[Fixed] Bug Archive
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Sigil of the Empty Throne[fixed already in 7\3 patch]
by Wronskian » 07 Mar 2011, 00:06
Describe the Bug:
Sigil and Argothian Enchantress are in play : when I play an enchantment, if I use first the ability of the Sigil, I don't draw a card with Argothian Enchantress. But if I use Enchantress first, I draw and I have a token
Which card did behave improperly ?
Sigil of the Empty Throne
Which Version did you use ? (Constructed, Limited)
constructed
What exactly should be the correct behavior/interaction ?
other triggered abilities must be played, even if Sigil's ability is triggered first.
Are any other cards possibly affected by this bug ?
don't know.
Sigil and Argothian Enchantress are in play : when I play an enchantment, if I use first the ability of the Sigil, I don't draw a card with Argothian Enchantress. But if I use Enchantress first, I draw and I have a token
Which card did behave improperly ?
Sigil of the Empty Throne
Which Version did you use ? (Constructed, Limited)
constructed
What exactly should be the correct behavior/interaction ?
other triggered abilities must be played, even if Sigil's ability is triggered first.
Are any other cards possibly affected by this bug ?
don't know.
- Attachments
-
sigil.zip
- (3.02 KiB) Downloaded 335 times
Re: Karakas and Arena of the Ancients
by Cognis » 07 Mar 2011, 00:31
I don't think Planeswalkers count as legendary even though only one can be in play.
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Re: Sigil of the Empty Throne
by Salbei » 07 Mar 2011, 04:47
Does this look familiar ? -> viewtopic.php?f=86&t=4108&p=53972&hilit=sigil+of+the#p53972
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Re: confirmed: Goblin Ringleader (edit: previous title Balan
by Aswan jaguar » 07 Mar 2011, 08:33
I suspected that,too since balance never had bug issues,but I couldn't figure which goblin messed things up.
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Re: Sigil of the Empty Throne
by Aswan jaguar » 07 Mar 2011, 08:38
Please use "search this forum" before you post a bug in order to avoid double posts of the same bug.
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Re: Karakas and Arena of the Ancients
by Aswan jaguar » 07 Mar 2011, 08:52
Plainswalkers are not Legends and not creatures so nothing you mention here is a bug.The cards work properly.
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[fixed by Gargaroz]Vendilion Clique
by Salbei » 07 Mar 2011, 19:25
Describe the Bug:
The Card is NOT legendary. The AI had 2 of them on the battlefield.
Which card did behave improperly ?
Vendilion Clique
Which Version did you use ? (Constructed, Limited)
Constructed , March 07
What exactly should be the correct behavior/interaction ?
The Card should be legendary
Are any other cards possibly affected by this bug ?
-
The Card is NOT legendary. The AI had 2 of them on the battlefield.
Which card did behave improperly ?
Vendilion Clique
Which Version did you use ? (Constructed, Limited)
Constructed , March 07
What exactly should be the correct behavior/interaction ?
The Card should be legendary
Are any other cards possibly affected by this bug ?
-
- Attachments
-
clique.rar
- (1.61 KiB) Downloaded 313 times
Last edited by Salbei on 09 Mar 2011, 01:47, edited 3 times in total.
Reason: fixed.
Reason: fixed.
Retired a long time ago. I will not reply.
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Re: Vendilion Clique
by Aswan jaguar » 07 Mar 2011, 21:38
I couldn't get the save game to work due to error "corrupted-different versions".But I made a game and I can confirm this bug.
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Trying to squash some bugs and playtesting.
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Re: [confirmed]Vendilion Clique
by Gargaroz » 08 Mar 2011, 13:25
ARgh, it seems I really miss that some cards are legendary. Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: confirmed: Goblin Ringleader (edit: previous title Balan
by Gargaroz » 08 Mar 2011, 13:40
Fixed code for Goblin Ringleader.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Tezzeret, Agent of Bolas
by Gargaroz » 08 Mar 2011, 13:45
Oh, my stupid mistakes... Fixed.
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [checked] Knight of Meadowgrain [not solved]
by Gargaroz » 08 Mar 2011, 15:06
Finally, fixed !
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [fixed by Gargaroz] Knight of Meadowgrain
by Gargaroz » 08 Mar 2011, 17:06
Damn, I spoke too soon. The bug is not fixed at all.
----
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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[Fixed by Gargaroz]Vendilion Clique was buggy[Ninja ]
by Salbei » 09 Mar 2011, 00:12
Describe the Bug:
I attack with Vendilion Clique , use ninjitsu of Ninja of the Deep Hours correctly. Everything is fine, i draw a card etc.
At the end of the turn i am at 7 cards and am forced to discard somehow.


Which card did behave improperly ?
not sure , could be Accumulated Knowledge too (graveyard - see savegame).
Which Version did you use ? (Constructed, Limited)
constructed, march 07 (no mod)
What exactly should be the correct behavior/interaction ?
I should not discard at the end of turn when i got 7 cards in my hand.
Are any other cards possibly affected by this bug ?
not sure, maybe Thieving Magpie etc, but that never happened to me.
I attack with Vendilion Clique , use ninjitsu of Ninja of the Deep Hours correctly. Everything is fine, i draw a card etc.
At the end of the turn i am at 7 cards and am forced to discard somehow.


Which card did behave improperly ?
not sure , could be Accumulated Knowledge too (graveyard - see savegame).
Which Version did you use ? (Constructed, Limited)
constructed, march 07 (no mod)
What exactly should be the correct behavior/interaction ?
I should not discard at the end of turn when i got 7 cards in my hand.
Are any other cards possibly affected by this bug ?
not sure, maybe Thieving Magpie etc, but that never happened to me.
- Attachments
-
ninja.rar
- (1.76 KiB) Downloaded 304 times
Last edited by Aswan jaguar on 18 Mar 2011, 14:06, edited 3 times in total.
Reason: bug fixed Vendilion Clique
Reason: bug fixed Vendilion Clique
Retired a long time ago. I will not reply.
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Re: Ninja of the Deep Hours
by Salbei » 09 Mar 2011, 00:34
I played with the Ninja a couple times, this never happened. Used it like a dozen times with Cloud of Faeries and everything was alright.
Maybe it is just the specific Vendilion Clique interaction (Ninjutsu).
Still testing this.
-> edit:
Nope could use Clique + Ninja without problems. The bug just ocured that specific game. Can´t pinpoint what card was causing this.
I can´t recreate the bug consistently. It just "randomly" happens.
Here is the decklist. Maybe i overlooked something.
Might also be Venser, Shaper Savant ´s fault or Vendilion Clique on its own - really can´t pinpoint it.
-> edit
here is another savegame, a lot more complex though.
You can try different scenarios.
Examples:
a)Attack with everything -> draw 1 card from 1 ninja, play cards till you are at 7 cards = 7 cards EoT , no forced discard
b)attack with everything -> ninjisu a CoF -> draw 2 cards from 2 ninjas, Play cards till you are at 7 cards = 7 cards EoT, FORCED to discard
Maybe it is just the specific Vendilion Clique interaction (Ninjutsu).
Still testing this.
-> edit:
Nope could use Clique + Ninja without problems. The bug just ocured that specific game. Can´t pinpoint what card was causing this.
I can´t recreate the bug consistently. It just "randomly" happens.
Here is the decklist. Maybe i overlooked something.
- decklist | Open
- .1150 3 Vendilion Clique
.937 3 Venser, Shaper Savant
.183 2 Higure, the Still Wind
.739 4 Ninja of the Deep Hours
.1994 4 Cloud of Faeries
.1066 4 Spellstutter Sprite
.992 4 Counterbalance
.628 4 Accumulated Knowledge
.48 4 Counterspell
.1717 4 Force of Will
.32 3 Jace, the Mind Sculptor
.126 22 Island
Weird deck i know ... was just trying to test the new cards.
Might also be Venser, Shaper Savant ´s fault or Vendilion Clique on its own - really can´t pinpoint it.
-> edit
here is another savegame, a lot more complex though.
You can try different scenarios.
Examples:
a)Attack with everything -> draw 1 card from 1 ninja, play cards till you are at 7 cards = 7 cards EoT , no forced discard
b)attack with everything -> ninjisu a CoF -> draw 2 cards from 2 ninjas, Play cards till you are at 7 cards = 7 cards EoT, FORCED to discard
- Attachments
-
ninja2.rar
- (1.75 KiB) Downloaded 289 times
Retired a long time ago. I will not reply.
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