Forge Android App: 11-13-2016 Alpha 1.5.58.002
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Android App: 01-14-2016 Alpha 1.5.48.009
by drdev » 14 Jan 2016, 17:22
So I realized right after releasing .008 that CHAOS and X symbols were appearing in several places where the new COLORLESS symbol should be appearing. You'd also experience a crash if you tried viewing a card with the COLORLESS symbol in its mana cost.
I just released .009 as a quick patch for these issues.
I just released .009 as a quick patch for these issues.
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Re: Forge Android App: 01-14-2016 Alpha 1.5.48.009
by Sirspud » 14 Jan 2016, 18:26
Description: Continuable crash, but this comes up when I tap on my opponent's card objects twice or more. Figured this was a UI bug in the Android version specifically.
- IllegalStateException | Open
- Code: Select all
Forge Version: 1.5.48.009
Operating System: Linux 3.10.49-g201f9bb aarch64
Java Version: 0 The Android Project
java.lang.IllegalStateException: forge.FThreads.assertExecutedByEdt must be accessed from the event dispatch thread.
at forge.FThreads.assertExecutedByEdt(FThreads.java:20)
at forge.toolbox.FOverlay.setVisible(FOverlay.java:94)
at forge.card.CardZoom.setVisible(CardZoom.java:79)
at forge.toolbox.FOverlay.show(FOverlay.java:81)
at forge.card.CardZoom.show(CardZoom.java:61)
at forge.screens.match.views.VCardDisplayArea$CardAreaPanel.showZoom(VCardDisplayArea.java:401)
at forge.screens.match.views.VCardDisplayArea$CardAreaPanel.access$100(VCardDisplayArea.java:207)
at forge.screens.match.views.VCardDisplayArea$CardAreaPanel$1.run(VCardDisplayArea.java:348)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1112)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:587)
at java.lang.Thread.run(Thread.java:818)
Re: Forge Android App: 01-14-2016 Alpha 1.5.48.009
by sorinmarkov » 14 Jan 2016, 23:41
Hi All,
Getting this crash every game. It happens randomly when I click any card:
S.M.
Getting this crash every game. It happens randomly when I click any card:
- IllegalStateException | Open
- Code: Select all
Forge Version: 1.5.48.009
Operating System: Linux 3.4.0-perf-gbe52486 armv7l
Java Version: 0 The Android Project
java.lang.IllegalStateException: forge.FThreads.assertExecutedByEdt must be accessed from the event dispatch thread.
at forge.FThreads.assertExecutedByEdt(FThreads.java:20)
at forge.toolbox.FOverlay.setVisible(FOverlay.java:94)
at forge.card.CardZoom.setVisible(CardZoom.java:79)
at forge.toolbox.FOverlay.show(FOverlay.java:81)
at forge.card.CardZoom.show(CardZoom.java:61)
at forge.screens.match.views.VCardDisplayArea$CardAreaPanel.showZoom(VCardDisplayArea.java:401)
at forge.screens.match.views.VCardDisplayArea$CardAreaPanel.access$100(VCardDisplayArea.java:207)
at forge.screens.match.views.VCardDisplayArea$CardAreaPanel$1.run(VCardDisplayArea.java:348)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1112)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:587)
at java.lang.Thread.run(Thread.java:818)
S.M.
"The vampires of this world don't know the pleasures of hunger. They gorge themselves without savoring the kill."
—Sorin Markov
—Sorin Markov
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Re: Forge Android App: 01-14-2016 Alpha 1.5.48.009
by Qanadhar » 15 Jan 2016, 13:37
Hissing Quagmire was missing an \n in oracle text.
Sea Gate Wreckage had an extra ability it shouldn't.
fixed text docs attached.
Sea Gate Wreckage had an extra ability it shouldn't.
fixed text docs attached.
- Attachments
-
sea_gate_wreckage.txt
- (531 Bytes) Downloaded 343 times
-
hissing_quagmire.txt
- (843 Bytes) Downloaded 368 times
Re: Forge Android App: 01-14-2016 Alpha 1.5.48.009
by RedDevil13 » 15 Jan 2016, 14:52
Stalking Drone has an ability to pay a <> and pump himself. The AI just used a forest to pay the <> cost to pump the creature.
Edit: Actually the AI is able to use any land it wants to pay the colorless cost requirements on any of the new cards.
Edit: Actually the AI is able to use any land it wants to pay the colorless cost requirements on any of the new cards.
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Re: Forge Android App: 01-14-2016 Alpha 1.5.48.009
by friarsol » 15 Jan 2016, 16:20
Yep we fixed that already. I'm sure Dan will get another Android release out when he has a chance.RedDevil13 wrote:Stalking Drone has an ability to pay a <> and pump himself. The AI just used a forest to pay the <> cost to pump the creature.
Edit: Actually the AI is able to use any land it wants to pay the colorless cost requirements on any of the new cards.
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Re: Forge Android App: 01-15-2016 Alpha 1.5.48.010
by drdev » 16 Jan 2016, 01:49
I just released 1.5.48.010, which should fix the crash people were experiencing when clicking on cards during gameplay. It also includes a bunch of fixes for OGW cards.
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Re: Forge Android App: 01-15-2016 Alpha 1.5.48.010
by sorinmarkov » 16 Jan 2016, 17:26
Massive thanks for this. Really appreciate it!!!
S.M.
S.M.
"The vampires of this world don't know the pleasures of hunger. They gorge themselves without savoring the kill."
—Sorin Markov
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Re: Forge Android App: 01-15-2016 Alpha 1.5.48.010
by shlarin » 18 Jan 2016, 00:25
I tried installing it on my Nexus 5 and it just hangs at "Checking for Updates". Tried redownloading and reinstalling it on the same device and still no go.
Btw, it works fine on my older android tablet (Galaxy Note 10.1 2012 edition) but then again, I installed 15.48.009 first and was prompted to upgrade to 15.48.010 and it still works on that one.
Btw, it works fine on my older android tablet (Galaxy Note 10.1 2012 edition) but then again, I installed 15.48.009 first and was prompted to upgrade to 15.48.010 and it still works on that one.
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Re: Forge Android App: 01-15-2016 Alpha 1.5.48.010
by RedDevil13 » 18 Jan 2016, 13:07
I had a similar problem with newer androids as well. I upgraded from an older Amazon kindle to their newest one and Forge will install and play, but crashes constantly, sometimes without even giving a crash log. Not quite the same as your situation, but Kindle does have a bit of proprietary modding to the standard Android system too. I gave up and just started using it on my phone. Figure I will look into rooting the Kindle at some point.shlarin wrote:I tried installing it on my Nexus 5 and it just hangs at "Checking for Updates". Tried redownloading and reinstalling it on the same device and still no go.
Btw, it works fine on my older android tablet (Galaxy Note 10.1 2012 edition) but then again, I installed 15.48.009 first and was prompted to upgrade to 15.48.010 and it still works on that one.
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Re: Forge Android App: 01-14-2016 Alpha 1.5.48.009
by RedDevil13 » 18 Jan 2016, 13:09
Yep. working now, thanks for the update!friarsol wrote:Yep we fixed that already. I'm sure Dan will get another Android release out when he has a chance.RedDevil13 wrote:Stalking Drone has an ability to pay a <> and pump himself. The AI just used a forest to pay the <> cost to pump the creature.
Edit: Actually the AI is able to use any land it wants to pay the colorless cost requirements on any of the new cards.
I found a new glitch. Linvala does not award the life gain under any circumstances I have seen so far. I do get the 3/3 token, but never the life gain.
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Re: Forge Android App: 01-15-2016 Alpha 1.5.48.010
by RedDevil13 » 19 Jan 2016, 15:06
Oath of Gideon did not add the additional Loyalty counter when a planeswalker was cast.
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Re: Forge Android App: 01-15-2016 Alpha 1.5.48.010
by drdev » 19 Jan 2016, 15:35
This has already been fixed, so it should be working in the next release.RedDevil13 wrote:Oath of Gideon did not add the additional Loyalty counter when a planeswalker was cast.
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Re: Forge Android App: 01-15-2016 Alpha 1.5.48.010
by RedDevil13 » 19 Jan 2016, 15:54
Awesome! And you saw the post on Linvala?drdev wrote:This has already been fixed, so it should be working in the next release.RedDevil13 wrote:Oath of Gideon did not add the additional Loyalty counter when a planeswalker was cast.
Thanks for the work you all put into this!
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