Bug Reports XMage 1.4.27 SOFTWARE
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Re: Bug Reports XMage 1.4.27 SOFTWARE
by illuknisaa » 24 Feb 2018, 11:09
I was playing with Marchesa, the Black Rose and creatures died. At the beginning the the next end step there were bunch of Marchesa triggers and they were placed on the stack automatically and I could't choose the order they were placed in. The order was apparently determinated based on how the die triggers were placed on the stack.
LevelX: I can't reproduce the problem. The order of the delayed triggers can be choosen. Maybe you selected some automatic trigger order resolution with the right mouse button menu before?
LevelX: I can't reproduce the problem. The order of the delayed triggers can be choosen. Maybe you selected some automatic trigger order resolution with the right mouse button menu before?
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Re: Bug Reports XMage 1.4.27 SOFTWARE
by guyfromcroswell » 25 Feb 2018, 04:53
I had a problem with two cards, but they may be related. I played Munda's Vanguard. The next turn when I attempted to use it's cohort ability, it didn't work. I click on it, and the selection screen comes up (choose ability or cancel), but then I click on the ability and it won't do it. It would simply go back to the table.
I also had another issue using Soul Foundry. I imprinted Munda's Vanguard and when I tried to make a token it had the same problem as above. Click and it brings up the select ability screen, then back to the table.
I also had another issue using Soul Foundry. I imprinted Munda's Vanguard and when I tried to make a token it had the same problem as above. Click and it brings up the select ability screen, then back to the table.
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Re: Bug Reports XMage 1.4.27 SOFTWARE
by Fieldsweeper » 25 Feb 2018, 09:35
Animate dead seems to be bugged, when you cast or anything else triggers, regardless of what it was (even fetching a land) it will trigger the Animated deads ability to sacrifice the creature. one or two updates ago is when this happened.
jeffwadsworth: This bug is fixed beyond xmage_1.4.27V4
Also when can blood moons new rule (and planeswalkers) new rules be fixed? since they were both changed?
jeffwadsworth: It will be fixed whenever the devs figure out how to implement it.
jeffwadsworth: This bug is fixed beyond xmage_1.4.27V4
Also when can blood moons new rule (and planeswalkers) new rules be fixed? since they were both changed?
jeffwadsworth: It will be fixed whenever the devs figure out how to implement it.
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Re: Bug Reports XMage 1.4.27 SOFTWARE
by thenumber23 » 25 Feb 2018, 11:00
I couldn't spend mana as though it were mana of any type to cast the spell exiled by Hostage Taker. I attached a screenshot.
LevelX: Fixed beyond 1.4.27V4b.
https://github.com/magefree/mage/issues/2581
LevelX: Fixed beyond 1.4.27V4b.
https://github.com/magefree/mage/issues/2581
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Re: Bug Reports XMage 1.4.27 SOFTWARE
by illuknisaa » 25 Feb 2018, 21:27
I controlled Ward of Bones and Kruphix, God of Horizons (not a creature at that time) and opponent could still play creature spells. I had zero creatures.
jeffwadsworth: So, did you opponent control zero creatures also before the creature spell cast?
jeffwadsworth: So, did you opponent control zero creatures also before the creature spell cast?
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Re: Bug Reports XMage 1.4.27 SOFTWARE
by Xadriell » 26 Feb 2018, 02:10
Desertion took control of a creature I casted with Cavern of Souls(cant be countered). Please fix this bug!
jeffwadsworth: Please provide logs of the game.
jeffwadsworth: Please provide logs of the game.
Re: Bug Reports XMage 1.4.27 SOFTWARE
by draakeragon » 26 Feb 2018, 19:26
The card Prosperity doesn't draw cards
Could possibly be with Mystic Remora.
jeffwadsworth: Works for me. Please provide game logs.
Could possibly be with Mystic Remora.
jeffwadsworth: Works for me. Please provide game logs.
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Re: Bug Reports XMage 1.4.27 SOFTWARE
by RobbiRamirez » 28 Feb 2018, 02:12
I'm a new user so I can't post URLs or images. But i[dot]imgur[dot]com/3ik4UvK[dot]png
http://i.imgur.com/3ik4UvK.png
This is my client. Not immediately, but after a few minutes. Hovering over things makes the weird little window clones pop up, but sometime sit just happens. Every time I load the client and get in a game, this happens partway through.
Look here: https://github.com/magefree/mage/issues/1514
http://i.imgur.com/3ik4UvK.png
This is my client. Not immediately, but after a few minutes. Hovering over things makes the weird little window clones pop up, but sometime sit just happens. Every time I load the client and get in a game, this happens partway through.
Look here: https://github.com/magefree/mage/issues/1514
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Re: Bug Reports XMage 1.4.27 SOFTWARE
by HeckBent » 01 Mar 2018, 18:00
Ammit Eternal
Once this is cast against a computer AI opponent, the AI just decides to sit there and only play basic lands. I've sat there and decked it because it just plays lands. It's like it views giving the Ammit Eternal -1/-1 counters as a good thing for me, so it never casts any spells once Ammit Eternal hits the battlefield.
I don't know.
Quite frustrating because I'm trying to test a deck with Ammit Eternal in it lol.
Thanks!
LevelX: Fixed beyond 1.4.27V4b
Once this is cast against a computer AI opponent, the AI just decides to sit there and only play basic lands. I've sat there and decked it because it just plays lands. It's like it views giving the Ammit Eternal -1/-1 counters as a good thing for me, so it never casts any spells once Ammit Eternal hits the battlefield.
I don't know.
Quite frustrating because I'm trying to test a deck with Ammit Eternal in it lol.
Thanks!
LevelX: Fixed beyond 1.4.27V4b
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Re: Bug Reports XMage 1.4.27 SOFTWARE
by illuknisaa » 01 Mar 2018, 18:31
I activated executioner's capsule s ability and tried targeting haste lord goblin (the one that gives +1/+1 also) while Krenko was on the stack but for some reason I couldn't. I could target a pirate controlled by another player.
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Re: Bug Reports XMage 1.4.27 SOFTWARE
by gcb » 01 Mar 2018, 18:55
So this was in a multiplayer game then. Was it 4+ players? Was range set to anything but ALL? If range is set to ONE in a 4-player game, you can't target permanents of the opposite side player (and the player can't attack you).illuknisaa wrote:I activated executioner's capsule s ability and tried targeting haste lord goblin (the one that gives +1/+1 also) while Krenko was on the stack but for some reason I couldn't. I could target a pirate controlled by another player.
Re: Bug Reports XMage 1.4.27 SOFTWARE
by illuknisaa » 01 Mar 2018, 19:34
If you manifest a card with masterpiece card frame the card keeps it's card frame essentially spoiling the surprise.
https://imgur.com/a/vqaWn
https://imgur.com/a/vqaWn
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Re: Bug Reports XMage 1.4.27 SOFTWARE
by illuknisaa » 01 Mar 2018, 19:35
That might have been it. One of the players died as result of krenko so I could target when it got to my turn.gcb wrote:So this was in a multiplayer game then. Was it 4+ players? Was range set to anything but ALL? If range is set to ONE in a 4-player game, you can't target permanents of the opposite side player (and the player can't attack you).illuknisaa wrote:I activated executioner's capsule s ability and tried targeting haste lord goblin (the one that gives +1/+1 also) while Krenko was on the stack but for some reason I couldn't. I could target a pirate controlled by another player.
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Re: Bug Reports XMage 1.4.27 SOFTWARE
by crazzyhorse » 02 Mar 2018, 21:35
I have just had an interaction in cube, where I searched for 3 lands with Land Tax. After that I drew a card, which was Nahiri. I played her and my opponent wanted to counter it, but had accidently skipped. We rerolled, after the Land Tax interaction with the shuffle the card I drew was a different one.
I assume this bug is known since it seems like an interaction that comes up with other cards as well, but I thought I'd still report it.
Cheers
I assume this bug is known since it seems like an interaction that comes up with other cards as well, but I thought I'd still report it.
Cheers
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Re: Bug Reports XMage 1.4.27 SOFTWARE
by renatotagliari » 03 Mar 2018, 13:56
Hi I'm having issues playing the card: Ballyrush Banneret on my pauper deck.
Some of my soldier creatures are NOT costing one less to cast.
Some of my soldier creatures are NOT costing one less to cast.
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