Current Known Bugs list
by mtgrares
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Re: Current Known Bugs list
by DennisBergkamp » 16 Feb 2010, 02:11
But wait, wouldn't the Glorious Anthem save the Serra Angel?
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Re: Current Known Bugs list
by DennisBergkamp » 16 Feb 2010, 16:19
Oh, oops not sure how I misread that.
Very strange bug though, I'll see if I can reproduce it...
Very strange bug though, I'll see if I can reproduce it...
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Re: Current Known Bugs list
by DennisBergkamp » 16 Feb 2010, 16:26
I don't understand how this happenedAlmost_Clever wrote:Computer's Serra Avenger (with Glorius Anthem) blocks my Sandstone Warrior. I pump the warrior to assign 4 damage to the Serra Avenger, theoretically killing the angel with first strike damage. But no, the angel also assigns damage to the warrior, killing both.

For me it worked fine, my output looks like this:
- Code: Select all
== Start add state effects ==
Added Glorious_Anthem
== End add state effects ==
Serra Avenger (9) - was assigned 4 damage, by Sandstone Warrior (5)
***
getTotalFirstStrikeDefendingDamage: 0
addDamage called on Serra Avenger (9) for 4 damage.
need to nextPhase(Input_CombatDamage.selectButtonOK) = true
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Re: Current Known Bugs list
by Almost_Clever » 17 Feb 2010, 02:51
You can tap the computer's mana sources (at least land and moxen, I haven't tried mana elves, etc.) to cast spells and pay for abilities. You can't put the mana in your mana pool, but other than that "all you base are belong to us."
EDIT: You can tap Llanowar Elves and Sol Ring for mana as well. You can actually get mana into your mana pool with the Sol Ring if the spell or ability you are paying for only needs one generic mana.
EDIT: You can tap Llanowar Elves and Sol Ring for mana as well. You can actually get mana into your mana pool with the Sol Ring if the spell or ability you are paying for only needs one generic mana.
A woman came up to me and said / "I'd like to poison your mind / With wrong ideas that appeal to you / Though I am not unkind."
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Re: Current Known Bugs list
by Caranthol » 17 Feb 2010, 23:38
Caranthol of Fornost, Dúnadan Knight, North Raider
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Re: Current Known Bugs list
by Rob Cashwalker » 18 Feb 2010, 03:04
I just ran Feral Animist and it became a 4/1, no problem. I do notice that we have it written as Goblic Shaman, not the GobliN Shaman it's supposed to be....
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Re: Current Known Bugs list
by Caranthol » 18 Feb 2010, 06:48
I applied twice the ability durant the combat phase and it remained 2/1, I don't know why, if you say it works. May it be that if you apply the ability in the main phases it works, but if you use it during combat, don't?
Caranthol of Fornost, Dúnadan Knight, North Raider
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Re: Current Known Bugs list
by Almost_Clever » 18 Feb 2010, 11:43
I tried it during my main phase, during the computer's turn, and during combat and successfully turned it from 2/1 to 4/1 to 8/1 to 16/1 at each point.Caranthol wrote:I applied twice the ability durant the combat phase and it remained 2/1, I don't know why, if you say it works. May it be that if you apply the ability in the main phases it works, but if you use it during combat, don't?
Did you happen to give it shroud (Lightning Greaves? Whispersilk Cloak?)? If so, there is a known bug with creatures innate abilities not working because Forge has those implemented as targeted abilities.
A woman came up to me and said / "I'd like to poison your mind / With wrong ideas that appeal to you / Though I am not unkind."
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Re: Current Known Bugs list
by indicatie » 18 Feb 2010, 19:23
I cast Gerrard's Command on my (tapped) Hystrodon. It does get +3/+3, but it does not untap and I get this error message:
- Code: Select all
An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
http://www.slightlymagic.net/forum/viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com
1
Version:
Forge -- official beta: $Date: 2010-02-04 04:57:00 -0600 (Thu, 04 Feb 2010) $, SVN revision: $Revision: 325 $
Detailed error trace:
java.lang.ArrayIndexOutOfBoundsException: 1
at forge.CardFactoryUtil.doDrawBack(CardFactoryUtil.java:2787)
at forge.CardFactory$21.resolve(CardFactory.java:3131)
at forge.Input_StackNotEmpty.selectButtonOK(Input_StackNotEmpty.java:35)
at forge.GuiInput.selectButtonOK(GuiInput.java:32)
at forge.GuiDisplay3.okButtonActionPerformed(GuiDisplay3.java:1277)
at forge.GuiDisplay3.access$3(GuiDisplay3.java:1276)
at forge.GuiDisplay3$27.actionPerformed(GuiDisplay3.java:1008)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Current Known Bugs list
by lord of 13 » 18 Feb 2010, 21:41
Pulse Tracker's image was not downloaded; it's a not exactly a bug, but since there isn't a "Missing Images" thread...

><><><><><><><
Currently developing Mindgames, for playing a rules-enforced game of MtG.
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Currently developing Mindgames, for playing a rules-enforced game of MtG.
RECENT PROJECTS
->XMLScript
->Zwiel Platformer
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Re: Current Known Bugs list
by DennisBergkamp » 18 Feb 2010, 21:59
Ah, we don't have HQ images yet for Worldwake... it should d/l the LQ image though.
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Re: Current Known Bugs list
by Almost_Clever » 19 Feb 2010, 01:05
I don't always get my creature back when I disenchant an Oubliette. When I do get the creature back, it is apparently immune to being exiled by another Oubliette. When I disenchant the second Oubliette, I still get a copy of the creature that was not exiled in the first place. While I can attack with both copies of the creature, they do not both deal damage; however, I can attack with one copy and block with the other.
Why doesn't Kiki-Jiki, Mirror Breaker tokens that are copies of other tokens use the same image? They just are text box place holders.
Why doesn't Kiki-Jiki, Mirror Breaker tokens that are copies of other tokens use the same image? They just are text box place holders.
A woman came up to me and said / "I'd like to poison your mind / With wrong ideas that appeal to you / Though I am not unkind."
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Re: Current Known Bugs list
by jim » 19 Feb 2010, 02:01
This is very minor, but Devout Lightcaster doesn't appear to properly target multicolored black creatures. Looking in CardFactory_Creature, around line 5077, it appears that 'getColor(c).equals' should change to 'getColors(c).contains'.
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Thanks very much for the great program. I'm enjoying it.
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Re: Current Known Bugs list
by freestorageaccount » 19 Feb 2010, 03:36
When I first played Time Vault, I was somewhat startled by the error message appearing in the upper-left panel at the beginning of my turn (and the default option being to skip your next turn doesn't help either), but nothing unusual appeared to happen anymore after I untapped it with Tezzeret, the Seeker and used the ability once. Now all I need are some real untapping effects (since the most recent text for the Vault happens to be also the most generous
).

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The Great Wall of Bugs. Gando, you will not be forgotten.
And a chip off the old block.
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