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Current Known Bugs list

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Re: Current Known Bugs list

Postby jeffwadsworth » 02 Nov 2010, 06:11

slapshot5 wrote:
jeffwadsworth wrote:Hmm. Brain Freeze has a kinship with Hedron Crab. Maybe that can be fixed also.
Same symptom, completely different problem I'm afraid. I can fix Hedron Crab, but I think there are several cards that exhibit this bad behavior, so a generalized fix is needed. Unfortunately, I don't know what that is at this point.

-slapshot5
I assume you are referring to forcing the Computer to choose the Human as the target of the effect. Yeah, rarely would the Computer mill his own deck (Recurring Nightmare/Raise the Dead/Animate Dead), but perhaps this type of logic can be added later so that it can make an informed choice.
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Re: Current Known Bugs list

Postby anikitin » 02 Nov 2010, 11:45

Swords to Plowshares - makes you draw cards equal to exiled creature's power instead of gaining life equal to equal to exiled creature's power.
Also, Deathgreeter gives 1 life for every creature put into graveyard not just from play as it should be.
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Re: Current Known Bugs list

Postby Corwin72 » 02 Nov 2010, 15:15

build 3180

When I attack a planeswalker it jumps to the opponents turn.
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Re: Current Known Bugs list

Postby friarsol » 02 Nov 2010, 16:01

Corwin72 wrote:build 3180

When I attack a planeswalker it jumps to the opponents turn.
Fixed. Feel free to post in the Phase thread in the Developer's corner if you notice anything weird with turns/phases/priority on the SVN. The more details the better.
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Re: Current Known Bugs list

Postby timmermac » 02 Nov 2010, 17:46

anikitin wrote:Swords to Plowshares - makes you draw cards equal to exiled creature's power instead of gaining life equal to equal to exiled creature's power.
Also, Deathgreeter gives 1 life for every creature put into graveyard not just from play as it should be.
I haven't actually had an issue with Swords to Plowshares. I'm wondering if there is some kind of odd, computer-specific issue that causes this for the affected people.
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Re: Current Known Bugs list

Postby Chris H. » 02 Nov 2010, 18:02

timmermac wrote:I haven't actually had an issue with Swords to Plowshares. I'm wondering if there is some kind of odd, computer-specific issue that causes this for the affected people.
`
There was a bug at one point and it was fixed several beta releases ago. The forge archive that rares places on his google download page tends to be out of date. Anikitin needs to download a more recent update from this web site.
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Re: Current Known Bugs list

Postby Jaedayr » 02 Nov 2010, 18:43

r3185 Computer Phase 1 Vampire Bats played on the previous turn

Code: Select all
An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
   http://www.slightlymagic.net/forum/viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
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There is an error in the card code for Vampire Bats:



Version:
Forge -- official beta: $Date: 2010-09-14 08:34:27 -0400 (Tue, 14 Sep 2010) $, SVN revision: $Revision: 2039 $

OS: Windows XP Version: 5.1 Architecture: x86

Java Version: 1.6.0_22 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.NullPointerException
   at forge.AbilityFactory_Pump$2.canPlayAI(AbilityFactory_Pump.java:139)
   at forge.ComputerAI_General.getPlayable(ComputerAI_General.java:151)
   at forge.ComputerAI_General.getMain1(ComputerAI_General.java:106)
   at forge.ComputerAI_General.playCards(ComputerAI_General.java:28)
   at forge.ComputerAI_General.main1(ComputerAI_General.java:19)
   at forge.ComputerAI_Input.think(ComputerAI_Input.java:46)
   at forge.ComputerAI_Input.showMessage(ComputerAI_Input.java:31)
   at forge.GuiInput.setInput(GuiInput.java:27)
   at forge.GuiInput.update(GuiInput.java:21)
   at java.util.Observable.notifyObservers(Unknown Source)
   at java.util.Observable.notifyObservers(Unknown Source)
   at forge.MyObservable.updateObservers(MyObservable.java:9)
   at forge.Phase.nextPhase(Phase.java:395)
   at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:776)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Current Known Bugs list

Postby Jaedayr » 02 Nov 2010, 19:14

Burst of Energy, white instant appears in my deck editor but has nothing in either the card image or the text other than the name and casting cost.
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Re: Current Known Bugs list

Postby Jaedayr » 02 Nov 2010, 19:44

Did we lose the bonus credits for winning a quest match by milling? I won with the help of Jace, but no extra credits.
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Re: Current Known Bugs list

Postby slapshot5 » 02 Nov 2010, 19:53

Jaedayr wrote:Burst of Energy, white instant appears in my deck editor but has nothing in either the card image or the text other than the name and casting cost.
This should now be fixed in SVN.

-slapshot5
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Re: Current Known Bugs list

Postby Jaedayr » 02 Nov 2010, 20:11

quest mode

Glimmerdust Nap is in my hand, opponent has two tapped Faerie Swarm creatures and I am unable to play it. I have enough land, but when I click it nothing happens. All the other cards in my hand are playing as expected.
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Re: Current Known Bugs list

Postby friarsol » 02 Nov 2010, 22:25

Jaedyr, Glimmerdust and Vampire Bats crash should be fixed in the SVN.
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Re: Current Known Bugs list

Postby cc-drake » 03 Nov 2010, 00:09

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Re: Current Known Bugs list

Postby timmermac » 03 Nov 2010, 00:17

cc-drake wrote:Thopter Foundry can't sacrifice Etched Champion
Did you have Metalcraft at the time?
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Re: Current Known Bugs list

Postby DennisBergkamp » 03 Nov 2010, 04:14

Hmm, that shouldn't matter though, Thopter Foundry doesn't target, or does it?
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