Bug Reports xmage 1.4.5
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Re: Bug Reports xmage 1.4.5
by sausagecopter » 07 Dec 2015, 06:30
Daxos the Returned 's spirit tokens are not counted as enchantment tokens and do not count towards experience counters like they should.
LevelX: I can't reproduce any problem. If an enchantment spell ist cast, teh counter is added. And the token if created has P/T with an amount of the expericence counters on the player.
LevelX: I can't reproduce any problem. If an enchantment spell ist cast, teh counter is added. And the token if created has P/T with an amount of the expericence counters on the player.
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Re: Bug Reports xmage 1.4.5
by Xynax0 » 07 Dec 2015, 19:22
If Titania, Protector of Argoth is put onto the battlefield with Chaos Warp, Titania's ability should activate, however it does not.
LevelX: In my tests now this did work correctly. Maybe you simply had no land in your graveyard?
LevelX: In my tests now this did work correctly. Maybe you simply had no land in your graveyard?
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Re: Bug Reports xmage 1.4.5
by TDS » 07 Dec 2015, 19:48
Another bug, was playing Slivers again. I had a Amoeboid Changeling, a Hibernation Sliver and a Prophet of Kruphix. In response to a boardwipe, I tapped my Changeling, giving my Prophet Changeling. However, it didn't gain any Sliver abilities despite having all creature types, including Sliver, so I couldn't save it with my Hibernation Sliver. I clicked the Prophet and nothing happened at all.
LevelX: Fixed beyond 1.4.5v0
LevelX: Fixed beyond 1.4.5v0
Re: Bug Reports xmage 1.4.5
by Dimitri13 » 09 Dec 2015, 06:11
I picked a Wolfir Silverheart with Lord of the Void's exile ability, but it put Wolfrir on the owner's side of the field, not mine.
LevelX: Fixed beyond 1.4.5v0
LevelX: Fixed beyond 1.4.5v0
Re: Bug Reports xmage 1.4.5
by tuberov » 09 Dec 2015, 17:31
The tokens aren't cast, therefore they don't give you an experience counter.sausagecopter wrote:Daxos the Returned 's spirit tokens are not counted as enchantment tokens and do not count towards experience counters like they should.
LevelX: I can't reproduce any problem. If an enchantment spell ist cast, teh counter is added. And the token if created has P/T with an amount of the expericence counters on the player.
Re: Bug Reports xmage 1.4.5
by tuberov » 09 Dec 2015, 17:54
With a Bloodlord of Vaasgoth on the field, he triggers to give Vampires I cast Bloodthirst 3 but they don't actually get the ability. They don't come in with the 3 +1/+1 counters if Bloodthrist is met.
LevelX: Fixed beyond 1.4.5v0
LevelX: Fixed beyond 1.4.5v0
Re: Bug Reports xmage 1.4.5
by Tanis44 » 09 Dec 2015, 23:30
Ran into this error when an AI Bot attempted to play Cyclonic Rift:
Game exception occurred: java.lang.NullPointerException
Server version: 1.4.5v0
mage.players.PlayerImpl.moveCardToHandWithInfo(PlayerImpl.java:3213)
mage.players.PlayerImpl.moveCards(PlayerImpl.java:3140)
mage.players.PlayerImpl.moveCards(PlayerImpl.java:3064)
mage.abilities.effects.common.ReturnToHandTargetEffect.apply(ReturnToHandTargetEffect.java:84)
mage.abilities.AbilityImpl.resolve(AbilityImpl.java:202)
mage.game.stack.Spell.resolve(Spell.java:205)
mage.game.GameImpl.resolve(GameImpl.java:1342)
mage.game.GameImpl.playPriority(GameImpl.java:1297)
mage.game.turn.Step.priority(Step.java:87)
mage.game.turn.Phase.playStep(Phase.java:210)
mage.game.turn.Phase.play(Phase.java:115)
mage.game.turn.Turn.play(Turn.java:152)
mage.game.GameImpl.playTurn(GameImpl.java:836)
mage.game.GameImpl.play(GameImpl.java:750)
mage.game.GameImpl.start(GameImpl.java:717)
mage.server.game.GameWorker.call(GameWorker.java:61)
java.util.concurrent.FutureTask.run(Unknown Source)
java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
LevelX: Could not really find the reason for that.
Game exception occurred: java.lang.NullPointerException
Server version: 1.4.5v0
mage.players.PlayerImpl.moveCardToHandWithInfo(PlayerImpl.java:3213)
mage.players.PlayerImpl.moveCards(PlayerImpl.java:3140)
mage.players.PlayerImpl.moveCards(PlayerImpl.java:3064)
mage.abilities.effects.common.ReturnToHandTargetEffect.apply(ReturnToHandTargetEffect.java:84)
mage.abilities.AbilityImpl.resolve(AbilityImpl.java:202)
mage.game.stack.Spell.resolve(Spell.java:205)
mage.game.GameImpl.resolve(GameImpl.java:1342)
mage.game.GameImpl.playPriority(GameImpl.java:1297)
mage.game.turn.Step.priority(Step.java:87)
mage.game.turn.Phase.playStep(Phase.java:210)
mage.game.turn.Phase.play(Phase.java:115)
mage.game.turn.Turn.play(Turn.java:152)
mage.game.GameImpl.playTurn(GameImpl.java:836)
mage.game.GameImpl.play(GameImpl.java:750)
mage.game.GameImpl.start(GameImpl.java:717)
mage.server.game.GameWorker.call(GameWorker.java:61)
java.util.concurrent.FutureTask.run(Unknown Source)
java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
LevelX: Could not really find the reason for that.
Changeling Glitch
by Xynax0 » 11 Dec 2015, 08:02
AI Opponent, Commander Two Player
Field:
Galerider Sliver; Reaper King (Commander); Drogskol Captain; Sachi, Daughter of Seshiro; Crystalline Sliver; Changeling Creature Token; Myr Galvonizer; Mirror Entity.
Using Mirror Entity's ablity in response to a path to exile I gave all my creature +8+8 and all creature types until end of turn, however they didn't boost each other up with their abilities (besides the things that were already changeling as well as the slivers boosting each other) so my Reaper King didn't gain the shroud from crystalline sliver's ability, thus resulting in his exile and return to the command zone.
LevelX: Fixed beyond 1.4.5v0
Field:
Galerider Sliver; Reaper King (Commander); Drogskol Captain; Sachi, Daughter of Seshiro; Crystalline Sliver; Changeling Creature Token; Myr Galvonizer; Mirror Entity.
Using Mirror Entity's ablity in response to a path to exile I gave all my creature +8+8 and all creature types until end of turn, however they didn't boost each other up with their abilities (besides the things that were already changeling as well as the slivers boosting each other) so my Reaper King didn't gain the shroud from crystalline sliver's ability, thus resulting in his exile and return to the command zone.
LevelX: Fixed beyond 1.4.5v0
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Re: Bug Reports xmage 1.4.5
by Xynax0 » 11 Dec 2015, 08:20
Call to the Kindred on a Changling does not allow you to get anything but shapeshifters
LevelX: Fixed beyond 1.4.5v0
LevelX: Fixed beyond 1.4.5v0
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Re: Bug Reports xmage 1.4.5
by foxy » 11 Dec 2015, 14:24
Could one of these be the reason that I can set up a game against the AI but that no window opens to allow me to begin playing? If so, how do I correct?
From XMage Client Console:
FATAL 2015-12-11 09:18:35,652 Communication error =>[AWT-EventQueue-0] SessionImpl.handleThrowable
java.lang.OutOfMemoryError: GC overhead limit exceeded
From XMage Server Console:
FATAL 2015-12-11 09:17:41,326 Unable to start MAGE server - another server is already started =>[main] Main.main
LevelX: Both can cause this. The first means not enough memeor yto start the server. And in the secon dcase, there is already another server running. You can cancel the server job from task maneger or restart your system to solve this.
From XMage Client Console:
FATAL 2015-12-11 09:18:35,652 Communication error =>[AWT-EventQueue-0] SessionImpl.handleThrowable
java.lang.OutOfMemoryError: GC overhead limit exceeded
From XMage Server Console:
FATAL 2015-12-11 09:17:41,326 Unable to start MAGE server - another server is already started =>[main] Main.main
LevelX: Both can cause this. The first means not enough memeor yto start the server. And in the secon dcase, there is already another server running. You can cancel the server job from task maneger or restart your system to solve this.
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Re: Bug Reports xmage 1.4.5
by DaLosar » 12 Dec 2015, 23:43
Sometimes rooms in the public server will stay listed even if all players left the room. If two or more people join, they can't start the game because there is no host to press the Start button.
Re: Bug Reports xmage 1.4.5
by Mikujin » 13 Dec 2015, 10:52
Yomiji, Who Bars the Way from Betrayers of Kamigawa is not properly returning Mindslaver to your hand upon activation/destruction (tested by crushing dreams in cube). Uncertain of whether this affects all legendary artifacts; did not get to test it with other legendary permanents.
LevelX: Fixed beyond 1.4.5v0
LevelX: Fixed beyond 1.4.5v0
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Re: Bug Reports xmage 1.4.5
by ISmackKids » 13 Dec 2015, 14:51
Phyrexian Furnace
The second ability does not require you to sacrifice Phyrexian Furnace, it can just be activated over and over again.
LevelX: Fixed beyond 1.4.5v0
The second ability does not require you to sacrifice Phyrexian Furnace, it can just be activated over and over again.
LevelX: Fixed beyond 1.4.5v0
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Re: Bug Reports xmage 1.4.5
by Dimitri13 » 13 Dec 2015, 21:51
In a 3 player Commander game. I cast Wheel and Deal targeting both opponents. They discarded their hand, but the second opponent (in turn order) did not draw 7 cards.
We rolled back the turn and I cast Wheel of Fortune instead, and it worked as it should.
LevelX: Fixed beyond 1.4.5v0
We rolled back the turn and I cast Wheel of Fortune instead, and it worked as it should.
LevelX: Fixed beyond 1.4.5v0
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