Current Known Bugs list
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Current Known Bugs list
by cc-drake » 10 Mar 2011, 18:08
- After activating Trigon of Corruption, it says
- Defiant Falcon can put Crib Swap onto the battlefield
- AI stole a Wirewood Savage with Helm of Possession. I play Indrik Stomphowler, Savage's ability goes on the stack and then I target the Helm and regain control of the Savage. When I then resolve the Savage's ability, (first bug) I draw the card instead of the AI.
Second bug: In this case, the order of the triggered abilities was first AI's Savage, then my Stomphowler. Shouldn't it be the other way round?
- Auriok Bladewarden enchanted with Despondency gives -1/-1Trigon of Corruption - Put 1 -1/-1 counter on Trigon of Corruption.
- Defiant Falcon can put Crib Swap onto the battlefield
- AI stole a Wirewood Savage with Helm of Possession. I play Indrik Stomphowler, Savage's ability goes on the stack and then I target the Helm and regain control of the Savage. When I then resolve the Savage's ability, (first bug) I draw the card instead of the AI.
Second bug: In this case, the order of the triggered abilities was first AI's Savage, then my Stomphowler. Shouldn't it be the other way round?
Re: Current Known Bugs list
by Sloth » 11 Mar 2011, 15:59
These are fixed now! Thanks again cc-drake.cc-drake wrote:- AI can exile its Electric Eel on the battlefield as alternative cost for Snapback
- If AI's Hazy Homunculus attacks unblockable and I respond with tapping all of my lands, it remains unblockable until Combat Damage phase. I should be able to block him.
- Defiant Falcon can put Crib Swap onto the battlefield
-
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Re: Current Known Bugs list
by gos » 11 Mar 2011, 17:17
I'm playing a blue-white merfolk deck with Stonybrook Schoolmaster, Wake Thrasher, and others. There is something seriously buggy in the "merfolk you control becomes tapped/untapped" triggers, especially when declaring attackers. I've had Stonybrook Schoolmaster trigger infinitely when declared as an attacker, Stonybrook Schoolmaster trigger when an opponent's creature is declared as an attacker, and Wake Thrasher trigger when a merfolk token comes into play off the Schoolmaster. Forge also hangs uncommonly often when I'm playing this deck.
Unfortunately, I haven't been able to spot a consistent pattern to the bugs.
This is the deck:
Unfortunately, I haven't been able to spot a consistent pattern to the bugs.
This is the deck:
- Code: Select all
White Fish
[general]
constructed
[main]
2 Wake Thrasher|EVE
2 Enclave Cryptologist|ROE
3 Harpoon Sniper|LRW
2 Coralhelm Commander|ROE
4 Stonybrook Schoolmaster|MOR
9 Island|MBS
3 Merfolk Sovereign|M11
4 Tundra|3ED
4 Drowner of Secrets|LRW
8 Plains|MBS
3 Summon the School|LRW
3 Lord of Atlantis|TSB
2 Merrow Commerce|LRW
1 Deepchannel Mentor|SHM
2 Merrow Harbinger|LRW
4 Stonybrook Banneret|MOR
4 Judge of Currents|LRW
[sideboard]
- gos
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Re: Current Known Bugs list
by slapshot5 » 11 Mar 2011, 17:44
I believe the issues with Wake Thrasher and Stonybrook Schoolmaster have been fixed after the last beta. If you have access to SVN, you can try it there, or wait for the next beta and try it again.gos wrote:I'm playing a blue-white merfolk deck with Stonybrook Schoolmaster, Wake Thrasher, and others. There is something seriously buggy in the "merfolk you control becomes tapped/untapped" triggers, especially when declaring attackers. I've had Stonybrook Schoolmaster trigger infinitely when declared as an attacker, Stonybrook Schoolmaster trigger when an opponent's creature is declared as an attacker, and Wake Thrasher trigger when a merfolk token comes into play off the Schoolmaster. Forge also hangs uncommonly often when I'm playing this deck.
Unfortunately, I haven't been able to spot a consistent pattern to the bugs.
This is the deck:
- Code: Select all
White Fish
[general]
constructed
[main]
2 Wake Thrasher|EVE
2 Enclave Cryptologist|ROE
3 Harpoon Sniper|LRW
2 Coralhelm Commander|ROE
4 Stonybrook Schoolmaster|MOR
9 Island|MBS
3 Merfolk Sovereign|M11
4 Tundra|3ED
4 Drowner of Secrets|LRW
8 Plains|MBS
3 Summon the School|LRW
3 Lord of Atlantis|TSB
2 Merrow Commerce|LRW
1 Deepchannel Mentor|SHM
2 Merrow Harbinger|LRW
4 Stonybrook Banneret|MOR
4 Judge of Currents|LRW
[sideboard]
-slapshot5
- slapshot5
- Programmer
- Posts: 1391
- Joined: 03 Jan 2010, 17:47
- Location: Mac OS X
- Has thanked: 25 times
- Been thanked: 68 times
Re: Current Known Bugs list
by cc-drake » 11 Mar 2011, 18:48
- Outrage Shaman is 0/0
- When clicking on Lingering Mirage, the text box asking whether to play or to cycle has the wrong size
- Warped Researcher triggers while he's still in the library
- Heartstone reduces the untap costs of Goblin War Wagon
- Cloudhoof Kirin has a strange way to determine target player
- When clicking on Lingering Mirage, the text box asking whether to play or to cycle has the wrong size
- Warped Researcher triggers while he's still in the library
- Heartstone reduces the untap costs of Goblin War Wagon
- Cloudhoof Kirin has a strange way to determine target player
Last edited by cc-drake on 11 Mar 2011, 21:38, edited 4 times in total.
Re: Current Known Bugs list
by Hellfish » 11 Mar 2011, 19:58
Fixed. No triggered abilities are affected by costchangers any more.
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
-
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Re: Current Known Bugs list
by Chris H. » 11 Mar 2011, 20:17
`cc-drake wrote:- Outrage Shaman is 0/0
Fixed.
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Re: Current Known Bugs list
by cc-drake » 11 Mar 2011, 21:38
- When AI playes Venomspout Brackus morphed down, while moving the cursor over the morph creature on the stack, the Brackus is showing up in text box and image
- It's my first main phase, and AI controls Ertai, Wizard Adept (also works when AI has Wizard Replica). When I cast a spell (Augur of Skulls for example), even if AI has not enough mana to acivate his counter, I'm asked to select a spell, with the Augur of Skull as only possibility. When I select it, the rest of my main phase is skipped and I'm directly asked to declare attackers.
- AI controls Mirari and plays Pulse of the Tangle. He pays Mirari costs, but gets only one Beast.
- When I attacked for lethal, I got an Exception. AI seems to use mana from Marble Diamond since all lands were tapped, if that matters.
- It's my first main phase, and AI controls Ertai, Wizard Adept (also works when AI has Wizard Replica). When I cast a spell (Augur of Skulls for example), even if AI has not enough mana to acivate his counter, I'm asked to select a spell, with the Augur of Skull as only possibility. When I select it, the rest of my main phase is skipped and I'm directly asked to declare attackers.
- AI controls Mirari and plays Pulse of the Tangle. He pays Mirari costs, but gets only one Beast.
- When I attacked for lethal, I got an Exception. AI seems to use mana from Marble Diamond since all lands were tapped, if that matters.
- Code: Select all
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ComputerUtil : payManaCost() cost was not paid for Holy Day
Version:
Forge -- official beta: $Date: 2011-01-06 11:34:48 -0500 (Thu, 06 Jan 2011) $, SVN revision: $Revision: 4891 $
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.6.0_24 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.RuntimeException: ComputerUtil : payManaCost() cost was not paid for Holy Day
at forge.ComputerUtil.payManaCost(ComputerUtil.java:561)
at forge.Cost_Payment.payComputerCosts(Cost_Payment.java:568)
at forge.ComputerUtil.playCards(ComputerUtil.java:47)
at forge.ComputerAI_General.stackResponse(ComputerAI_General.java:254)
at forge.ComputerAI_General.stack_not_empty(ComputerAI_General.java:241)
at forge.InputControl.updateInput(InputControl.java:145)
at forge.GuiInput.update(GuiInput.java:19)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:9)
at forge.InputControl.resetInput(InputControl.java:52)
at forge.Phase.passPriority(Phase.java:519)
at forge.Input_PassPriority.selectButtonOK(Input_PassPriority.java:35)
at forge.GuiInput.selectButtonOK(GuiInput.java:35)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:948)
at forge.GuiDisplay4.access$3(GuiDisplay4.java:947)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:735)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Re: Current Known Bugs list
by Chris H. » 12 Mar 2011, 02:23
`cc-drake wrote:- When clicking on Lingering Mirage, the text box asking whether to play or to cycle has the wrong size
Fixed Lingering Mirage, now when cast the choose dialog will display the text for both the cycling ability and the enchant land ability.
-
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Re: Current Known Bugs list
by Chris H. » 12 Mar 2011, 02:36
`cc-drake wrote:- Warped Researcher triggers while he's still in the library
I just checked the SVN and it looks like Sloth fixed this one a couple of days ago.
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Re: Current Known Bugs list
by cc-drake » 12 Mar 2011, 14:35
- Raging Gorilla gets +2/+2 instead of +2/-2
- Spectral Shield gives +1/+1 instead of +0/+2, has a buggy text ("Enchanted creature gets +1/+1 and has hidden cardname can't be the target of spells..") and it's possible to enchant a creature with 2 Spectral Shields (isn't an aura spell targeted?)
- Spectral Shield gives +1/+1 instead of +0/+2, has a buggy text ("Enchanted creature gets +1/+1 and has hidden cardname can't be the target of spells..") and it's possible to enchant a creature with 2 Spectral Shields (isn't an aura spell targeted?)
Last edited by cc-drake on 12 Mar 2011, 14:47, edited 1 time in total.
Re: Current Known Bugs list
by slapshot5 » 12 Mar 2011, 14:44
Raging Gorilla is now fixed in SVN.cc-drake wrote:- Raging Gorilla gets +2/+2 instead of +2/-2
- Spectral Shield saysEnchant creature
Enchanted creature gets +1/+1 and has hidden cardname can't be the target of spells..
-slapshot5
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Re: Current Known Bugs list
by cc-drake » 12 Mar 2011, 15:28
- Miraculous Recovery puts the +1/+1 counter on itself instead of the reanimated creature
Last edited by cc-drake on 12 Mar 2011, 16:02, edited 2 times in total.
Re: Current Known Bugs list
by Chris H. » 12 Mar 2011, 15:49
`cc-drake wrote:- Spectral Shield gives +1/+1 instead of +0/+2, has a buggy text ("Enchanted creature gets +1/+1 and has hidden cardname can't be the target of spells..")
- Fixed P/T and spell description for Spectral Shield.
`and it's possible to enchant a creature with 2 Spectral Shields (isn't an aura spell targeted?)
I am not sure what would need to be done about this one.
-
Chris H. - Forge Moderator
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Re: Current Known Bugs list
by cc-drake » 12 Mar 2011, 16:04
I mean, a creature enchanted with Spectral Shield should be no valid target for any other aura spell since aura spells are targeted, right? But in fact, it is possible to enchant a Spectral Shield-enchanted creature with other auras.Chris H. wrote:cc-drake wrote:I am not sure what would need to be done about this one.and it's possible to enchant a creature with 2 Spectral Shields (isn't an aura spell targeted?)
- AI tried to play Voyager Drake:
- Code: Select all
An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
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ComputerUtil : payManaCost() cost was not paid for Voyager Drake
Version:
Forge -- official beta: $Date: 2011-01-06 11:34:48 -0500 (Thu, 06 Jan 2011) $, SVN revision: $Revision: 4891 $
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.6.0_24 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.RuntimeException: ComputerUtil : payManaCost() cost was not paid for Voyager Drake
at forge.ComputerUtil.payManaCost(ComputerUtil.java:561)
at forge.ComputerUtil.playNoStack(ComputerUtil.java:97)
at forge.MagicStack.add(MagicStack.java:386)
at forge.MagicStack.addAndUnfreeze(MagicStack.java:66)
at forge.ComputerUtil.playCards(ComputerUtil.java:40)
at forge.ComputerAI_General.playCards(ComputerAI_General.java:36)
at forge.ComputerAI_General.main2(ComputerAI_General.java:30)
at forge.ComputerAI_Input.think(ComputerAI_Input.java:65)
at forge.ComputerAI_Input.showMessage(ComputerAI_Input.java:31)
at forge.GuiInput.setInput(GuiInput.java:27)
at forge.GuiInput.update(GuiInput.java:21)
at java.util.Observable.notifyObservers(Unknown Source)
at java.util.Observable.notifyObservers(Unknown Source)
at forge.MyObservable.updateObservers(MyObservable.java:9)
at forge.InputControl.resetInput(InputControl.java:52)
at forge.Input_PassPriority.selectButtonOK(Input_PassPriority.java:39)
at forge.GuiInput.selectButtonOK(GuiInput.java:35)
at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:948)
at forge.GuiDisplay4.access$3(GuiDisplay4.java:947)
at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:735)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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