Compiled Bug List
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Re: Compiled Bug List
by aww1979 » 11 Feb 2011, 11:28
Need I say more? Not that picking the better creatures with Control Magic would've saved it here...
Re: Compiled Bug List
by aww1979 » 11 Feb 2011, 14:12
Proliferate doesn't work on creatures that do not normally possess +1/+1 counters, but acquired them in some other way. For example, proliferate works just fine on Arcbound Worker, but will not work on a Frogmite that has counters from an Arcbound Worker dying, or counters from Steel Overseer.
Re: Compiled Bug List
by Gargaroz » 11 Feb 2011, 14:40
Aww, those cards needs a little recoding. I'll do in the next future.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Compiled Bug List
by jatill » 11 Feb 2011, 15:16
If you tap Raging Ravine for R, he gets the triggered ability. The if you untap it and attack, it gets 2 counters.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Compiled Bug List
by aww1979 » 11 Feb 2011, 16:12
Casting Vine Dryad by throwing away a green card confuses your maximum hand size. I had to discard down to 5 cards after casting two Vine Dryad in one turn that way. (I'd just cast a Regal Force to get all those cards)
Re: Compiled Bug List
by aww1979 » 12 Feb 2011, 09:20
Painter's Servant and Grindstone do not interact properly. I think Painter's Servant is working fine, at least for all nonland cards in play, but Grindstone doesn't ever seem to mill more than 2 cards, regardless of whether the painter is in play or not, or whether two cards of the same colour appear.
edit: Also, the mouse-over thing is showing Painter's Servant as a 1/3. In manalink, it is a 1/2.
edit: Also, the mouse-over thing is showing Painter's Servant as a 1/3. In manalink, it is a 1/2.
Re: Compiled Bug List
by Wronskian » 12 Feb 2011, 19:29
I repost for the Vedalken Shackles, but this time with a replay.
It randomly destroys one of my permanents when I untap it.
It randomly destroys one of my permanents when I untap it.
- Attachments
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- weird shackles.zip
- (2.31 KiB) Downloaded 339 times
Re: Compiled Bug List
by Wronskian » 12 Feb 2011, 21:02
A bug with Captain of the Watch and Bribery.
When I take the Captain in the library of my opponent, the token come into play under my opponent's control.
Same with each other creature with a come into play ability : it is played for the AI, not for me.
When I take the Captain in the library of my opponent, the token come into play under my opponent's control.
Same with each other creature with a come into play ability : it is played for the AI, not for me.
Re: Compiled Bug List
by Gargaroz » 13 Feb 2011, 13:46
Ah, the bug of Captain of the Watch is probably caused by my new code frop Bribery. I can solve that, but it would generate a new error, that probably was already there with the original code : if you get a creature with Bribery and then the creature dies, it will go in your graveyard and not in its owner's graveyard.
I really don't know how to solve this, but I will fix the code so you'll get the creature AND the tokens.
I really don't know how to solve this, but I will fix the code so you'll get the creature AND the tokens.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: Compiled Bug List
by 0rion79 » 14 Feb 2011, 07:54
With Elspeth, Knight-Errant's indestructible effect on the field, Martial Coup has still destroyed all of my creatures
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Re: Compiled Bug List
by HarryPitfall » 16 Feb 2011, 19:52
Proliferate add new 'storm' counter to rules engine, either in auto mode ou manual mode selecting the rule engine card.
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Re: Compiled Bug List
by Salbei » 16 Feb 2011, 23:41
We have finally added a new forum sub-section.
Please report the Bugs at the Bug Reports forum.
Bug Reports Forum:
viewforum.php?f=86
Read Me !
viewtopic.php?f=86&t=4012
Please report the Bugs at the Bug Reports forum.
Bug Reports Forum:
viewforum.php?f=86
Read Me !
viewtopic.php?f=86&t=4012
Retired a long time ago. I will not reply.
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Re: Compiled Bug List
by Aswan jaguar » 20 Jun 2011, 12:57
Chunnetter please report bugs in the new Bug reports forum using the form we use there and a savegame when possible.
Read this first!
viewtopic.php?f=86&t=4012
Bug Reports Forum:
viewforum.php?f=86
Read this first!
viewtopic.php?f=86&t=4012
Bug Reports Forum:
viewforum.php?f=86
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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