Bug Reports (snapshot builds)
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Re: Bug Reports (snapshot builds)
by Hanmac » 10 Apr 2016, 19:02
r31107: Stensia Masquerade has an error in the Description it says "double strike" but should mean "First Strike".
Re: Bug Reports (snapshot builds)
by Hanmac » 11 Apr 2016, 12:24
r31107: AI does use Brain in a Jar wrong, it does activate the second ability without any Charge Counters. its also true for the second ability of Grindclock.
Re: Bug Reports (snapshot builds)
by Hanmac » 12 Apr 2016, 08:37
r31111:
Silverfur Partisan does not work with Zada, Hedron Grinder.
if a spell that does target Zada gets copied to target Wolves/Werewolves it should trigger Silverfur. but currently it doesn't.
Silverfur Partisan does not work with Zada, Hedron Grinder.
if a spell that does target Zada gets copied to target Wolves/Werewolves it should trigger Silverfur. but currently it doesn't.
Re: Bug Reports (snapshot builds)
by Jahill » 12 Apr 2016, 23:11
r31115:
Archenemy AI Heroes consider each other opponents.
Archenemy AI Heroes consider each other opponents.
Re: Bug Reports (snapshot builds)
by tjtillman » 13 Apr 2016, 06:59
r31115
Turn 2, CPU played Pale Rider of Trostad, forcing it to discard a card. CPU discarded Twins of Maurer Estate. Not sure what happened, but CPU (being Turn 2) was unable to cast Twins, and Twins then ended up remaining in exile.
Turn 2, CPU played Pale Rider of Trostad, forcing it to discard a card. CPU discarded Twins of Maurer Estate. Not sure what happened, but CPU (being Turn 2) was unable to cast Twins, and Twins then ended up remaining in exile.
Re: Bug Reports (snapshot builds)
by Hanmac » 13 Apr 2016, 08:05
r31115:
Falkenrath Gorger does react funky when a card gain an additional madness
it should ask you which one you want to use.
otherwise when you pay it two times, the creature can enter the battlefield two times. (while shortly removed again)
Falkenrath Gorger does react funky when a card gain an additional madness
it should ask you which one you want to use.
otherwise when you pay it two times, the creature can enter the battlefield two times. (while shortly removed again)
Re: Bug Reports (snapshot builds)
by jonpswift » 13 Apr 2016, 21:04
Attacked with creature that was enchanted with "Invocation of Saint Traft" and Forge bugged
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Re: Bug Reports (snapshot builds)
by tjtillman » 14 Apr 2016, 06:07
r31122
Bound by Moonsilver
CPU was able to re-attach Bound by Moonsilver to another creature without sacrificing another permanent
Skin Invasion
Weirdness still going on with Skin Shedder, not dying to targeted destruction, unable to select it individually for attacks or blocks.
Bound by Moonsilver
CPU was able to re-attach Bound by Moonsilver to another creature without sacrificing another permanent
Skin Invasion
Weirdness still going on with Skin Shedder, not dying to targeted destruction, unable to select it individually for attacks or blocks.
Re: Bug Reports (snapshot builds)
by Spork » 14 Apr 2016, 06:09
AI Undead Knight cases Mind Burst when you have no cards in hand, probably with other discard effects as well.
Re: Bug Reports (snapshot builds)
by friarsol » 14 Apr 2016, 12:46
Please read the link in my signature about bug reports.Spork wrote:AI Undead Knight cases Mind Burst when you have no cards in hand, probably with other discard effects as well.
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Re: Bug Reports (snapshot builds)
by friarsol » 14 Apr 2016, 14:01
I can't reproduce this. Have any more specifics?tjtillman wrote:r31122
Bound by Moonsilver
CPU was able to re-attach Bound by Moonsilver to another creature without sacrificing another permanent
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Re: Bug Reports (snapshot builds)
by Spork » 14 Apr 2016, 22:29
Sorry about that, got it.friarsol wrote:Please read the link in my signature about bug reports.Spork wrote:AI Undead Knight cases Mind Burst when you have no cards in hand, probably with other discard effects as well.
One I recently came across was not being able to sacrifice my Yavimaya Elder with it's sac to draw ability. Didn't get a screenshot but will try to pick the card up and get a screenshot of it on my next shandalar run.
Re: Bug Reports (snapshot builds)
by Agetian » 15 Apr 2016, 10:54
r31126: When Armament Corps is cast by the AI, it somehow manages to distribute 4 +1/+1 counters on its creatures instead of 2. This happens every time for the AI. Basically, it'll target a couple creatures and then each of those creatures will receive two +1/+1 counters. This does not happen when a human player casts the creature spell.
As a simple test, give the AI two Raging Goblins and then make it cast Armament Corps.
EDIT: This seems to affect every card that says "distribute N +1/+1 counters among any number of creatures you control". For example, just tested this with Blessings of Nature and, indeed, the AI gave two of its creatures 4 +1/+1 counters (so what happens is, it targets as many creatures as possible, and then gives each creature the max possible amount of counters as if it were the only target, which should be impossible).
EDIT 2: Tried to fix in r31127, but please review the commit and update if necessary...
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As a simple test, give the AI two Raging Goblins and then make it cast Armament Corps.
EDIT: This seems to affect every card that says "distribute N +1/+1 counters among any number of creatures you control". For example, just tested this with Blessings of Nature and, indeed, the AI gave two of its creatures 4 +1/+1 counters (so what happens is, it targets as many creatures as possible, and then gives each creature the max possible amount of counters as if it were the only target, which should be impossible).
EDIT 2: Tried to fix in r31127, but please review the commit and update if necessary...
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Last edited by Agetian on 15 Apr 2016, 12:25, edited 2 times in total.
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Re: Bug Reports (snapshot builds)
by Hanmac » 15 Apr 2016, 12:02
r31126:
Forgotten Creation did miss the Cleanup subability, otherwise it will draw more cards than discarded.
Forgotten Creation did miss the Cleanup subability, otherwise it will draw more cards than discarded.
Re: Bug Reports (snapshot builds)
by Agetian » 15 Apr 2016, 12:28
Fixed (r31128).Hanmac wrote:r31126:
Forgotten Creation did miss the Cleanup subability, otherwise it will draw more cards than discarded.
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