspirant
 Warden of the Eye
 Watcher of the Roost
 Waterwhirl
 Weave Fate
 Wetland Sambar
 Whirlwind Adept
 Wind-Scarred Crag
 Wingmate Roc
 Winterflame
 Witness of the Ages
 Woolly Loxodon
 Zurgo Helmsmasher
New Commander 2014 branch Cards
- Commander 2014 branch Cards list | Open
- Ghoulcaller Gisa
 Stitcher Geralf
 Teferi, Temporal Archmage
Known Issues
- Issues list | Open
- - Continued Work on Conspiracy -
 Conspiracy is one of the strangest sets that have been released in some time. Currently, we have a few of the "Draft matters" cards scripted, although you'll find that they won't quite be available to you (unless you add them manually into a draft deck). Hopefully we'll get the appropriate functionality in so we can start including them in boosters and allowing you to add Conspiracy type cards straight to your deck the way you do every other variant card. We'll make sure to point out when all of these kinks have worked themselves out.
 - The Mac OS application version -
 We can now package Forge as a Mac OS application. You can double click the Forge.app icon to launch the forge application on your Apple computer running Mac OS. This application will automatically increase the java heap space memory for you as it launches. This version does not require the forge.command file and it does not need to start the Terminal application as part of the start up process.
 The Mac OS X app version apparently requires the Mavericks OS and is not compatible with earlier OS X versions. People with earlier OS X versions should use the Windows and Linux version and launch forge on their Mac by double clicking on the included "forge.command" file.
 - Magic 2015 cards -
 It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.
 - Conspiracy cards -
 Forge now includes many of the new Conspiracy cards. It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.
 - Commander 2013 cards -
 It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.
 - Born of the Gods cards -
 It may take a few days/weeks before these new card pictures become available for downloading via the "Download LQ Card Pictures" button. The LQ set pictures tend to take a few more weeks/months to process before they become available for downloading via the "Download LQ Set Pictures" button. Please be patient. The Forge devs are not involved in maintaining the servers that house these pictures.
 There is a known issue with the cost reduction for cards that have color-locked X in their mana cost (e.g. Drain Life, Soul Burn). Cost reduction will not apply correctly to these cards if the amount by which the cost is reduced is greater than the amount of colorless mana in the mana cost specified on the card (e.g. 1 for Drain Life, 2 for Soul Burn). Fixing this issue likely requires rewriting the way announced color-locked X is interpreted and paid (most likely it has to be represented with colorless mana shards but still locked to the colors required by the card).
 Several people have noticed that the cards displayed on the battlefield will fail to be displayed when the number of cards on the battlefield increases. Maximizing the human panel can help to re-display the cards.
 Some time was spent turning the static ETB triggers into the proper ETB replacement effects they should be, mainly to interact correctly with each other. This work is not yet finished. As a result there is currently some inconsistencies with "Enters the battlefield with counters" (Not incredibly noticeable).
 A recent contribution to the code base should fix some of the bugs that people noticed with cloning type abilities. At this time there is one remaining issue that we hope will be addressed in the near future:
 Copies of cards that setup Zone Change triggers via addComesIntoPlayCommand and addLeavesPlayCommand will not function correctly.
 The Forge archive includes a readme.txt file and we ask that you spend a few minutes reading this file as it contains some information that may prove useful. We do tend to update this file at times and you should quickly read this file and look for new information for each and every new release. Thank you.
 The archive format used for the Forge distribution is ".tar.bz2". There are utilities for Windows, Mac OS and the various *nix's that can be used to extract/decompress these ".tar.bz2" archives. We recommend that you extract/decompress the Forge archive into a new and unused folder.
 Some people use the Windows application 7zip. This utility can be found at http://www.7-zip.org/download.html. Mac users can double click on the archive and the application Archive Utility will launch and extract the archive. Mac users do not need to download a separate utility.
Contributors to This Release
Agetian
DrDev
elcnesh
excessum
Gellesteus
Gos
Kapoue
KrazyTheFox
Sloth
Sol
Swordshine
Chris H
(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the MAGE team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
The Forge 10/03/2014 Windows and Linux archive (requires java 7):
forge-1.5.28.tar.bz2 (93.3 MB, at cardforge.org)
Forge 10/03/2014 BETA packaged as a Mac OS application (requires java 7 and Mavericks OS X):
forge-1.5.28-osx.tar.bz2 (94.5 MB, at cardforge.org)
- 
				 
 Chris H.
- Forge Moderator
- Posts: 6320
- Joined: 04 Nov 2008, 12:11
- Location: Mac OS X Yosemite
- Has thanked: 644 times
- Been thanked: 643 times
Re: Forge Beta: 10-03-2014 ver 1.5.28
 by friarsol » 03 Oct 2014, 19:37
by friarsol » 03 Oct 2014, 19:37 
Overall Card Coverage
Implemented (Missing) / Total = Percentage Implemented
14277 (159) / 14436 = 98.90 %
Standard falls out of 100% with the release of KTK.
			
				Implemented (Missing) / Total = Percentage Implemented
14277 (159) / 14436 = 98.90 %
- Missing Cards (159) | Open
- Missing (159):
 Advantageous Proclamation
 Aether Searcher
 Agent of Acquisitions
 Arboria
 Arcum's Whistle
 Autumn Willow
 Aven Soulgazer
 Backdraft
 Backup Plan
 Balduvian Warlord
 Barbarian Guides
 Barbed Wire
 Bosium Strip
 Bronze Tablet
 Brutal Suppression
 Butcher Orgg
 Camouflage
 Canal Dredger
 Captain's Maneuver
 Celestial Convergence
 Chain of Acid
 Chain of Silence
 Chain of Smog
 Chaos Orb
 Cliffside Market
 Coalition Flag
 Coalition Honor Guard
 Cogwork Grinder
 Cogwork Librarian
 Cogwork Spy
 Cogwork Tracker
 Cover of Winter
 Damping Engine
 Deal Broker
 Desolation
 Divine Deflection
 Divine Intervention
 Drought
 Ekundu Cyclops
 Elkin Lair
 Emblazoned Golem
 Equinox
 Errant Minion
 Ertai's Meddling
 Fade Away
 Falling Star
 False Orders
 Fasting
 Fatespinner
 Feed the Machine
 Firestorm Phoenix
 Flaming Gambit
 Flash Foliage
 General Jarkeld
 Ghostly Flame
 Giant Oyster
 Glen Elendra
 Glimmervoid Basin
 Glyph of Delusion
 Glyph of Reincarnation
 Goblin Artisans
 Grinning Totem
 Harm's Way
 Hazduhr the Abbot
 Hidden Retreat
 Honorable Passage
 I Bask in Your Silent Awe
 Ice Cauldron
 Illusionary Mask
 Illusionary Terrain
 Imprison
 Infernal Denizen
 Infinite Authority
 Karador, Ghost Chieftain
 Kilnspire District
 Kor Chant
 Kor Dirge
 Krovikan Vampire
 Lava Burst
 Liege of the Hollows
 Lore Seeker
 Lurking Automaton
 Maelstrom Archangel Avatar
 Magnetic Web
 Malfegor Avatar
 Mana Cache
 Martyrdom
 May Civilization Collapse
 Meddle
 Mercenaries
 Merseine
 Morphic Tide
 My Crushing Masterstroke
 Nacatl War-Pride
 Nature Shields Its Own
 Nova Pentacle
 Okk
 Oracle en-Vec
 Orcish Conscripts
 Paliano, the High City
 Peace Talks
 Pillar Tombs of Aku
 Piracy
 Plague of Vermin
 Power Leak
 Power Play
 Preferred Selection
 Primitive Justice
 Psychic Battle
 Psychic Theft
 Pyramids
 Quicksilver Elemental
 Raging River
 Raiding Party
 Rakshasa Vizier
 Razia, Boros Archangel
 Rebirth
 Reflect Damage
 Refraction Trap
 Reverberation
 Rock Hydra
 Samite Ministration
 Scarred Puma
 Season of the Witch
 Seraph
 Shadowbane
 Shahrazad
 Shaman's Trance
 Shared Fate
 Shining Shoal
 Sidisi, Brood Tyrant
 Silhouette
 Smoke Teller
 Sorrow's Path
 Soul Echo
 Spy Network
 Stand or Fall
 Standard Bearer
 Stensia
 Street Savvy
 Surrender Your Thoughts
 Taste of Paradise
 Tawnos's Coffin
 Tempest Efreet
 The Fate of the Flammable
 Three Wishes
 Timmerian Fiends
 Torrent of Lava
 Urza's Miter
 Viashino Bey
 Volrath's Shapeshifter
 War's Toll
 Whippoorwill
 Whispergear Sneak
 Word of Command
 World at War
 Worldknit
 Worms of the Earth
 Ydwen Efreet
- Edition Stats | Open
- Guildpact: 165 (0) / 165 = 100.0%
 Dark Ascension: 158 (0) / 158 = 100.0%
 Journey into Nyx: 165 (0) / 165 = 100.0%
 Champions of Kamigawa: 291 (0) / 291 = 100.0%
 Theros: 234 (0) / 234 = 100.0%
 Born of the Gods: 165 (0) / 165 = 100.0%
 New Phyrexia: 170 (0) / 170 = 100.0%
 Odyssey: 335 (0) / 335 = 100.0%
 Eventide: 180 (0) / 180 = 100.0%
 Planeshift: 143 (0) / 143 = 100.0%
 Scourge: 143 (0) / 143 = 100.0%
 Tenth Edition: 368 (0) / 368 = 100.0%
 Return to Ravnica: 254 (0) / 254 = 100.0%
 Portal Three Kingdoms: 170 (0) / 170 = 100.0%
 Conflux: 145 (0) / 145 = 100.0%
 Portal: 200 (0) / 200 = 100.0%
 Starter 2000: 52 (0) / 52 = 100.0%
 Darksteel: 165 (0) / 165 = 100.0%
 Morningtide: 150 (0) / 150 = 100.0%
 Lorwyn: 286 (0) / 286 = 100.0%
 Magic 2015 Core Set: 269 (0) / 269 = 100.0%
 Innistrad: 254 (0) / 254 = 100.0%
 Dragon's Maze: 156 (0) / 156 = 100.0%
 Urza's Destiny: 143 (0) / 143 = 100.0%
 Ninth Edition: 344 (0) / 344 = 100.0%
 Modern Event Deck 2014: 26 (0) / 26 = 100.0%
 Fifth Dawn: 165 (0) / 165 = 100.0%
 Zendikar: 234 (0) / 234 = 100.0%
 Shards of Alara: 234 (0) / 234 = 100.0%
 Magic 2011: 234 (0) / 234 = 100.0%
 Magic 2013: 234 (0) / 234 = 100.0%
 Magic 2012: 234 (0) / 234 = 100.0%
 Magic 2014 Core Set: 234 (0) / 234 = 100.0%
 Modern Masters: 229 (0) / 229 = 100.0%
 Gatecrash: 249 (0) / 249 = 100.0%
 Commander 2013 Edition: 341 (0) / 341 = 100.0%
 Saviors of Kamigawa: 165 (0) / 165 = 100.0%
 Scars of Mirrodin: 234 (0) / 234 = 100.0%
 Promo set for Gatherer: 27 (0) / 27 = 100.0%
 Time Spiral: 286 (0) / 286 = 100.0%
 Mirrodin Besieged: 150 (0) / 150 = 100.0%
 Legions: 145 (0) / 145 = 100.0%
 Alara Reborn: 145 (0) / 145 = 100.0%
 Eighth Edition: 341 (1) / 342 = 99.71%
 Urza's Saga: 334 (1) / 335 = 99.7%
 Mercadian Masques: 334 (1) / 335 = 99.7%
 Classic Sixth Edition: 334 (1) / 335 = 99.7%
 Seventh Edition: 334 (1) / 335 = 99.7%
 Vintage Masters: 324 (1) / 325 = 99.69%
 Magic: The Gathering-Commander: 302 (1) / 303 = 99.67%
 Ravnica: City of Guilds: 290 (1) / 291 = 99.66%
 Shadowmoor: 285 (1) / 286 = 99.65%
 Avacyn Restored: 233 (1) / 234 = 99.57%
 Magic 2010: 233 (1) / 234 = 99.57%
 Rise of the Eldrazi: 232 (1) / 233 = 99.57%
 Fifth Edition: 432 (2) / 434 = 99.54%
 Future Sight: 179 (1) / 180 = 99.44%
 Betrayers of Kamigawa: 164 (1) / 165 = 99.39%
 Planar Chaos: 164 (1) / 165 = 99.39%
 Starter 1999: 157 (1) / 158 = 99.37%
 Portal Second Age: 154 (1) / 155 = 99.35%
 Revised Edition: 294 (2) / 296 = 99.32%
 Worldwake: 144 (1) / 145 = 99.31%
 Judgment: 142 (1) / 143 = 99.3%
 Nemesis: 142 (1) / 143 = 99.3%
 Torment: 142 (1) / 143 = 99.3%
 Chronicles: 115 (1) / 116 = 99.14%
 Tempest: 332 (3) / 335 = 99.1%
 Mirrodin: 288 (3) / 291 = 98.97%
 Fourth Edition: 364 (4) / 368 = 98.91%
 Khans of Tarkir: 251 (3) / 254 = 98.82%
 Invasion: 331 (4) / 335 = 98.81%
 Weatherlight: 165 (2) / 167 = 98.8%
 Coldsnap: 153 (2) / 155 = 98.71%
 Urza's Legacy: 141 (2) / 143 = 98.6%
 Stronghold: 141 (2) / 143 = 98.6%
 Exodus: 141 (2) / 143 = 98.6%
 Dissension: 177 (3) / 180 = 98.33%
 Vanguard: 104 (2) / 106 = 98.11%
 Fallen Empires: 100 (2) / 102 = 98.04%
 Alliances: 141 (3) / 144 = 97.92%
 Onslaught: 328 (7) / 335 = 97.91%
 Planechase: 187 (4) / 191 = 97.91%
 Prophecy: 140 (3) / 143 = 97.9%
 Planechase 2012 Edition: 173 (4) / 177 = 97.74%
 Mirage: 327 (8) / 335 = 97.61%
 Time Spiral "Timeshifted": 118 (3) / 121 = 97.52%
 Unlimited Edition: 284 (8) / 292 = 97.26%
 Limited Edition Beta: 284 (8) / 292 = 97.26%
 Limited Edition Alpha: 282 (8) / 290 = 97.24%
 Homelands: 111 (4) / 115 = 96.52%
 Apocalypse: 138 (5) / 143 = 96.5%
 Visions: 161 (6) / 167 = 96.41%
 Archenemy: 184 (7) / 191 = 96.34%
 Ice Age: 359 (14) / 373 = 96.25%
 Arabian Nights: 75 (3) / 78 = 96.15%
 The Dark: 114 (5) / 119 = 95.8%
 Antiquities: 81 (4) / 85 = 95.29%
 Legends: 295 (15) / 310 = 95.16%
 Magic: The Gathering—Conspiracy: 193 (17) / 210 = 91.9%
Standard falls out of 100% with the release of KTK.
- Standard Stats | Open
- THS BNG JOU M15 KTK
 Implemented (Missing) / Total = Percentage Implemented
 1064 (3) / 1067 = 99.72 %
 Missing (3):
 Rakshasa Vizier
 Sidisi, Brood Tyrant
 Smoke Teller
- Modern Stats | Open
- Implemented (Missing) / Total = Percentage Implemented
 8360 (21) / 8381 = 99.75 %
 Missing (21):
 Balduvian Warlord
 Cover of Winter
 Divine Deflection
 Fatespinner
 Flash Foliage
 Harm's Way
 Kor Dirge
 Nacatl War-Pride
 Okk
 Plague of Vermin
 Quicksilver Elemental
 Rakshasa Vizier
 Razia, Boros Archangel
 Refraction Trap
 Shared Fate
 Shining Shoal
 Sidisi, Brood Tyrant
 Smoke Teller
 Street Savvy
 War's Toll
 World at War
Last edited by friarsol on 03 Oct 2014, 19:45, edited 1 time in total.
					
				
			
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Re: Forge Beta: 10-03-2014 ver 1.5.28
 by drdev » 03 Oct 2014, 19:38
by drdev » 03 Oct 2014, 19:38 
Your timing is unfortunate, as I literally just committed a fix for Commander, which otherwise will crash on game startup I believe. Would it be worth quickly releasing an updated build before too many people take this one?
			
				Last edited by drdev on 04 Oct 2014, 06:24, edited 1 time in total.
					
				
			
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Re: Forge Beta: 10-03-2014 ver 1.5.28
 by Marek14 » 03 Oct 2014, 19:44
by Marek14 » 03 Oct 2014, 19:44 
You say that the & character appears on some Unglued/Unhinged cards, but the ! character is used on a few "normal" cards (Kaboom! and To Arms!).
			
		Re: Forge Beta: 10-03-2014 ver 1.5.28
 by drdev » 03 Oct 2014, 19:46
by drdev » 03 Oct 2014, 19:46 
It should be possible to simply not consider a "!" at the end of the search string as indicative of a regular expression since Or'ing with nothing isn't useful. Would that alleviate this concern?Marek14 wrote:You say that the & character appears on some Unglued/Unhinged cards, but the ! character is used on a few "normal" cards (Kaboom! and To Arms!).
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Re: Forge Beta: 10-03-2014 ver 1.5.28
 by Fizanko » 03 Oct 2014, 20:03
by Fizanko » 03 Oct 2014, 20:03 
For those interested , here are all lq ( 265x370 for KTK and 223x310 for DDN ) card images for KTK (Khans of Tarkir) and DDN (the Cunning vs Speed duel deck) :
http://www.mediafire.com/download/5bc29 ... /KTKlq.rar
http://www.mediafire.com/download/o4v0d ... /DDNlq.rar
(note : don't right click -> save as, that's not a direct link, it goes to mediafire download page)
All are coming from the mtgimage website , i just resaved and renamed them all for Forge compatibility.
			http://www.mediafire.com/download/5bc29 ... /KTKlq.rar
http://www.mediafire.com/download/o4v0d ... /DDNlq.rar
(note : don't right click -> save as, that's not a direct link, it goes to mediafire download page)
All are coming from the mtgimage website , i just resaved and renamed them all for Forge compatibility.
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
		Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
Re: Forge Beta: 10-03-2014 ver 1.5.28
 by mastroego » 03 Oct 2014, 20:23
by mastroego » 03 Oct 2014, 20:23 
For 7 days delay we get Achievements, the trigger bug fixed, and we're down to 159 cards   
 
Now I can play with the indestructible knights deck, with most of my units surviving a sweep
			
		 
 Now I can play with the indestructible knights deck, with most of my units surviving a sweep

Re: Forge Beta: 10-03-2014 ver 1.5.28
 by friarsol » 03 Oct 2014, 21:17
by friarsol » 03 Oct 2014, 21:17 
I'm not sure that will be fixed. That's an issue with static effects, not with triggers.mastroego wrote:Now I can play with the indestructible knights deck, with most of my units surviving a sweep
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Re: Forge Beta: 10-03-2014 ver 1.5.28
 by KrazyTheFox » 03 Oct 2014, 21:46
by KrazyTheFox » 03 Oct 2014, 21:46 
It currently only matches "!" at the start of a regular search (ex: !red is an expression) and not anywhere else (ex: red! is not an expression). I admit that I did not consider the case where (kaboom! | destroy) could exist and will add the constraints to search only at the start of a search term for ! operators.drdev wrote:It should be possible to simply not consider a "!" at the end of the search string as indicative of a regular expression since Or'ing with nothing isn't useful. Would that alleviate this concern?Marek14 wrote:You say that the & character appears on some Unglued/Unhinged cards, but the ! character is used on a few "normal" cards (Kaboom! and To Arms!).
Edit: And fixed! NOT operators can now only precede search terms. 'Kaboom! | Arms' will now evaluate as expected. The next snapshot on my site will include this fix.
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Re: Forge Beta: 10-03-2014 ver 1.5.28
 by mastroego » 03 Oct 2014, 22:48
by mastroego » 03 Oct 2014, 22:48 
D'oh!friarsol wrote:I'm not sure that will be fixed. That's an issue with static effects, not with triggers.mastroego wrote:Now I can play with the indestructible knights deck, with most of my units surviving a sweep
 
 I seemed to remember someone linking that case to the Blood Artist bug.
Well, anyways, one less bug on the road to perfection

Re: Forge Beta: 10-03-2014 ver 1.5.28
 by Rosieodonell » 03 Oct 2014, 23:05
by Rosieodonell » 03 Oct 2014, 23:05 
I am finding that this latest version of Forge is very slow passing through the different phases and it has freezed up on me a few times.
The last release was fine. Anyone else noticing the slowness?
			
		The last release was fine. Anyone else noticing the slowness?
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Re: Forge Beta: 10-03-2014 ver 1.5.28
 by Fizanko » 03 Oct 2014, 23:12
by Fizanko » 03 Oct 2014, 23:12 
I was wondering if it was just me because i had browsed the net a lot, had lots of tabs open, but it felt slower to me when playing a couple of duels on this new 1.5.28.
I'll have to test more when i will have time after a fresh reboot.
			I'll have to test more when i will have time after a fresh reboot.
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
		Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
Re: Forge Beta: 10-03-2014 ver 1.5.28
 by ScottHebert » 03 Oct 2014, 23:22
by ScottHebert » 03 Oct 2014, 23:22 
I have two issues.
First, and I think this is noted above, Commander games won't start. As this is the primary way I use the software, I would appreciate it if this were fixed.
Second, I can't seem to get the game to recognize that I have pics for certain sets. These sets are JOU, M15, and CNS. I downloaded the images and placed them in the appropriate directories, but the game won't use them. (I did this successfully for KTK using the above link; thanks.) I would really like to see these images; any assistance possible?
			
		First, and I think this is noted above, Commander games won't start. As this is the primary way I use the software, I would appreciate it if this were fixed.
Second, I can't seem to get the game to recognize that I have pics for certain sets. These sets are JOU, M15, and CNS. I downloaded the images and placed them in the appropriate directories, but the game won't use them. (I did this successfully for KTK using the above link; thanks.) I would really like to see these images; any assistance possible?
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Re: Forge Beta: 10-03-2014 ver 1.5.28
 by Fizanko » 03 Oct 2014, 23:55
by Fizanko » 03 Oct 2014, 23:55 
The snapshots can be found here :
http://www.krazyweb.net/forge/
The commander bug was fixed by drdev in revision 27810 (after the 1.5.28 release as drdev mentionned)
You can see the list of commits the devs are making here :
http://svn.slightlymagic.net/websvn/log ... F&isdir=1&
So to play commander you'll need to download a revision = or superior to r27810 on Krazy The Fox website (at the time i write r27811 and r27812 are available).
For the images, it could be a problem of naming.
I uploaded CNSlq here a couple of months ago :
http://www.mediafire.com/download/ha4dr ... CNSvlq.rar
i did the same as for the KTK and DDN set, took them from mtgimages, resaved and renamed them.
Can you tell me if they work for you ?
edit : the M15lq and JOUlq i'm using in case the naming was indeed the problem for you.
http://www.mediafire.com/download/xa9yy ... /M15lq.rar
http://www.mediafire.com/download/ufw13 ... /JOUlq.rar
			
				http://www.krazyweb.net/forge/
The commander bug was fixed by drdev in revision 27810 (after the 1.5.28 release as drdev mentionned)
You can see the list of commits the devs are making here :
http://svn.slightlymagic.net/websvn/log ... F&isdir=1&
So to play commander you'll need to download a revision = or superior to r27810 on Krazy The Fox website (at the time i write r27811 and r27812 are available).
For the images, it could be a problem of naming.
I uploaded CNSlq here a couple of months ago :
http://www.mediafire.com/download/ha4dr ... CNSvlq.rar
i did the same as for the KTK and DDN set, took them from mtgimages, resaved and renamed them.
Can you tell me if they work for you ?
edit : the M15lq and JOUlq i'm using in case the naming was indeed the problem for you.
http://www.mediafire.com/download/xa9yy ... /M15lq.rar
http://www.mediafire.com/download/ufw13 ... /JOUlq.rar
Last edited by Fizanko on 04 Oct 2014, 00:12, edited 2 times in total.
					
				
			probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
		Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
Re: Forge Beta: 10-03-2014 ver 1.5.28
 by torridus » 03 Oct 2014, 23:55
by torridus » 03 Oct 2014, 23:55 
No issues so far with Forge being slow or not recognizing card images (I just stick them all in the same card folder and it works).
I did see a bug with achievements though - everything seems to work fine, I get the achievement and everything, but this pops up at the end of some games:
(note: both games fit into the Alternate Win Conditions category - The Clique, The Edge)
			
		I did see a bug with achievements though - everything seems to work fine, I get the achievement and everything, but this pops up at the end of some games:
(note: both games fit into the Alternate Win Conditions category - The Clique, The Edge)
- ArrayIndexOutOfBoundsException | Open
- Code: Select all
- Forge Version: 1.5.28-r27804
 Operating System: Windows 7 6.1 x86
 Java Version: 1.7.0_65 Oracle Corporation
 java.lang.ArrayIndexOutOfBoundsException: -1
 at java.util.ArrayList.elementData(Unknown Source)
 at java.util.ArrayList.get(Unknown Source)
 at java.util.Collections$UnmodifiableList.get(Unknown Source)
 at forge.game.player.Player.getRegisteredPlayer(Player.java:2982)
 at forge.achievement.ChallengeAchievements$DeckChallengeAchievement.eval(ChallengeAchievements.java:59)
 at forge.achievement.ProgressiveAchievement.evaluate(ProgressiveAchievement.java:26)
 at forge.achievement.Achievement.update(Achievement.java:157)
 at forge.achievement.AchievementCollection.updateAll(AchievementCollection.java:114)
 at forge.achievement.AchievementCollection$1.run(AchievementCollection.java:56)
 at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
 at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
 at java.lang.Thread.run(Unknown Source)
 
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