Kaladesh spoiler season
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Re: Kaladesh spoiler season
 by matrix4767 » 10 Sep 2016, 08:17
by matrix4767 » 10 Sep 2016, 08:17 
Here's a few:
			
		- Code: Select all
- Name:Cloudblazer
 ManaCost:3 W U
 Types:Creature Human Scout
 PT:2/2
 K:Flying
 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life and draw 2 cards.
 SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 2 | SubAbility$ DBDraw
 SVar:DBDraw:DB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 2
 SVar:Picture:http://www.wizards.com/global/images/magic/general/cloudblazer.jpg
 Oracle:Flying\nWhen Cloudblazer enters the battlefield, you gain 2 life and draw 2 cards.
- Code: Select all
- Name:Fragmentize
 ManaCost:W
 Types:Sorcery
 A:SP$ Destroy | Cost$ W | ValidTgts$ Artifact.cmcLE4,Enchantment.cmcLE4 | TgtPrompt$ Select target artifact or enchantment with converted mana cost 4 or less | SpellDescription$ Destroy target artifact or enchantment with converted mana cost 4 or less.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/fragmentize.jpg
 Oracle:Destroy target artifact or enchantment with converted mana cost 4 or less.
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- Name:Unlicensed Disintegration
 ManaCost:1 B R
 Types:Instant
 A:SP$ Destroy | Cost$ 1 B R | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBDamageController | SpellDescription$ Destroy target creature. If you control an artifact, CARDNAME deals 3 damage to that creature's controller. | StackDescription$ SpellDescription
 SVar:DBDamageController:DB$ DealDamage | Defined$ ParentTargetedController | NumDmg$ 3 | ConditionPresent$ Artifact.YouCtrl | StackDescription$ None
 SVar:Picture:http://www.wizards.com/global/images/magic/general/unlicensed_disintegration.jpg
 Oracle:Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
- Code: Select all
- Name:Welding Sparks
 ManaCost:2 R
 Types:Instant
 A:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | References$ X | SpellDescription$ CARDNAME deals X damage to target creature, where X is 3 plus the number of artifacts you control.
 SVar:X:Count$TypeYouCtrl.Artifact/Plus.3
 SVar:Picture:http://www.wizards.com/global/images/magic/general/welding_sparks.jpg
 Oracle:Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.
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- Name:Wispweaver Angel
 ManaCost:4 W W
 Types:Creature Angel
 PT:4/4
 K:Flying
 T:Mode$ ChangesZone | ValidCard$ Creature.Self | Origin$ Any | Destination$ Battlefield | Execute$ RestorationExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
 SVar:RestorationExile:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | ForgetOtherTargets$ True | SubAbility$ RestorationReturn
 SVar:RestorationReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield
 SVar:Picture:http://www.wizards.com/global/images/magic/general/wispweaver_angel.jpg
 Oracle:Flying\nWhen Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
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Re: Kaladesh spoiler season
 by matrix4767 » 10 Sep 2016, 18:15
by matrix4767 » 10 Sep 2016, 18:15 
Note: If the intended target is destroyed by something else, you still gain life. Tuktuk Scrapper has a similar problem.
			
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- Name:Noxious Gearhulk
 ManaCost:4 B B
 Types: Artifact Creature Construct
 PT:5/4
 K:Menace
 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | RememberLKI$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
 SVar:TrigDestroy:DB$ Destroy | Cost$ 0 | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature. | RememberDestroyed$ True | SubAbility$ DBGainLife
 SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ X | References$ X | SubAbility$ DBCleanup
 SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
 SVar:X:RememberedLKI$CardToughness
 SVar:Picture:http://www.wizards.com/global/images/magic/general/noxious_gearhulk.jpg
 Oracle:Menace\nWhen Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
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Re: Kaladesh spoiler season
 by friarsol » 10 Sep 2016, 18:21
by friarsol » 10 Sep 2016, 18:21 
You sure about that? If the target is destroyed by something else, this trigger should fizzle.matrix4767 wrote:Note: If the intended target is destroyed by something else, you still gain life. Tuktuk Scrapper has a similar problem.
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Re: Kaladesh spoiler season
 by matrix4767 » 10 Sep 2016, 18:35
by matrix4767 » 10 Sep 2016, 18:35 
I did it again and realized this can't happen normally, because neither player can cast a spell when I'm about to confirm using the ability. You can only see it happen if you forcefully cast Murder or whatever during that period.friarsol wrote:You sure about that? If the target is destroyed by something else, this trigger should fizzle.matrix4767 wrote:Note: If the intended target is destroyed by something else, you still gain life. Tuktuk Scrapper has a similar problem.
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Re: Kaladesh spoiler season
 by matrix4767 » 10 Sep 2016, 19:22
by matrix4767 » 10 Sep 2016, 19:22 
- Code: Select all
- Name:Incendiary Sabotage
 ManaCost:2 R R
 Types:Instant
 A:SP$ DamageAll | Cost$ 2 R R Sac<1/Artifact> | NumDmg$ 3 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 3 damage to each creature.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/incendiary_sabotage.jpg
 Oracle:As an additional cost to cast Incendiary Sabotage, sacrifice an artifact.\nIncendiary Sabotage deals 3 damage to each creature.
- Code: Select all
- Name:Ovalchase Daredevil
 ManaCost:3 B
 Types:Creature Human Pilot
 PT:4/2
 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | OptionalDecider$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ Whenever an artifact enters the battlefield under your control, you may return CARDNAME from your graveyard to your hand.
 SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand
 SVar:Picture:http://www.wizards.com/global/images/magic/general/ovalchase_daredevil.jpg
 Oracle:Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.
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- Name:Saheeli Rai
 ManaCost:1 U R
 Types:Planeswalker Saheeli
 Loyalty:3
 A:AB$ Scry | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ScryNum$ 1 | SubAbility$ DBDealDamage | SpellDescription$ Scry 1. CARDNAME deals 1 damage to each opponent.
 SVar:DBDealDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1 | AILogic$ Good
 A:AB$ CopyPermanent | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.YouCtrl,Artifact.YouCtrl | TgtPrompt$ Select target artifact or creature you control. | AddTypes$ Artifact | AddSVars$ SneakAttackEOT | PumpKeywords$ Haste | AtEOT$ Exile| SpellDescription$ Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.
 SVar:SneakAttackEOT:SVar:EndOfTurnLeavePlay:True
 A:AB$ ChangeZone | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Artifact | ChangeNum$ 3 | DifferentNames$ True | SpellDescription$ Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/saheeli_rai.jpg
 Oracle:[+1]: Scry 1. Saheeli Rai deals 1 damage to each opponent. .\n[-2]: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.\n[-7]: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.
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Re: Kaladesh spoiler season
 by Hanmac » 12 Sep 2016, 10:58
by Hanmac » 12 Sep 2016, 10:58 
i (finally) added fabricate as Keyword.
testing it with Eldrazi Displacer also if the creature does leave the battlefield.
i added Angel of Invention as example for it too.
the only thing missing is the AI Logic for fabricate,
i need to think when the AI should select the counters and when the tokens.
for that i will ad that it does look on the triggers if there is one which might give +1/+1 to the creature if another does enter the battlefield (like when making the tokens)
also i need to see if i can get the multiply values (like if something does double the amount of token creatures, it might be better to get them then the counters)
i might add the Module cards into the consideration (like the one which can turn +1/+1 into a creature or energy into +1/+1)
Someone else some more ideas to give fabricate some AI logic?
			
		testing it with Eldrazi Displacer also if the creature does leave the battlefield.
i added Angel of Invention as example for it too.
the only thing missing is the AI Logic for fabricate,
i need to think when the AI should select the counters and when the tokens.
for that i will ad that it does look on the triggers if there is one which might give +1/+1 to the creature if another does enter the battlefield (like when making the tokens)
also i need to see if i can get the multiply values (like if something does double the amount of token creatures, it might be better to get them then the counters)
i might add the Module cards into the consideration (like the one which can turn +1/+1 into a creature or energy into +1/+1)
Someone else some more ideas to give fabricate some AI logic?
Re: Kaladesh spoiler season
 by friarsol » 12 Sep 2016, 12:30
by friarsol » 12 Sep 2016, 12:30 
My gut says its almost always better to get the extra creature unless:Hanmac wrote:Someone else some more ideas to give fabricate some AI logic?
A) The fabricating creature is going to be your wincon (it has flying), OR it needs to be bigger to block/trade with an opposing creature.
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Re: Kaladesh spoiler season
 by Marek14 » 12 Sep 2016, 12:57
by Marek14 » 12 Sep 2016, 12:57 
Maybe it would be better to wait until the spoiler is complete. MaRo specifically said, on PAX, that the mechanic was created to give options. There are apparently some cards that care about power or +1/+1 counters to go with fabricate, as well as ones that care about how many artifacts or creatures you have.friarsol wrote:My gut says its almost always better to get the extra creature unless:Hanmac wrote:Someone else some more ideas to give fabricate some AI logic?
A) The fabricating creature is going to be your wincon (it has flying), OR it needs to be bigger to block/trade with an opposing creature.
Re: Kaladesh spoiler season
 by Hanmac » 12 Sep 2016, 13:06
by Hanmac » 12 Sep 2016, 13:06 
For example:
			
		- Angel of Invention: it has +1/+1 boost for all creatures. => should make token, also choosing counter does not save it from Bolt.
- Cultivator of Blades: when it attacks, boost attacking creatures depending on it's power => probably should use the counter depending on how many other creatures Ai has. (This might get extra rule, it should probably use tokens when it enters the battlefield attacking, because his trigger does not get triggered)
Re: Kaladesh spoiler season
 by friarsol » 12 Sep 2016, 17:08
by friarsol » 12 Sep 2016, 17:08 
Any thoughts for Masterpiece Series? We could probably follow how we've been doing the Expeditions in BFZ and have both an Edition file for ALL of the cards across the block, along with a separate PrintSheet for each edition (since the big block and small block have different cards in them). 
We should just make sure the ratio that they come up is appropriate.
			
		We should just make sure the ratio that they come up is appropriate.
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Re: Kaladesh spoiler season
 by matrix4767 » 12 Sep 2016, 19:27
by matrix4767 » 12 Sep 2016, 19:27 
- Code: Select all
- Name:Blossoming Defense
 ManaCost:G
 Types:Instant
 A:SP$ Pump | Cost$ G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +2 | NumDef$ +2 | KW$ Hexproof | SpellDescription$ Target creature you control gets +2/+2 and gains hexproof until end of turn.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/blossoming_defense.jpg
 Oracle:Target creature you control gets +2/+2 and gains hexproof until end of turn.
- Code: Select all
- Name:Contraband Kingpin
 ManaCost:U B
 Types:Creature Aetherborn Rogue
 PT:1/4
 K:Lifelink
 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever an artifact enters the battlefield under your control, scry 1.
 SVar:TrigScry:AB$Scry | Cost$ 0 | ScryNum$ 1
 SVar:Picture:http://www.wizards.com/global/images/magic/general/contraband_kingpin.jpg
 Oracle:Lifelink\nWhenever an artifact enters the battlefield under your control, scry 1.
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- Name:Glint-Nest Crane
 ManaCost:1 U
 Types:Creature Bird
 PT:1/3
 K:Flying
 T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
 SVar:TrigDig:AB$Dig | Cost$ 0 | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Artifact
 SVar:Picture:http://www.wizards.com/global/images/magic/general/glint_nest_crane.jpg
 Oracle:Flying\nWhen Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
- Code: Select all
- Name:Lawless Broker
 ManaCost:2 B
 Types:Creature Aetherborn Rogue
 PT:3/2
 T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put a +1/+1 counter on target creature you control.
 SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1
 SVar:Picture:http://www.wizards.com/global/images/magic/general/lawless_broker.jpg
 Oracle:When Lawless Broker dies, put a +1/+1 counter on target creature you control.
- Code: Select all
- Name:Prakhata Club Security
 ManaCost:3 B
 Types:Creature Aetherborn Warrior
 PT:3/4
 SVar:Picture:http://www.wizards.com/global/images/magic/general/prakhata_club_security.jpg
 Oracle:
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Re: Kaladesh spoiler season
 by matrix4767 » 13 Sep 2016, 15:46
by matrix4767 » 13 Sep 2016, 15:46 
- Code: Select all
- Name:Ruinous Gremlin
 ManaCost:R
 Types: Creature Gremlin
 PT:1/1
 A:AB$ Destroy | Cost$ 2 R Sac<1/CARDNAME> | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/ruinous_gremlin.jpg
 Oracle:{2}{R}, Sacrifice Ruinous Gremlin: Destroy target artifact.
- Code: Select all
- Name:Scrapheap Scrounger
 ManaCost:2
 Types:Artifact Creature Construct
 PT:3/2
 K:CARDNAME can't block.
 A:AB$ ChangeZone | Cost$ 1 B ExileFromGrave<1/Creature.Other> | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to the battlefield.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/scrapheap_scrounger.jpg
 Oracle:Scrapheap Scrounger can't block.\n{1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.
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Re: Kaladesh spoiler season
 by Shukal » 13 Sep 2016, 16:46
by Shukal » 13 Sep 2016, 16:46 
The name of Ceremonious Rejection is wrong. It's currently named Ceremonial Rejection.
			
		Re: Kaladesh spoiler season
 by matrix4767 » 13 Sep 2016, 17:54
by matrix4767 » 13 Sep 2016, 17:54 
- Code: Select all
- Name:Chandra's Pyrohelix
 ManaCost:1 R
 Types:Instant
 A:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player to distribute damage to | NumDmg$ 2 | TargetMin$ 1 | TargetMax$ 2 | DividedAsYouChoose$ 2 | SpellDescription$ CARDNAME deals 2 damage divided as you choose among one or two target creatures and/or players.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/chandras_pyrohelix.jpg
 Oracle:Chandra's Pyrohelix deals 2 damage divided as you choose among one or two target creatures and/or players.
- Code: Select all
- Name:Impeccable Timing
 ManaCost:1 W
 Types:Instant
 A:SP$ DealDamage | Cost$ 1 W | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target attacking or blocking creature.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/impeccable_timing.jpg
 Oracle:Impeccable Timing deals 3 damage to target attacking or blocking creature.
- Code: Select all
- Name:Inventor's Apprentice
 ManaCost:R
 Types:Creature Human Artificer
 PT:1/2
 S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME gets +1/+1 as long as you control an artifact.
 SVar:X:Count$Valid Artifact.YouCtrl
 SVar:Picture:http://www.wizards.com/global/images/magic/general/inventors_apprentice.jpg
 Oracle:Inventor's Apprentice gets +1/+1 as long as you control an artifact.
- Code: Select all
- Name:Long-Finned Skywhale
 ManaCost:2 U U
 Types:Creature Whale
 PT:4/3
 K:Flying
 K:CARDNAME can block only creatures with flying.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/long_finned_skywhale.jpg
 Oracle:Flying\nLong-Finned Skywhale can block only creatures with flying.
- Code: Select all
- Name:Skywhaler's Shot
 ManaCost:2 W
 Types:Instant
 A:SP$ Destroy | Cost$ 2 W | ValidTgts$ Creature.powerGE3 | TgtPrompt$ Select target creature with power 3 or greater | SubAbility$ DBScry | SpellDescription$ Destroy target creature with power 3 or greater. Scry 1.
 SVar:DBScry:DB$ Scry | ScryNum$ 1
 SVar:Picture:http://www.wizards.com/global/images/magic/general/skywhalers_shot.jpg
 Oracle:Destroy target creature with power 3 or greater. Scry 1.
- Code: Select all
- Name:Tezzeret's Ambition
 ManaCost:3 U U
 Types:Sorcery
 A:SP$ Draw | Cost$ 3 U U | NumCards$ 3 | SpellDescription$ Draw three cards. If you control no artifacts, discard a card. | SubAbility$ DBDiscard
 SVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | ConditionPresent$ Artifact.YouCtrl | ConditionCompare$ EQ0 | Mode$ TgtChoose
 SVar:Picture:http://www.wizards.com/global/images/magic/general/tezzerets_ambition.jpg
 Oracle:Draw three cards. If you control no artifacts, discard a card.
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Re: Kaladesh spoiler season
 by matrix4767 » 14 Sep 2016, 14:31
by matrix4767 » 14 Sep 2016, 14:31 
- Code: Select all
- Name:Aviary Mechanic
 ManaCost:1 W
 Types:Creature Dwarf Artificer
 PT:2/2
 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return another permanent you control to its owner's hand.
 SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Permanent.YouCtrl+Other | TgtPrompt$ Select another permanent you control.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/aviary_mechanic.jpg
 Oracle:When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.
- Code: Select all
- Name:Brazen Scourge
 ManaCost:1 R R
 Types:Creature Gremlin
 PT:3/3
 K:Haste
 SVar:Picture:http://www.wizards.com/global/images/magic/general/brazen_scourge.jpg
 Oracle:Haste
- Code: Select all
- Name:Cathartic Reunion
 ManaCost:1 R
 Types:Sorcery
 A:SP$ Draw | Cost$ 1 R Discard<2/Card> | CostDesc$ As an additional cost to cast CARDNAME, discard two cards. | NumCards$ 3 | Defined$ You | SpellDescription$ Draw three cards.
 DeckHas:Ability$Discard
 DeckHints:Keyword$Madness & Ability$Delirium
 SVar:Picture:http://www.wizards.com/global/images/magic/general/cathartic_reunion.jpg
 Oracle:As an additional cost to cast Cathartic Reunion, discard two cards.\nDraw three cards.
- Code: Select all
- Name:Nimble Innovator
 ManaCost:3 U
 Types:Creature Vedalken Artificer
 PT:2/2
 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
 SVar:TrigDraw:DB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
 SVar:Picture:http://www.wizards.com/global/images/magic/general/nimble_innovator.jpg
 Oracle:When Nimble Innovator enters the battlefield, draw a card.
- Code: Select all
- Name:Oviya Pashiri, Sage Lifecrafter
 ManaCost:G
 Types:Legendary Creature Human Artificer
 PT:1/2
 A:AB$ Token | Cost$ 2 G T | TokenAmount$ 1 | TokenName$ Servo | TokenTypes$ Artifact,Creature,Servo | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Create a 1/1 colorless Servo artifact creature token.
 A:AB$ Token | Cost$ 4 G T | TokenAmount$ 1 | TokenName$ Construct | TokenTypes$ Artifact,Creature,Construct | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ X | TokenToughness$ X | SpellDescription$ Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.
 SVar:X:Count$Valid Creature.YouCtrl
 SVar:Picture:http://www.wizards.com/global/images/magic/general/oviya_pashiri_sage_lifecrafter.jpg
 Oracle:{2}{G}, {T}: Create a 1/1 colorless Servo artifact creature token.\n{4}{G}, {T}: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.
- Code: Select all
- Name:Reckless Fireweaver
 ManaCost:1 R
 Types:Creature Human Artificer
 PT:1/3
 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever an artifact enters the battlefield under your control, CARDNAME deals 1 damage to each opponent.
 SVar:TrigDmg:AB$ DealDamage | Cost$ 0 | Defined$ Player.Opponent | NumDmg$ 1
 SVar:Picture:http://www.wizards.com/global/images/magic/general/reckless_fireweaver.jpg
 Oracle:Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.
- Code: Select all
- Name:Refurbish
 ManaCost:3 W
 Types:Sorcery
 A:SP$ ChangeZone | Cost$ 3 W | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | SpellDescription$ Return target artifact card from your graveyard to the battlefield.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/refurbish.jpg
 Oracle:Return target artifact card from your graveyard to the battlefield.
- Code: Select all
- Name:Restoration Gearsmith
 ManaCost:2 W B
 Types:Creature Human Artificer
 PT:3/3
 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target artifact or creature card from your graveyard to your hand.
 SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl
 SVar:Picture:http://www.wizards.com/global/images/magic/general/restoration_gearsmith.jpg
 Oracle:When Restoration Gearsmith enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
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