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Current Known Bugs list

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Re: Current Known Bugs list

Postby jeffwadsworth » 23 Nov 2010, 22:50

After running RunTest.java, it appears that there may be some issues related to color:

RunTest test error : 49
color: [colorless]
RunTest test error : 51
RunTest test error : 52
RunTest test error : 53
RunTest test error : 54
RunTest test error : 55
RunTest test error : 56
RunTest test error : 67
RunTest test error : 69

Is this old news?
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Re: Current Known Bugs list

Postby slapshot5 » 23 Nov 2010, 23:33

jeffwadsworth wrote:After running RunTest.java, it appears that there may be some issues related to color:

RunTest test error : 49
color: [colorless]
RunTest test error : 51
RunTest test error : 52
RunTest test error : 53
RunTest test error : 54
RunTest test error : 55
RunTest test error : 56
RunTest test error : 67
RunTest test error : 69

Is this old news?
Yes. I looked into this a while ago, and it looks like these tests don't do colors the right way now. Color stuff had a lot of work done to it a couple months ago.

I think RunTest is the thing that needs to be updated.

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Re: Current Known Bugs list

Postby s1886x » 24 Nov 2010, 09:52

An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com


null


Version:
Forge -- official beta: $Date: 2010-09-14 08:34:27 -0400 (Tue, 14 Sep 2010) $, SVN revision: $Revision: 2039 $

OS: Windows Vista Version: 6.0 Architecture: x86

Java Version: 1.6.0_11 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.NullPointerException
at forge.CardFactoryUtil.canTarget(CardFactoryUtil.java:3395)
at forge.Input_StackNotEmpty.selectButtonOK(Input_StackNotEmpty.java:34)
at forge.GuiInput.selectButtonOK(GuiInput.java:36)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:985)
at forge.GuiDisplay4.access$3(GuiDisplay4.java:984)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:771)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener$Actions.actionPerformed(Unknown Source)
at javax.swing.SwingUtilities.notifyAction(Unknown Source)
at javax.swing.JComponent.processKeyBinding(Unknown Source)
at javax.swing.JComponent.processKeyBindings(Unknown Source)
at javax.swing.JComponent.processKeyEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Current Known Bugs list

Postby Hellfish » 24 Nov 2010, 11:26

s1886x: What were you trying to do?
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Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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Re: Current Known Bugs list

Postby s1886x » 24 Nov 2010, 18:13

for the last bug, i don't recall. the computer tried to play some blue creature that showed up on the stack with no name. here's a new bug, though. it occurred on the computer's first turn when it was playing as spock 2:

An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
mtgerror@yahoo.com


There is an error in the card code for Llanowar Mentor:



Version:
Forge -- official beta: $Date: 2010-09-14 08:34:27 -0400 (Tue, 14 Sep 2010) $, SVN revision: $Revision: 2039 $

OS: Windows Vista Version: 6.0 Architecture: x86

Java Version: 1.6.0_11 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.RuntimeException: Mana_Part : checkMana() error, argument mana is invalid mana, mana - a
at forge.Mana_Part.checkSingleMana(Mana_Part.java:32)
at forge.Mana_PartColor.<init>(Mana_PartColor.java:15)
at forge.ManaCost.getManaPart(ManaCost.java:198)
at forge.ManaCost.split(ManaCost.java:168)
at forge.ManaCost.<init>(ManaCost.java:27)
at forge.ComputerUtil.canPayCost(ComputerUtil.java:192)
at forge.ComputerAI_General.getPlayable(ComputerAI_General.java:257)
at forge.ComputerAI_General.getMain2(ComputerAI_General.java:244)
at forge.ComputerAI_General.playCards(ComputerAI_General.java:35)
at forge.ComputerAI_General.main2(ComputerAI_General.java:31)
at forge.ComputerAI_Input.think(ComputerAI_Input.java:57)
at forge.ComputerAI_Input.showMessage(ComputerAI_Input.java:29)
at forge.GuiInput.setInput(GuiInput.java:27)
at forge.GuiInput.update(GuiInput.java:21)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:10)
at forge.Phase.nextPhase(Phase.java:310)
at forge.Phase.nextPhase(Phase.java:314)
at forge.Phase.nextPhase(Phase.java:314)
at forge.Phase.nextPhase(Phase.java:314)
at forge.Phase.nextPhase(Phase.java:314)
at forge.Phase.nextPhase(Phase.java:314)
at forge.Phase.nextPhase(Phase.java:314)
at forge.Phase.nextPhase(Phase.java:314)
at forge.Phase.nextPhase(Phase.java:314)
at forge.Phase.nextPhase(Phase.java:314)
at forge.Phase.nextPhase(Phase.java:314)
at forge.Phase.nextPhase(Phase.java:314)
at forge.Phase.nextPhase(Phase.java:314)
at forge.Phase.nextPhase(Phase.java:314)
at forge.Input.stop(Input.java:34)
at forge.Input_Mulligan.end(Input_Mulligan.java:92)
at forge.Input_Mulligan.selectButtonOK(Input_Mulligan.java:21)
at forge.GuiInput.selectButtonOK(GuiInput.java:36)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:985)
at forge.GuiDisplay4.access$3(GuiDisplay4.java:984)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:771)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Current Known Bugs list

Postby s1886x » 24 Nov 2010, 18:22

also, please fix omnath. he rarely comes out and doesn't die instantly
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Re: Current Known Bugs list

Postby Hellfish » 24 Nov 2010, 18:49

That particular Llanowar Mentor bug has been fixed, though it's tokens can't currently tap for mana.
Omnath, Locus of Mana works perfectly.

If you don't want to use the SVN versions,these fixes will be in the next beta, which is probably coming in a few days.
So now you're
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Time to change the tune of his fearful ballad
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Re: Current Known Bugs list

Postby timmermac » 24 Nov 2010, 18:50

r3755: AI's Isochron Scepter puts the exiled cards into my exiled area.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
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Re: Current Known Bugs list

Postby s1886x » 24 Nov 2010, 19:09

now, i just downloaded the newest version i could find today. and omnath has not been sticking for me. i have no clue what svn means, but there was no readily apparent download of a more recent version anywhere on the site
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Re: Current Known Bugs list

Postby Hellfish » 24 Nov 2010, 19:26

timmermac wrote:r3755: AI's Isochron Scepter puts the exiled cards into my exiled area.
Fixed.
s1886x wrote:now, i just downloaded the newest version i could find today. and omnath has not been sticking for me. i have no clue what svn means, but there was no readily apparent download of a more recent version anywhere on the site
The source code of Forge is kept in a Subversion code repository on Google's servers. It's basically just an app that keeps track of changes to the code for us. :) About once a month currently we take the newest code there and make the unofficial beta. In between the official beta releases you can use Snacko's svnbuilder utility to get the newest code in the repository and turn it into a playable version of Forge. The utility is here: viewtopic.php?f=26&t=2767
Beware though, sometimes changes in the svn cause it to be slightly unstable and other times big changes cause the downloaded version to be very unstable until the changes are done.

tl;dr SVN versions have a greater risk of instability but all the latest features, basically. :)
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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Re: Current Known Bugs list

Postby s1886x » 24 Nov 2010, 19:41

eh-heh...thank you, but i don't understand any of this. i'll just sit tight until the next beta comes out, lest my head explode. i trust the cheap fetch lands sending lands to your hand problem has been brought to your attention? a friend of mine said he'd post that
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Re: Current Known Bugs list

Postby Hellfish » 24 Nov 2010, 20:00

Yep, Scalding Tarn, Terramorphic Expanse and the like now put lands correctly on the battlefield :)
So now you're
Screaming for the blood of the cookie monster
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Time to change the tune of his fearful ballad
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Re: Current Known Bugs list

Postby lazylockie » 24 Nov 2010, 23:26

r3814:

I think there's something wrong with Mirari. I target Lightning Bolt on my opponent's face and pay the copy, but I don't get a chance to target again (on AI's face) nor I get another copy on the stack.
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Re: Current Known Bugs list

Postby Professor » 25 Nov 2010, 07:11

Using r3848 (if I did it right). Isochron Scepter casted OK, but later when I tried to use it (Counterspell attached), clicking on it had no effect.
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Re: Current Known Bugs list

Postby DennisBergkamp » 25 Nov 2010, 07:45

AI doesn't seem to be able to use Phantasmal Terrain.
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