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Card Requests

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Re: Card Requests

Postby Sloth » 09 Jan 2011, 15:33

jhhh wrote:
Name:Worm Harvest
ManaCost:2 BG BG BG
Types:Sorcery
Text:Put a 1/1 black and green Worm creature token onto the battlefield for each land card in your graveyard.-Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
A:SP$Token | Cost$ 2 BG BG BG | TokenAmount$ X | TokenName$ Worm | TokenTypes$ Creature,Worm | TokenOwner$ Controller | TokenColors$ Black,Green | TokenPower$ 1 | TokenToughness$ 1
A:SP$Token | Cost$ 2 BG BG BG Discard<1/Land> | ActivatingZone$ Graveyard | PrecostDesc$ Retrace - | TokenAmount$ X | TokenName$ Worm | TokenTypes$ Creature,Worm | TokenOwner$ Controller | TokenColors$ Black,Green | TokenPower$ 1 | TokenToughness$ 1
SVar:X:Count$TypeInYourYard.Land
SVar:Rarity:Rare
SVar:Picture:http://magiccards.info/scans/en/eve/131.jpg
End
Added to the SVN. Thanks jhhh.
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Re: Card Requests

Postby frankzappa » 10 Jan 2011, 17:58

Hi all, I love this game! It has most stuff I want already, but there are some really interesting cards that I would love to see added some time. Hope this is an appropriate place to post them? Anyway, here goes:

1) Austere Command
2) Pilgrim's Eye
3) Sanguine Bond (see below about this card)
4) Dominus of Fealty
5) Greater Gargadon
6) Debtors' Knell
7) Primalcrux

Some other random cards that I really like but not exactly desperate for:
Charnelhoard Wurm
Soul's Fire
Bazaar Trader
Clout of the Dominus
Snakeform
Reality Acid
Sadistic Sacrament
Unmake
Mistveil Plains


Lastly, about that Sanguine Bond. It's a great card because you can make entire new decks based around that one card. I had some that were a lot of fun. One of them was extremely powerful, and I thought I would mention it because it requires a bunch of cards which aren't added yet. You might like this.

First off, the goal is to win big using the Sanguine Bond, so it requires a lot of good defensive cards. Runed Halo was one of my favourites! Funny against a Relentless Rats decks or grapeshot storm decks etc. It ends their game right away. I also had "Curse of the Cabal" which I always thought was a scary card. Suspended early to really slow down and annoy your opponent or late in the game, with the full 10 mana, you basically wipe them out. "Greater Auramancy" I had too, to protect the Sanguine Bonds. Have two to shroud each other, and your enchants can be targeted anymore. "Wall of Blood" used to terrify people. Scary looking but scary prospect to beat, because it's basically capable of being a 19/19 on turn 3 if necessary. And lastly "Divinity of Pride" which is arguably as good as a Baneslayer Angel.

Anyway, once you have the Sanguine Bond out, you could win in various ways. An obvious win with the Divinity of Pride, but also with Wall of Reverence combined with the Wall of Blood. Drain all your life and make the wall of blood huge, then the wall of rev gains all that life back, taking it off your opponent. (You could also even sacrifice the wall and gain it's life using Miren, The Moaning Well). A cheap way of winning would be to use a Beacon of Immortality too. One huge hit to them.

The key combo however was this. First off you play "Angel's Grace" which stops you from dying that turn and allows your health to go below 0. Then you play "Pain's Reward" and set it as high as it goes (255 in mtgo). Your health goes down to about -255. Then you use either "Children or Korlis" or "Tainted Sigil" and you regain all that health back again, taking the same amount off your opponent.. You can even do this early in the game if you don't have the bond up. You get the 5 card draw from the Reward, but then you use two (or more) of the Children or the Sigil and you go from about -235 back to 20. Then sac the second and you go up to 255 health. Then you can sac another and go to 510 etc.. It's hard to lose once you have that much of a lead with health! And with a Beacon of Immortality, you can easily get to 1000 health or more.
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Re: Card Requests

Postby friarsol » 10 Jan 2011, 18:15

I just checked the trunk and it looks like we have Pilgrim's Eye Debtors' Knell and Primalcrux already.
As well as Clout of the Dominus, and Unmake from your second set.

Greater Gargadon and Mistveil Plains should be pretty easy to do.

Edit: Fixed typo.
Last edited by friarsol on 10 Jan 2011, 18:59, edited 1 time in total.
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Re: Card Requests

Postby slapshot5 » 10 Jan 2011, 18:50

And Sanguine Bond shouldn't be that hard. I was looking at adding it a couple weeks ago. Never got around to it. I'll add it tonight when I have some time.

-slapshot5
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Re: Card Requests

Postby frankzappa » 10 Jan 2011, 19:32

Wow cool! I wasn't expecting that! Nice! :D
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Re: Card Requests

Postby slapshot5 » 10 Jan 2011, 21:07

Just added Sanguine Bond and Mistveil Plains.
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Re: Card Requests

Postby weirdingway » 11 Jan 2011, 06:19

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Re: Card Requests

Postby frankzappa » 11 Jan 2011, 15:52

slapshot5 wrote:Just added Sanguine Bond and Mistveil Plains.
-slapshot5
That's fast! So how do I go about getting new cards? Should I just wait for there to be another patch? Or do people get cards out of this trunk or something? I tried searching and wiki-ing but couldn't find it out.
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Re: Card Requests

Postby Chris H. » 11 Jan 2011, 15:58

frankzappa wrote:That's fast! So how do I go about getting new cards? Should I just wait for there to be another patch? Or do people get cards out of this trunk or something? I tried searching and wiki-ing but couldn't find it out.
`
The easiest thing to do is wait for the next beta. We hope to release one this upcoming weekend.

Some people use Snacko's scripts. These scripts allow people to move the source code from the SVN to their local computer and to then build the code on their computer. There is a topic devoted to these scripts:

Last edited by Chris H. on 11 Jan 2011, 17:59, edited 1 time in total.
Reason: spelling
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Re: Card Requests

Postby frankzappa » 11 Jan 2011, 16:15

Ahh cool thanks. I will just wait for the beta, I'm in no hurry. I'll have something to look forward to :)
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Re: Card Requests

Postby Alithrin » 14 Jan 2011, 23:36

What are the chances of the Kamigawa Arc being put in...
I know they are outdated but they had some really amazing cards and deck types..
Who wouldn't want to play a Ninja deck?
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Re: Card Requests

Postby Hellfish » 14 Jan 2011, 23:53

Well, the *entire* arc is probably pretty far off but we'll probably have quite a few opportunities to add Kamigawa cards soon. Also, we already have about 55% of the cards implemented. :)
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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Re: Card Requests

Postby atar » 15 Jan 2011, 11:16

Charisma will be great, thnx in advance :D
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Re: Card Requests

Postby Chris H. » 15 Jan 2011, 13:46

Hellfish wrote:Well, the *entire* arc is probably pretty far off but we'll probably have quite a few opportunities to add Kamigawa cards soon. Also, we already have about 55% of the cards implemented. :)
`
You changed your picture, I kinda got use to the old one. :wink:
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Re: Card Requests

Postby Hellfish » 15 Jan 2011, 13:49

Hehe, I blame all the delicious MBS spoilers for the avatar change. ALL WILL BE ONE! :mrgreen:
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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