Forge Android App: 11-13-2016 Alpha 1.5.58.002
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Android App: 04-17-2016 Alpha 1.5.52.001
by JazzJohannes » 18 May 2016, 18:00
App is great, but it's horrible that names and avatars aren't taken over to games...



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Re: Forge Android App: 04-17-2016 Alpha 1.5.52.001
by bjornsnoen » 29 May 2016, 21:31
Running on Lenovo Yoga 2, Android 5.0.1. The issue happens every time I interact with the UI in any way (scrolling, clicking, etc.)
The UI will "jump" to a new size for about a second, stretching to fill horizontally under the android nav bar, then it jumps back. Seemed like a bug I could live with at first, but it quickly became maddening. While it's got the wrong height, the in-app bar that presents choices is mostly obscured, so you have to wait for it to pop back before you can do anything. Also causes frequent misclicks in list selectors.
The UI will "jump" to a new size for about a second, stretching to fill horizontally under the android nav bar, then it jumps back. Seemed like a bug I could live with at first, but it quickly became maddening. While it's got the wrong height, the in-app bar that presents choices is mostly obscured, so you have to wait for it to pop back before you can do anything. Also causes frequent misclicks in list selectors.
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Re: Forge Android App: 04-17-2016 Alpha 1.5.52.001
by drdev » 29 May 2016, 21:35
Is this a tablet or phone? Have you tried switching landscape orientation? First I've heard of an issue like this.bjornsnoen wrote:Running on Lenovo Yoga 2, Android 5.0.1. The issue happens every time I interact with the UI in any way (scrolling, clicking, etc.)
The UI will "jump" to a new size for about a second, stretching to fill horizontally under the android nav bar, then it jumps back. Seemed like a bug I could live with at first, but it quickly became maddening. While it's got the wrong height, the in-app bar that presents choices is mostly obscured, so you have to wait for it to pop back before you can do anything. Also causes frequent misclicks in list selectors.
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Re: Forge Android App: 04-17-2016 Alpha 1.5.52.001
by lazylockie » 29 May 2016, 23:15
hey DrDev, did you port to mobile the charms from bazaar? Those ones that allows you to do best of 1 or best of 5 instead of best of 3. I purchased the charm of vim but I can't find in any of the menus in quest mode
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Re: Forge Android App: 04-17-2016 Alpha 1.5.52.001
by RedDevil13 » 01 Jun 2016, 19:36
Archangel Avacyn still flips and does the 3 damage on the next upkeep, even if she is no longer in play.
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Re: Forge Android App: 04-17-2016 Alpha 1.5.52.001
by Hanmac » 01 Jun 2016, 19:49
fixed in r31252 two days ago. is in trunk but not in a mobile release yet.RedDevil13 wrote:Archangel Avacyn still flips and does the 3 damage on the next upkeep, even if she is no longer in play.
Re: Forge Android App: 04-17-2016 Alpha 1.5.52.001
by Theicecube12 » 02 Jun 2016, 19:37
Quick question, why isn't Pyromancer's Goggles (from magic origins) in the game?
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Re: Forge Android App: 04-17-2016 Alpha 1.5.52.001
by timmermac » 02 Jun 2016, 20:23
The Android version hasn't been updated since before the last beta came out, and the last beta contained the card you're looking for.Theicecube12 wrote:Quick question, why isn't Pyromancer's Goggles (from magic origins) in the game?
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Android App: 04-17-2016 Alpha 1.5.52.001
by 1mrlee » 05 Jun 2016, 04:37
Any updates when network or internet play will be fixed?
I'm super egar / keen to play that.
I'm super egar / keen to play that.
Re: Forge Android App: 04-17-2016 Alpha 1.5.52.001
by lazylockie » 06 Jun 2016, 13:23
is anyone else's Forge freezing now and then? I'm using a Zenfone 2 with 2GB RAM and I can't finish a match because the game is freezing on the 2nd or 3rd game of the match.
http://imgur.com/fowQmkr
http://imgur.com/fowQmkr
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Re: Forge Android App: 04-17-2016 Alpha 1.5.52.001
by timmermac » 06 Jun 2016, 14:30
Mine usually just kicks me out to the home screen, but only if I haven't quickly disposed of the opponent. Then again, my phone's only got a gig of RAM.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge Android App: 04-17-2016 Alpha 1.5.53.001
by Agetian » 09 Jun 2016, 05:00
Just a little heads-up: Due to Dan's absence for the time being, I decided to compile and upload a new Android build, numbered 1.5.53.001 and based on Forge SVN r31277. It should fix quite a number of card and card interaction issues that were fixed upstream since the last Android build was released.
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Re: Forge Android App: 04-17-2016 Alpha 1.5.52.001
by Agetian » 10 Jun 2016, 05:53
I published version 1.5.53.002 based on SVN r31281 which is a hotfix build that fixes a regression which broke some effects operating from command zone (cards like Chained to the Rocks, Banisher Priest were affected, and an indeterminate amount of other cards which relied on DB Effect could have been affected too).
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Re: Forge Android App: 04-17-2016 Alpha 1.5.52.001
by aacker02 » 16 Jun 2016, 15:19
I have samsung galaxy s7 sprint version when the game is open and the screen goes to lock and i unlock it the game comes back up but all of the text areas are black/blurry text and is unplayable, has to be closed and reopened.
Re: Forge Android App: 04-17-2016 Alpha 1.5.52.001
by Rockman000 » 21 Jun 2016, 15:25
When activating Lion's Eye Diamond with a Phrexian mana spell such as Gitaxian Probe on the stack, Forge doesn't prompt for which color mana you wish to create. It defaults to the color used for the spell on the stack.
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