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Forge for Android v1.6.53.001

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Re: Forge for Android v1.6.28.002

Postby Djebb » 19 Sep 2019, 20:49

Forge crashes when I target a card in my graveyard with Artisan of Kozilek

It also crashed, with the same error, when I activated the ability of Crop sigil, got the error twice actually, once for each target (select a creature, crashes, click Report, the error goes away, select a land, crashes)

Seems like it doesn't like when I target my grave, or when something leaves the grave
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Re: Forge for Android v1.6.28.002

Postby mrShickadance » 19 Sep 2019, 23:37

Sedge Sliver gives all Slivers +2/+2 though it should only be the ability to give themselves +1/+1.
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Re: Forge for Android v1.6.28.002

Postby zeromasterk » 20 Sep 2019, 16:06

Aetherworks Marvel does not work when my opponent controls a Teferi, Time Raveler. I try to activate it in my main phase because of Teferi negating any spell casting in other phases, but Aetherworks Marvel activates, then when I choose a card to play it does nothing and keep asking me to select a card to play until the list is empty.
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Re: Forge for Android v1.6.28.002

Postby horseoftroy » 21 Sep 2019, 12:25

Thanks So Much , with this Great Android Forge
I'm playing MTG on Android only

But there's a Big problem with release v1.6.28.002
With (Samsung Galaxy S7) Game Initial Loading Hang in 66%

Can you solve this please ?
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Re: Forge for Android v1.6.28.002

Postby archon1000 » 21 Sep 2019, 13:04

horseoftroy wrote:Thanks So Much , with this Great Android Forge
I'm playing MTG on Android only

But there's a Big problem with release v1.6.28.002
With (Samsung Galaxy S7) Game Initial Loading Hang in 66%

Can you solve this please ?
They are working on it. You can be sure you're not the only one. :D
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Re: Forge for Android v1.6.28.002

Postby drukqaddik » 21 Sep 2019, 23:14

drukqaddik wrote:Plays fine for a match against ai. The either glitches to portrait mode and wont switch back or i get a weird garbled screen. Never happened before this update.

Edit: using LG G6
This ALWAYS happens when using High Tide to play another High Tide
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Re: Forge for Android v1.6.28.002

Postby Djebb » 22 Sep 2019, 08:07

zeromasterk wrote:Aetherworks Marvel does not work when my opponent controls a Teferi, Time Raveler. I try to activate it in my main phase because of Teferi negating any spell casting in other phases, but Aetherworks Marvel activates, then when I choose a card to play it does nothing and keep asking me to select a card to play until the list is empty.
Actually, when Teferi is on the battlefield, you can't cast the spell chosen with Marvel. Tef's ability says you can cast spells only during your main phases, when the stack is empty and you have priority, which is not the case when you try to cast a spell with Marvel's ability.
So Forge works fine here, rulewise

--------

Unrelated, it crashed when I casted Song of freyalise.
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Re: Forge for Android v1.6.28.002

Postby zeromasterk » 22 Sep 2019, 12:01

Djebb wrote:
zeromasterk wrote:Aetherworks Marvel does not work when my opponent controls a Teferi, Time Raveler. I try to activate it in my main phase because of Teferi negating any spell casting in other phases, but Aetherworks Marvel activates, then when I choose a card to play it does nothing and keep asking me to select a card to play until the list is empty.
Actually, when Teferi is on the battlefield, you can't cast the spell chosen with Marvel. Tef's ability says you can cast spells only during your main phases, when the stack is empty and you have priority, which is not the case when you try to cast a spell with Marvel's ability.
So Forge works fine here, rulewise

--------

Unrelated, it crashed when I casted Song of freyalise.
You are completely right, thank you very much, I am new to this game and there are rules that I have to learn yet. Before posting a "card bug" I read the details page for that card first, to see what extra rules applies for that card and if I am missing something, however there are things that are explained only in the comprehensive rules set.
Last edited by zeromasterk on 22 Sep 2019, 19:19, edited 1 time in total.
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Re: Forge for Android v1.6.28.002

Postby kirakazumi » 22 Sep 2019, 14:55

There seems to be a bug that frequently crashes/garbles the game when you try to float mana. Sorry I couldn't capture the bug reports because most times the screen gets enlarged as if I'm playing on a tablet, and other times the bug report comes up empty.

Other than that, awesome work on the app btw. Cheers.
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Re: Forge for Android v1.6.28.002

Postby valepu » 23 Sep 2019, 12:31

kirakazumi wrote:There seems to be a bug that frequently crashes/garbles the game when you try to float mana. Sorry I couldn't capture the bug reports because most times the screen gets enlarged as if I'm playing on a tablet, and other times the bug report comes up empty.

Other than that, awesome work on the app btw. Cheers.
I think it's the same issue i had, i posted the exception in the previous page
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Re: Forge for Android v1.6.28.002

Postby lazylockie » 23 Sep 2019, 17:38

to everyone having troubles with 1.6.28 version, I'd recommend reverting back to 1.6.27 until it's more stable. Didn't change much from 27 to 28 (no new sets or big changes)

https://releases.cardforge.org/forge/fo ... ligned.apk
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Re: Forge for Android v1.6.28.002

Postby kirakazumi » 26 Sep 2019, 03:10

lazylockie wrote:to everyone having troubles with 1.6.28 version, I'd recommend reverting back to 1.6.27 until it's more stable. Didn't change much from 27 to 28 (no new sets or big changes)
But Oathbreaker is only in the latest version tho...
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Re: Forge for Android v1.6.28.002

Postby drewbagel423 » 28 Sep 2019, 23:12

lazylockie wrote:to everyone having troubles with 1.6.28 version, I'd recommend reverting back to 1.6.27 until it's more stable. Didn't change much from 27 to 28 (no new sets or big changes)
1.6.27 freezes at 96% when loading cards at startup and never goes any further.

valepu wrote:Hello,
Since the last update Forge is crashing quite often. I noticed that this happens when i have extra mana in my pool and i try to cast something. It doesn't happen every time, but it happens only when i have mana (such as when i tap my lands ahead of casting a a spell). When this happens there are 3 outcomes:
1) I can report the error and keep playing
2) Game does not allow to continue playing the game despite not being frozen (the buttons OK and End Turn don't work, but i can see the various game zones, card details, i can access the settings or concede the game)
3) Game glitches, is rendered partially outside the screen or rotated by 90°, so i can't access buttons anymore

This is the exception i receive (honestly i haven't checked wheter it's always the same error)

Yes I'm having this exact same problem!
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Re: Forge for Android v1.6.28.002

Postby Elighg04 » 29 Sep 2019, 23:28

I'm new to Forge, and I was wondering when the full Eldraine set was gonna be added to the Android version. When I search for certain cards, such as Stonecoil Serpent and Cauldron Familiar, they don't appear. Witch's Cauldron and Witch's Cottage do though. Is this a bug?
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Re: Forge for Android v1.6.28.002

Postby Agetian » 30 Sep 2019, 05:47

An update to the mobile release of Android is on the way. We are currently experiencing strange issues with the update server when trying to push a release, as soon as we figure out what's wrong and how to fix it, the update will go live. That will include the (nearly full) Eldraine pre-release set, I think only 1 card is missing at the moment.

- Agetian
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