Custom Card Thread
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Custom Card Thread
by edessa » 29 Jan 2016, 21:49
Next ten cards. As always opinions and suggestions are accepted.
Re: Custom Card Thread
by correioalternativo » 30 Jan 2016, 02:11
Opinions / suggestions:edessa
Swing Away: very good. I like Boomerang effects.
Sudden Charge:




Stormraven Stronghold: nice effect.
Storm Manipulation:





Spell Vessel: interesting.
Soul Runes: overcosted. See Sadistic Glee.
-
correioalternativo - Posts: 279
- Joined: 23 Jul 2012, 12:01
- Has thanked: 255 times
- Been thanked: 23 times
Re: Custom Card Thread
by edessa » 02 Feb 2016, 03:48
Sudden Charge modified. Cost WR and effect, added a gain of 2 life.
Storm Manipulation cost downgraded 1W
Soul Runes cost downgraded to BB
Storm Manipulation cost downgraded 1W
Soul Runes cost downgraded to BB
Re: Custom Card Thread
by edessa » 02 Feb 2016, 03:59
Final cards. Opinions and suggestions accepted.
Re: Custom Card Thread
by correioalternativo » 02 Feb 2016, 20:15
Opinions / suggestions:edessa
Uncontrollable Waters etc.: Is the 3/3 effect lasts indefinitely or until end of turn?
I like your idea, "do x, then target land becomes a creature"
Tofu: good creature.
Yulien: very good.
Wise Owl Wizard: activation cost should be


-
correioalternativo - Posts: 279
- Joined: 23 Jul 2012, 12:01
- Has thanked: 255 times
- Been thanked: 23 times
Re: Custom Card Thread
by edessa » 02 Feb 2016, 22:23
The effect for lands will be indefinitely.
Cost for Wise Owl Wizard upgraded to W/U W/U
Cost for Wise Owl Wizard upgraded to W/U W/U
Re: Custom Card Thread
by edessa » 11 Feb 2016, 16:32
Sorry for taking so much time, between playtesting and the real life I couldn't upload before.
Here is the first mini set of a series called Tribes of Arden, I hope you like it, it comes with images and scripts. I believe its more balanced than the previous release, the prevail mechanic remains only for legendary creatures.
As always opinions and suggestions are welcomed. I will be working on the second part, I will upload some of the cards to ask your opinions.
The Set information goes here:
C:\Users\Santiago\Downloads\Forge\res\editions
The file comes with the images, you mus create a carpet like this and put them in there:
C:\Users\Santiago\AppData\Local\Forge\Cache\pics\cards\TA1
Token images goes in here:
C:\Users\Santiago\AppData\Local\Forge\Cache\pics\tokens
And the scripts goes in here, of course alphabetically distributed:
C:\Users\Santiago\Downloads\Forge\res\cardsfolder
Here is the first mini set of a series called Tribes of Arden, I hope you like it, it comes with images and scripts. I believe its more balanced than the previous release, the prevail mechanic remains only for legendary creatures.
As always opinions and suggestions are welcomed. I will be working on the second part, I will upload some of the cards to ask your opinions.
The Set information goes here:
C:\Users\Santiago\Downloads\Forge\res\editions
The file comes with the images, you mus create a carpet like this and put them in there:
C:\Users\Santiago\AppData\Local\Forge\Cache\pics\cards\TA1
Token images goes in here:
C:\Users\Santiago\AppData\Local\Forge\Cache\pics\tokens
And the scripts goes in here, of course alphabetically distributed:
C:\Users\Santiago\Downloads\Forge\res\cardsfolder
- Attachments
-
Tribes of Arden.rar
- (9.83 MiB) Downloaded 306 times
Last edited by edessa on 11 Feb 2016, 17:12, edited 1 time in total.
Re: Custom Card Thread
by friarsol » 11 Feb 2016, 16:38
FYI, the cards don't need to be distributed alphabetically. It might be easier for custom sets if you just put them in their own folder.edessa wrote:And the scripts goes in here, of course alphabetically distributed:
C:\Users\Santiago\Downloads\Forge\res\cardsfolder
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Custom Card Thread
by ChronoJack » 11 Feb 2016, 16:53
Heres a card for a tribe im working on atm, its my commander for a very pathetic tribe: Rabbits



- Crusader of the Holy Carrot | Open
- Name:Crusader of the Holy Carrot
ManaCost:W
Types:Legendary Creature Rabbit Knight
PT:1/1
K:First Strike
K:Vigilance
K:Protection from Birds
K:Protection from Cats
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may put a Rabbit creature card from your hand onto the battlefield tapped and attacking.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Rabbit+YouCtrl | Tapped$ True | Attacking$ True
Oracle:First strike, vigilance, protection from Birds and from Cats\nWhenever Crusader of the Holy Carrot attacks, you may put a Rabbit creature card from your hand onto the battlefield tapped and attacking.
- ChronoJack
- Posts: 15
- Joined: 28 Sep 2014, 01:17
- Has thanked: 0 time
- Been thanked: 2 times
Re: Custom Card Thread
by edessa » 11 Feb 2016, 17:15
Ive try that but sometimes forge doesn't load properly, at the begining I create a carpet named custom but forge crash over and over again so I distributed like I said and worked fine. But I shall do it again and see if it works, Thanks Friarsol.friarsol wrote:FYI, the cards don't need to be distributed alphabetically. It might be easier for custom sets if you just put them in their own folder.edessa wrote:And the scripts goes in here, of course alphabetically distributed:
C:\Users\Santiago\Downloads\Forge\res\cardsfolder
Re: Custom Card Thread
by friarsol » 11 Feb 2016, 18:54
Probably there was an issue loading the card script rather than an issue with the folder names. Anything inside cardsfolder gets loaded in. We just separate by alpha so there arent 15000 files in a single folder.edessa wrote:Ive try that but sometimes forge doesn't load properly, at the begining I create a carpet named custom but forge crash over and over again so I distributed like I said and worked fine. But I shall do it again and see if it works, Thanks Friarsol.
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Custom Card Thread
by correioalternativo » 11 Feb 2016, 22:26
Good jobedessa wrote:Sorry for taking so much time, between playtesting and the real life I couldn't upload before.
Here is the first mini set of a series called Tribes of Arden, I hope you like it, it comes with images and scripts. I believe its more balanced than the previous release, the prevail mechanic remains only for legendary creatures.
As always opinions and suggestions are welcomed. I will be working on the second part, I will upload some of the cards to ask your opinions.
The Set information goes here:
C:\Users\Santiago\Downloads\Forge\res\editions
The file comes with the images, you mus create a carpet like this and put them in there:
C:\Users\Santiago\AppData\Local\Forge\Cache\pics\cards\TA1
Token images goes in here:
C:\Users\Santiago\AppData\Local\Forge\Cache\pics\tokens
And the scripts goes in here, of course alphabetically distributed:
C:\Users\Santiago\Downloads\Forge\res\cardsfolder

-
correioalternativo - Posts: 279
- Joined: 23 Jul 2012, 12:01
- Has thanked: 255 times
- Been thanked: 23 times
Re: Custom Card Thread
by ChronoJack » 12 Feb 2016, 10:19
Thoughts on the set:edessa wrote:Sorry for taking so much time, between playtesting and the real life I couldn't upload before.
Here is the first mini set of a series called Tribes of Arden, I hope you like it, it comes with images and scripts. I believe its more balanced than the previous release, the prevail mechanic remains only for legendary creatures.
As always opinions and suggestions are welcomed. I will be working on the second part, I will upload some of the cards to ask your opinions.
The Set information goes here:
C:\Users\Santiago\Downloads\Forge\res\editions
The file comes with the images, you mus create a carpet like this and put them in there:
C:\Users\Santiago\AppData\Local\Forge\Cache\pics\cards\TA1
Token images goes in here:
C:\Users\Santiago\AppData\Local\Forge\Cache\pics\tokens
And the scripts goes in here, of course alphabetically distributed:
C:\Users\Santiago\Downloads\Forge\res\cardsfolder
Pandarian Warrior is quite arguably the best 1 drop creature in the set, i had did a draft and managed to get a full playset of it(its a common after all) and i didn't lose a single game at all once i gotten him out.
Crystal Medallion is the best non creature card in the set, i almost lost a few games because it made my non-creature spells cost more cause they would get more then 1 of them out at the same time.
Other then that, the set was fun to draft. I will report back when i have done a few quest games
- ChronoJack
- Posts: 15
- Joined: 28 Sep 2014, 01:17
- Has thanked: 0 time
- Been thanked: 2 times
Re: Custom Card Thread
by correioalternativo » 16 Feb 2016, 00:00
My two favorites cards until now:edessa
Darush Apprentice for Sligh.
Crystal Medallion for creatures with ETB effects (e.g. Wall of Blossoms)
-
correioalternativo - Posts: 279
- Joined: 23 Jul 2012, 12:01
- Has thanked: 255 times
- Been thanked: 23 times
Who is online
Users browsing this forum: No registered users and 44 guests