Where is Sidisi?
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
10 posts
• Page 1 of 1
Where is Sidisi?
by ajacobs899 » 03 Dec 2014, 03:43
Where is Sidisi? I have the latest version of Forge (1.5.31), and I'm aware that sometimes not all cards in a set get added with the update. But I had an idea for building a sultai deck using Sidisi, but it won't work without her, and I noticed she isn't among the available cards. Will she be made available soon, or will I just have to make do without?
(also, is there a place on this website where you can post suggestions for cards to add to the collection? In addition to Sidisi, I have a few in mind that I've been needing for use in my other decks)
(also, is there a place on this website where you can post suggestions for cards to add to the collection? In addition to Sidisi, I have a few in mind that I've been needing for use in my other decks)
- ajacobs899
- Posts: 24
- Joined: 07 Nov 2013, 03:09
- Has thanked: 0 time
- Been thanked: 0 time
Re: Where is Sidisi?
by Zirbert » 03 Dec 2014, 20:30
Hi,ajacobs899 wrote:Where is Sidisi? I have the latest version of Forge (1.5.31), and I'm aware that sometimes not all cards in a set get added with the update. But I had an idea for building a sultai deck using Sidisi, but it won't work without her, and I noticed she isn't among the available cards. Will she be made available soon, or will I just have to make do without?
(also, is there a place on this website where you can post suggestions for cards to add to the collection? In addition to Sidisi, I have a few in mind that I've been needing for use in my other decks)
Please have a look at # 16 in the Forge FAQ: http://www.slightlymagic.net/forum/viewtopic.php?f=26&t=16129&p=168359#p168359.
Short answer - Sidisi isn't quite scriptable yet. She's trickier than she looks, because of that "one or more" clause. If you got a zombie for each creature milled, she'd be a snap. She'll be added as soon as one of the volunteer devs figures out a way, which will probably take some back-end coding.
Re: Where is Sidisi?
by Myrd » 08 Dec 2014, 05:35
I just committed some backend changes and a card definitions for Sidisi, so expect to see her in the next beta. 

Re: Where is Sidisi?
by friarsol » 08 Dec 2014, 16:03
Myrd, is Rakshasa Vizier scriptable in this same manner?
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Where is Sidisi?
by Myrd » 08 Dec 2014, 17:57
Yes, I think so. Just a matter of adding the new OncePerEffect tag to the trigger for it.friarsol wrote:Myrd, is Rakshasa Vizier scriptable in this same manner?
Re: Where is Sidisi?
by Marek14 » 09 Dec 2014, 17:48
Well, Rakshasa Vizier works a bit differently, since it actually has to know how many cards were exiled. Could this be used for cards like Dromad Purebred?Myrd wrote:Yes, I think so. Just a matter of adding the new OncePerEffect tag to the trigger for it.friarsol wrote:Myrd, is Rakshasa Vizier scriptable in this same manner?
Re: Where is Sidisi?
by Zirbert » 10 Dec 2014, 02:36
Wait, I'm confused (and pulling us further from this thread's original topic). Since Rakshasa Vizier puts a number of counters equal to the number of cards exiled, how is its ability any different in practice from "Whenever a card is put into exile from your graveyard, put a +1/+1 counter on..."? That wording seems functionally equivalent, and scriptable without the new tag. Just a changezone trigger.Marek14 wrote:Well, Rakshasa Vizier works a bit differently, since it actually has to know how many cards were exiled.Myrd wrote:Yes, I think so. Just a matter of adding the new OncePerEffect tag to the trigger for it.friarsol wrote:Myrd, is Rakshasa Vizier scriptable in this same manner?
What am I missing here? There's gotta be something, please educate me!
Re: Where is Sidisi?
by KrazyTheFox » 10 Dec 2014, 04:02
The wording is such that it would only trigger once per batch of cards instead of for each card individually and that's an important distinction. I can't think of any situation off the top of my head where that would matter, but I'm sure there is one. While it could be implemented as you've put it, it would not be a correct implementation and could result in behavior that was not expected.Zirbert wrote:What am I missing here? There's gotta be something, please educate me!
-
KrazyTheFox - Programmer
- Posts: 725
- Joined: 18 Mar 2014, 23:51
- Has thanked: 66 times
- Been thanked: 226 times
Re: Where is Sidisi?
by Zirbert » 10 Dec 2014, 04:12
I see your point. A hypothetical "Whenever one or more +1/+1 counters are placed on a creature, do <x>" trigger would behave differently each way. It would go off once for each counter done the wrong way, but once per batch (even though sometimes the "batch" would be a single counter) using the correct wording. Best to do it right, of course.KrazyTheFox wrote:The wording is such that it would only trigger once per batch of cards instead of for each card individually and that's an important distinction. I can't think of any situation off the top of my head where that would matter, but I'm sure there is one. While it could be implemented as you've put it, it would not be a correct implementation and could result in behavior that was not expected.Zirbert wrote:What am I missing here? There's gotta be something, please educate me!
Thanks!
Re: Where is Sidisi?
by Marek14 » 10 Dec 2014, 07:19
Well, situations where it matters are for example Stifle (you can Stifle the whole trigger, while in the other implementation you could Stifle only one counter). Or Strionic Resonator.KrazyTheFox wrote:The wording is such that it would only trigger once per batch of cards instead of for each card individually and that's an important distinction. I can't think of any situation off the top of my head where that would matter, but I'm sure there is one. While it could be implemented as you've put it, it would not be a correct implementation and could result in behavior that was not expected.Zirbert wrote:What am I missing here? There's gotta be something, please educate me!
10 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 22 guests