Card AI (Improvements) Requests
by mtgrares
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Re: Card AI (Improvements) Requests
by trombonesjones » 05 Feb 2018, 13:07
Hi, I don’t know if old cards are a priority, but if you could get bloodlust to work that would be cool. A simple use for the AI would be to use it on creatures with trample or unblocked creatures.
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Re: Card AI (Improvements) Requests
by shteev » 06 Feb 2018, 23:12
AI doesn't realise Bishop of Binding will get bigger when it attacks.
Re: Card AI (Improvements) Requests
by PitBoss » 11 Feb 2018, 17:14
Unlicensed Disintegration does not subtract 3 life after creature dies.
Re: Card AI (Improvements) Requests
by shteev » 11 Feb 2018, 22:04
AI sometimes uses both options on Brutal Expulsion, and sometimes it declines to, despite having 2 legal and relevant targets.
Re: Card AI (Improvements) Requests
by Mtjawg » 13 Feb 2018, 01:02
The AI currently disregards Charging Tuskodon getting doubled when it hits a player.
Re: Card AI (Improvements) Requests
by shteev » 13 Feb 2018, 23:56
AI declared all his creatures as attackers, and then immediately cast Haze Frog
Re: Card AI (Improvements) Requests
by Ldcs8T4EAnj8h5ZMD8rf » 14 Feb 2018, 16:26
AI decided to cast Price of Progress when there were no nonbasic lands in play.
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Re: Card AI (Improvements) Requests
by shteev » 17 Feb 2018, 02:08
AI had 2x Animar, Soul of Elements in play (one of them I had earlier stolen with a Helm of Possession, and had just given back to him). AI chose to keep the 1/1 Animar, and not the Animar with several +1/+1 counters on it
Re: Card AI (Improvements) Requests
by shteev » 17 Feb 2018, 03:50
Re: Card AI (Improvements) Requests
by trombonesjones » 17 Feb 2018, 12:40
wall of vapor and wall of shadow does this too. Computer should block freely with these.
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Re: Card AI (Improvements) Requests
by shteev » 18 Feb 2018, 04:57
AI activates Petra Sphinx every turn looking for basic land; it should just attack with it if it can do so profitably.
Re: Card AI (Improvements) Requests
by shteev » 21 Feb 2018, 15:14
AI didn't use Carapace to regenerate a dying creature.
Re: Card AI (Improvements) Requests
by shteev » 22 Feb 2018, 06:05
AI cast an Alabaster Potion with X=0
Re: Card AI (Improvements) Requests
by lazylockie » 23 Feb 2018, 15:10
don't know how hard would be to fix this, but AI needs to stop targeting spells on Norin the Wary
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Re: Card AI (Improvements) Requests
by trombonesjones » 25 Feb 2018, 02:05
Another old card request, but the ai doesn’t use the laces ( deathlace et al.) and the legends versions ( heavens gate et al.). Ai should target target any damage dealer like creatures or spells.
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