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Card Requests

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Re: Card Requests

Postby chardzky » 05 Nov 2010, 17:12

Hello developers, would it be possible to add the following:

Sneak Attack
Mishra's Helix
Gaea's Blessing

Thank you in advance. :)
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Re: Card Requests

Postby SoulStorm » 07 Nov 2010, 09:21

:Lost Auramancers. Kind of like Academy Rector, but is reusable with graveyard shenanigans.

There's a good number of scarecrow cards now, but they're still missing their general, the Reaper King.

While trying to make an incarnation deck, I also noticed that many of the coolest incarnations still aren't implemented. I'm mostly interested in Purity and Vigor, though Guile and Hostility would be appreciated as well.

Stuffy Doll is looking for his Pariah's Shield. :mrgreen:

Thanks
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Re: Card Requests

Postby DayOldHate » 08 Nov 2010, 07:18

. Tuktuk Scrapper would be nice.
Last edited by Rob Cashwalker on 08 Nov 2010, 12:29, edited 1 time in total.
Reason: Spelling correction for card highlight
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Re: Card Requests

Postby SoulStorm » 09 Nov 2010, 22:37

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Re: Card Requests

Postby timmermac » 09 Nov 2010, 23:29

Can we get Doomsday Specter in?
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
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Re: Card Requests

Postby SCVIRNAY » 13 Nov 2010, 05:31

first i'd like to thank the devs for a great game!

my wishlist is as follows

Advice from the Fae
Oona, Queen of the Fae
Familiar's Ruse

Telepathy ---------------- Opponent play with hand revealed
Spellstutter Sprite ------ Creatures with counter spell
Mistbind Clique ---------- Champion

im sure they would need some tough coding, but they are really cool cards!
hope to see them soon thanks!
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Re: Card Requests

Postby bossgto » 14 Nov 2010, 12:28

I would really like to see genesis wave as well as some other cards from the new scars set if possible [-o<
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Re: Card Requests

Postby jmartus » 14 Nov 2010, 16:41

I would like to see Incinerate
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Re: Card Requests

Postby DemoneNero » 15 Nov 2010, 00:28

Hold The Heathen Hammer High
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Re: Card Requests

Postby slapshot5 » 15 Nov 2010, 06:28

DemoneNero wrote::D
Banshee
Good one. Look for this tomorrow in SVN.

-slapshot5
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Re: Card Requests

Postby DemoneNero » 15 Nov 2010, 08:29

well, thanks mate :D
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Re: Card Requests

Postby srecko » 16 Nov 2010, 17:42

I spent some time looking and building some of the vintage decks and decided to ask you for some of the most common cards there that aren't yet implemented.
Chrome Mox (a bit complex but i think every single element is covered inside the game)
Mana Crypt (the only problem is a coin toss that we already have outside the game)
Yawgmoth's Will (still one of the top 3 broken cards in vintage, since we have flashback I think we can use it. Link: http://gatherer.wizards.com/Pages/Card/ ... rseid=5629)
Magus of the Unseen
Sundering Titan (choosing basic land types can tricky)
Glimmerpost
Vesuva
Repeal
Shrapnel Blast
Cranial Plating
Chain of Vapor
Hurkyl’s Recall (Link: http://gatherer.wizards.com/pages/card/ ... s%20Recall)

I think that those aren't such a big problem to implement, but the following are i guess:
Fire/Ice (Double cards are not yet implemented)
Misdirection (swiching targets)
Mindslaver
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Re: Card Requests

Postby slapshot5 » 16 Nov 2010, 21:36

I added Hurkyl's Recall several months ago.
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Re: Card Requests

Postby lazylockie » 16 Nov 2010, 22:15

I think this has been already asked but got no response:

Contagion Clasp
Contagion Engine

both repeatable proliferate cards with codeable effects
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Re: Card Requests

Postby Ulthwithian » 16 Nov 2010, 22:22

lazylockie: Yes, I requested both cards, and also Throne of Geth. (I would assume you could make Throne by taking Phyrexian Vault, replacing 'draw a card' with 'Proliferate' and changing the costs would be enough.)

And yes, there was no response that I saw. I'm figuring they're busy. I apparently don't understand how to actually code the cards, or else I'd code them. My attempts didn't work.
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