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Current Known Bugs list

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Re: Current Known Bugs list

Postby lazylockie » 07 Nov 2010, 20:20

Rev. 3363

The Tabernacle at Pendrell Vale asks me if I want to pay 1 for AI's creatures. Also I've noticed Modular from AI's Arcbound Worker (and associates) asks me where I want to distribute the +1/+1 counters.
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Re: Current Known Bugs list

Postby indicatie » 07 Nov 2010, 20:59

I gain control of compy's Bloodghast with my Old Man of the Sea, while compy is at 4. Bloodghast does not gain haste though:

't be hasty.jpg
Don't mistake lack of talent for genius.
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Re: Current Known Bugs list

Postby eljinete7 » 07 Nov 2010, 23:17

- Computer played Vendilion Clique and text box says targeting human but its ability doesn't trigger and nothing happened.

- I've played Viridian Zealot and CPU plays Negate to counter it. A non fatal error is shown and Negate doesn't place in the graveyard.

(r3311)
Last edited by eljinete7 on 07 Nov 2010, 23:31, edited 1 time in total.
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Re: Current Known Bugs list

Postby Almost_Clever » 07 Nov 2010, 23:24

eljinete7 wrote:Computer played Vendilion Clique and text box says targeting human but its ability doesn't trigger and nothing happened. (r3311)
Did you have a nonland card in your hand?
A woman came up to me and said / "I'd like to poison your mind / With wrong ideas that appeal to you / Though I am not unkind."
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Re: Current Known Bugs list

Postby slowe » 07 Nov 2010, 23:31

eljinete7 wrote:Computer played Vendilion Clique and text box says targeting human but its ability doesn't trigger and nothing happened. (r3311)
If anyone is looking at this, make sure the human can ship a card if he targets himself. This may be fixed in one of the newer revisions, but in my beta if I target myself with the ability the reveal window shows up but I can't choose a card to put on the bottom.
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Re: Current Known Bugs list

Postby eljinete7 » 07 Nov 2010, 23:33

Almost_Clever wrote:Did you have a nonland card in your hand?
Yes, several ones.
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Re: Current Known Bugs list

Postby friarsol » 08 Nov 2010, 04:41

lazylockie wrote:Rev. 3363

The Tabernacle at Pendrell Vale asks me if I want to pay 1 for AI's creatures. Also I've noticed Modular from AI's Arcbound Worker (and associates) asks me where I want to distribute the +1/+1 counters.
I see what the issue is for Tabernacle. A bit of an oversight when fixing up some other upkeep stuff. I'll figure out what the best way to fix it is tomorrow.

Not really sure how Modular even worked before this for the AI, but I'll submit a fix the same time I fix some of the upkeep stuff.
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Re: Current Known Bugs list

Postby DayOldHate » 08 Nov 2010, 07:17

Ezuri shouldn't be able to regenerate himself, but he can.
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Re: Current Known Bugs list

Postby Almost_Clever » 08 Nov 2010, 12:00

In the Quest mode, I milled the computer the first game (Swans of Bryn Argoll) and poisoned it the second game (Corpse Cur), but only received the 100 credit bonus for the poisoning.
A woman came up to me and said / "I'd like to poison your mind / With wrong ideas that appeal to you / Though I am not unkind."
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Re: Current Known Bugs list

Postby friarsol » 08 Nov 2010, 14:43

Milling alt quest points had been broken during the last beta as reported by several people. This has been fixed in the SVN already.
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Re: Current Known Bugs list

Postby anikitin » 08 Nov 2010, 15:33

When I played against Boromir in Quest/ I noticed 2 bugs:
1)he used Natural Order to get non-green creatures,
2)Sphinx of Steel Wind's lifelink only worked when it attacked my planeswalker but not me (on multiple occurences in both cases I blocked it with Wall of Denial)
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Re: Current Known Bugs list

Postby Professor » 08 Nov 2010, 18:02

Enlightened Tutor doesn't seem to do work any more. I can cast it, select a qualifying card from my deck, and go merrily on my way, but the next draw is never the card I selected. I recreated this three times with my Honden deck.
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Re: Current Known Bugs list

Postby slapshot5 » 08 Nov 2010, 18:37

DayOldHate wrote:Ezuri shouldn't be able to regenerate himself, but he can.
That should already be fixed for the next beta.
-slapshot5
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Re: Current Known Bugs list

Postby SoulStorm » 08 Nov 2010, 19:41

:Memnarch is unable to gain control of Intrepid Hero for some reason.

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Re: Current Known Bugs list

Postby Jaedayr » 08 Nov 2010, 19:46

r3378 - Milling does not lose the game in quest mode. The computer ran out of cards and kept playing, when I ran out I kept playing. The Milling = Loss Condition setting was checked.
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