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Bug Reports 1.3.0 dev 2015-02-07

by BetaSteward

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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby fireshoes » 25 Feb 2015, 07:27

In a commander game earlier today, Oblivion Ring left the battlefield because of Brago, King Eternal's trigger, but it did not return the previously exiled permanent.
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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby TheButton » 25 Feb 2015, 10:00

TheButton wrote:Spells cast using Yawgmoth's Will don't properly add to the storm count.
Confirmed this bug, on the first occasion it happened during a Holiday Legacy Cube where I looped Empty the Warrens, Tendrils of Agony, Turnabout, and Yawgmoth's Will to generate a lethal storm count in 1 turn.

I am not sure whether the problem is with Yawgmoth's Will or the Storm cards, but the bug can be reproduced by building a limited deck (40 cards; 4 Yawgmoth's Will, 4 Empty the Warrens, 4 Tendrils of Agony, 4 Turn About + Mana and Tutors). If you try to loop the storm cards with Yawgmoth's will the correct number of storm copies don't get put on the stack.

I think the issue is with the Storm count, because it seems to reset after you try and flashback the second storm spell.

Of interest the sequence I was using was get 12 Lands in play; Start Turn; Cast Tendrils; Cast EtW; Cast Turn About; Cast Yawg's Will; Cast Empty the Warrens(Appears to have a storm of 3); Cast Tendrils (Has a storm of 0).

LevelX: Fixed beyond v7
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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby lavnchpad » 25 Feb 2015, 11:00

Cards exiled by Tidehollow Sculler do not return to their owners hand when it leaves the battlefield.

LevelX: Already fixed beyond v6
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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby ToonBoon » 25 Feb 2015, 22:56

Fireblast allows me to sacrifice mountains the opponent controls.

LevelX: Fixed beyond v6
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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby fireshoes » 26 Feb 2015, 03:37

I flickered an Avalanche Riders with its Echo trigger on the stack with Restoration Angel. When the trigger resolved, my Riders was sacrificed, even though it should have been considered a new permanent.

LevelX: Fixed beyond v6
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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby RicardoBR » 26 Feb 2015, 04:17

Hello friends,
I'm here reporting a bug because i cannot play a full game, or better, a full draft anymore.. the server always disconnect me in the middle of the draft and i can't rejoin the game no more.. i love xmage, but this is getting very annoying.. i'm sending an attached printscreen of the error.. maybe someone can find the problem.. that' what i'm hopin for.. thx! [-o< [-o<
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xmage_error.jpg
Printscreen of the error
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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby LevelX » 26 Feb 2015, 07:42

RicardoBR wrote:Hello friends,
I'm here reporting a bug because i cannot play a full game, or better, a full draft anymore.. the server always disconnect me in the middle of the draft and i can't rejoin the game no more.. i love xmage, but this is getting very annoying.. i'm sending an attached printscreen of the error.. maybe someone can find the problem.. that' what i'm hopin for.. thx! [-o< [-o<
Post the related messages in the /mage-client/mageclient.log file.
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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby RicardoBR » 26 Feb 2015, 13:44

LevelX wrote:
RicardoBR wrote:Hello friends,
I'm here reporting a bug because i cannot play a full game, or better, a full draft anymore.. the server always disconnect me in the middle of the draft and i can't rejoin the game no more.. i love xmage, but this is getting very annoying.. i'm sending an attached printscreen of the error.. maybe someone can find the problem.. that' what i'm hopin for.. thx! [-o< [-o<
Post the related messages in the /mage-client/mageclient.log file.
Sorry, but i don't know how to do this.. i see that there is a txt file in this path, i oppened it and theres a lot of programming lines.. plz help me.. thx!
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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby LevelX » 26 Feb 2015, 14:22

RicardoBR wrote:Sorry, but i don't know how to do this.. i see that there is a txt file in this path, i oppened it and theres a lot of programming lines.. plz help me.. thx!
At least I have no feedbacks that the connection situation of the server worsened the last days.
It has its problems overall but the last two weeks it is well improved compared to the time period before.

So maybe the stability of your connection has changed.

If the problem happens the next time go to the log file and post here the lines concerning the problem period here.
The lines start with a time stamp so you can identify this. (Maybe you need two more posts to be allowed attachments, so do a dummy post if needed to be able to do). Also post exactly when and how often the proble happens and to which server you are connected.

That's the only thing I see we can do. Also this does not guarantee we can find the cause of your problems.
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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby hastysloth » 26 Feb 2015, 17:41

Played a commander game where a Hellkite Tyrant token generated by Feldon of the Third Path stole an opponent's artifacts yet at the end of turn returned them to their owner's control. There was nothing else that affected ownership of artifacts.

LevelX: Already fixed beyond v6
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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby fireshoes » 27 Feb 2015, 02:15

Opal Palace doesn't seem to add counters correctly. An opponent yesterday used to cast his Commander once (it was countered by a spell) and then the second time he cast it, Opal Palace didn't add any counters to it.
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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby rigeld2 » 27 Feb 2015, 02:23

Morphed Sagu Mauler attacked, bot blocked with Kurkesh, Onakke Ancient.
I tried to unmorph my Mauler, got this:

Game exception occurred: java lang NullPointerException

Looks like something was trying to eval Kurkesh's trigger when Sagu flipped and that threw the NPE. I'd paste the rest of the error but I keep getting "Your post looks too spamy for a new user, please remove off-site URLs."

Another bug I ran into has happened multiple times. I go to tap Mana Confluence for mana, it pops up the java window and I move my mouse to select a color and the window closes. Sometimes I'm fast enough to click a color and highlight it, but the window still closes. Has also happened with Sylvan Caryatid.
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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby Grahf » 27 Feb 2015, 15:37

I had Daretti´s emblem and few artifacts+oblivion stone on the battlefield. I sacrificed stone and on end step triggers my returning artifacts. I had pick ability´s on stack, but i have not seen stack, or any triggered ability and game was locked.

LevelX: Fixed beyond v7
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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby fireshoes » 27 Feb 2015, 15:41

rigeld2 wrote:Another bug I ran into has happened multiple times. I go to tap Mana Confluence for mana, it pops up the java window and I move my mouse to select a color and the window closes. Sometimes I'm fast enough to click a color and highlight it, but the window still closes. Has also happened with Sylvan Caryatid.
fireshoes wrote:There's been a problem with the pop-up menu selection on Linux. On my computer, I noticed if the xmage icon was blinking brown & green in the system tray, I had the issue. If it wasn't blinking, it worked fine. The icon starts blinking when someone joins or leaves the table, or if you have a new pack in draft. You can right-click the icon to stop the blinking.
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Re: Bug Reports 1.3.0 dev 2015-02-07

Postby rigeld2 » 27 Feb 2015, 17:22

I looked for that, but didn't see it. If it happens again I'll make sure.
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