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Community Wad
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Re: Community Wad - Updated Dec-12-15
by MasterXploder7 » 15 Dec 2015, 03:48
Braid of Fire doesn't give a
when the cumulative upkeep is "payed" even though its giving you mana. I have a gravebore deck that i think the community would be interested in and it uses that card for a hefty amount of its mana source.
EDIT: congrats on 100 pages

EDIT: congrats on 100 pages
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Re: Community Wad - Updated Dec-12-15
by nivmizzet1 » 15 Dec 2015, 22:02
I just had an idea for split cards -- is it possible to get a card to ask for mana payment in a resolution time action? I'm assuming it is. The split cards could then be set up like charm cards, so the user chooses one of three options (one, the other, both), and then each option can have a resolution time action that makes the caster pay the appropriate amount of mana. The only problem with this I can think of is if the spell is countered or something (target becomes invalid), but maybe there's a way to force the payment even in these situations??
PS I tried adding an upkeep time manager to a few cards -- Volrath's Stronghold, Academy Ruins, and Words of Worship -- but it doesn't seem to be working (although I'm not sure I really want it to be honest -- I'd probably use it much less than not, so it would begin to be a bit of a pain to wait at the beginning of each turn -- some auto_skip might help; e.g. for the lands skip unless there's actually a target in the graveyard, for words skip unless there are 10 or less cards in hand). Does anybody that knows a bit more about the upkeep time manager care to take a look at them?
PS no Skinshifter yet? Is it possible?
EDIT: I've coded Skinshifter now and I think it's functioning as it should.
EDIT: but it doesn't seem to have an image
PS I tried adding an upkeep time manager to a few cards -- Volrath's Stronghold, Academy Ruins, and Words of Worship -- but it doesn't seem to be working (although I'm not sure I really want it to be honest -- I'd probably use it much less than not, so it would begin to be a bit of a pain to wait at the beginning of each turn -- some auto_skip might help; e.g. for the lands skip unless there's actually a target in the graveyard, for words skip unless there are 10 or less cards in hand). Does anybody that knows a bit more about the upkeep time manager care to take a look at them?
PS no Skinshifter yet? Is it possible?
EDIT: I've coded Skinshifter now and I think it's functioning as it should.
EDIT: but it doesn't seem to have an image
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Re: Community Wad - Updated Dec-12-15
by Xander9009 » 16 Dec 2015, 00:58
For the split cards, that wouldn't work for copies. Copies are actually, I believe, one of the main things that stop the cards from being made. I'm not 100% aware of every reason they won't work. If I was, I might be able to come up with something that's at least close enough for people to enjoy using them. At the moment, I know that a couple of split cards exist as two separate cards entirely.
For the upkeep, I'm not sure why the manager wouldn't be working except that maybe you didn't add the cards to the manager's function. The UTM works like this: each card that may need upkeep time management creates the manager. During each player's upkeep, the UTM checks the battlefield, hand, and graveyard for any card and compares those cards to the cards in its function file. The function file contains information such as cardname, zone, and any other requirements the card needs to function. If everything it needs to function is met (the card exists in the proper zone, the player can afford the mana cost if there is one, and various things like that), then the UTM creates a single delay (even if it finds several cards that need an upkeep time window). If you didn't add the card to the function, then it won't recognize that as a card that needs upkeep time.
As for Braid of Fire, it should be working. I'm not sure why it isn't. I'll look into it when I get time, but I don't know when that will be.
For the upkeep, I'm not sure why the manager wouldn't be working except that maybe you didn't add the cards to the manager's function. The UTM works like this: each card that may need upkeep time management creates the manager. During each player's upkeep, the UTM checks the battlefield, hand, and graveyard for any card and compares those cards to the cards in its function file. The function file contains information such as cardname, zone, and any other requirements the card needs to function. If everything it needs to function is met (the card exists in the proper zone, the player can afford the mana cost if there is one, and various things like that), then the UTM creates a single delay (even if it finds several cards that need an upkeep time window). If you didn't add the card to the function, then it won't recognize that as a card that needs upkeep time.
As for Braid of Fire, it should be working. I'm not sure why it isn't. I'll look into it when I get time, but I don't know when that will be.
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Re: Community Wad - Updated Dec-12-15
by MasterXploder7 » 16 Dec 2015, 02:59
Selecting the option to pay
for the Goblinslide ability causes a goblin token with haste to be created however you dont actually pay
it just puts the token out
Tajuru Warcaller has an ability that is static instead of activated - creatures constantly get +2/+2 as long as it is on the battlefield


Tajuru Warcaller has an ability that is static instead of activated - creatures constantly get +2/+2 as long as it is on the battlefield
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Re: Community Wad - Updated Dec-12-15
by Xander9009 » 16 Dec 2015, 03:31
Both were simple fixes so both are corrected.MasterXploder7 wrote:Selecting the option to payfor the Goblinslide ability causes a goblin token with haste to be created however you dont actually pay
it just puts the token out
Tajuru Warcaller has an ability that is static instead of activated - creatures constantly get +2/+2 as long as it is on the battlefield
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Re: Community Wad - Updated Dec-12-15
by MasterXploder7 » 16 Dec 2015, 06:27
has anyone noticed the duplicates in the CW that have a "c_" at the beginning of their file name? im just curious because it seems i find all of the cards that end up breaking the game but none of them are the duplicates. Im just curious if the duplicates are different in any way.
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Re: Community Wad - Updated Dec-12-15
by nivmizzet1 » 16 Dec 2015, 10:53
of courseXander9009 wrote:For the split cards, that wouldn't work for copies. Copies are actually, I believe, one of the main things that stop the cards from being made.
Where can I access the function to do that?Xander9009 wrote:For the upkeep, I'm not sure why the manager wouldn't be working except that maybe you didn't add the cards to the manager's function. The UTM works like this: each card that may need upkeep time management creates the manager. During each player's upkeep, the UTM checks the battlefield, hand, and graveyard for any card and compares those cards to the cards in its function file. The function file contains information such as cardname, zone, and any other requirements the card needs to function. If everything it needs to function is met (the card exists in the proper zone, the player can afford the mana cost if there is one, and various things like that), then the UTM creates a single delay (even if it finds several cards that need an upkeep time window). If you didn't add the card to the function, then it won't recognize that as a card that needs upkeep time.
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my DOTP 2014 Main mod page - my DOTP 2014 OP Decks mod page - Community WAD
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Re: Community Wad - Updated Dec-12-15
by Xander9009 » 16 Dec 2015, 14:56
All functions are in the Functions folder which is right next to the CARDS folder. Just go up a level and into Functions.nivmizzet1 wrote:of courseXander9009 wrote:For the split cards, that wouldn't work for copies. Copies are actually, I believe, one of the main things that stop the cards from being made.Where can I access the function to do that?Xander9009 wrote:For the upkeep, I'm not sure why the manager wouldn't be working except that maybe you didn't add the cards to the manager's function. The UTM works like this: each card that may need upkeep time management creates the manager. During each player's upkeep, the UTM checks the battlefield, hand, and graveyard for any card and compares those cards to the cards in its function file. The function file contains information such as cardname, zone, and any other requirements the card needs to function. If everything it needs to function is met (the card exists in the proper zone, the player can afford the mana cost if there is one, and various things like that), then the UTM creates a single delay (even if it finds several cards that need an upkeep time window). If you didn't add the card to the function, then it won't recognize that as a card that needs upkeep time.
https://drive.google.com/open?id=0B-cZn ... Wx6N0h5MkE
You're looking for "UTM_UPKEEP_TIME_MANAGER.LOL". Just add the card to the correct zone and mark it as activated, untapped, and give it a mana cost (all only when necessary). Braid of fire, as you can see in that file, however, has no extra settings. Simply being on the battlefield should be enough to make it work. Since it's not, my guess is something is wrong which might affect other cards being able to trigger the window.
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Re: Community Wad - Updated Dec-12-15
by nivmizzet1 » 16 Dec 2015, 20:38
thanks. I didn't realise there were two CARDS folders. Where should I be adding new cards? I've been adding them to the CARDS folder in the home directory.Xander9009 wrote:All functions are in the Functions folder which is right next to the CARDS folder. Just go up a level and into Functions.nivmizzet1 wrote:of courseXander9009 wrote:For the split cards, that wouldn't work for copies. Copies are actually, I believe, one of the main things that stop the cards from being made.Where can I access the function to do that?Xander9009 wrote:For the upkeep, I'm not sure why the manager wouldn't be working except that maybe you didn't add the cards to the manager's function. The UTM works like this: each card that may need upkeep time management creates the manager. During each player's upkeep, the UTM checks the battlefield, hand, and graveyard for any card and compares those cards to the cards in its function file. The function file contains information such as cardname, zone, and any other requirements the card needs to function. If everything it needs to function is met (the card exists in the proper zone, the player can afford the mana cost if there is one, and various things like that), then the UTM creates a single delay (even if it finds several cards that need an upkeep time window). If you didn't add the card to the function, then it won't recognize that as a card that needs upkeep time.
https://drive.google.com/open?id=0B-cZn ... Wx6N0h5MkE
You're looking for "UTM_UPKEEP_TIME_MANAGER.LOL". Just add the card to the correct zone and mark it as activated, untapped, and give it a mana cost (all only when necessary).
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my DOTP 2014 Main mod page - my DOTP 2014 OP Decks mod page - Community WAD
my DOTP 2014 Main mod page - my DOTP 2014 OP Decks mod page - Community WAD
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Re: Community Wad - Updated Dec-12-15
by MasterXploder7 » 16 Dec 2015, 22:59
1) Braid of Fire still doesnt provide the manual mana token. (this has been persistent for me)
2) sacrificing 3 eldrazi scions in a single turn (only tested the ability on the token) causes the game to crash - sacrificing 1 or 2 is normal but the 3rd consistently crashes the game. (this is new)
3) Soulflayer doesnt properly gain its abilities (this has been persistent for me)
4) Ruthless Ripper cannot morph. (this has been persistent for me)
5) Zombie Cutthroat also doesnt morph. (this has been persistent for me)
EDIT: 4 & 5) one of them causes my game to freeze, there is no resolution time action and so the game just pauses up and makes me sad and restart the game
2) sacrificing 3 eldrazi scions in a single turn (only tested the ability on the token) causes the game to crash - sacrificing 1 or 2 is normal but the 3rd consistently crashes the game. (this is new)
3) Soulflayer doesnt properly gain its abilities (this has been persistent for me)
4) Ruthless Ripper cannot morph. (this has been persistent for me)
5) Zombie Cutthroat also doesnt morph. (this has been persistent for me)
EDIT: 4 & 5) one of them causes my game to freeze, there is no resolution time action and so the game just pauses up and makes me sad and restart the game
"Hate is an everlasting wellspring from which it is eternally sustained." - Nirkana Revenant
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Re: Community Wad - Updated Dec-12-15
by Xander9009 » 16 Dec 2015, 23:20
There's only one CARDS folder. Google Drive may make it /seem/ like two different ones, but there's only one.nivmizzet1 wrote:thanks. I didn't realise there were two CARDS folders. Where should I be adding new cards? I've been adding them to the CARDS folder in the home directory.
These are unfortunate. I'll see if I can work out what's wrong. Unfortunately, I'm currently working on another project, and non of these look like they'll be quick, so they'll have to wait until I'm done.MasterXploder7 wrote:1) Braid of Fire still doesnt provide the manual mana token. (this has been persistent for me)
2) sacrificing 3 eldrazi scions in a single turn (only tested the ability on the token) causes the game to crash - sacrificing 1 or 2 is normal but the 3rd consistently crashes the game. (this is new)
3) Soulflayer doesnt properly gain its abilities (this has been persistent for me)
4) Ruthless Ripper cannot morph. (this has been persistent for me)
5) Zombie Cutthroat also doesnt morph. (this has been persistent for me)
EDIT: 4 & 5) one of them causes my game to freeze, there is no resolution time action and so the game just pauses up and makes me sad and restart the game
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Re: Community Wad - Updated Dec-12-15
by nivmizzet1 » 16 Dec 2015, 23:49
I thought it may have been a shortcut or something, but when I searched 'mentor' in both of the folders I got 5 hits in one folder and 12 in the other, which lead me to believe they had different content. Furthermore, one folder has 5881 files while the other has 12770.Xander9009 wrote:There's only one CARDS folder. Google Drive may make it /seem/ like two different ones, but there's only one.
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Re: Community Wad - Updated Dec-12-15
by Xander9009 » 16 Dec 2015, 23:53
Then you should link me to both of them. The one with 5881 shouldn't exist.nivmizzet1 wrote:I thought it may have been a shortcut or something, but when I searched 'mentor' in both of the folders I got 5 hits in one folder and 12 in the other, which lead me to believe they had different content. Furthermore, one folder has 5881 files while the other has 12770.Xander9009 wrote:There's only one CARDS folder. Google Drive may make it /seem/ like two different ones, but there's only one.
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Re: Community Wad - Updated Dec-12-15
by MasterXploder7 » 17 Dec 2015, 03:41
Crosis, the Purger activates it's ability without having to pay the
(i was tapped out, no mana and attacked and it was as though it was just an activated ability upon doing damage but it displayed that i had to pay the
at least one point or another)
EDIT: the apostrophe in cards aren't the same as the normal keyboard, it makes looking up anything with the word "can't" really hard. do you think Riiak would have a fix?




EDIT: the apostrophe in cards aren't the same as the normal keyboard, it makes looking up anything with the word "can't" really hard. do you think Riiak would have a fix?
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Re: Community Wad - Updated Dec-12-15
by Xander9009 » 17 Dec 2015, 04:57
This is because that's the apostrophe the gatherer returns, and thus it's the apostrophe the card generator ends up using. The fix would be to search for that apostrophe and replace it with a normal one in all cards. Shouldn't be too difficult. I'll do it tomorrow and see about getting a fix into my generator plugin. Shouldn't take more than a few minutes.MasterXploder7 wrote:Crosis, the Purger activates it's ability without having to pay the![]()
(i was tapped out, no mana and attacked and it was as though it was just an activated ability upon doing damage but it displayed that i had to pay the
![]()
at least one point or another)
EDIT: the apostrophe in cards aren't the same as the normal keyboard, it makes looking up anything with the word "can't" really hard. do you think Riiak would have a fix?
Also, Crosis, the Purger is now fixed (or at least, it should be).
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