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New quest decks

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Re: New quest decks

Postby tojammot » 25 Jul 2015, 03:15

Right, also using Ajani's Mantra and Sun Droplet. I don't know where to go from here, sorry about that.

Doctor Strange (WU) | Open
Main:
3 Ajani's Mantra
3 Ancestral Vision
2 Azor's Elocutors
4 Chronomantic Escape
3 Coercive Portal
3 Flooded Strand
3 Glacial Fortress
3 Island
2 Martial Law
2 Mirror-Sigil Sergeant
3 Nimbus Maze
4 Nyx-Fleece Ram
4 Paradox Haze
4 Plains
2 Reliquary Tower
3 Sun Droplet
1 Terminus
1 Time Spiral
4 Tundra
4 Wall of Denial
3 Wall of Omens
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Re: New quest decks

Postby tojammot » 26 Jul 2015, 02:21

Taking a break from working on that deck for something built around Blessed Spirits and enchantments.
Casper 2-3 | Open
Main:
21 Plains
3 Serra's Sanctum
1 Archetype of Courage
4 Blessed Spirits
1 Heliod, God of the Sun
3 Hopeful Eidolon
4 Mesa Enchantress
1 Nyx-Fleece Ram
4 Honor of the Pure
4 Sigil of the Empty Throne
1 Glorious Anthem
4 Ethereal Armor
4 Journey to Nowhere
3 Oblivion Ring
2 Replenish
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Re: New quest decks

Postby Sloth » 26 Jul 2015, 07:53

tojammot wrote:Taking a break from working on that deck for something built around Blessed Spirits and enchantments.
Casper 2-3 | Open
Main:
21 Plains
3 Serra's Sanctum
1 Archetype of Courage
4 Blessed Spirits
1 Heliod, God of the Sun
3 Hopeful Eidolon
4 Mesa Enchantress
1 Nyx-Fleece Ram
4 Honor of the Pure
4 Sigil of the Empty Throne
1 Glorious Anthem
4 Ethereal Armor
4 Journey to Nowhere
3 Oblivion Ring
2 Replenish
Looks solid (but 1 Serra's Sanctum is enough i think - the AI won't mulligan with only 2 Serra's Sanctum as lands). I'd say it's a little too powerful for medium.
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Re: New quest decks

Postby tojammot » 26 Jul 2015, 11:33

Sloth wrote:Looks solid (but 1 Serra's Sanctum is enough i think - the AI won't mulligan with only 2 Serra's Sanctum as lands). I'd say it's a little too powerful for medium.
Alright then, and I found some interesting cards.

-2 Serra's Sanctum
-1 Glorious Anthem
-4 Honor of the Pure
+1 Plains
+3 Pacifism
+3 Celestial Ancient
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Re: New quest decks

Postby friarsol » 28 Jul 2015, 02:06

I wanted to write up a UR Thopter deck, but got distracted making this one instead

Smaug 2? | Open
[duel]
[metadata]
Name=Smaug 2
Title=Smaug
Difficulty=medium
Description=RW Hellkite Tyrant + Goblin Kaboomist deck
Icon=Smaug.jpg
Deck Type=constructed
[main]
3 Hellkite Tyrant
4 Goblin Kaboomist
3 Hangarback Walker
3 Shrine of Loyal Legions
2 Flamewright
1 Genesis Chamber
1 Myr Battlesphere
1 Myr Propagator
1 Myr Turbine
1 Covetous Dragon
1 Feldon of the Third Path
1 Pia and Kiran Nalaar
2 Mycosynth Lattice
1 Nuisance Engine
1 Veteran Armorer
1 Glorious Anthem
3 Spear of Heliod
3 Lightning Helix
1 Iona's Judgment
1 Chromatic Lantern
1 Meteorite
4 Darksteel Citadel
1 Arid Mesa
2 Mountain
2 Plains
4 Clifftop Retreat
3 Temple of Triumph
2 Sacred Foundry
1 Ancient Den
1 Great Furnace
1 Buried Ruin
1 Haven of the Spirit Dragon
1 Foundry of the Consuls
1 Urza's Factory
[sideboard]
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Re: New quest decks

Postby tojammot » 28 Jul 2015, 03:02

friarsol wrote:I wanted to write up a UR Thopter deck, but got distracted making this one instead

Smaug 2? | Open
[duel]
[metadata]
Name=Smaug 2
Title=Smaug
Difficulty=medium
Description=RW Hellkite Tyrant + Goblin Kaboomist deck
Icon=Smaug.jpg
Deck Type=constructed
[main]
3 Hellkite Tyrant
4 Goblin Kaboomist
3 Hangarback Walker
3 Shrine of Loyal Legions
2 Flamewright
1 Genesis Chamber
1 Myr Battlesphere
1 Myr Propagator
1 Myr Turbine
1 Covetous Dragon
1 Feldon of the Third Path
1 Pia and Kiran Nalaar
2 Mycosynth Lattice
1 Nuisance Engine
1 Veteran Armorer
1 Glorious Anthem
3 Spear of Heliod
3 Lightning Helix
1 Iona's Judgment
1 Chromatic Lantern
1 Meteorite
4 Darksteel Citadel
1 Arid Mesa
2 Mountain
2 Plains
4 Clifftop Retreat
3 Temple of Triumph
2 Sacred Foundry
1 Ancient Den
1 Great Furnace
1 Buried Ruin
1 Haven of the Spirit Dragon
1 Foundry of the Consuls
1 Urza's Factory
[sideboard]
Hah, I was going to make one too. Manfred von Richthofen and his arsenal of flying artifact creatures.

The deck looks interesting but the manabase looks unstable, running 4 Clifftop Retreats doesn't seem to work when you don't have enough of the land types for it to enter untapped.

EDIT: Woah, I got a pretty neat idea.
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Re: New quest decks

Postby friarsol » 28 Jul 2015, 03:40

tojammot wrote:The deck looks interesting but the manabase looks unstable, running 4 Clifftop Retreats doesn't seem to work when you don't have enough of the land types for it to enter untapped.

EDIT: Woah, I got a pretty neat idea.
Yea, I think when I was writing it up, I was thinking it was the 3 or less land, not the same type land. And then I kept trimming basics as I was swapping in other lands. Can easily shuffle the land a bit to pull in more pains/shocks/etc. I think a few of the 4 utility lands can probably be dropped, but I wasn't sure which would be best, so I just left them all.
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Re: New quest decks

Postby Sloth » 28 Jul 2015, 07:38

friarsol wrote:I wanted to write up a UR Thopter deck, but got distracted making this one instead

Smaug 2? | Open
[duel]
[metadata]
Name=Smaug 2
Title=Smaug
Difficulty=medium
Description=RW Hellkite Tyrant + Goblin Kaboomist deck
Icon=Smaug.jpg
Deck Type=constructed
[main]
3 Hellkite Tyrant
4 Goblin Kaboomist
3 Hangarback Walker
3 Shrine of Loyal Legions
2 Flamewright
1 Genesis Chamber
1 Myr Battlesphere
1 Myr Propagator
1 Myr Turbine
1 Covetous Dragon
1 Feldon of the Third Path
1 Pia and Kiran Nalaar
2 Mycosynth Lattice
1 Nuisance Engine
1 Veteran Armorer
1 Glorious Anthem
3 Spear of Heliod
3 Lightning Helix
1 Iona's Judgment
1 Chromatic Lantern
1 Meteorite
4 Darksteel Citadel
1 Arid Mesa
2 Mountain
2 Plains
4 Clifftop Retreat
3 Temple of Triumph
2 Sacred Foundry
1 Ancient Den
1 Great Furnace
1 Buried Ruin
1 Haven of the Spirit Dragon
1 Foundry of the Consuls
1 Urza's Factory
[sideboard]
Veteran Armorer and Glorious Anthem look a bit out of place here without artifact synergy. What about Chief of the Foundry and Thopter Engineer?
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Re: New quest decks

Postby tojammot » 28 Jul 2015, 07:48

Nitori Kawashiro | Open
Main:
1 Ancestral Recall
1 Ancient Den
4 Darksteel Citadel
3 Feldon of the Third Path
1 Flash
4 Goblin Welder
4 Great Furnace
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
1 Mox Ruby
1 Mox Sapphire
4 Peace Strider
4 Scuttling Doom Engine
4 Seat of the Synod
4 Shivan Reef
1 Sol Ring
3 Temple of Epiphany
4 Thirst for Knowledge
1 Time Walk
1 Tinker
4 Trash for Treasure
1 Tree of Tales
1 Vault of Whispers
4 Wurmcoil Engine
1 Careful Study
1 Skeleton Shard


This deck has potential, the AI keeps wasting mana on Feldon however even when there's nothing in the yard.
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Re: New quest decks

Postby friarsol » 28 Jul 2015, 12:12

Sloth wrote:Veteran Armorer and Glorious Anthem look a bit out of place here without artifact synergy. What about Chief of the Foundry and Thopter Engineer?
Neither of those boost Goblin Kaboomist to keep him alive, and if one of the primary goals is to keep spitting out traps on a stalled game, he'll die without something to boost him.
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Re: New quest decks

Postby friarsol » 28 Jul 2015, 12:14

tojammot wrote:This deck has potential, the AI keeps wasting mana on Feldon however even when there's nothing in the yard.
I just fixed that issue yesterday. For some reason the CopyPermanent AI didn't actually use the targeting Zone, and instead assumed it was the battlefield.
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Re: New quest decks

Postby tojammot » 01 Aug 2015, 08:53

Three versions of a defender deck.

Winston Churchill (WG) | Open
Main:
1 Ageless Sentinels
4 Angelic Wall
3 Axebane Guardian
1 Bubble Matrix
1 Emrakul, the Aeons Torn
4 Forest
2 Harmonize
3 Overgrown Battlement
4 Perimeter Captain
4 Plains
1 Plumeveil
4 Savannah
2 Spidersilk Armor
4 Stalwart Shield-Bearers
3 Sunpetal Grove
2 Temple Garden
1 Traproot Kami
1 Ulamog, the Infinite Gyre
4 Wall of Blossoms
4 Wall of Omens
3 Wall of Vines
4 Windswept Heath


Winston Churchill (WRG) | Open
Main:
1 Ancient Grudge
2 Arid Mesa
3 Assault Formation
3 Axebane Guardian
1 Azor's Elocutors
1 Colossus of Akros
1 Forest
2 Jungle Shrine
2 Misty Rainforest
1 Mountain
2 Parapet
4 Perimeter Captain
1 Plains
3 Plateau
2 Privileged Position
3 Savannah
2 Spidersilk Armor
4 Stalwart Shield-Bearers
3 Sylvan Caryatid
2 Taiga
4 Vent Sentinel
4 Wall of Blossoms
3 Wall of Omens
2 Wall of Reverence
1 Wall of Vines
3 Windswept Heath


Winston Churchill (WUG) | Open
Main:
3 Axebane Guardian
4 Bubble Matrix
1 Concentrate
4 Doorkeeper
2 Flooded Strand
3 Fog Bank
2 Forest
1 Island
3 Misty Rainforest
4 Perimeter Captain
1 Plains
1 Privileged Position
3 Savannah
1 Seaside Citadel
4 Spidersilk Armor
3 Sylvan Caryatid
3 Tropical Island
2 Tundra
3 Wall of Blossoms
3 Wall of Denial
3 Wall of Omens
3 Wall of Vines
3 Windswept Heath
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Re: New quest decks

Postby Sloth » 02 Aug 2015, 21:32

tojammot wrote:Three versions of a defender deck.
They are looking good, especially the first one is quite polished (but could make use of the Colossus of Akros tech from the second deck). I'm a bit concerned about Axebane Guardian - does the AI use it well?
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Re: New quest decks

Postby tojammot » 03 Aug 2015, 07:34

Sloth wrote:They are looking good, especially the first one is quite polished (but could make use of the Colossus of Akros tech from the second deck). I'm a bit concerned about Axebane Guardian - does the AI use it well?
In what way? For all I know, it gets mana and spends a lot of spells. I couldn't tell if there was anything wrong with that. Does the AI have trouple splitting the mana into different colors or something?
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Re: New quest decks

Postby tojammot » 07 Aug 2015, 07:48

I tried working on a deck that gives the player painful choices, unfortunately it could use some early-game control as it's slow to start up.

Jigsaw | Open
2 Badlands
3 Bloodstained Mire
1 Breaking Point
3 Browbeat
3 Chainer's Edict
2 Crumbling Necropolis
2 Damnation
3 Dash Hopes
2 Evacuation
1 Island
2 Mogis, God of Slaughter
2 Mountain
2 Painful Quandary
3 Polluted Delta
1 Rhystic Study
3 Scalding Tarn
3 Skullscorch
2 Soul Barrier
2 Swamp
2 Temporal Extortion
2 Underground Sea
2 Volcanic Island
1 Baneful Omen
1 Exquisite Blood
1 Dreadbore
1 Essence Vortex
4 Vexing Devil
4 Curse of the Cabal
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