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2014




Battle for Zendikar - Checklist (Done, included in the CW)
Moderator: CCGHQ Admins
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Re: Battle for Zendikar - Checklist
by Xander9009 » 02 Oct 2015, 19:38
Cards currently missing still:
I think most of those you said you did, Chakan, wtih Lumbering Falls and Shambling Vent being done by Misplay.
EDIT:
So, I just wanted to note that these cards are actually fully ready to go just by generating them with the X99 modified plugin.
- Not uploaded | Open
- Adverse Conditions
Angelic Gift
Benthic Infiltrator
Blisterpod
Carrier Thrall
Chasm Guide
Cliffside Lookout
Cloud Manta
Complete Disregard
Demon's Grasp
Desolation Twin
Drana, Liberator of Malakir
Eldrazi Skyspawner
Endless One
Expedition Envoy
Firemantle Mage
Fortified Rampart
Grip of Desolation
Gruesome Slaughter
Hagra Sharpshooter
Horribly Awry
Kalastria Healer
Kitesail Scout
Kor Bladewhirl
Lumbering Falls
Makindi Patrol
Malakir Familiar
Nettle Drone
Nirkana Assassin
Ondu Champion
Outnumber
Roil's Retribution
Scour from Existence
Serene Steward
Serpentine Spike
Shambling Vent
Sludge Crawler
Spell Shrivel
Stasis Snare
Tide Drifter
Tightening Coils
Turn Against
Vampiric Rites
Vestige of Emrakul
Vile Aggregate
Zulaport Cutthroat
I think most of those you said you did, Chakan, wtih Lumbering Falls and Shambling Vent being done by Misplay.
EDIT:
So, I just wanted to note that these cards are actually fully ready to go just by generating them with the X99 modified plugin.
- Auto-codable | Open
- Angelic Gift
Benthic Infiltrator
Blisterpod
Carrier Thrall
Chasm Guide
Cloud Manta
Desolation Twin
Eldrazi Skyspawner
Endless One
Expedition Envoy
Fortified Rampart
Horribly Awry
Kitesail Scout
Kor Bladewhirl
Makindi Patrol
Ondu Champion
Sludge Crawler*
Vampiric Rites*
Vestige of Emrakul
*Probably not, but maybe
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Xander9009 - Programmer
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Re: Battle for Zendikar - Checklist
by Chakan » 02 Oct 2015, 20:16
Alright, I'll start uploading the cards I have here and shoot you the link in a PM.
Re: Battle for Zendikar - Checklist
by Xander9009 » 04 Oct 2015, 01:35
All of the cards are now included in the CW. However, much of the art is still missing. Here's a list of the missing art in case anyone wants to be awesome and help collect any art they can find.
You can do as much or as little work as you want when getting the art.
All images included so far have been spoiled images, and thus were HQ.
- Missing Art (Card name - art filename) | Open
- Belligerent Whiptail - CW401817
Cloud Manta - CW401843
Encircling Fissure - CW401870
Expedition Envoy - CW401874
Geyserfield Stalker - CW401894
Kozilek’s Sentinel - CW401937
Molten Nursery - CW401951
Pathway Arrows - CW401983
Silent Skimmer - CW402035Ally Encampment - CW401808Beastcaller Savant - CW401816Blighted Cataract - CW401820Blighted Fen - CW401821Blighted Steppe - CW401823Blisterpod - CW401825Boiling Earth - CW401827Bring to Light - CW401831Brood Monitor - CW401833Crumble to Dust - CW401850Dominator Drone - CW401859Exert Influence - CW401873Forerunner of Slaughter - CW401881Greenwarden of Murasa - CW401901Guardian of Tazeem - CW401906Guul Draz Overseer - CW401907Halimar Tidecaller - CW401909Herald of Kozilek - CW401912Kiora, Master of the Depths - CW401931Kor Entanglers - CW401935Lantern Scout - CW401938Looming Spires - CW401942Magmaw - CW401704Mind Raker - CW401948Mortuary Mire - CW401952Munda, Ambush Leader - CW401963Nettle Drone - CW401967Noyan Dar, Roil Shaper - CW401970Omnath, Locus of Rage - CW401973Ondu Rising - CW401976Outnumber - CW401980Painful Truths - CW401981Planar Outburst - CW401995Prairie Stream - CW405105Radiant Flames - CW402002Rising Miasma - CW402011Roil Spout - CW402012Roilmage’s Trick - CW402014Ruinous Path - CW402019Salvage Drone - CW402021Sanctum of Ugin - CW402022Scatter to the Winds - CW402024Serpentine Spike - CW402029Shambling Vent - CW402031Sheer Drop - CW402033Sire of Stagnation - CW402036Skitterskin - CW402037Smoldering Marsh - CW405108Snapping Gnarlid - CW402045Spawning Bed - CW402046Sure Strike - CW402052Swell of Growth - CW402064Tandem Tactics - CW402069Touch of the Void - CW402074Tunneling Geopede - CW402076Valakut Predator - CW402087Volcanic Upheaval - CW402094Wasteland Strangler - CW402096
From Magic DuelsAkoum Hellkite - CW401805Angel of Renewal - CW401810Brilliant Spectrum - CW401830Call the Scions - CW401836Clutch of Currents - CW401844Complete Disregard - CW401846Eyeless Watcher - CW401875Fortified Rampart - CW401892Goblin War Paint - CW401899Kalastria Nightwatch - CW401930Makindi Patrol - CW401944Mire’s Malice - CW401949Nirkana Assassin - CW401968Plated Crusher - CW401996Prism Array - CW401999Processor Assault - CW402000Rot Shambler - CW402016Sandstone Bridge - CW402023Serene Steward - CW402028Shadow Glider - CW402030Shatterskull Recruit - CW402032Skyline Cascade - CW402038Spell Shrivel - CW402047Territorial Baloth - CW402070Ulamog’s Nullifier - CW402081Vestige of Emrakul - CW402089Void Attendant - CW402092Voracious Null - CW402095Wave-Wing Elemental - CW402097Woodland Wanderer - CW402099
You can do as much or as little work as you want when getting the art.
- Paste a link here.
- Save them and upload them somewhere specific as a zip file.
- Save them and upload them to the Google Drive folder
- Resize them: Artifacts, devoid cards, or colored cards should be 512x376. Truly colorless non-artifacts should be 512x736.
- Convert them to TDX: Please make sure they're the right size (or smaller, if you couldn't find a large enough image) if you convert them. Also please make sure they're compressed (drop them on the .bat file or the universal converter, not the gibbed tdx exe).
- Paste a link to a place where multiple missing images can be found.
All images included so far have been spoiled images, and thus were HQ.
Last edited by Xander9009 on 30 Nov 2015, 15:37, edited 8 times in total.
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Re: Battle for Zendikar - Checklist
by Chakan » 04 Oct 2015, 22:55
I found a really good site for gathering art the other day. Try this out, it looks pretty decent.
http://magic-ville.com/fr/carte_art?ref=8th097
http://magic-ville.com/fr/carte_art?ref=8th097
Re: Battle for Zendikar - Checklist (Done, included in the C
by p3hndrx » 09 Oct 2015, 22:31
I would love to help gather art, but my only resource (mtgimage) got the boot.
I can manually scale/convert from spoilers/LQ if that will help, or is it more valuable to wait until there are some HQ scans?
I can manually scale/convert from spoilers/LQ if that will help, or is it more valuable to wait until there are some HQ scans?
~p3hndrx
Re: Battle for Zendikar - Checklist (Done, included in the C
by Xander9009 » 11 Oct 2015, 06:16
If you wouldn't mind getting some LQ art until HQ art is available, that would be much appreciated. And yeah, I have a tool that automatically informed me of updates to that site, downloaded them, and incorporated them into the cw entirely automated. I miss it 

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Xander9009 - Programmer
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Re: Battle for Zendikar - Checklist (Done, included in the C
by Borborigmos » 17 Oct 2015, 14:37
I'd like to thank everyone who worked on this. Have been super busy with work but maybe next week I'll have a chance to take a look at the new cards. Thanks again guys! 

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Re: Battle for Zendikar - Checklist (Done, included in the C
by Xander9009 » 17 Oct 2015, 17:06
I'll try and work on the art in the coming week. At the moment, many cards are still art-less. They'll end up with mostly LQ art, but it's better than being blank.
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Xander9009 - Programmer
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Re: Battle for Zendikar - Checklist (Done, included in the C
by orlouge82 » 22 Oct 2015, 03:40
Don't know if anyone is looking for the art for the BFZ planeswalkers, but you can find hi-res versions of them here under "Large Posters"
http://wpn.wizards.com/en/marketing-mat ... ials#tab_0
http://wpn.wizards.com/en/marketing-mat ... ials#tab_0
Re: Battle for Zendikar - Checklist (Done, included in the C
by Xander9009 » 22 Oct 2015, 03:42
Wow. Those are REALLY high definition... lol Thanks.
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Xander9009 - Programmer
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Re: Battle for Zendikar - Checklist (Done, included in the C
by Borborigmos » 22 Oct 2015, 15:41
The new rare dual lands are beautiful. Hopefully we can get their original art in 

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Re: Battle for Zendikar - Checklist (Done, included in the C
by orlouge82 » 22 Oct 2015, 20:41
Also, not sure if it's still a work in progress, but Emeria Shepherd doesn't work for me. Wouldn't it be possible to use the same mechanics from Sun Titan, just with a landfall trigger?
Re: Battle for Zendikar - Checklist (Done, included in the C
by p3hndrx » 03 Nov 2015, 01:32
I uploaded a bunch of converted (TDX) into the BFZ folder on drive:
"EX-068 - (Battle for Zendikar Block) - Battle for Zendkiar.7z"
Maybe this will help.
Best,
p3hndrx
"EX-068 - (Battle for Zendikar Block) - Battle for Zendkiar.7z"
Maybe this will help.
Best,
p3hndrx
~p3hndrx
Re: Battle for Zendikar - Checklist (Done, included in the C
by Xander9009 » 03 Nov 2015, 02:43
Awesome! I'll work on that tomorrow. 

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Xander9009 - Programmer
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Re: Battle for Zendikar - Checklist (Done, included in the C
by Xander9009 » 04 Nov 2015, 14:43
I ended up having a bit less free time/motivation than expected and just got around to the images. However, there's a problem. It's possibly my fault; I don't remember for sure if I ever specified it. But the images are blurry. This tells me it's likely they were scaled up. Images should only ever be scaled down/cropped; never scaled up. If they're scaled down/cropped, then they're the right size and should never need replaced, generally. If they're smaller, then the game will still scale them to display properly, but seeing if they need replaced is as simply as looking at the size. I'm going to go ahead and use them to fill in the gaps, of course. This is just for future reference.
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Xander9009 - Programmer
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