Card Requests
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Card Requests
by thinkingcap » 15 Jun 2010, 11:51
Hi
I really would like to see Kalastria Highborn (from Worldwake) and Bloodthrone Vampire from Rise of the Eldrazi...
Thanks,
ThinkingCap
I really would like to see Kalastria Highborn (from Worldwake) and Bloodthrone Vampire from Rise of the Eldrazi...
Thanks,
ThinkingCap
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Re: Card Requests
by KingMob » 15 Jun 2010, 19:50
Edge of the Divinity
I was looking at the red or green creature thing in the recognized scripts, but I don't think it can work that way. If we did that there's a whole cluster of multicolor enchantments that would be really cool to have.
I was looking at the red or green creature thing in the recognized scripts, but I don't think it can work that way. If we did that there's a whole cluster of multicolor enchantments that would be really cool to have.
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Re: Card Requests
by Resonantg » 15 Jun 2010, 22:10
My list of cards still are the old sets from pre Coldsnap.
These are the ones I suspect we could do fairly easily... I wish I could program cards... but I just don't get it.
So for all you newer players, here are some old cards you may not have thought of before.
From Fallen Empires
Armor Thrull
Breeding Pit
Delif's Cone
Delif's Cube
Dwarven Armorer
Dwarven Catapult
Dwarven Lieutenant
Dwarven Hold
Feral Thallid
Fungal Bloom
Goblin Chirugeon
High Tide
Homarid Spawning Bed
Homarid Shaman
Homarid Warrior
Icatian Moneychanger
Icatian Store
Icatian Town
Merseine
Mindstab Thrull
Necrite
Night Soil
Sand Silos
Seasinger
Soul Exchange
Spore Flower
Thald Devourer
Thelon's Chant
Thelon's Curse
Thorn Thallid
Thrull Champion
Thrull Retainer
Tidal Flats
Tourach's Chant
From The Dark
Angry Mob
Curse Artifact
Dance of Many
Dark Heart of the Wood
Dark Sphere
Deep Water
Dust to Dust
Erosion
Fasting
Fellwar Stone
Festival
Giant Shark
Grave Robbers
Mana Vortex
Martyr's Cry
Maze of Ith
Mind Bomb
Miracle Worker
Necropolis
Preacher
Psychic Allergy
Rag Man
Reflecting Mirror
Safe Haven
Scavenger Folk
Skull of Orm
Standing Stones
Stone Calendar
Sunken City
Word of Binding
Worms of the Earth
From Antiquities
Amulet of Kroog
Argivian Archaeologist
Argivian Blacksmith
Armageddon Clock
Artifact Blast
Artifact Possession
Ashnod's Altar
Atog
Candelabra of Tawnos
Citanul Druid
Clockwork Avian
Crumble
Cursed Rack
Dampening Field
Drafna's Restoration
Energy Flux
Gate to Phyrexia
Haunting Wind
Mightstone
Mishra's Workshop
Orcish Mechanics
Power Artifact
Powerleech
Priest of Yawgmoth
Reconstruction
Tablet of Epityr
Tawnos's Coffin
Titania's Song
Transmute Artifact
Urza's Chalice
Urza's Mine
Urza's Power Plant
Urza's Tower
From Chronicles (last one... I promise)
Abu Ja'far
Active Volcano
Aladdin
Goblin Shrine
Hell's Caretaker
Metamorphosis
Enchantment Alteration
Sentinel
The Fallen
The Wretched
Transmutation
Triassic Egg
Wall of Shadows
Wall of Vapor
Wall of Wonder
So... yeah... these are some of the ollld school cards on my list of want. Forgive the going berzerk please.
These are the ones I suspect we could do fairly easily... I wish I could program cards... but I just don't get it.

So for all you newer players, here are some old cards you may not have thought of before.

From Fallen Empires
Armor Thrull
Breeding Pit
Delif's Cone
Delif's Cube
Dwarven Armorer
Dwarven Catapult
Dwarven Lieutenant
Dwarven Hold
Feral Thallid
Fungal Bloom
Goblin Chirugeon
High Tide
Homarid Spawning Bed
Homarid Shaman
Homarid Warrior
Icatian Moneychanger
Icatian Store
Icatian Town
Merseine
Mindstab Thrull
Necrite
Night Soil
Sand Silos
Seasinger
Soul Exchange
Spore Flower
Thald Devourer
Thelon's Chant
Thelon's Curse
Thorn Thallid
Thrull Champion
Thrull Retainer
Tidal Flats
Tourach's Chant
From The Dark
Angry Mob
Curse Artifact
Dance of Many
Dark Heart of the Wood
Dark Sphere
Deep Water
Dust to Dust
Erosion
Fasting
Fellwar Stone
Festival
Giant Shark
Grave Robbers
Mana Vortex
Martyr's Cry
Maze of Ith
Mind Bomb
Miracle Worker
Necropolis
Preacher
Psychic Allergy
Rag Man
Reflecting Mirror
Safe Haven
Scavenger Folk
Skull of Orm
Standing Stones
Stone Calendar
Sunken City
Word of Binding
Worms of the Earth
From Antiquities
Amulet of Kroog
Argivian Archaeologist
Argivian Blacksmith
Armageddon Clock
Artifact Blast
Artifact Possession
Ashnod's Altar
Atog
Candelabra of Tawnos
Citanul Druid
Clockwork Avian
Crumble
Cursed Rack
Dampening Field
Drafna's Restoration
Energy Flux
Gate to Phyrexia
Haunting Wind
Mightstone
Mishra's Workshop
Orcish Mechanics
Power Artifact
Powerleech
Priest of Yawgmoth
Reconstruction
Tablet of Epityr
Tawnos's Coffin
Titania's Song
Transmute Artifact
Urza's Chalice
Urza's Mine
Urza's Power Plant
Urza's Tower
From Chronicles (last one... I promise)
Abu Ja'far
Active Volcano
Aladdin
Goblin Shrine
Hell's Caretaker
Metamorphosis
Enchantment Alteration
Sentinel
The Fallen
The Wretched
Transmutation
Triassic Egg
Wall of Shadows
Wall of Vapor
Wall of Wonder
So... yeah... these are some of the ollld school cards on my list of want. Forgive the going berzerk please.

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Re: Card Requests
by ThanosIsKing » 16 Jun 2010, 03:57
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Re: Card Requests
by Ichigo1100 » 16 Jun 2010, 22:24
is there any list of cards that have already been requested and are being looked at?
also I really want Warp World which I don't think would be that bad to code (I would do it myself but I have no experience with java)
also I really want Warp World which I don't think would be that bad to code (I would do it myself but I have no experience with java)
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Re: Card Requests
by Fueled » 19 Jun 2010, 11:50
Hard to tell if any of the following cards would overlap with existing requests, but anyway, here goes nothing:
Barrow Ghoul
Brainspoil
Burnt Offering
Corrupting Licid
Crypt Sliver
Devouring Strossus
Dimir House Guard
Hollow Specter
Larceny
Last Gasp
Minion of Tevesh Szat
Ogre Marauder
Paralyze
Spectral Sliver
Vigor Mortis
Belltower Sphinx
Binding Grasp
Cerulean Sphinx
Clone
Followed Footsteps
Graxiplon
Jetting Glasskite
Infiltrator's Magemark
Mistblade Shinobi
Mystic Remora
Ninja of the Deep Hours
Reconstruction
Riptide Mangler
Shifting Sliver
Telling Time
Unstable Mutation
Eon Hub
Paradise Mantle
Power Conduit
Razormane Masticore
Rejuvenation Chamber
Sparring Collar
Consult the Necrosages
Crosis's Charm
Diabolic Vision
Flame-Kin Zealot
Harmonic Sliver
Lim-Dul's Paladin
Perplex
Rally the Righteous
Razia, Boros Archangel
Spined Sliver
Gemstone Mine
Grand Coliseum
Terminal Moraine
Treva's Ruins
Anurid Swarmsnapper
Brontotherium
Explosive Vegetation
Fangren Pathcutter
Fungus Sliver
Instill Energy
Krosan Restorer
Multani's Harmony
Quick Sliver
Root Sliver
Run Wild
Still Life
Sylvan Might
Taunting Elf
Untamed Wilds
Vitalize
Wurmweaver Coil
Aggravated Assault
Akki Coalflinger
Blazing Shoal
Fiery Conclusion
Frenzied Goblin
Galvanic Arc
Grab the Reins
Hunter Sliver
Incite War
Lava Hounds
Oni of Wild Places
Ordruun Commando
Reckless Charge
Sokenzan Renegade
Spark Mage
Viashino Sandstalker
Faith's Fetters
Pulmonic Sliver
Sinstriker's Will
Cheers!
Barrow Ghoul
Brainspoil
Burnt Offering
Corrupting Licid
Crypt Sliver
Devouring Strossus
Dimir House Guard
Hollow Specter
Larceny
Last Gasp
Minion of Tevesh Szat
Ogre Marauder
Paralyze
Spectral Sliver
Vigor Mortis
Belltower Sphinx
Binding Grasp
Cerulean Sphinx
Clone
Followed Footsteps
Graxiplon
Jetting Glasskite
Infiltrator's Magemark
Mistblade Shinobi
Mystic Remora
Ninja of the Deep Hours
Reconstruction
Riptide Mangler
Shifting Sliver
Telling Time
Unstable Mutation
Eon Hub
Paradise Mantle
Power Conduit
Razormane Masticore
Rejuvenation Chamber
Sparring Collar
Consult the Necrosages
Crosis's Charm
Diabolic Vision
Flame-Kin Zealot
Harmonic Sliver
Lim-Dul's Paladin
Perplex
Rally the Righteous
Razia, Boros Archangel
Spined Sliver
Gemstone Mine
Grand Coliseum
Terminal Moraine
Treva's Ruins
Anurid Swarmsnapper
Brontotherium
Explosive Vegetation
Fangren Pathcutter
Fungus Sliver
Instill Energy
Krosan Restorer
Multani's Harmony
Quick Sliver
Root Sliver
Run Wild
Still Life
Sylvan Might
Taunting Elf
Untamed Wilds
Vitalize
Wurmweaver Coil
Aggravated Assault
Akki Coalflinger
Blazing Shoal
Fiery Conclusion
Frenzied Goblin
Galvanic Arc
Grab the Reins
Hunter Sliver
Incite War
Lava Hounds
Oni of Wild Places
Ordruun Commando
Reckless Charge
Sokenzan Renegade
Spark Mage
Viashino Sandstalker
Faith's Fetters
Pulmonic Sliver
Sinstriker's Will
Cheers!
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Re: Card Requests
by timmermac » 19 Jun 2010, 22:41
Abyssal Specter and Doomsday Specter. I have a discard deck I want to make for the AI, and it needs them.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Card Requests
by Chris H. » 19 Jun 2010, 23:19
`timmermac wrote:Abyssal Specter and Doomsday Specter. I have a discard deck I want to make for the AI, and it needs them.
Currently, the cards which return a card in play to the AI's hand when the computer puts this type of card into play do not work for the computer. The computer will not cast these cards at this time. Stonecloaker for example can not be cast by the computer, it is a dead card for the AI. Someone will have to plan how the computer should handle this before the AI code can be written.
At some point we might have a keyword that covers the various cards that have comes into play effects. When we have this it should then be easier to then test for this keyword. It might make it easier to write the AI code that I refer to above.

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Re: Card Requests
by timmermac » 20 Jun 2010, 02:02
That would eliminate Doomsday Specter only. Abyssal Specter doesn't have that effect. It's a Hypnotic Specter with more toughness.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Card Requests
by Chris H. » 20 Jun 2010, 02:11
`timmermac wrote:That would eliminate Doomsday Specter only. Abyssal Specter doesn't have that effect. It's a Hypnotic Specter with more toughness.
I think that delay might be a better word, in that Doomsday Specter would be a future project.

I think that there may be two discard card methods in the code base. One for discard random card and one for pick the card to discard. Abyssal Specter might only require a few lines of code to be added to the Hypnotic Specter code. I might take a look at this once I feel that I have created enough AI decks for our new quest mode. We now have 148.
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Re: Card Requests
by ssmythe » 20 Jun 2010, 04:16
Lavaclaw Reaches (nearly identical to Raging Ravine, except for the pump).
Re: Card Requests
by Beached As » 20 Jun 2010, 06:07
It's already there buddyssmythe wrote:Lavaclaw Reaches (nearly identical to Raging Ravine, except for the pump).
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Re: Card Requests
by fonzarelli » 20 Jun 2010, 09:55
whats the latest update? 5/26? I wanna make sure i don't request cards that are already out.
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Re: Card Requests
by Chris H. » 20 Jun 2010, 10:13
`fonzarelli wrote:whats the latest update? 5/26? I wanna make sure i don't request cards that are already out.
The latest version, Forge 06-05 can be found here: Forge 06/05 (Unofficial Beta version)
The link to the download is at the end of this message. Enjoy.

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Re: Card Requests
by timmermac » 21 Jun 2010, 01:04
The rest of the slivers. There's quite a few from both the Tempest/Stronghold group and the Time Spiral group that aren't in Forge yet, and for the sake of completeness - and to make my Sliver deck bigger
- I'd like to have them in the game.

"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
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