Current Known Bugs list
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Current Known Bugs list
by bladescape » 14 Oct 2010, 04:39
My brother just pointed out that Herd Gnarr is down as costing 2 G, but the card pic clearly shows 3 G.
Also activating Elspeth, Knight Errent's top ability, the indestructibility doesn't take effect until the start of the computer's turn.
Also activating Elspeth, Knight Errent's top ability, the indestructibility doesn't take effect until the start of the computer's turn.
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Re: Current Known Bugs list
by slapshot5 » 14 Oct 2010, 04:46
This is now fixed. Thanks!bladescape wrote:My brother just pointed out that Herd Gnarr is down as costing 2 G, but the card pic clearly shows 3 G
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Re: Current Known Bugs list
by Sloth » 14 Oct 2010, 06:04
This could be correct. -1/-1 Counters will kill an indestructible creature.Xitax wrote:Unfortunate bug I found in quest mode - I had cast Shield of the Oversoul on my plant wall, but it was destroyed by a combat with a pumped Woodlurker Mimic when lethal damage should not have killed it. Before combat, the plant wall did register as being "indestructible."
This is now fixed. Thanks timmermac.
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Re: Current Known Bugs list
by eljinete7 » 14 Oct 2010, 22:03
- When Ghostly Prison ability triggers it displays Propaganda word on its text box instead.
- When CPU's AEther Vial trys to put a creature onto the battlefield from hand having one charge counter on it the game totally freezes.
- When CPU's AEther Vial trys to put a creature onto the battlefield from hand having one charge counter on it the game totally freezes.
Re: Current Known Bugs list
by ajcgr » 15 Oct 2010, 02:54
Hi, a problem was happened:
During my first principal phase, when i cast an spell, the card disappear
Here the report:
An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com
You requested a full error report
Version:
Forge -- official beta: $Date: 2010-09-14 08:34:27 -0400 (Tue, 14 Sep 2010) $, SVN revision: $Revision: 2039 $
OS: Windows 7 Version: 6.1 Architecture: amd64
Java Version: 1.6.0_14 Vendor: Sun Microsystems Inc.
Detailed error trace:
DestroyJavaVM (15):
AWT-EventQueue-0 (14):
java.lang.Thread.dumpThreads(Native Method)
java.lang.Thread.getAllStackTraces(Unknown Source)
forge.error.ErrorViewer.printError(ErrorViewer.java:150)
forge.error.ErrorViewer.showErrorAllThreads(ErrorViewer.java:104)
forge.error.ErrorViewer$ShowAllThreadsAction.actionPerformed(ErrorViewer.java:220)
javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
javax.swing.DefaultButtonModel.setPressed(Unknown Source)
javax.swing.AbstractButton.doClick(Unknown Source)
javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown Source)
java.awt.Component.processMouseEvent(Unknown Source)
javax.swing.JComponent.processMouseEvent(Unknown Source)
java.awt.Component.processEvent(Unknown Source)
java.awt.Container.processEvent(Unknown Source)
java.awt.Component.dispatchEventImpl(Unknown Source)
java.awt.Container.dispatchEventImpl(Unknown Source)
java.awt.Component.dispatchEvent(Unknown Source)
java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
java.awt.Container.dispatchEventImpl(Unknown Source)
java.awt.Window.dispatchEventImpl(Unknown Source)
java.awt.Component.dispatchEvent(Unknown Source)
java.awt.EventQueue.dispatchEvent(Unknown Source)
java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
java.awt.EventDispatchThread.pumpEvents(Unknown Source)
java.awt.EventDispatchThread.pumpEvents(Unknown Source)
java.awt.EventDispatchThread.run(Unknown Source)
Signal Dispatcher (4):
Finalizer (3):
java.lang.Object.wait(Native Method)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
java.lang.ref.Finalizer$FinalizerThread.run(Unknown Source)
TimerQueue (19):
java.lang.Object.wait(Native Method)
javax.swing.TimerQueue.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
Reference Handler (2):
java.lang.Object.wait(Native Method)
java.lang.Object.wait(Object.java:485)
java.lang.ref.Reference$ReferenceHandler.run(Unknown Source)
Laf-Widget fade tracker (17):
java.lang.Thread.sleep(Native Method)
org.jvnet.lafwidget.animation.FadeTracker$FadeTrackerThread.run(FadeTracker.java:207)
Attach Listener (5):
D3D Screen Updater (20):
java.lang.Object.wait(Native Method)
sun.java2d.d3d.D3DScreenUpdateManager.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
AWT-Shutdown (12):
java.lang.Object.wait(Native Method)
java.lang.Object.wait(Object.java:485)
sun.awt.AWTAutoShutdown.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
Animation (32):
java.lang.Object.wait(Native Method)
java.lang.Object.wait(Object.java:485)
java.util.TimerThread.mainLoop(Unknown Source)
java.util.TimerThread.run(Unknown Source)
AWT-Windows (11):
sun.awt.windows.WToolkit.eventLoop(Native Method)
sun.awt.windows.WToolkit.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
Java2D Disposer (10):
java.lang.Object.wait(Native Method)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
sun.java2d.Disposer.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
Image Fetcher 0 (385):
java.lang.Object.wait(Native Method)
sun.awt.image.ImageFetcher.nextImage(Unknown Source)
sun.awt.image.ImageFetcher.fetchloop(Unknown Source)
sun.awt.image.ImageFetcher.run(Unknown Source)
com.google.common.base.internal.Finalizer (22):
java.lang.Object.wait(Native Method)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
com.google.common.base.internal.Finalizer.run(Finalizer.java:127)
During my first principal phase, when i cast an spell, the card disappear

Here the report:
An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com
You requested a full error report
Version:
Forge -- official beta: $Date: 2010-09-14 08:34:27 -0400 (Tue, 14 Sep 2010) $, SVN revision: $Revision: 2039 $
OS: Windows 7 Version: 6.1 Architecture: amd64
Java Version: 1.6.0_14 Vendor: Sun Microsystems Inc.
Detailed error trace:
DestroyJavaVM (15):
AWT-EventQueue-0 (14):
java.lang.Thread.dumpThreads(Native Method)
java.lang.Thread.getAllStackTraces(Unknown Source)
forge.error.ErrorViewer.printError(ErrorViewer.java:150)
forge.error.ErrorViewer.showErrorAllThreads(ErrorViewer.java:104)
forge.error.ErrorViewer$ShowAllThreadsAction.actionPerformed(ErrorViewer.java:220)
javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
javax.swing.DefaultButtonModel.setPressed(Unknown Source)
javax.swing.AbstractButton.doClick(Unknown Source)
javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown Source)
java.awt.Component.processMouseEvent(Unknown Source)
javax.swing.JComponent.processMouseEvent(Unknown Source)
java.awt.Component.processEvent(Unknown Source)
java.awt.Container.processEvent(Unknown Source)
java.awt.Component.dispatchEventImpl(Unknown Source)
java.awt.Container.dispatchEventImpl(Unknown Source)
java.awt.Component.dispatchEvent(Unknown Source)
java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
java.awt.Container.dispatchEventImpl(Unknown Source)
java.awt.Window.dispatchEventImpl(Unknown Source)
java.awt.Component.dispatchEvent(Unknown Source)
java.awt.EventQueue.dispatchEvent(Unknown Source)
java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
java.awt.EventDispatchThread.pumpEvents(Unknown Source)
java.awt.EventDispatchThread.pumpEvents(Unknown Source)
java.awt.EventDispatchThread.run(Unknown Source)
Signal Dispatcher (4):
Finalizer (3):
java.lang.Object.wait(Native Method)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
java.lang.ref.Finalizer$FinalizerThread.run(Unknown Source)
TimerQueue (19):
java.lang.Object.wait(Native Method)
javax.swing.TimerQueue.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
Reference Handler (2):
java.lang.Object.wait(Native Method)
java.lang.Object.wait(Object.java:485)
java.lang.ref.Reference$ReferenceHandler.run(Unknown Source)
Laf-Widget fade tracker (17):
java.lang.Thread.sleep(Native Method)
org.jvnet.lafwidget.animation.FadeTracker$FadeTrackerThread.run(FadeTracker.java:207)
Attach Listener (5):
D3D Screen Updater (20):
java.lang.Object.wait(Native Method)
sun.java2d.d3d.D3DScreenUpdateManager.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
AWT-Shutdown (12):
java.lang.Object.wait(Native Method)
java.lang.Object.wait(Object.java:485)
sun.awt.AWTAutoShutdown.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
Animation (32):
java.lang.Object.wait(Native Method)
java.lang.Object.wait(Object.java:485)
java.util.TimerThread.mainLoop(Unknown Source)
java.util.TimerThread.run(Unknown Source)
AWT-Windows (11):
sun.awt.windows.WToolkit.eventLoop(Native Method)
sun.awt.windows.WToolkit.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
Java2D Disposer (10):
java.lang.Object.wait(Native Method)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
sun.java2d.Disposer.run(Unknown Source)
java.lang.Thread.run(Unknown Source)
Image Fetcher 0 (385):
java.lang.Object.wait(Native Method)
sun.awt.image.ImageFetcher.nextImage(Unknown Source)
sun.awt.image.ImageFetcher.fetchloop(Unknown Source)
sun.awt.image.ImageFetcher.run(Unknown Source)
com.google.common.base.internal.Finalizer (22):
java.lang.Object.wait(Native Method)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
java.lang.ref.ReferenceQueue.remove(Unknown Source)
com.google.common.base.internal.Finalizer.run(Finalizer.java:127)
Re: Current Known Bugs list
by PhoenixAvenger » 15 Oct 2010, 03:38
r2739:
- Selenia, Dark Angel is missing the Legendary supertype and the comma in her name.
- Mana added by Cloudpost doesn't get automatically spent as I try to play a card or ability. Clicking on the mana pool works, though.
- After the AI (W/B new-generated) had cleared the board with Retribution of the Meek, it attempted to cast Transmutation, but it had no legal targets, and Forge threw a null exception. (The Transmutation wouldn't have done any good anyways, as all the creatures Retribution'd were 4/4s.) Might need to add some AI targeting rules for this card and its buddies that Hellfish added in r2733.
- Selenia, Dark Angel is missing the Legendary supertype and the comma in her name.
- Mana added by Cloudpost doesn't get automatically spent as I try to play a card or ability. Clicking on the mana pool works, though.
- After the AI (W/B new-generated) had cleared the board with Retribution of the Meek, it attempted to cast Transmutation, but it had no legal targets, and Forge threw a null exception. (The Transmutation wouldn't have done any good anyways, as all the creatures Retribution'd were 4/4s.) Might need to add some AI targeting rules for this card and its buddies that Hellfish added in r2733.
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Re: Current Known Bugs list
by Hellfish » 15 Oct 2010, 04:32
Ah, I was supposed to (and thought I did) remove the P/T-switchers from the AI-decks, since they're so very situational I havn't thought of a good way to do AI yet. Will fix ASAP.PhoenixAvenger wrote:r2739:
- After the AI (W/B new-generated) had cleared the board with Retribution of the Meek, it attempted to cast Transmutation, but it had no legal targets, and Forge threw a null exception. (The Transmutation wouldn't have done any good anyways, as all the creatures Retribution'd were 4/4s.) Might need to add some AI targeting rules for this card and its buddies that Hellfish added in r2733.

So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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Re: Current Known Bugs list
by Paran » 15 Oct 2010, 05:43
When you have Howling Mine and you take an extra turn by various cards (Time Walk, Time Vault tested), you draw cards for Howling Mine even for your opponent. So, if you have 1 howling mine, you draw 3 (2+1) instead of 2 cards next turn, if you have 2 of them, you draw 5 (3+2) instead of 3 and so on. The same issue is with the Font of Mythos.
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Re: Current Known Bugs list
by slapshot5 » 15 Oct 2010, 13:07
fixed in SVN. Thanks!PhoenixAvenger wrote:r2739:
- Selenia, Dark Angel is missing the Legendary supertype and the comma in her name.
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Re: Current Known Bugs list
by SoulStorm » 15 Oct 2010, 15:16
I had a Wall of Reverence and True Conviction on the battlefield against a 4/4 Kargan Dragonlord. When I blocked the Kargan Dragonlord with the Wall of Reverence, the Wall of Reverence was sent to the graveyard. My guess is that the Kargan Dragonlord assigned combat damage twice, which shouldn't have happened. This is probably a known bug, but I thought I'd post just in case.
Re: Current Known Bugs list
by SoulStorm » 15 Oct 2010, 15:43
: Spreading Seas targetted my Reflecting Pool, causing the game to crash, or at least it appears that is what caused the crash.
at forge.Card.untap(Card.java:1793)
at forge.Input_Untap.doUntap(Input_Untap.java:117)
at forge.Input_Untap.showMessage(Input_Untap.java:24)
at forge.GuiInput.setInput(GuiInput.java:27)
at forge.GuiInput.update(GuiInput.java:21)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:10)
at forge.MagicStack.reset(MagicStack.java:20)
at forge.GameAction.newGame(GameAction.java:2729)
at forge.GameAction.newGame(GameAction.java:2677)
at forge.Gui_WinLose.continueButton_actionPerformed(Gui_WinLose.java:253)
at forge.Gui_WinLose$1.actionPerformed(Gui_WinLose.java:181)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at org.jvnet.substance.utils.RolloverButtonListener.mouseReleased(RolloverButtonListener.java:111)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
at forge.Card.untap(Card.java:1793)
at forge.Input_Untap.doUntap(Input_Untap.java:117)
at forge.Input_Untap.showMessage(Input_Untap.java:24)
at forge.GuiInput.setInput(GuiInput.java:27)
at forge.GuiInput.update(GuiInput.java:21)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:10)
at forge.MagicStack.reset(MagicStack.java:20)
at forge.GameAction.newGame(GameAction.java:2729)
at forge.GameAction.newGame(GameAction.java:2677)
at forge.Gui_WinLose.continueButton_actionPerformed(Gui_WinLose.java:253)
at forge.Gui_WinLose$1.actionPerformed(Gui_WinLose.java:181)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at org.jvnet.substance.utils.RolloverButtonListener.mouseReleased(RolloverButtonListener.java:111)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Re: Current Known Bugs list
by bladescape » 16 Oct 2010, 11:17
My comment about double life being gained by Lifelink also sometimes gaining life for damage dealt to the lifelink creature.
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Re: Current Known Bugs list
by bladescape » 16 Oct 2010, 11:23
And Swords To Plowshares not only gives the creatures controller life equal to it's power, but the controller draws that many cards as well.
My brother again.
My brother again.
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Re: Current Known Bugs list
by Jaedayr » 16 Oct 2010, 19:12
I had a Sky Spirit in play, enchanted by Steel of the Godhead. Opponent cast Disenchant and my enchantment ended up in the graveyard. However, Sky Spirit was 3/3 and unblockable. It appears that the white part of the enchantment was removed but not the blue part.
Re: Current Known Bugs list
by s1886x » 16 Oct 2010, 20:06
I'm still waiting on the ability to do things during my upkeep, such as use crystal ball of oracle of muldaya's ability
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