Bug Reports 1.3.0 dev 2015-03-14
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Re: Bug Reports 1.3.0 dev 2015-03-14
by chintznibbles » 19 Mar 2015, 19:03
Hi guys, I'm getting some errors when trying to connect to a local same-machine server to test some decks. The game launches, but then hangs for a moment. After a little while it will load the player sidebars but never start the actual game. I'm using the xmage launcher app and have tried force-redownloading java and the xmage binaries.
Edit: I've uploaded the server log as a txt file.
LevelX: Caused by Java 7 -> Do the Java update with the launcher
Edit: I've uploaded the server log as a txt file.
xmagecrashlog 20150319.txt
- (27.82 KiB) Downloaded 263 times
LevelX: Caused by Java 7 -> Do the Java update with the launcher
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Re: Bug Reports 1.3.0 dev 2015-03-14
by kleedrac » 19 Mar 2015, 19:38
I've tried again after updating my Java and I still get the same errors and crashes - I can't update with Commander and Tiny Leaders broken 
LevelX: Caused by Java 7 -> Do the Java update with the launcher

LevelX: Caused by Java 7 -> Do the Java update with the launcher
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Re: Bug Reports 1.3.0 dev 2015-03-14
by tself55 » 19 Mar 2015, 19:51
Cloudform is broken again. If the card that is being manifested is an aura, it asks you to target the aura, and then puts that aura into play face up, and the cloudform into the graveyard.
Re: Bug Reports 1.3.0 dev 2015-03-14
by rigeld2 » 19 Mar 2015, 20:21
21:20: Ability triggers: Whisperwood Elemental - At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.).
21:20: dude puts Courser of Kruphix from library onto the Battlefield
Whisperwood is telling opponents what the manifested card is.
edit: It's all manifest (From Mastery of the Unseen)
21:26: dude activates: manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.). from Mastery of the Unseen
21:26: dude puts Frontier Siege from library onto the Battlefield
LevelX: Fixed beyond v3
21:20: dude puts Courser of Kruphix from library onto the Battlefield
Whisperwood is telling opponents what the manifested card is.
edit: It's all manifest (From Mastery of the Unseen)
21:26: dude activates: manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.). from Mastery of the Unseen
21:26: dude puts Frontier Siege from library onto the Battlefield
LevelX: Fixed beyond v3
Re: Bug Reports 1.3.0 dev 2015-03-14
by Infinight » 19 Mar 2015, 20:40
Scaleguard Sentinels from DTK are not etb with a +1/+1 counter, even when revealing a dragon from my hand. Tried twice, once with Dragonlord Dromoka, and once with Stormbreath Dragon. Unsure if it gets one from a dragon already being on the battlefield.
LevelX: Fixed beyond v3
LevelX: Fixed beyond v3
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Re: Bug Reports 1.3.0 dev 2015-03-14
by Jpump » 19 Mar 2015, 21:07
I can't see any text at all. Chat is invisible, text during games is missing, I can't even see my hand or communicate with my opponent. I've tried Tiny Leaders and Standard and the problem exists with both formats. I reinstalled the client and Java after not being able to connect after the patch was released, and now I'm at this point where I can build a deck, but not actually play.
Tried another server and text works. Apparently it's an issue with the Woogerworks server.
LevelX: Fixed beyond v3
Tried another server and text works. Apparently it's an issue with the Woogerworks server.
LevelX: Fixed beyond v3
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Re: Bug Reports 1.3.0 dev 2015-03-14
by kleedrac » 19 Mar 2015, 21:27
@LevelX I'm sorry but this is the server output after I force updated java and XMage and attempted to start a Tiny Leaders game;
- Code: Select all
INFO 2015-03-19 15:23:43,044 Started MAGE server - listening on 0.0.0.0:17171/?serializationtype=jboss&maxPoolSize=300 =>[main] Main.main
WARN 2015-03-19 15:24:07,082 No xmage.properties were found on classpath =>[WorkerThread#0[172.16.1.74:59272]] Slf4jLoggingLog.log
INFO 2015-03-19 15:24:07,170 Kleedrac joined server =>[WorkerThread#0[172.16.1.74:59272]] SessionManager.registerUser
INFO 2015-03-19 15:24:30,942 USER REMOVE - Kleedrac (Disconnected) userId: af10cca1-c1ce-495f-a468-38ee7fc2dd68 =>[CALL main-45] UserManager$2.run
INFO 2015-03-19 15:25:09,146 Kleedrac joined server =>[WorkerThread#4[172.16.1.74:59351]] SessionManager.registerUser
INFO 2015-03-19 15:25:16,983 USER REMOVE - Kleedrac (Disconnected) userId: 2e7d9e8b-7f90-4162-b222-f755084eb325 =>[CALL main-45] UserManager$2.run
INFO 2015-03-19 15:25:21,420 Kleedrac joined server =>[WorkerThread#2[172.16.1.74:59354]] SessionManager.registerUser
INFO 2015-03-19 15:26:26,555 USER REMOVE - Kleedrac (Disconnected) userId: 5ffb2cdb-9242-4ecb-be00-084ab78f5b18 =>[CALL main-45] UserManager$2.run
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Re: Bug Reports 1.3.0 dev 2015-03-14
by patomaluco2 » 19 Mar 2015, 22:46
It's not only Cloudform.tself55 wrote:Cloudform is broken again. If the card that is being manifested is an aura, it asks you to target the aura, and then puts that aura into play face up, and the cloudform into the graveyard.
I was playing sealed and the trigger from Sultai Emissary came up and it asked me to select a creature and I pressed my only creature to find out that the card manifested should be Mardu Runemark and it attached Mardu Munemark to my Kolaghan Aspirant instead of manifesting it.
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Re: Bug Reports 1.3.0 dev 2015-03-14
by fireshoes » 20 Mar 2015, 00:47
Revealing Wind didn't let my opponent see the face down attacking creature I controlled. It showed that he was looking at it in the log (he selected it three different times), but he said it didn't show him.
LevelX: Fixed beyond v3
LevelX: Fixed beyond v3
Re: Bug Reports 1.3.0 dev 2015-03-14
by FFPBelcher » 20 Mar 2015, 02:20
When Savage Ventmaw (DTK) attacks, the game adds UUURRR to mana pool instead of RRRGGG.
Fireshoes: Fixed beyond v3
Fireshoes: Fixed beyond v3
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Re: Bug Reports 1.3.0 dev 2015-03-14
by DeathBeN0Tproud » 20 Mar 2015, 05:51
I was playing a game and had Maelstrom Nexus on the field, and I played Final Judgment, my opponent then responded with Ghostway. Maelstrom Nexus triggered for both abilities and I got two instances of cascade, one for each ability.
Another problem I have found in the last version of Xmage (have not gotten to try it in new version yet) is that whenever I play the ability of The Chain Veil, the ability becomes permanent every turn (stacking with each time I use it too). So if turn 10 I play its ability once, and turn 11 I play its ability again, on turn 12 and upward I can use each planeswalker ability 3 times, without activating The Chain Veil.
LevelX: Fixed beyond v3
In another game, my opponent played Enlightened Tutor, and searched for Mana Crypt. On my turn I played Jace, Memory Adept, and +1'd to make my opponent mill the Mana Crypt. At this point the game froze for everyone, and the game log was spammed with " 'Player' moves Mana Crypt to graveyard" or however it's worded. I was unable to leave the game (might be because I was the host, I don't know, the others could leave), and everytime I logged on it put me back into the game with two conceded opponents and me alone, and if I clicked anything the log would spam the message again and Xmage would completely freeze.
LevelX: Fixed beyond v3
My last problem is for the past hour I have been trying to connect to woogerworks, and for a while it would just not let me connect, and now it lets me connect, but as soon as I do I get "Network Error. You have been disconnected"
LevelX: Fixed beyond v3
Another problem I have found in the last version of Xmage (have not gotten to try it in new version yet) is that whenever I play the ability of The Chain Veil, the ability becomes permanent every turn (stacking with each time I use it too). So if turn 10 I play its ability once, and turn 11 I play its ability again, on turn 12 and upward I can use each planeswalker ability 3 times, without activating The Chain Veil.
LevelX: Fixed beyond v3
In another game, my opponent played Enlightened Tutor, and searched for Mana Crypt. On my turn I played Jace, Memory Adept, and +1'd to make my opponent mill the Mana Crypt. At this point the game froze for everyone, and the game log was spammed with " 'Player' moves Mana Crypt to graveyard" or however it's worded. I was unable to leave the game (might be because I was the host, I don't know, the others could leave), and everytime I logged on it put me back into the game with two conceded opponents and me alone, and if I clicked anything the log would spam the message again and Xmage would completely freeze.
LevelX: Fixed beyond v3
My last problem is for the past hour I have been trying to connect to woogerworks, and for a while it would just not let me connect, and now it lets me connect, but as soon as I do I get "Network Error. You have been disconnected"
LevelX: Fixed beyond v3
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Re: Bug Reports 1.3.0 dev 2015-02-07
by RandySwaggins » 20 Mar 2015, 06:22
Scale Blessing is bugged. Text of the card says "Bolster 1, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it." What the card does in XMage is "Bolster 1, then put a +1/+1 counter on each creature you control that had a +1/+1 counter on it before you cast this card"
LevelX: Fixed beyond v3
LevelX: Fixed beyond v3
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Re: Bug Reports 1.3.0 dev 2015-03-14
by patomaluco2 » 20 Mar 2015, 09:41
Scaleguard Sentinels don't get the +1/+1 counter when you reveal a dragon from your hand.
LevelX: Fixed beyond v3
LevelX: Fixed beyond v3
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Re: Bug Reports 1.3.0 dev 2015-03-14
by zorkmead » 20 Mar 2015, 12:49
I am having the same problem after updating. No trouble connecting to Europe1, Europe2 or localhostDeathBeN0Tproud wrote:
My last problem is for the past hour I have been trying to connect to woogerworks, and for a while it would just not let me connect, and now it lets me connect, but as soon as I do I get "Network Error. You have been disconnected"
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Re: Bug Reports 1.3.0 dev 2015-03-14
by rifk » 20 Mar 2015, 13:45
I ran into an issue casting Thought Scour in two different games. The client prompts me to select which card I'd like to put in my graveyard first. When I select one of the two cards, the cards end up in the graveyard but then I get re-prompted to once again select one of the same two cards to put into the graveyard, despite the fact that the cards are already in the graveyard. No matter how many times I choose a card to put in first, I get re-prompted.
LevelX: Fixed beyond v3
This bug only happens on woogerworks server because he has a v3b version running.
LevelX: Fixed beyond v3
This bug only happens on woogerworks server because he has a v3b version running.
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