Oath of the Gatewatch Spoiler Season
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Oath of the Gatewatch Spoiler Season
 by friarsol » 18 Nov 2015, 20:35
by friarsol » 18 Nov 2015, 20:35 
Ok, it's not really spoiler season, but some major spoilers for Oath just came out, and appear to be legit..
http://www.mtgsalvation.com/spoilers/16 ... -gatewatch
Sooo a new mana type. We can have a bit of discussion. Hopefully we get word about what the mana type is called, but we should be able to just choose a temporary representation, and then make the switch when we have the info.
I'll start with some suggestions -
"Uncolored" (as opposed to colorless)
"Eldrazi"
			
		http://www.mtgsalvation.com/spoilers/16 ... -gatewatch
Sooo a new mana type. We can have a bit of discussion. Hopefully we get word about what the mana type is called, but we should be able to just choose a temporary representation, and then make the switch when we have the info.
I'll start with some suggestions -
"Uncolored" (as opposed to colorless)
"Eldrazi"
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Re: Oath of the Gatewatch Spoiler Season
 by Marek14 » 19 Nov 2015, 08:40
by Marek14 » 19 Nov 2015, 08:40 
Well, there are currently two main theories: either this is a completely new mana type or this is just colorless mana getting its own symbol (which will result in templating change of cards that produce colorless mana).
There's not much point adding it until we're sure. I'd point out, though, that a few months ago, Wizards changed the text representation of Planechase "chaos" symbol from {C} to {CHAOS}, suggesting that they might intend to introduce {C} as a colorless mana symbol.
			
		There's not much point adding it until we're sure. I'd point out, though, that a few months ago, Wizards changed the text representation of Planechase "chaos" symbol from {C} to {CHAOS}, suggesting that they might intend to introduce {C} as a colorless mana symbol.
Re: Oath of the Gatewatch Spoiler Season
 by friarsol » 11 Dec 2015, 17:55
by friarsol » 11 Dec 2015, 17:55 
Looks like there's some official word from the mothership. The new diamond notation is for Colorless mana, that is officially shortened as {C}. Luckily the way the Mana Effect is setup, we should be straight replacing "Produced$ 1" with "Produced$ C" which my quick search shows up in... 319 cards? Oracle and SpellDescriptions would also need to be updated, along with the engine pieces that parse for Colorless mana. There may be some other stragglers that get other oracle fixes like Pygmy Hippo which would add X colorless mana, not add  .
.
Although hopefully this will simplify things long term for us.. not sure how the AI will be affected yet.. Sloth any thoughts?
			
		 .
.Although hopefully this will simplify things long term for us.. not sure how the AI will be affected yet.. Sloth any thoughts?
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Re: Oath of the Gatewatch Spoiler Season
 by Marek14 » 11 Dec 2015, 18:19
by Marek14 » 11 Dec 2015, 18:19 
MTGSalvation found 318 cards, so the result seems legit. Descriptions will need update, yeah.
			
		Re: Oath of the Gatewatch Spoiler Season
 by Sloth » 11 Dec 2015, 22:20
by Sloth » 11 Dec 2015, 22:20 
I don't really know. The auto-pay-mana-guys rewrote most of the mana payment ai. My first guess is, that it shouldn't be too tricky a change.friarsol wrote:.. not sure how the AI will be affected yet.. Sloth any thoughts?
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Re: Oath of the Gatewatch Spoiler Season
 by Hanmac » 12 Dec 2015, 16:40
by Hanmac » 12 Dec 2015, 16:40 
i did something for you guys
i combine Exploration with Floodbringer and Bant Battlemage
PS: also checkout http://mythicspoiler.com/ogw/cards/crushoftentacles.html it has new alternate cost "Surge"
			
		- Code: Select all
- Name:Mina and Denn, Wildborn
 ManaCost: 2 R G
 Types:Legendary Creature Elf Ally
 PT:4/4
 S:Mode$ Continuous | Affected$ You | AddKeyword$ AdjustLandPlays:1 | Description$ You may play an additional land on each of your turns.
 A:AB$ Pump | Cost$ R G Return<1/Land> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Trample | SpellDescription$ Target creature gains trample until end of turn.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/mina_and_denn_wildborn.jpg
 Oracle:You may play an additional land during each of your turns.\n{R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
i combine Exploration with Floodbringer and Bant Battlemage
PS: also checkout http://mythicspoiler.com/ogw/cards/crushoftentacles.html it has new alternate cost "Surge"
Re: Oath of the Gatewatch Spoiler Season
 by friarsol » 14 Dec 2015, 02:21
by friarsol » 14 Dec 2015, 02:21 
Can someone add the colorless mana symbol into the sprites?
Someone made a nice one here: http://i.imgur.com/tYSKYC7.png
			
		Someone made a nice one here: http://i.imgur.com/tYSKYC7.png
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Re: Oath of the Gatewatch Spoiler Season
 by Hanmac » 16 Dec 2015, 19:40
by Hanmac » 16 Dec 2015, 19:40 
i try something again, but its not tested yet
for the first effect i did combine: Disciple of Griselbrand with Cartel Aristocrat
and for the second effect i did combine: Chalice of Life/Chalice of Death with Triad of Fates
			
		- Code: Select all
- Name:Ayli, Eternal Pilgrim
 ManaCost:W B
 Types:Legendary Creature Kor Cleric
 PT:2/3
 K:Deathtouch
 A:AB$ GainLife | Cost$ 1 Sac<1/Creature.Other/another creature> | Defined$ You | LifeAmount$ Toughness | References$ Toughness | SpellDescription$ You gain life equal to the sacrificed creature's toughness.
 A:AB$ ChangeZone | Cost$ 1 W B Sac<1/Creature.Other/another creature> | ConditionCheckSVar$ X | ConditionSVarCompare$ GEY | References$ X,Y | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target nonland permanent.
 SVar:Toughness:Sacrificed$CardToughness
 SVar:X:Count$YourLifeTotal
 SVar:Y:Count$YourStartingLife/Plus.10
 SVar:Picture:http://www.wizards.com/global/images/magic/general/ayli_eternal_pilgrim.jpg
 Oracle:Deathtouch\n{1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.\n{1}{W}{B}, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 more life than your starting life total.
for the first effect i did combine: Disciple of Griselbrand with Cartel Aristocrat
and for the second effect i did combine: Chalice of Life/Chalice of Death with Triad of Fates
Re: Oath of the Gatewatch Spoiler Season
 by Hanmac » 19 Dec 2015, 06:16
by Hanmac » 19 Dec 2015, 06:16 
i did even more stuff, but they are not tested yet.
Source: http://www.mtgsalvation.com/spoilers/16 ... -gatewatch
i did use C in the mana, i hope that is correct.
  INFO: this card does need help, because it does have two different spells that does use ClearRemembered, while planeswalker skills is not so problematic, but if they can be used more than once each turn, it might get fucked up -.-
 INFO: this card does need help, because it does have two different spells that does use ClearRemembered, while planeswalker skills is not so problematic, but if they can be used more than once each turn, it might get fucked up -.-
			
		Source: http://www.mtgsalvation.com/spoilers/16 ... -gatewatch
- Code: Select all
- Name:Corrupted Crossroads
 ManaCost:no cost
 Types:Land
 A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool.
 A:AB$ Mana | Cost$ T PayLife<1> | Produced$ Any | Amount$ 1 | RestrictValid$ withDevoid | SpellDescription$ Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/corrupted_crossroads.jpg
 Oracle:{T}: Add {C} to your mana pool.\n{T}, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.
i did use C in the mana, i hope that is correct.
- Code: Select all
- Name:Nissa, Voice of Zendikar
 ManaCost:1 G G
 Types:Planeswalker Nissa
 Loyalty:3
 A:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenImage$ g 0 1 plant | TokenName$ Plant | TokenColors$ Green | TokenTypes$ Creature,Plant | TokenPower$ 0 | TokenToughness$ 1 | SpellDescription$ Put a 0/1 green Plant creature token onto the battlefield.
 A:AB$ PutCounterAll | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.
 A:AB$ GainLife | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | LifeAmount$ X | References$ X | SubAbility$ DBDraw | SpellDescription$ You gain X life and you draw X cards, where X is the number of lands you control.
 SVar:DBDraw:DB$ Draw | NumCards$ X | References$ X
 SVar:X:Count$Valid Land.YouCtrl
 SVar:Picture:http://www.wizards.com/global/images/magic/general/nissa_voice_of_zendikar.jpg
 Oracle:[+1] Put a 0/1 green Plant creature token onto the battlefield.\n[-2] Put a +1/+1 counter on each creature you control.\n[-7] You gain X life and you draw X cards, where X is the number of lands you control.
- Code: Select all
- Name:Chandra, Flamecaller
 ManaCost:4 R R
 Types:Planeswalker Chandra
 Loyalty:4
 A:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 2 | TokenImage$ r 3 1 elemental | TokenName$ Elemental | TokenColors$ Red | TokenTypes$ Creature,Elemental | TokenKeywords$ Haste | RememberTokens$ True | SubAbility$ DelTrig | TokenPower$ 3 | TokenToughness$ 1 | SpellDescription$ Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.
 A:AB$ Discard | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | Defined$ You | Mode$ Hand | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard all the cards in your hand, then draw that many cards plus one.
 A:AB$DamageAll | Cost$ SubCounter<X/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Creature ValidDescription$ each creature. | NumDmg$ ChosenX | Planeswalker$ True | References$ X | SpellDescription$ CARDNAME deals X damage to each creature.
 SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End Of Turn | Execute$ DelExile | RememberObjects$ Remembered | TriggerDescription$ Exile the token at the beginning of the next end step. | SubAbility$ DelCleanup | AILogic$ Always
 SVar:DelExile:AB$ ChangeZone | Cost$ 0 | Defined$ DelayTriggerRemembered | Origin$ Battlefield | Destination$ Exile
 SVar:DBDraw:DB$ Draw | NumCards$ XDraw | Defined$ You | References$ XDraw | SubAbility$ DelCleanup
 SVar:DelCleanup:DB$ Cleanup | ClearRemembered$ True
 SVar:XDraw:Remembered$Amount.Plus.1
 SVar:X:XChoice
 SVar:Picture:http://www.wizards.com/global/images/magic/general/chandra_flamecaller.jpg
 Oracle:[+1] Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.\n[-0] Discard all the cards in your hand, then draw that many cards plus one.\n[-X] Chandra, Flamecaller deals X damage to each creature.
 INFO: this card does need help, because it does have two different spells that does use ClearRemembered, while planeswalker skills is not so problematic, but if they can be used more than once each turn, it might get fucked up -.-
 INFO: this card does need help, because it does have two different spells that does use ClearRemembered, while planeswalker skills is not so problematic, but if they can be used more than once each turn, it might get fucked up -.-- Code: Select all
- Name:Sphinx of the Final Word
 ManaCost:5 U U
 Types:Creature Sphinx
 PT:5/5
 K:Flying
 K:Hexproof
 K:CARDNAME can't be countered.
 S:Mode$ Continuous | Affected$ Instant.YouCtrl,Sorcery.YouCtrl | AddHiddenKeyword$ CARDNAME can't be countered. | AffectedZone$ Stack | Description$ Instant and sorcery spells you control can't be countered by spells or abilities.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/sphinx_of_the_final_word.jpg
 Oracle:Sphinx of the Final Word can't be countered.\n Flying, hexproof\n Instant and sorcery spells you control can't be countered by spells or abilities.
Re: Oath of the Gatewatch Spoiler Season
 by Marek14 » 19 Dec 2015, 07:39
by Marek14 » 19 Dec 2015, 07:39 
I'd suggest adding a TokenImage code to Nissa and Chandra, so they will produce the right kind of tokens.
			
		Re: Oath of the Gatewatch Spoiler Season
 by friarsol » 19 Dec 2015, 14:05
by friarsol » 19 Dec 2015, 14:05 
Any particular reason why you think that? Each of the abilities (should) clear as part of the resolution of the ability. They don't actually try to remember the cards discarded, or the tokens put in play for long-term.Hanmac wrote:INFO: this card does need help, because it does have two different spells that does use ClearRemembered, while planeswalker skills is not so problematic, but if they can be used more than once each turn, it might get fucked up -.-
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Re: Oath of the Gatewatch Spoiler Season
 by Hanmac » 19 Dec 2015, 18:01
by Hanmac » 19 Dec 2015, 18:01 
@Marek14: hm my code does have TokenImage, or did you mean something else?
@friarsol:
the card is not tested yet, but my problem which might happen:
activate the first skill of Chandra, get the tokens.
activate The Chain Veil.
then activate the second skill of Chandra to discard your hand. (also ClearRemembered did happen)
at the end of turn, when the triggered ability does want to remove that tokens, but might not find them because "ClearRemembered" was already run from the second ability.
===
i don't know if that is the real case, but that might happen and i currently don't know how to fix that.
PS: i will do more cards if i can today and tomorrow if Marek14 is okay with it ;P (i don't want to steal your job *g)
			
		@friarsol:
the card is not tested yet, but my problem which might happen:
activate the first skill of Chandra, get the tokens.
activate The Chain Veil.
then activate the second skill of Chandra to discard your hand. (also ClearRemembered did happen)
at the end of turn, when the triggered ability does want to remove that tokens, but might not find them because "ClearRemembered" was already run from the second ability.
===
i don't know if that is the real case, but that might happen and i currently don't know how to fix that.
PS: i will do more cards if i can today and tomorrow if Marek14 is okay with it ;P (i don't want to steal your job *g)
Re: Oath of the Gatewatch Spoiler Season
 by Marek14 » 19 Dec 2015, 19:56
by Marek14 » 19 Dec 2015, 19:56 
No problem if you want to code more  As for TokenImage, you should add the set code at the end -- this allows to select the properly named file. The code you use contains just the default name, which would be used even if the TokenImage code was missing.
 As for TokenImage, you should add the set code at the end -- this allows to select the properly named file. The code you use contains just the default name, which would be used even if the TokenImage code was missing.
			
		 As for TokenImage, you should add the set code at the end -- this allows to select the properly named file. The code you use contains just the default name, which would be used even if the TokenImage code was missing.
 As for TokenImage, you should add the set code at the end -- this allows to select the properly named file. The code you use contains just the default name, which would be used even if the TokenImage code was missing.Re: Oath of the Gatewatch Spoiler Season
 by Marek14 » 28 Dec 2015, 16:31
by Marek14 » 28 Dec 2015, 16:31 
OK, the spoilers have officially started and we now know the mechanics.
Colorless mana: a fully functional C symbol is needed. Many cards will need errata.
Cohort - no new functionality needed:
Surge -- new alternate cost keyword, also needs checks for whether a spell is cast through surge, like prowl.
			
		Colorless mana: a fully functional C symbol is needed. Many cards will need errata.
Cohort - no new functionality needed:
- Code: Select all
- Name:Munda's Vanguard
 ManaCost:4 W
 Types:Creature Kor Knight Ally
 PT:3/3
 A:AB$ PutCounterAll | Cost$ T tapXType<1/Ally> | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/mundas_vanguard.jpg
 Oracle:Cohort - {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.
Surge -- new alternate cost keyword, also needs checks for whether a spell is cast through surge, like prowl.
Re: Oath of the Gatewatch Spoiler Season
 by Marek14 » 28 Dec 2015, 17:26
by Marek14 » 28 Dec 2015, 17:26 
Note: I refrain from writing cards that generate or include colorless mana for now.
			
				- Code: Select all
- Name:Sphinx of the Final Word
 ManaCost:5 U U
 Types:Creature Sphinx
 PT:5/5
 K:CARDNAME can't be countered.
 K:Flying
 K:Hexproof
 S:Mode$ Continuous | Affected$ Instant.YouCtrl,Sorcery.YouCtrl | AddHiddenKeyword$ CARDNAME can't be countered. | AffectedZone$ Stack | Description$ Instant and sorcery spells you control can't be countered by spells or abilities.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/sphinx_of_the_final_word.jpg
 Oracle:Sphinx of the Final Word can't be countered.\nFlying, hexproof\nInstant and sorcery spells you control can't be countered by spells or abilities.
- Code: Select all
- Name:Kalitas, Traitor of Ghet
 ManaCost:2 B B
 Types:Legendary Creature Vampire Warrior
 PT:3/4
 K:Lifelink
 R:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+OppCtrl | ReplaceWith$ Exile | Description$ If a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield.
 SVar:Exile:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBToken | Defined$ ReplacedCard
 SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | TokenOwner$ You | TokenImage$ b 2 2 zombie OGW
 A:AB$ PutCounter | Cost$ 2 B Sac<1/Vampire.Other;Zombie.Other/another Vampire or Zombie> | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ Put two +1/+1 counters on CARDNAME.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/kalitas_traitor_of_ghet.jpg
 Oracle:Lifelink\nIf a nontoken creature an opponent controls would die, instead exile that card and put a 2/2 black Zombie creature token onto the battlefield.\n{2}{B}, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas, Traitor of Ghet.
- Code: Select all
- Name:Chandra, Flamecaller
 ManaCost:4 R R
 Types:Planeswalker Chandra
 Loyalty:4
 A:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 2 | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Red | TokenPower$ 3 | TokenToughness$ 1 | TokenImage$ r 3 1 elemental OGW | TokenKeywords$ Haste | RememberTokens$ True | SubAbility$ DelTrig | TokenSVars$ ChandraEOT | SpellDescription$ Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.
 SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End Of Turn | Execute$ Exile | RememberObjects$ Remembered | TriggerDescription$ Exile the tokens at the beginning of the next end step. | SubAbility$ Cleanup1 | AILogic$ Always
 SVar:Exile:AB$ ChangeZone | Cost$ 0 | Defined$ DelayTriggerRemembered | Origin$ Battlefield | Destination$ Exile
 SVar:Cleanup1:DB$ Cleanup | ClearRemembered$ True
 SVar:ChandraEOT:SVar:EndOfTurnLeavePlay:True
 A:AB$ Discard | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | Defined$ You | Mode$ Hand | RememberDiscarded$ True | SubAbility$ DBDraw | SpellDescription$ Discard all the cards in your hand, then draw that many cards plus one.
 SVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ You | SubAbility$ Cleanup2 | SpellDescription$ Draw that many cards | References$ X
 SVar:Cleanup2:DB$Cleanup | ClearRemembered$ True
 SVar:X:Remembered$Amount/Plus.1
 A:AB$ DamageAll | Cost$ SubCounter<X/LOYALTY> | NumDmg$ ChosenX | References$ X | ValidCards$ Creature | Planeswalker$ True | Ultimate$ True | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals X damage to each creature.
 SVar:X:XChoice
 SVar:Picture:http://www.wizards.com/global/images/magic/general/chandra_flamecaller.jpg
 Oracle:[+1] Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.\n[0] Discard all the cards in your hand, then draw that many cards plus one.\n[-X] Chandra, Flamecaller deals X damage to each creature.
- Code: Select all
- Name:Goblin Dark-Dwellers
 ManaCost:3 R R
 Types:Creature Goblin
 PT:4/4
 K:Menace
 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.
 SVar:TrigPump:AB$ Pump | Cost$ 0 | TgtZone$ Graveyard | Instant.YouCtrl+cmcLE3,Sorcery.YouCtrl+cmcLE3 | TgtPrompt$ Choose target instant or sorcery card with converted mana cost 3 or less from your graveyard |KW$ HIDDEN If CARDNAME would be put into a graveyard, exile it instead. | PumpZone$ Graveyard | SubAbility$ TrigPlay
 SVar:TrigPlay:DB$ Play | Defined$ Targeted
 SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_dark_dwellers.jpg
 Oracle:Menace\nWhen Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with converted mana cost 3 or less from your graveyard without paying its mana cost. If that card would be put into your graveyard this turn, exile it instead.
- Code: Select all
- Name:Kozilek's Return
 ManaCost:2 R
 Types:Instant
 K:Devoid
 A:SP$ DamageAll | Cost$ 2 R | NumDmg$ 2 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 2 damage to each creature.
 T:Mode$ SpellCast | ValidCard$ Creature.Eldrazi+cmcGE7 | TriggerZones$ Graveyard | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile CARDNAME from your graveyard. If you do, CARDNAME deals 5 damage to each creature.
 SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | Defined$ TriggeredCard | SubAbility$ DBDamageAll
 SVar:DBDamageAll:AB$ DamageAll | Cost$ 0 | ValidCards$ Creature | NumDmg$ 5 | ValidDescription$ each creature.
 SVar:DiscardMe:2
 SVar:Picture:http://www.wizards.com/global/images/magic/general/kozileks_return.jpg
 Oracle:Devoid (This card has no color.)\nKozilek's Return deals 2 damage to each creature.\nWhenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.
- Code: Select all
- Name:Nissa, Voice of Zendikar
 ManaCost:1 G G
 Types:Planeswalker Nissa
 Loyalty:3
 A:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenName$ Plant | TokenTypes$ Creature,Plant | TokenOwner$ You | TokenColors$ Green | TokenPower$ 0 | TokenToughness$ 1 | TokenImage$ g 0 1 plant OGW | SpellDescription$ Put a 0/1 green Plant creature token onto the battlefield.
 A:AB$ PutCounterAll | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.
 A:AB$ GainLife | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | LifeAmount$ X | References$ X | SubAbility$ DBDraw | SpellDescription$ You gain X life and you draw X cards, where X is the number of lands you control.
 SVar:DBDraw:DB$ Draw | NumCards$ X | References$ X
 SVar:X:Count$Valid Land.YouCtrl
 SVar:Picture:http://www.wizards.com/global/images/magic/general/nissa_voice_of_zendikar.jpg
 Oracle:[+1] Put a 0/1 green Plant creature token onto the battlefield.\n[-2] Put a +1/+1 counter on each creature you control.\n[-7] You gain X life and you draw X cards, where X is the number of lands you control.
- Code: Select all
- Name:Jori En, Ruin Diver
 ManaCost:1 U R
 Types:Legendary Creature Merfolk Wizard
 PT:2/3
 T:Mode$ SpellCast | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | CheckSVar$ YouCastThisTurn | SVarCompare$ EQ2 | NoResolvingCheck$ True | TriggerDescription$ Whenever you cast your second spell each turn, draw a card.
 SVar:DBDraw:DB$ Draw | NumCards$ 1
 SVar:YouCastThisTurn:Count$ThisTurnCast_Card.YouCtrl
 SVar:BuffedBy:Card
 SVar:Picture:http://www.wizards.com/global/images/magic/general/jori_en_ruin_diver.jpg
 Oracle:Whenever you cast your second spell each turn, draw a card.
Last edited by Marek14 on 05 Jan 2016, 15:33, edited 1 time in total.
					
				
			
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