Forge Beta: 03-19-2016 ver 1.5.50
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
47 posts
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Re: Quest Mode: Guide to Formats, Worlds, and everything
by SIXTY » 26 Mar 2016, 12:48
Guys, please tell me, in play Quest Mode, 8 fights won and now only 1 lost, I go to the Store and there was only Snow Lands, what is it?
Sorry for my bad English 

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Re: Quest Mode: Guide to Formats, Worlds, and everything
by friarsol » 26 Mar 2016, 16:33
I moved your post, since you weren't really in the right place.SIXTY wrote:Guys, please tell me, in play Quest Mode, 8 fights won and now only 1 lost, I go to the Store and there was only Snow Lands, what is it?
If you post your quest file, maybe someone can look into it. But it sounds like something that should never happen.
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Re: Forge Beta: 03-19-2016 ver 1.5.50
by Turbomoose » 26 Mar 2016, 18:14
Edit: this looks like the same error as another I posted, looks like just happens when you have a bunch of creatures attacking.
Description: Used Karn, Silver Golemn to make several artifacts into creatures then attacked with them all. Karn has become blocked and the triggered -4/+4 ability is on the stack. Screenshot included.
Description: Used Karn, Silver Golemn to make several artifacts into creatures then attacked with them all. Karn has become blocked and the triggered -4/+4 ability is on the stack. Screenshot included.
- ConcurrentModificationException | Open
- Code: Select all
Forge Version: 1.5.50-r-1
Operating System: Windows 8.1 6.3 x86
Java Version: 1.8.0_31 Oracle Corporation
java.util.ConcurrentModificationException
at java.util.HashMap$HashIterator.nextNode(Unknown Source)
at java.util.HashMap$EntryIterator.next(Unknown Source)
at java.util.HashMap$EntryIterator.next(Unknown Source)
at java.util.AbstractCollection.finishToArray(Unknown Source)
at java.util.AbstractCollection.toArray(Unknown Source)
at java.util.ArrayList.<init>(Unknown Source)
at com.google.common.collect.Lists.newArrayList(Lists.java:129)
at forge.game.combat.CombatView.getAttackersOf(CombatView.java:139)
at forge.screens.match.TargetingOverlay.addArcsForCard(TargetingOverlay.java:276)
at forge.screens.match.TargetingOverlay.assembleArcs(TargetingOverlay.java:160)
at forge.screens.match.TargetingOverlay.access$700(TargetingOverlay.java:57)
at forge.screens.match.TargetingOverlay$OverlayPanel.paintComponent(TargetingOverlay.java:389)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JLayeredPane.paint(Unknown Source)
at javax.swing.JComponent.paintChildren(Unknown Source)
at javax.swing.JComponent.paint(Unknown Source)
at javax.swing.JComponent.paintToOffscreen(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source)
at javax.swing.RepaintManager$PaintManager.paint(Unknown Source)
at javax.swing.RepaintManager.paint(Unknown Source)
at javax.swing.JComponent._paintImmediately(Unknown Source)
at javax.swing.JComponent.paintImmediately(Unknown Source)
at javax.swing.RepaintManager$4.run(Unknown Source)
at javax.swing.RepaintManager$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.access$1300(Unknown Source)
at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Last edited by Turbomoose on 26 Mar 2016, 23:16, edited 1 time in total.
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Re: Quest Mode: Guide to Formats, Worlds, and everything
by SIXTY » 26 Mar 2016, 18:41
Thx! This is my quest file.friarsol wrote:I moved your post, since you weren't really in the right place.SIXTY wrote:Guys, please tell me, in play Quest Mode, 8 fights won and now only 1 lost, I go to the Store and there was only Snow Lands, what is it?
If you post your quest file, maybe someone can look into it. But it sounds like something that should never happen.
- Attachments
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saves.zip
- (10.58 KiB) Downloaded 256 times
Sorry for my bad English 

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Re: Forge Beta: 03-19-2016 ver 1.5.50
by Zefrem23 » 26 Mar 2016, 19:09
Hi Timmermac, my bad. I figured since it was two separate issues that I should add them individually, but I'll happily bundle up anything I find via edits in future. Thanks for the heads-uptimmermac wrote:For future reference, Zefrem23, please edit your post instead of double posting if it's going to be an hour or so apart and nobody's replied to the first one.

Re: Forge Beta: 03-19-2016 ver 1.5.50
by Turbomoose » 27 Mar 2016, 04:25
Description: Activated Karn, Silver Golem using Metalworker to pay for costs. Screenshots included.
- RuntimeException | Open
- Code: Select all
Forge Version: 1.5.50-r-1
Operating System: Windows 8.1 6.3 x86
Java Version: 1.8.0_31 Oracle Corporation
java.lang.RuntimeException: Cannot remove input InputPayManaOfCostPayment because it's not on top of stack. Stack = []
at forge.match.input.InputQueue.removeInput(InputQueue.java:57)
at forge.match.input.InputSyncronizedBase.stop(InputSyncronizedBase.java:51)
at forge.match.input.InputPayMana.onStateChanged(InputPayMana.java:438)
at forge.match.input.InputPayMana.showMessage(InputPayMana.java:432)
at forge.match.input.InputBase.showMessageInitial(InputBase.java:75)
at forge.match.input.InputProxy$1.run(InputProxy.java:73)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Forge Beta: 03-19-2016 ver 1.5.50
by Xyx » 29 Mar 2016, 16:26
I've been noticing an increased amount of hiccups and slowdowns in the last couple of versions, especially after I have been playing a lot of matches. Feels like a leak of sorts.
Re: Forge Beta: 03-19-2016 ver 1.5.50
by Xyx » 29 Mar 2016, 22:22
I'm pretty sure I just saw the AI cast Kolaghan's Command without any modes. I have a dump of the game state after it was cast, if that's of any help.
Re: Forge Beta: 03-19-2016 ver 1.5.50
by FyreTP » 30 Mar 2016, 12:17
Hello, I've been getting a bad bug that's not allowing me to boot past the pre-loading windows of Forge. I've updated Java to the most recent version and it still isn't booting (I assumed it was not Java even before I updated) Please review the attachment and let me know what I'd need to do to get Forge back up. Thanks.
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2016-03-30-00.txt
- (2.35 KiB) Downloaded 262 times
Hyped for SOI, hyped for the next block, hell hyped for anything Wizards throws lovingly.
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Re: Forge Beta: 03-19-2016 ver 1.5.50
by Xyx » 30 Mar 2016, 23:44
I can cheat with Horizon Canopy. Tap it for a mana, then when asked to pay life, say no. The land gets untapped but the spell gets cast anyway.
Re: Forge Beta: 03-19-2016 ver 1.5.50
by Darth Agnon » 31 Mar 2016, 19:02
Is human vs. human multiplayer working in this latest version? Noticed a couple of comments further up that made me think maybe it was...
Darth Agnon
Planeswalker and Monster Hunter
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Planeswalker and Monster Hunter
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Re: Forge Beta: 03-19-2016 ver 1.5.50
by Xitax » 02 Apr 2016, 23:50
.Illusory Ambusher was 4/1 and was dealt damage from a 6/6 but I only got one card.
Re: Forge Beta: 03-19-2016 ver 1.5.50
by Xyx » 03 Apr 2016, 00:02
Breath of Dreams erroneously has "cumulative upkeep 1" instead of "cumulative upkeep U".
Re: Forge Beta: 03-19-2016 ver 1.5.50
by Sloth » 03 Apr 2016, 09:39
Illusory Ambusher works for me. Maybe the 6/6 got Trample?Xitax wrote:.Illusory Ambusher was 4/1 and was dealt damage from a 6/6 but I only got one card.
Fixed! Thanks Xyx.Xyx wrote:Breath of Dreams erroneously has "cumulative upkeep 1" instead of "cumulative upkeep U".
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Re: Forge Beta: 03-19-2016 ver 1.5.50
by Xitax » 03 Apr 2016, 13:35
Could be. Can't remember what the card was now anyway. Thanks for checking!Sloth wrote:Illusory Ambusher works for me. Maybe the 6/6 got Trample?Xitax wrote:.Illusory Ambusher was 4/1 and was dealt damage from a 6/6 but I only got one card.
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