How to set up a multiplayer game
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How to set up a multiplayer game
by AnonKobold » 27 May 2020, 22:12
So me and my dad got the MTG 2010 thingy and wanted to do a multiplayer game, thing is when I try to click on the connection types from NoNet it says something along the lines of can't create a directplay session on that service provider, could someone help?
And now the button dissapeared... great
And now the button dissapeared... great
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Re: How to set up a multiplayer game
by Aswan jaguar » 28 May 2020, 05:38
All I know is in this topic:
viewtopic.php?f=56&t=7002#p88409
viewtopic.php?f=56&t=7002#p88409
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: How to set up a multiplayer game
by LinneaGengh » 28 Apr 2022, 12:20
The hoster does the following: right click on the gem, Preference, deactivate Auto connect (in case I change hoster).
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Re: How to set up a multiplayer game
by davidsony » 03 May 2022, 10:20
The hoster does the following: right click on the gem, Preference, deactivate Autoconnect (in case I change hoster). Next gem, Open, select Connection Type: Internet (TCP/IP), Connect, Host
Pop-up window with a list of players. The client does the following: right click on the gem, Open, select Connection Type: Internet (TCP/IP), Connect, Join, Hoster Ip, join. At least when we developed minecraft prison servers, we did just that. And so far everything is working well.
Pop-up window with a list of players. The client does the following: right click on the gem, Open, select Connection Type: Internet (TCP/IP), Connect, Join, Hoster Ip, join. At least when we developed minecraft prison servers, we did just that. And so far everything is working well.
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