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Card Requests

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Re: Card Requests

Postby Sloth » 21 Oct 2010, 19:22

PhoenixAvenger wrote:(By the way, does Mountain.Basic et al. work? Something about the code said otherwise to me...)
Mountain.Basic works. It's the very last check in isValidCard that checks for secondary types.

PhoenixAvenger wrote:EDIT: Kurai, Echo needs to be typed as such:
Code: Select all
K:Echo:2 G
Oh, and which card did you base Hunting Moa off of? I wasn't sure if Whenever/+1+1 Counters could have a target beyond the originating creature itself, but I can't find any of those cards right now...
The targeting of the whenever keyword only works properly for damage dealing (but non targeted damage dealing has AI issues) and maybe tapping but not much else.
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Re: Card Requests

Postby SoulStorm » 21 Oct 2010, 20:25

Oh, how can I forget Bringer of the Black Dawn!
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Re: Card Requests

Postby ajcgr » 21 Oct 2010, 21:59

Hi :) ,

Galvanic Blast
Joraga Treespeaker

and pls [-o< pls don't forget try put this two very important cards for elves deck:

Joraga Warcaller
Ezuri, Renegade Leader

...and thanks so much for the splendid work with Forge :wink:
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Re: Card Requests

Postby fsntf » 21 Oct 2010, 22:12

I have an awesome real life deck based on using Fastbond and Horn of Greed to ramp mana to play Natural Affinity and Insurrection. I have three out of the four cards on forge and was hoping to see if Natural Affinity or Nature's Revolt or a host of other turn lands into creatures can be made. Thanks for the awesomeness that is forge guys!
Last edited by Rob Cashwalker on 22 Oct 2010, 03:29, edited 2 times in total.
Reason: capitalization for card highlight
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Re: Card Requests

Postby slapshot5 » 22 Oct 2010, 00:24

Just added this to SVN.

-slapshot5
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Re: Card Requests

Postby Rob Cashwalker » 22 Oct 2010, 03:31

Mountain.Basic works. It's the very last check in isValidCard that checks for secondary types.
Basic.Mountain would also work. Land.Basic+Mountain would be the most specific.
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Re: Card Requests

Postby timmermac » 22 Oct 2010, 13:47

The Mana Batteries are in as of the 10/19 beta.
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Re: Card Requests

Postby DemoneNero » 22 Oct 2010, 16:36

Awesome ... there are so many cards I didn't even noticed that :D
Hold The Heathen Hammer High
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Re: Card Requests

Postby SoulStorm » 22 Oct 2010, 18:36

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Re: Card Requests

Postby jeffwadsworth » 23 Oct 2010, 05:27

One of my favorite cards.

Demonic Hordes.

:mrgreen:
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Re: Card Requests

Postby SoulStorm » 23 Oct 2010, 09:49

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Re: Card Requests

Postby SoulStorm » 24 Oct 2010, 08:01

Artifacts and Enchantments got you down? Head on over to S-Mart for the highest quality instruments of destruction money can buy. Shop smart, shop S-Mart.

Aura Shards
Harmonic Sliver
Serenity
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Re: Card Requests

Postby Morrolan » 24 Oct 2010, 16:18

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Re: Card Requests

Postby ajcgr » 25 Oct 2010, 14:25

Is possible add:

Archive Trap
Trapmaker's Snare

thanks
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Re: Card Requests

Postby timmermac » 25 Oct 2010, 21:30

There's a card that combos really nicely with Merfolk Assassin that Forge doesn't have yet. It's called War Barge.
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