[fixed]Animation Module doesn't charge mana
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed]Animation Module doesn't charge mana
by drool66 » 18 Oct 2017, 07:38
Describe the Bug:
Animation Module doesn't charge
to make a token when its controller's creature gets a +1/+1 counter
Which card did behave improperly?
Animation Module
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink dev 778ccb5 version - duel
What exactly should be the correct behavior/interaction?
is charged for the optional triggered ability
Are any other cards possibly affected by this bug?
-
Animation Module doesn't charge

Which card did behave improperly?
Animation Module
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink dev 778ccb5 version - duel
What exactly should be the correct behavior/interaction?

Are any other cards possibly affected by this bug?
-
- Attachments
-
ADFModules.zip
- (2.46 KiB) Downloaded 115 times
Last edited by Aswan jaguar on 21 Mar 2019, 15:24, edited 2 times in total.
Reason: fixed but not pushed
Reason: fixed but not pushed
-
drool66 - Programmer
- Posts: 1185
- Joined: 25 Nov 2010, 22:38
- Has thanked: 187 times
- Been thanked: 280 times
Re: [confirmed]Animation Module doesn't charge mana
by Aswan jaguar » 21 Mar 2019, 15:24
Fixed no prompt/charge mana when trigger in 85a551d1. Not pushed yet.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8129
- Joined: 13 May 2010, 12:17
- Has thanked: 748 times
- Been thanked: 477 times
2 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 32 guests