Commander 2016 Spoiler Season
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Re: Commander 2016 Spoiler Season
 by Marek14 » 26 Oct 2016, 09:00
by Marek14 » 26 Oct 2016, 09:00 
OK, so like this?Hanmac wrote:@Marek14: i added "Count$ColorsCtrl" for "Soul of Ravnica"
that should work for Conqueror's Flail too.
- Code: Select all
- Name:Conqueror's Flail
 ManaCost:2
 Types:Artifact Equipment
 S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ X | AddToughness$ X | References$ X | Description$ Equipped creature gets +1/+1 for each color among permanents you control.
 S:Mode$ CantBeCast | ValidCard$ Card | Condition$ PlayerTurn | Caster$ Opponent | IsPresent$ Self.AttachedTo Creature | Description$ As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.
 SVar:X:Count$ColorsCtrl
 K:Equip 2
 SVar:Picture:http://www.wizards.com/global/images/magic/general/conquerors_flail.jpg
 Oracle:Equipped creature gets +1/+1 for each color among permanents you control.
 As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.
 Equip {2}
Re: Commander 2016 Spoiler Season
 by Hanmac » 26 Oct 2016, 09:05
by Hanmac » 26 Oct 2016, 09:05 
@Marek14: yeah it should work like that.
PS: you can try to do the Partner Commander too.
we will add the Partner Keyword later, but you can do their other abilities.
			
		PS: you can try to do the Partner Commander too.
we will add the Partner Keyword later, but you can do their other abilities.
Re: Commander 2016 Spoiler Season
 by Marek14 » 26 Oct 2016, 10:33
by Marek14 » 26 Oct 2016, 10:33 
OK, here they are; I managed to figure out all of them except for Tymna.
			
		- Code: Select all
- Name:Bruse Tarl, Boorish Herder
 ManaCost:2 R W
 Types:Legendary Creature Human Ally
 PT:3/3
 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn.
 T:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn.
 SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Double Strike & Lifelink
 K:Partner
 SVar:HasAttackEffect:TRUE
 SVar:PlayMain1:TRUE
 SVar:Picture:http://www.wizards.com/global/images/magic/general/bruse_tarl_boorish_herder.jpg
 Oracle:Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn.\nPartner (You can have two commanders if both have partner.)
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- Name:Kraum, Ludevic's Opus
 ManaCost:3 U R
 Types:Legendary Creature Zombie Horror
 PT:4/4
 K:Flying
 K:Haste
 T:Mode$ SpellCast | ValidActivatingPlayer$ Opponent | ActivatorThisTurnCast$ EQ2 | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent casts his or her second spell each turn, draw a card.
 SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
 K:Partner
 SVar:Picture:http://www.wizards.com/global/images/magic/general/kraum_ludevics_opus.jpg
 Oracle:Whenever an opponent casts his or her second spell each turn, draw a card.\nPartner (You can have two commanders if both have partner.)
- Code: Select all
- Name:Kydele, Chosen of Kruphix
 ManaCost:2 G U
 Types:Legendary Creature Human Wizard
 PT:2/3
 A:AB$ Mana | Cost$ T | Produced$ C | Amount$ X | References$ X | SpellDescription$ Add {C} to your mana pool for each card you've drawn this turn.
 SVar:X:Count$YouDrewThisTurn
 K:Partner
 DeckHas:Ability$Mana.Colorless
 SVar:Picture:http://www.wizards.com/global/images/magic/general/kydele_chosen_of_kruphix.jpg
 Oracle:{T}: \nPartner (You can have two commanders if both have partner.)
- Code: Select all
- Name:Reyhan, Last of the Abzan
 ManaCost:1 B G
 Types:Legendary Creature Human Warrior
 PT:0/0
 K:etbCounter:P1P1:3
 T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Command | ValidCard$ Creature.YouCtrl.counters_GE1_P1P1 | TriggerZones$ Battlefield | TriggerController$ TriggeredCardController | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.
 SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ X | References$ X
 SVar:X:TriggeredCard$CardCounters.P1P1
 K:Partner
 SVar:Picture:http://www.wizards.com/global/images/magic/general/reyhan_last_of_the_abzan.jpg
 Oracle:Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it.\nWhenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.\nPartner (You can have two commanders if both have partner.)
- Code: Select all
- Name:Sidar Kondo of Jamuraa
 ManaCost:3 G W
 Types:Legendary Creature Human Knight
 PT:2/5
 K:Flanking
 S:Mode$ Continuous | Affected$ Creature.withoutFlying+withoutReach+OppCtrl | AddHiddenKeyword$ CantBlock Creature.powerLE2 | Description$ Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
 K:Partner
 SVar:Picture:http://www.wizards.com/global/images/magic/general/sidar_kondo_of_jamuraa.jpg
 Oracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nCreatures your opponents control without flying or reach can't block creatures with power 2 or less.\nPartner (You can have two commanders if both have partner.)
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- Name:Silas Ren, Seeker Adept
 ManaCost:1 U B
 Types:Legendary Artifact Creature Human
 PT:2/2
 K:Deathtouch
 T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigEffect | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn.
 SVar:TrigEffect:AB$ Effect | Name$ Silas Ren, Seeker Adept Effect | Cost$ 0 | ValidTgts$ Artifact.YouOwn | TgtZone$ Graveyard | TgtPrompt$ Select target artifact card in your graveyard | StaticAbilities$ STPlay | RememberObjects$ Targeted | ExileOnMoved$ Graveyard | SpellDescription$ You may cast target artifact card in your graveyard this turn.
 SVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Graveyard | Description$ Until end of turn, you may cast an artifact card in a graveyard.
 K:Partner
 SVar:Picture:http://www.wizards.com/global/images/magic/general/silas_ren_seeker_adept.jpg
 Oracle:Deathtouch\nWhenever Silas Renn, Seeker Adept deals combat damage to a player, choose target artifact card in your graveyard. You may cast that card this turn.\nPartner (You can have two commanders if both have partner.)
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- Name:Tana, the Bloodsower
 ManaCost:2 R G
 Types:Legendary Creature Elf Druid
 PT:2/2
 K:Trample
 T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | References$ X | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create that many 1/1 green Saproling creature tokens.
 SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ g_1_1_saproling_C16
 SVar:X:TriggerCount$DamageAmount
 K:Partner
 SVar:Picture:http://www.wizards.com/global/images/magic/general/tana_the_bloodsower.jpg
 Oracle:Trample\nWhenever Tana, the Bloodsower deals combat damage to a player, create that many 1/1 green Saproling creature tokens.\nPartner (You can have two commanders if both have partner.)
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- Name:Vial Smasher the Fierce
 ManaCost:1 B R
 Types:Legendary Creature Goblin Berserker
 PT:2/3
 T:Mode$ SpellCast | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ1 | NoResolvingCheck$ True | ValidCard$ Card | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast your first spell each turn, Vial Smasher the Fierce deals damage equal to that spell's converted mana cost to an opponent chosen at random.
 SVar:TrigChoose:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Player.Opponent | Random$ True | SubAbility$ DBDealDamage
 SVar:DBDealDamage:AB$DealDamage | Cost$ 0 | Defined$ ChosenPlayer | NumDmg$ X | References$ X
 SVar:X:TriggerCount$CastSACMC
 K:Partner
 SVar:Picture:http://www.wizards.com/global/images/magic/general/vial_smasher_the_fierce.jpg
 Oracle:Whenever you cast your first spell each turn, Vial Smasher the Fierce deals damage equal to that spell's converted mana cost to an opponent chosen at random.\nPartner (You can have two commanders if both have partner.)
Re: Commander 2016 Spoiler Season
 by Marek14 » 27 Oct 2016, 22:18
by Marek14 » 27 Oct 2016, 22:18 
OK, not much time today, so I couldn't go through all the new cards. Here is what I have:
Curse of Vengeance -- all LosesGame triggers so far are about players losing the game, not sure what's the syntax for limiting the effect.
Divergent Transformations -- probably needs some repeat, but not sure how to write it.
Faerie Artisans -- not sure how to write it, needs to remember two things (the total list of created tokens and which token(s) were created just now).
			
		- Code: Select all
- Name:Akiri, Line-Slinger
 ManaCost:R W
 Types:Legendary Creature Kor Soldier Ally
 PT:0/3
 K:First Strike
 K:Vigilance
 S:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | References$ X | Description$ CARDNAME gets +1/+0 for each artifact you control.
 SVar:X:Count$Valid Artifact.YouCtrl
 K:Partner
 SVar:BuffedBy:Artifact
 SVar:RemRandomDeck:True
 SVar:Picture:http://www.wizards.com/global/images/magic/general/akiri_line_slinger.jpg
 Oracle:First strike, vigilance\nAkiri, Line-Slinger gets +1/+0 for each artifact you control.\nPartner (You can have two commanders if both have partner.)
- Code: Select all
- Name:Boompile
 ManaCost:4
 Types:Artifact
 A:AB$ FlipACoin | Cost$ T | WinSubAbility$ DBDestroyAll | SpellDescription$ Flip a coin. If you win the flip, destroy all nonland permanents.
 SVar:DBDestroyAll:DB$DestroyAll | Cost$ 0 | ValidCards$ Permanent.nonLand
 SVar:Picture:http://www.wizards.com/global/images/magic/general/boompile.jpg
 Oracle:{T}: Flip a coin. If you win the flip, destroy all nonland permanents.
- Code: Select all
- Name:Crystalline Crawler
 ManaCost:4
 Types:Artifact Creature Construct
 PT:1/1
 K:etbCounter:P1P1:X:no Condition:Converge — CARDNAME enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
 SVar:X:Count$Converge
 A:AB$ Mana | Cost$ SubCounter<1/P1P1> | Produced$ Any | SpellDescription$ Add one mana of any color to your mana pool.
 A:AB$ PutCounter | Cost$ T | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/crystalline_crawler.jpg
 Oracle:Converge - Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.\nRemove a +1/+1 counter from Crystalline Crawler: Add one mana of any color to your mana pool.\n{T}: Put a +1/+1 counter on Crystalline Crawler.
- Code: Select all
- Name:Goblin Spymaster
 ManaCost:2 R
 Types:Creature Goblin Rogue
 PT:2/1
 K:First Strike
 T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."
 SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ TriggeredPlayer | TokenPower$ 1 | TokenToughness$ 1 | TokenAbilities$ STAttack | TokenColors$ Red | TokenImage$ r 1 1 goblin C16
 SVar:STAttack:Mode$ Continuous | Affected$ Creature.YouCtrl | AddHiddenKeyword$ CARDNAME attacks each combat if able. | Description$ Creatures you control attack each combat if able.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_spymaster.jpg
 Oracle:First strike\nAt the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."
- Code: Select all
- Name:Grip of Phyresis
 ManaCost:2 U
 Types:Instant
 A:SP$ GainControl | Cost$ 2 U | ValidTgts$ Equipment | TgtPrompt$ Select target equipment | SubAbility$ DBToken | SpellDescription$ Gain control of target Equipment, then create a 0/0 black Germ creature token and attach that Equipment to it.
 SVar:DBToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Germ | TokenTypes$ Creature,Germ | TokenOwner$ You | TokenPower$ 0 | TokenToughness$ 0 | TokenColors$ Black | TokenImage$ b 0 0 germ C16 | RememberTokens$ True | SubAbility$ DBAttach
 SVar:DBAttach:DB$ Attach | Object$ Targeted | Defined$ Remembered | SubAbility$ DBCleanup
 SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
 SVar:Picture:http://www.wizards.com/global/images/magic/general/grip_of_phyresis.jpg
 Oracle:Gain control of target Equipment, then create a 0/0 black Germ creature token and attach that Equipment to it.
- Code: Select all
- Name:Ikra Shidiqi, the Usurper
 ManaCost:3 B G
 Types:Legendary Creature Naga Wizard
 PT:3/7
 K:Menace
 T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.
 SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X | References$ X
 SVar:X:TriggeredCard$CardToughness
 K:Partner
 SVar:Picture:http://www.wizards.com/global/images/magic/general/ikra_shidiqi_the_usurper.jpg
 Oracle:Menace\nWhenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.\nPartner (You can have two commanders if both have partner.)
- Code: Select all
- Name:Ishai, Ojutai Dragonspeaker
 ManaCost:2 W U
 Types:Legendary Creature Bird Monk
 PT:1/1
 K:Flying
 T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent casts a spell, put a +1/+1 counter on CARDNAME.
 SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
 K:Partner
 SVar:Picture:http://www.wizards.com/global/images/magic/general/ishai_ojutai_dragonspeaker.jpg
 Oracle:Flying\nWhenever an opponent casts a spell, put a +1/+1 counter on Ishai, Ojutai Dragonspeaker.\nPartner (You can have two commanders if both have partner.)
Curse of Vengeance -- all LosesGame triggers so far are about players losing the game, not sure what's the syntax for limiting the effect.
Divergent Transformations -- probably needs some repeat, but not sure how to write it.
Faerie Artisans -- not sure how to write it, needs to remember two things (the total list of created tokens and which token(s) were created just now).
Re: Commander 2016 Spoiler Season
 by Hanmac » 28 Oct 2016, 05:08
by Hanmac » 28 Oct 2016, 05:08 
About the Faerie Artisans: imprint all remembered, create token with remember, remove all imprinted token.
			
		Re: Commander 2016 Spoiler Season
 by Indigo Dragon » 29 Oct 2016, 09:28
by Indigo Dragon » 29 Oct 2016, 09:28 
Here's the Commander 2016.txt to go in the res/editions folder!
Mind you, it does contain unscripted cards.
Edit2: Lots of Fixes. Shame on me.
			
				Mind you, it does contain unscripted cards.
- Code: Select all
- [metadata]
 Code=C16
 Date=2016-11-11
 Name=Commander 2016
 Code2=C16
 MciCode=c16
 Type=Other
 [cards]
 1 R Duelist's Heritage
 2 R Entrapment Maneuver
 3 U Orzhov Advokist
 4 R Selfless Squire
 5 R Sublime Exhalation
 6 R Coastal Breach
 7 R Deepglow Skate
 8 R Faerie Artisans
 9 U Grip of Phyresis
 10 R Manifold Insights
 11 R Cruel Entertainment
 12 R Curse of Vengeance
 13 R Curtains' Call
 14 R Magus of the Will
 15 U Parting Thoughts
 16 R Charging Cinderhorn
 17 R Divergent Transformations
 18 U Frenzied Fugue
 19 R Goblin Spymaster
 20 R Runehorn Hellkite
 21 R Benefactor's Draught
 22 U Evolutionary Escalation
 23 R Primeval Protector
 24 R Seeds of Renewal
 25 R Stonehoof Chieftain
 26 R Akiri, Line-Slinger
 27 U Ancient Excavation
 28 M Atraxa, Praetors' Voice
 29 M Breya, Etherium Shaper
 30 M Bruse Tarl, Boorish Herder
 31 U Grave Upheaval
 32 M Ikra Shidiqi, the Usurper
 33 M Ishai, Ojutai Dragonspeaker
 34 R Kraum, Ludevic's Opus
 35 M Kydele, Chosen of Kruphix
 36 M Kynaios and Tiro of Meletis
 37 M Ludevic, Necro-Alchemist
 38 U Migratory Route
 39 M Ravos, Soultender
 40 R Reyhan, Last of the Abzan
 41 M Saskia the Unyielding
 42 M Sidar Kondo of Jamuraa
 43 M Silas Renn, Seeker Adept
 44 U Sylvan Reclamation
 45 M Tana, the Bloodsower
 46 R Thrasios, Triton Hero
 47 U Treacherous Terrain
 48 R Tymna the Weaver
 49 M Vial Smasher the Fierce
 50 M Yidris, Maelstrom Wielder
 51 R Armory Automaton
 52 R Boompile
 53 R Conqueror's Flail
 54 R Crystalline Crawler
 55 R Prismatic Geoscope
 56 C Ash Barrens
 57 U Abzan Falconer
 58 R Blazing Archon
 59 R Blind Obedience
 60 U Brave the Sands
 61 R Cathars' Crusade
 62 R Citadel Siege
 63 R Custodi Soulbinders
 64 C Dispeller's Capsule
 65 U Elite Scaleguard
 66 U Ghostly Prison
 67 R Hoofprints of the Stag
 68 R Hushwing Gryff
 69 R Mentor of the Meek
 70 R Mirror Entity
 71 R Oblation
 72 R Open the Vaults
 73 R Phyrexian Rebirth
 74 R Reveillark
 75 R Reverse the Sands
 76 C Sanctum Gargoyle
 77 U Sphere of Safety
 78 U Swords to Plowshares
 79 R Wave of Reckoning
 80 R Windborn Muse
 81 R Academy Elite
 82 R Aeon Chronicler
 83 C Arcane Denial
 84 U Chain of Vapor
 85 R Chasm Skulker
 86 R Chief Engineer
 87 R Devastation Tide
 88 C Disdainful Stroke
 89 C Etherium Sculptor
 90 M Ethersworn Adjudicator
 91 R Evacuation
 92 R Master of Etherium
 93 R Minds Aglow
 94 U Propaganda
 95 R Read the Runes
 96 R Reins of Power
 97 R Spelltwine
 98 R Swan Song
 99 U Tezzeret's Gambit
 100 U Thrummingbird
 101 C Treasure Cruise
 102 C Trinket Mage
 103 C Vedalken Engineer
 104 U Windfall
 105 M Army of the Damned
 106 R Bane of the Living
 107 R Beacon of Unrest
 108 M Brutal Hordechief
 109 C Executioner's Capsule
 110 C Festercreep
 111 M Ghastly Conscription
 112 R Guiltfeeder
 113 R In Garruk's Wake
 114 R Languish
 115 R Necroplasm
 116 R Sangromancer
 117 R Waste Not
 118 U Wight of Precinct Six
 119 R Alesha, Who Smiles at Death
 120 R Blasphemous Act
 121 R Breath of Fury
 122 R Chaos Warp
 123 M Daretti, Scrap Savant
 124 R Dragon Mage
 125 R Godo, Bandit Warlord
 126 U Grab the Reins
 127 R Hellkite Igniter
 128 M Hellkite Tyrant
 129 U Humble Defector
 130 R Kazuul, Tyrant of the Cliffs
 131 M Past in Flames
 132 R Reforge the Soul
 133 R Slobad, Goblin Tinkerer
 134 R Stalking Vengeance
 135 R Taurean Mauler
 136 R Trash for Treasure
 137 R Volcanic Vision
 138 R Wheel of Fate
 139 R Whims of the Fates
 140 U Whipflare
 141 U Beast Within
 142 R Beastmaster Ascension
 143 R Burgeoning
 144 R Champion of Lambholt
 145 R Collective Voyage
 146 C Cultivate
 147 R Den Protector
 148 C Far Wanderings
 149 C Farseek
 150 R Forgotten Ancient
 151 U Gamekeeper
 152 R Hardened Scales
 153 U Inspiring Call
 154 M Kalonian Hydra
 155 C Kodama's Reach
 156 R Lurking Predators
 157 R Managorger Hydra
 158 R Mycoloth
 159 R Oath of Druids
 160 C Quirion Explorer
 161 C Rampant Growth
 162 R Realm Seekers
 163 R Rites of Flourishing
 164 C Sakura-Tribe Elder
 165 C Satyr Wayfinder
 166 R Scavenging Ooze
 167 R Shamanic Revelation
 168 U Solidarity of Heroes
 169 C Sylvok Explorer
 170 R Tempt with Discovery
 171 R Thelonite Hermit
 172 R Thunderfoot Baloth
 173 U Tuskguard Captain
 174 U Veteran Explorer
 175 U Wall of Blossoms
 176 R Wild Beastmaster
 177 U Abzan Charm
 178 R Ankle Shanker
 179 R Artifact Mutation
 180 R Aura Mutation
 181 U Baleful Strix
 182 U Bituminous Blast
 183 R Blood Tyrant
 184 U Bloodbraid Elf
 185 U Boros Charm
 186 U Bred for the Hunt
 187 R Clan Defiance
 188 C Coiling Oracle
 189 R Consuming Aberration
 190 R Corpsejack Menace
 191 R Crackling Doom
 192 R Dauntless Escort
 193 R Decimate
 194 R Duneblast
 195 R Edric, Spymaster of Trest
 196 U Enduring Scalelord
 197 R Etherium-Horn Sorcerer
 198 R Fathom Mage
 199 R Filigree Angel
 200 M Ghave, Guru of Spores
 201 R Glint-Eye Nephilim
 202 R Gwafa Hazid, Profiteer
 203 R Hanna, Ship's Navigator
 204 U Horizon Chimera
 205 M Iroas, God of Victory
 206 R Jor Kadeen, the Prevailer
 207 U Juniper Order Ranger
 208 U Korozda Guildmage
 209 R Lavalanche
 210 M Master Biomancer
 211 R Merciless Eviction
 212 U Mortify
 213 R Nath of the Gilt-Leaf
 214 U Naya Charm
 215 U Necrogenesis
 216 M Progenitor Mimic
 217 U Putrefy
 218 U Rakdos Charm
 219 R Rubblehulk
 220 R Selvala, Explorer Returned
 221 M Sharuum the Hegemon
 222 U Spellheart Chimera
 223 R Sphinx Summoner
 224 M Sydri, Galvanic Genius
 225 C Terminate
 226 R Utter End
 227 R Vorel of the Hull Clade
 228 R Vulturous Zombie
 229 R Whispering Madness
 230 U Wilderness Elemental
 231 M Zedruu the Greathearted
 232 C Zhur-Taa Druid
 233 R Everlasting Torment
 234 R Mirrorweave
 235 U Selesnya Guildmage
 236 R Spitting Image
 237 U Thopter Foundry
 238 R Worm Harvest
 239 U Trial // Error
 240 U Order // Chaos
 241 R Akroan Horse
 242 U Assault Suit
 243 R Astral Cornucopia
 244 R Blinkmoth Urn
 245 R Bonehoard
 246 R Cauldron of Souls
 247 R Chromatic Lantern
 248 C Commander's Sphere
 249 U Cranial Plating
 250 U Darksteel Ingot
 251 R Empyrial Plate
 252 U Etched Oracle
 253 U Everflowing Chalice
 254 U Fellwar Stone
 255 C Golgari Signet
 256 C Gruul Signet
 257 R Howling Mine
 258 C Ichor Wellspring
 259 R Keening Stone
 260 U Lightning Greaves
 261 U Loxodon Warhammer
 262 C Mycosynth Wellspring
 263 R Myr Battlesphere
 264 U Myr Retriever
 265 R Nevinyrral's Disk
 266 C Orzhov Signet
 267 R Psychosis Crawler
 268 C Rakdos Signet
 269 R Shimmer Myr
 270 C Simic Signet
 271 U Skullclamp
 272 U Sol Ring
 273 R Solemn Simulacrum
 274 M Soul of New Phyrexia
 275 R Sunforger
 276 U Swiftfoot Boots
 277 R Temple Bell
 278 R Trading Post
 279 R Venser's Journal
 280 U Whispersilk Cloak
 281 U Arcane Sanctum
 282 U Azorius Chancery
 283 U Boros Garrison
 284 U Buried Ruin
 285 R Caves of Koilos
 286 C Command Tower
 287 U Crumbling Necropolis
 288 U Darksteel Citadel
 289 R Darkwater Catacombs
 290 U Dimir Aqueduct
 291 C Dismal Backwater
 292 R Dragonskull Summit
 293 U Dreadship Reef
 294 C Evolving Wilds
 295 R Exotic Orchard
 296 R Forbidden Orchard
 297 U Frontier Bivouac
 298 U Golgari Rot Farm
 299 R Grand Coliseum
 300 U Gruul Turf
 301 R Homeward Path
 302 U Izzet Boilerworks
 303 C Jungle Hollow
 304 U Jungle Shrine
 305 R Karplusan Forest
 306 U Krosan Verge
 307 R Mosswort Bridge
 308 R Murmuring Bosk
 309 U Myriad Landscape
 310 U Mystic Monastery
 311 U Nomad Outpost
 312 C Opal Palace
 313 U Opulent Palace
 314 U Orzhov Basilica
 315 U Rakdos Carnarium
 316 U Reliquary Tower
 317 R Rootbound Crag
 318 C Rugged Highlands
 319 C Rupture Spire
 320 U Sandsteppe Citadel
 321 U Savage Lands
 322 U Seaside Citadel
 323 C Seat of the Synod
 324 U Selesnya Sanctuary
 325 R Shadowblood Ridge
 326 U Simic Growth Chamber
 327 R Spinerock Knoll
 328 R Sungrass Prairie
 329 R Sunpetal Grove
 330 C Swiftwater Cliffs
 331 U Temple of the False God
 332 C Terramorphic Expanse
 333 C Thornwood Falls
 334 C Transguild Promenade
 335 R Underground River
 336 R Windbrisk Heights
 337 L Plains
 338 L Plains
 339 L Plains
 340 L Island
 341 L Island
 342 L Island
 343 L Swamp
 344 L Swamp
 345 L Swamp
 346 L Mountain
 347 L Mountain
 348 L Mountain
 349 L Forest
 350 L Forest
 351 L Forest
Edit2: Lots of Fixes. Shame on me.
Last edited by Indigo Dragon on 17 Nov 2016, 09:44, edited 3 times in total.
					
				
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 Indigo Dragon
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Re: Commander 2016 Spoiler Season
 by Hanmac » 29 Oct 2016, 12:26
by Hanmac » 29 Oct 2016, 12:26 
thanks Indigo Dragon for helping.
i did some mistakes again and could fix the with your code.
now i need to find the place where the Commander decks should be defined.
(it looks the previous commander decks are not defined too)
			
		i did some mistakes again and could fix the with your code.
now i need to find the place where the Commander decks should be defined.
(it looks the previous commander decks are not defined too)
Re: Commander 2016 Spoiler Season
 by friarsol » 29 Oct 2016, 13:32
by friarsol » 29 Oct 2016, 13:32 
I think gos has them:Hanmac wrote:now i need to find the place where the Commander decks should be defined.
(it looks the previous commander decks are not defined too)
viewtopic.php?f=48&t=4807
- friarsol
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Re: Commander 2016 Spoiler Season
 by Hanmac » 29 Oct 2016, 17:14
by Hanmac » 29 Oct 2016, 17:14 
ah good to know where they are.friarsol wrote:I think gos has them:Hanmac wrote:now i need to find the place where the Commander decks should be defined.
(it looks the previous commander decks are not defined too)
viewtopic.php?f=48&t=4807
hm currently it seems there is no way to add the precon commander decks into forge itself, or is it? (we might need to add this as a feature after the release.)
Re: Commander 2016 Spoiler Season
 by Marek14 » 29 Oct 2016, 19:57
by Marek14 » 29 Oct 2016, 19:57 
BTW, I am not home much this weekend -- I'll try to work on the rest of the cards next week.
			
		Re: Commander 2016 Spoiler Season
 by Marek14 » 30 Oct 2016, 20:10
by Marek14 » 30 Oct 2016, 20:10 
- Code: Select all
- Name:Ancient Excavation
 ManaCost:2 U B
 Types:Instant
 A:SP$ Draw | Cost$ 2 U B | NumCards$ X | SubAbility$ DBDiscard | References$ X | RememberDrawn$ True | SpellDescription$ Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way.
 SVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ Y | References$ Y | Mode$ TgtChoose | SubAbility$ DBCleanup
 SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
 SVar:X:Count$InYourHand
 Svar:Y:Remembered$Amount
 K:TypeCycling:Basic:2
 SVar:Picture:http://www.wizards.com/global/images/magic/general/ancient_excavation.jpg
 Oracle:Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way.\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
- Code: Select all
- Name:Armory Automaton
 ManaCost:3
 Types:Artifact Creature Construct
 PT:2/2
 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME enters the battlefield, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
 T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
 SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Equipment | TargetMin$ 0 | TargetMax$ MaxTargets | TgtPrompt$ Select target equipment | SubAbility$ DBAttachAll | StackDescription$ None
 SVar:MaxTargets:Count$Valid Equipment
 SVar:TrigAttachAll:AB$ RepeatEach | Cost$ 0 | RepeatSubAbility$ DBAttach | RepeatCards$ ParentTarget | SpellDescription$ attach all Equipment on the battlefield to CARDNAME.
 SVarDBAttach:DB$ Attach | Object$ Remembered | Defined$ Self
 SVar:HasAttackEffect:TRUE
 SVar:Picture:http://www.wizards.com/global/images/magic/general/armory_automaton.jpg
 Oracle:Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
- Code: Select all
- Name:Ash Barrens
 ManaCost:no cost
 Types:Land
 A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool.
 K:TypeCycling:Basic:1
 SVar:Picture:http://www.wizards.com/global/images/magic/general/ash_barrens.jpg
 Oracle:{T}: Add {C} to your mana pool.\nBasic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
- Code: Select all
- Name:Benefactor's Draught
 ManaCost:1 G
 Types:Instant
 A:SP$ UntapAll | Cost$ 1 G | ValidCards$ Creature | SubAbility$ DBEffect | SpellDescription$ Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. Draw a card.
 SVar:DBEffect:DB$Effect | Name$ Benefactor's Draught Effect | Triggers$ TrigBlock | SVars$ EffDraw | SubAbility$ DBDraw
 SVar:TrigSpellCast:Mode$ Blocks | ValidCard$ Creature.OppCtrl | Execute$ EffDraw | TriggerDescription$ Whenever a creature an opponent controls blocks, draw a card.
 SVar:EffDraw:AB$ Draw | Cost$ 0 | NumCards$ 1
 SVar:DBDraw:AB$ Draw | Cost$ 0 | NumCards$ 1
 SVar:Picture:http://www.wizards.com/global/images/magic/general/benefactors_draught.jpg
 Oracle:Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.\nDraw a card.
- Code: Select all
- Name:Duelist's Heritage
 ManaCost:2 W
 Types:Enchantment
 T:Mode$ AttackersDeclared | Execute$ TrigPump | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
 SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Creature.attacking | TgtPrompt$ Select another target attacking creature | KW$ Double Strike
 SVar:Picture:http://www.wizards.com/global/images/magic/general/duelists_heritage.jpg
 Oracle:Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
- Code: Select all
- Name:Entrapment Maneuver
 ManaCost:3 W
 Types:Instant
 A:SP$ Sacrifice | Cost$ 3 W | ValidTgts$ Player | SacValid$ Creature.attacking | SacMessage$ attacking creature | RememberSacrificed$ True | SubAbility$ DBToken | SpellDescription$ Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
 SVar:DBToken:AB$ Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenPower$ 1 | TokenToughness$ 1 | TokenColors$ White | TokenImage$ w 1 1 soldier C16 | SubAbility$ DBCleanup
 SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
 SVar:X:RememberedLKI$CardToughness
 SVar:Picture:http://www.wizards.com/global/images/magic/general/entrapment_maneuver.jpg
 Oracle:Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
- Code: Select all
- Name:Evolutionary Escalation
 ManaCost:1 G
 Types:Enchantment
 T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.
 SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 3 | SubAbility$ DBPutCounter
 SVar:DBPutCounter:AB$PutCounter | Cost$ 0 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature opponent controls | CounterType$ P1P1 | CounterNum$ 3
 SVar:Picture:http://www.wizards.com/global/images/magic/general/evolutionary_escalation.jpg
 Oracle:At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.
- Code: Select all
- Name:Faerie Artisans
 ManaCost:3 U
 Types:Creature Faerie Artificer
 PT:2/2
 K:Flying
 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+OppCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigImprint | TriggerDescription$Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except that it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.
 SVar:TrigImprint:AB$ Pump| Cost$ 0 | ImprintCards$ Remembered | SubAbility$ DBCopy
 SVar:DBCopy:AB$ CopyPermanent | Cost$ 0 | Defined$ TriggeredCard | Controller$ You | AddTypes$ Artifact | RememberCopied$ True | SubAbility$ DBChangeZoneAll
 SVar:DBChangeZonAll:AB$ ChangeZoneAll | Cost$ 0 | Origin$ Battlefield | Destination$ Exile | ChangeType$ Imprinted
 SVar:Picture:http://www.wizards.com/global/images/magic/general/faerie_artisans.jpg
 Oracle:Flying\nWhenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except that it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.
- Code: Select all
- Name:Frenzied Fugue
 ManaCost:3 R
 Types:Enchantment Aura
 K:Enchant permanent
 A:SP$ Attach | Cost$ 3 R | ValidTgts$ Permanent | AILogic$ Curse
 T:Mode$ ChangesZone | ValidCard$ Card.Self | Execute$ TrigGainControl | Origin$ Any | Destination$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.
 T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainControl | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.
 SVar:TrigGainControl:AB$GainControl | Cost$ 0 | Defined$ Enchanted | Untap$ True | AddKWs$ Haste | LoseControl$ EOT
 SVar:Picture:http://www.wizards.com/global/images/magic/general/frenzied_fugue.jpg
 Oracle:Enchant permanent\nWhen Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.
- Code: Select all
- Name:Magus of the Will
 ManaCost:2 B
 Types:Creature Human Wizard
 PT:3/3
 A:AB$ Effect | Cost$ 2 B T Exile<1/CARDNAME> | Name$ Magus of the Will Effect | ReplacementEffects$ GraveToExile | StaticAbilities$ STPlay | SVars$ Exile | SpellDescription$ Until end of turn, you may play cards from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
 SVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.YouCtrl | AffectedZone$ Graveyard | MayPlay$ True | Description$ You may play cards from your graveyard.
 SVar:GraveToExile:Event$ Moved | ActiveZones$ Command | Destination$ Graveyard | ValidCard$ Card.nonToken+YouOwn | ReplaceWith$ Exile | Description$ If a card would be put into your graveyard from anywhere, exile it instead.
 SVar:Exile:AB$ ChangeZone | Cost$ 0 | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard
 SVar:RemAIDeck:True
 SVar:Picture:http://www.wizards.com/global/images/magic/general/magus_of_the_will.jpg
 Oracle:{2}{B}, {T}, Exile Magus of the Will: Until end of turn, you may play cards from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
- Code: Select all
- Name:Migratory Route
 ManaCost:3 W U
 Types:Sorcery
 A:SP$ Token | Cost$ 3 W U | TokenAmount$ 4 | TokenName$ Bird | TokenTypes$ Creature,Bird | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ w 1 1 bird C16 | SpellDescription$ Create four 1/1 white Bird creature tokens with flying.
 K:TypeCycling:Basic:2
 DeckHas:Ability$Token
 SVar:Picture:http://www.wizards.com/global/images/magic/general/migratory_route.jpg
 Oracle:Create four 1/1 white Bird creature tokens with flying.\nBasic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
- Code: Select all
- Name:Parting Thoughts
 ManaCost:2 B
 Types:Sorcery
 A:SP$ Destroy | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | RememberDestroyed$ True | SpellDescription$ Destroy target creature. | SubAbility$ DBDraw
 SVar:DBDraw:AB$ Draw | Cost$ 0 | NumCards$ X | References$ X | SubAbility DBLoseLife
 SVar:DBLoseLife:DB$LoseLife | LifeAmount$ X | References$ X | SubAbility$ DBCleanUp
 SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
 SVar:X:RememberedLKI$CardCounters.ALL
 SVar:Picture:http://www.wizards.com/global/images/magic/general/parting_thoughts.jpg
 Oracle:Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
- Code: Select all
- Name:Ravos, Soultender
 ManaCost:3 W B
 Types:Legendary Creature Human Cleric
 PT:2/2
 K:Flying
 S:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other creatures you control get +1/+1.
 T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may return target creature card from your graveyard to your hand.
 SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature card in your graveyard
 K:Partner
 SVar:Picture:http://www.wizards.com/global/images/magic/general/ravos_soultender.jpg
 Oracle:Flying\nOther creatures you control get +1/+1.\nAt the beginning of your upkeep, you may return target creature card from your graveyard to your hand.\nPartner (You can have two commanders if both have partner.)
- Code: Select all
- Name:Runehorn Hellkite
 ManaCost:5 R
 Types:Creature Dragon
 PT:5/5
 K:Flying
 A:AB$ Discard | Cost$ 5 R ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | Defined$ Player | Mode$ Hand | SubAbility$ DBDraw | SpellDescription$ Each player discards his or her hand, then draws seven cards.
 SVar:DBDraw:DB$ Draw | Defined$ Player | NumCards$ 7
 SVar:RemAIDeck:True
 SVar:Picture:http://www.wizards.com/global/images/magic/general/runehorn_hellkite.jpg
 Oracle:Flying\n{5}{R}, Exile Runehorn Hellkite from your graveyard: Each player discards his or her hand, then draws seven cards.
- Code: Select all
- Name:Seeds of Renewal
 ManaCost:6 G
 Types:Sorcery
 K:Undaunted
 A:SP$ ChangeZone | Cost$ 6 G | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target card in your graveyard | ValidTgts$ Card.YouCtrl | SubAbility$ DBChange | SpellDescription$ Return up to two target cards from your graveyard to your hand. Exile CARDNAME.
 SVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile
 SVar:Picture:http://www.wizards.com/global/images/magic/general/seeds_of_renewal.jpg
 Oracle:Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal.
- Code: Select all
- Name:Thrasios, Triton Hero
 ManaCost:G U
 Types:Legendary Creature Merfolk Wizard
 PT:1/3
 A:AB$ Scry | Cost$ 4 | ScryNum$ 1 | SubAbility$ DBDig | SpellDescription$ Scry 1.
 SVar:DBDig:AB$Dig | Cost$ 0 | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Land | DestinationZone$ Battlefield | RememberChanged$ True | SubAbility$ DBDraw
 SVar:DBDraw:AB$ Draw | Cost$ 0 | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility DBCleanUp
 SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
 K:Partner
 SVar:Picture:http://www.wizards.com/global/images/magic/general/thrasios_triton_hero.jpg
 Oracle:{4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.\nPartner (You can have two commanders if both have partner.)
Also, Breya needs a small correction -- the token is blue, not colorless, so the image will be u_1_1_thopter_C16.
Re: Commander 2016 Spoiler Season
 by Marek14 » 30 Oct 2016, 20:15
by Marek14 » 30 Oct 2016, 20:15 
- Code: Select all
- Name:Curtains' Call
 ManaCost:5 B
 Types:Instant
 K:Undaunted
 A:SP$ Destroy | Cost$ 5 B | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Destroy two target creatures.
 SVar:Picture:http://www.wizards.com/global/images/magic/general/curtains_call.jpg
 Oracle:Undaunted (This spell costs {1} less to cast for each opponent.)\nDestroy two target creatures.
Re: Commander 2016 Spoiler Season
 by Marek14 » 30 Oct 2016, 20:33
by Marek14 » 30 Oct 2016, 20:33 
I edited Forge Upcoming, removing Kaladesh and adding Commander 2016. Currently, we are missing 11 cards:
Orzhov Advokist - not sure how to offer opponent an option and then give him an effect if he takes it.
Selfless Squire - triggers on damage prevention
Deepglow Skate - complex counter doubling; perhaps doubling counters could get its own function so it could be done without repeating?
Manifold Insights - complex player interactions
Cruel Entertainment - double Mindslaver effect
Curse of Vengeance - might need an extra option in "lose the game" trigger to specify that only the enchanted player should trigger it
Divergent Transformations - probably needs a repeat, but not sure how to write it
Kynaios and Tiro of Meletis - complex effect
Ludevic, Necro-Alchemist - not sure how to do the condition "player other than you has lost life"
Tymna the Weaver - not sure how to find number of player who got dealt combat damage.
Yidris, Maelstrom Wielder - it's similar to Maelstrom Nexus, but not sure what relevant differences (if any) are there.
			
		Orzhov Advokist - not sure how to offer opponent an option and then give him an effect if he takes it.
Selfless Squire - triggers on damage prevention
Deepglow Skate - complex counter doubling; perhaps doubling counters could get its own function so it could be done without repeating?
Manifold Insights - complex player interactions
Cruel Entertainment - double Mindslaver effect
Curse of Vengeance - might need an extra option in "lose the game" trigger to specify that only the enchanted player should trigger it
Divergent Transformations - probably needs a repeat, but not sure how to write it
Kynaios and Tiro of Meletis - complex effect
Ludevic, Necro-Alchemist - not sure how to do the condition "player other than you has lost life"
Tymna the Weaver - not sure how to find number of player who got dealt combat damage.
Yidris, Maelstrom Wielder - it's similar to Maelstrom Nexus, but not sure what relevant differences (if any) are there.
Re: Commander 2016 Spoiler Season
 by Hanmac » 30 Oct 2016, 21:24
by Hanmac » 30 Oct 2016, 21:24 
@Marek14: hm tomorrow i will look at this missing cards.
Ludevic ' Condition should be "Player.Other+LostLifeThisTurn"
Yidris should be easy, add a Effect that does just check if the spell was from hand, and if yes add Cascade keyword.
			
		Ludevic ' Condition should be "Player.Other+LostLifeThisTurn"
Yidris should be easy, add a Effect that does just check if the spell was from hand, and if yes add Cascade keyword.
Re: Commander 2016 Spoiler Season
 by Fizanko » 31 Oct 2016, 09:52
by Fizanko » 31 Oct 2016, 09:52 
Was checking the C16 cards in r32419 and noticed Forge has a wrong card name :
Silas Ren, Seeker Adept
instead of
Silas Renn, Seeker Adept
			Silas Ren, Seeker Adept
instead of
Silas Renn, Seeker Adept
probably outdated by now so you should avoid : Innistrad world for Forge (updated 17/11/2014)
Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
		Duel Decks for Forge - Forge custom decks (updated 25/10/2014)
			34 posts
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