Bug Reports XMage 1.4.50 with AFR and GUI improves
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Bug Reports XMage 1.4.50 with AFR and GUI improves
by JayDi » 30 Aug 2021, 11:57
If you have encountered any problems while using XMage 1.4.50 you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice. If you get an error log please add that too. Also often does a gamelog file from the mage-client/gamelogs/ folder help to reproduce the problem.
Thank you for your help in detecting bugs.
Known Issues:
https://github.com/magefree/mage/issues
Already fixed but not available until the next XMage update
Look here before you post and describe a problem. Often the problems are already fixed and you only have to wait for the next update. If your problem is already mentioned as solved, there is no need to post it in this thread again.
See here: https://github.com/magefree/mage/wiki/Features-and-fixes-not-released-yet
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice. If you get an error log please add that too. Also often does a gamelog file from the mage-client/gamelogs/ folder help to reproduce the problem.
- Please use a separate post for each problem/bug.
- Don't report here problems concerning to install, start or connect xmage. Only game related problems of using xmage.
- Don't report here cards you would like to see implemented. Please report those card requests here:
http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=19067
Thank you for your help in detecting bugs.
Known Issues:
https://github.com/magefree/mage/issues
Already fixed but not available until the next XMage update
Look here before you post and describe a problem. Often the problems are already fixed and you only have to wait for the next update. If your problem is already mentioned as solved, there is no need to post it in this thread again.
See here: https://github.com/magefree/mage/wiki/Features-and-fixes-not-released-yet
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by gibs93 » 02 Sep 2021, 11:15
Commander tax when playing with partners still does not reset between games. At least not when playing duel commander and centurion commander. Also seems that centurion commander banlist isn't updated.
Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by jsweatisdead » 05 Sep 2021, 11:58
Hello again team, since the last update there seems to be an issue with hosting games. When I host a game, if it's open for more 5 or 10 minutes the game disappears from the list of games to join. Other players have reported the same issue. I'm on xmage.de server if that helps. Haven't tested other servers yet.
EDIT: I tested, and it appears to be a problem on all servers
Devs: fixed with latest release
EDIT: I tested, and it appears to be a problem on all servers
Devs: fixed with latest release
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by superallulla » 12 Sep 2021, 20:15
Hi. I was playing against chopper88, and I played an exhume from my hand. My opponent had a containment priest in the grave, and I had an archon of cruelty. We chose our creatures to put into the battlefield, but my archon got exiled. According to gatherer, if the priest enters the battlefield at the same time than other creatures, those creatures shouldn't be affected by the priest
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Legioned » 14 Sep 2021, 01:05
Attempted to block Kaheera, the Orphanguard. Only ability he had was protection from dogs. Also, somehow appears to be attacking 2 players.
2 AI, 1 human, commander.
2 AI, 1 human, commander.
Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by gibs93 » 15 Sep 2021, 13:01
Loyal apprentice is bugged. It makes 2 thopters instead of 1. Also skeletal scrying is bugged as it makes you gain life instead of losing life.
Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by DurzoBlunts » 17 Sep 2021, 06:27
2 I found in a game today:
1. Estrid's Invocation's triggered ability is still bugged. If you choose to exile and return it, it will not enter as a copy, but remain itself and do nothing for the rest of the game. I have had this happen in multiple games, attempting to copy several different enchantments, both aura and non-aura.
2. Minimus Containment appears not to do anything. I cast it on an opponents Zedruu the Greathearted and nothing happened to the Zedruu. It didn't become a treasure or lose its abilties.
1. Estrid's Invocation's triggered ability is still bugged. If you choose to exile and return it, it will not enter as a copy, but remain itself and do nothing for the rest of the game. I have had this happen in multiple games, attempting to copy several different enchantments, both aura and non-aura.
2. Minimus Containment appears not to do anything. I cast it on an opponents Zedruu the Greathearted and nothing happened to the Zedruu. It didn't become a treasure or lose its abilties.
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Bug Reports XMage "When "X" Enters the battlefield
by Jaghen » 20 Sep 2021, 20:28
Hi there.
I found an issue with Blood moon and Dress Down (specifically with Thing in the ice)
With Blood moon on the battlefield the shocklands enters the battlefield with the request to enters tapped or untapped by paying 2 life, but they're mountains when enters in the battlefield so they hadn't to be asked.
Also with dress down when i play Thing in the ice (with dress down in play) TiTi enters with 4 ice counters on it, but dress down stop this fact, so Titi must had to enters without ice counters.
The problem is probably with the text "When x enters the battlefield".
On MTGO these things works normally, but xmage got this issue.
I hope this one can be fixed.
Thank you for your job!
I found an issue with Blood moon and Dress Down (specifically with Thing in the ice)
With Blood moon on the battlefield the shocklands enters the battlefield with the request to enters tapped or untapped by paying 2 life, but they're mountains when enters in the battlefield so they hadn't to be asked.
Also with dress down when i play Thing in the ice (with dress down in play) TiTi enters with 4 ice counters on it, but dress down stop this fact, so Titi must had to enters without ice counters.
The problem is probably with the text "When x enters the battlefield".
On MTGO these things works normally, but xmage got this issue.
I hope this one can be fixed.
Thank you for your job!
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Legioned » 22 Sep 2021, 22:29
In this picture you can see the log. Kokusho, the Evening Star failed to trigger when Sacrificed by Phyrexian Tower.
Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Legioned » 22 Sep 2021, 22:29
As per the picture, Goblin Rabblemaster is not forcing the AI to attack with all goblins. This was on/off intermittently during the game.
Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Gabiru1 » 23 Sep 2021, 01:37
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Corradojr » 03 Oct 2021, 07:16
alpine moon did not let me name a land (playing against ai)
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Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Ender241 » 06 Oct 2021, 08:02
Two triggered ability
Hello, I play a collected company deck.
When my creatures comes by 2 with each having triggered ability it works.
It asks which I choose first, and resolve.
But if one of these 2 creatures is knight of autumn it breaks.
Example: I put with CoCo knight of autumn + endurance.
The soft ask with card to resolve first. I click on an image.
Then the ability for knight of autumn(gain life+counters) appears but I can't click it. And the window for the 2 cards don't go away either.
And I have to quit the client cause nothing respond.
Thank you
Hello, I play a collected company deck.
When my creatures comes by 2 with each having triggered ability it works.
It asks which I choose first, and resolve.
But if one of these 2 creatures is knight of autumn it breaks.
Example: I put with CoCo knight of autumn + endurance.
The soft ask with card to resolve first. I click on an image.
Then the ability for knight of autumn(gain life+counters) appears but I can't click it. And the window for the 2 cards don't go away either.
And I have to quit the client cause nothing respond.
Thank you
Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Legioned » 19 Oct 2021, 03:39
Nils, Discipline Enforcer allows targeting of each player's creatures, but doesn't give any of them any counters.
Re: Bug Reports XMage 1.4.50 with AFR and GUI improves
by Redmason » 29 Oct 2021, 04:25
It seems that i cannot see ANY cards from Midnight Hunt. However according to the Github Pinned issues article, almost all MID cards have been implimented. Its not an issue of not having card images, the cards are completely unavailable to access, select, or use.
If i go to Card Viewer and search, i can only see Midnight Hunt Commander, which contains only ONE card, Avacyn's Memorial. I have 402 cards listed in AFR and AFR Block.
Is there an issue that i can correct or is the Githib article misleading/misunderstood and these cards are not yet available? Apology's if this is the wrong place to post but i do not see "MID" or "Midnight Hunt" listed at all in the forum
1.4.50-V2 is my Xmage version
If i go to Card Viewer and search, i can only see Midnight Hunt Commander, which contains only ONE card, Avacyn's Memorial. I have 402 cards listed in AFR and AFR Block.
Is there an issue that i can correct or is the Githib article misleading/misunderstood and these cards are not yet available? Apology's if this is the wrong place to post but i do not see "MID" or "Midnight Hunt" listed at all in the forum
1.4.50-V2 is my Xmage version
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