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Current Known Bugs list

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Re: Current Known Bugs list

Postby cc-drake » 04 May 2011, 07:38

- When clicking on a Verdant Field - enchanted Land, the text box has the wrong size
- Mire Blight triggers twice
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Re: Current Known Bugs list

Postby Sloth » 04 May 2011, 08:32

cc-drake wrote:- Bloodhusk Ritualist isn't targeted
Fixed! Thanks cc-drake.
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Re: Current Known Bugs list

Postby Almost_Clever » 04 May 2011, 11:29

Sloth wrote:
Almost_Clever wrote:Things not working correctly
Necroskitter returns creatures to the battlefield whether or not they have -1/-1 counters
This was fixed some time ago. You did not use the latest version.
Sorry, I've been accumulating this list for a couple of versions and I thought I reconfirmed them with the most recent version (or at least I thought about reconfirming them :? ).
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Re: Current Known Bugs list

Postby cc-drake » 04 May 2011, 13:25

- AI plays Feral Lightning after combat
- Inflame does not work in EOT step
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Re: Current Known Bugs list

Postby Sloth » 05 May 2011, 13:58

cc-drake wrote:- Mire Blight triggers twice
- Inflame does not work in EOT step
These are fixed! Thanks cc-drake.
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Re: Current Known Bugs list

Postby cc-drake » 05 May 2011, 16:06

- Briar Patch affects only one attacker
- Royal Herbalist has
2, Exile the top a Card of your library: You gain 1 life.
- AI tries to steal my Zuo Ci, the Mocking Sage with Overtaker
- Deglamer puts the card only on the top of the library and does not shuffle
- Goblin Charbelcher does not pt the revealed cards on the bottom of the library (they remain on the top)
- AI activates Opal Acrolith 's 0-ability unlimited often in his upkeep
- Cradle of Vitality triggers while it's still in my library
- Yuki-Onna 's etb trigger destroys Yuki-Onna itself without asking for a target
- When my Joiner Adept is put into a graveyard from play, my Forest and Mountain lands lose all of their mana abilities.
- Gilt-Leaf Seer has
G: Look at the top two cards of your library, then put them back in any order.
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Re: Current Known Bugs list

Postby Kremit » 08 May 2011, 07:11

Newest release. I cant seem to buy the plant or any of the animals in quest mode. It just spends the money and i get nothing. Also, not necessarily a bug, pressing enter no longer presses the "ok" button in the dialogue box in the top left hand corner while playing. And on a side note, is there any way to get my old quest save to work in the new version?
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Re: Current Known Bugs list

Postby Sloth » 08 May 2011, 09:41

cc-drake wrote:- AI tries to steal my Zuo Ci, the Mocking Sage with Overtaker
- AI activates Opal Acrolith 's 0-ability unlimited often in his upkeep
Overtaker and Opal Acrolith won't appear in random AI decks anymore.

cc-drake wrote:- Deglamer puts the card only on the top of the library and does not shuffle
- Cradle of Vitality triggers while it's still in my library
- Yuki-Onna 's etb trigger destroys Yuki-Onna itself without asking for a target
- When my Joiner Adept is put into a graveyard from play, my Forest and Mountain lands lose all of their mana abilities.
- Gilt-Leaf Seer has
G: Look at the top two cards of your library, then put them back in any order.
These are fixed now (or have already been fixed). Thanks cc-drake.
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Re: Current Known Bugs list

Postby Bundy » 08 May 2011, 12:16

Sprouting Phytohydra gives no tokens when getting damage from spells or effects. I tried to make tokens with Pyrohemia, Ashen Firebeast and Desert Sandstorm. I noticed the AI got a token from combat damage, but the token itself gave no new tokens when taking combat damage.

Altar of Dementia looks at the power of a card, but ignores any extra boosts a card has. Sacrificing my Sprouting Phytohydra which had a power of 3 (2 Boartusk Liege and 1 Gaea's Anthem in play) resulted in 0 cards put into the graveyard.
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Re: Current Known Bugs list

Postby friarsol » 08 May 2011, 13:53

Kremit wrote:Newest release. I cant seem to buy the plant or any of the animals in quest mode. It just spends the money and i get nothing.
On the main Quest screen, after you buy your Pet or Plant you have to click the checkbox to Enable them.
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Re: Current Known Bugs list

Postby Hellfish » 08 May 2011, 16:31

Bundy wrote:Sprouting Phytohydra gives no tokens when getting damage from spells or effects. I tried to make tokens with Pyrohemia, Ashen Firebeast and Desert Sandstorm. I noticed the AI got a token from combat damage, but the token itself gave no new tokens when taking combat damage.
Fixed, thanks!
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Re: Current Known Bugs list

Postby cc-drake » 08 May 2011, 22:03

- When AI has Stifle in its hand and I activate Lore Broker in my first main phase, I don't have to discard a card.
- AI uses Disappear to bounce it's own creatures immediately.
- When I try to Mirari Fevered Strength in Declare Blockers step, I get
Code: Select all
An error has occurred. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
   http://www.slightlymagic.net/forum/viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
   mtgerror@yahoo.com


null


Version:
Forge -- official beta: $Date: 2011-01-06 11:34:48 -0500 (Thu, 06 Jan 2011) $, SVN revision: $Revision: 4891 $

OS: Windows XP Version: 5.1 Architecture: x86

Java Version: 1.6.0_24 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.NullPointerException
   at forge.card.abilityFactory.AbilityFactory_ZoneAffecting.drawStackDescription(AbilityFactory_ZoneAffecting.java:138)
   at forge.card.abilityFactory.AbilityFactory_ZoneAffecting$3.getStackDescription(AbilityFactory_ZoneAffecting.java:98)
   at forge.card.abilityFactory.AbilityFactory_Pump.pumpStackDescription(AbilityFactory_Pump.java:598)
   at forge.card.abilityFactory.AbilityFactory_Pump.access$2(AbilityFactory_Pump.java:549)
   at forge.card.abilityFactory.AbilityFactory_Pump$1.getStackDescription(AbilityFactory_Pump.java:76)
   at forge.card.spellability.SpellAbility_Requirements.addAbilityToStack(SpellAbility_Requirements.java:114)
   at forge.card.spellability.SpellAbility_Requirements.finishPaying(SpellAbility_Requirements.java:94)
   at forge.card.spellability.SpellAbility_Requirements.needPayment(SpellAbility_Requirements.java:77)
   at forge.card.spellability.SpellAbility_Requirements.finishedTargeting(SpellAbility_Requirements.java:70)
   at forge.card.spellability.Target_Selection.chooseTargets(Target_Selection.java:64)
   at forge.card.spellability.Target_Selection.chooseTargets(Target_Selection.java:72)
   at forge.card.spellability.Target_Selection$2.done(Target_Selection.java:201)
   at forge.card.spellability.Target_Selection$2.selectCard(Target_Selection.java:185)
   at forge.GuiInput.selectCard(GuiInput.java:49)
   at forge.GuiDisplay4$10.mousePressed(GuiDisplay4.java:380)
   at java.awt.AWTEventMulticaster.mousePressed(Unknown Source)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$000(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Later on (without restarting Forge), I tried to Mirari Woodland Guidance and got
Code: Select all
An error has occurred. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
   http://www.slightlymagic.net/forum/viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
   mtgerror@yahoo.com


null


Version:
Forge -- official beta: $Date: 2011-01-06 11:34:48 -0500 (Thu, 06 Jan 2011) $, SVN revision: $Revision: 4891 $

OS: Windows XP Version: 5.1 Architecture: x86

Java Version: 1.6.0_24 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.NullPointerException
   at forge.HumanPlayer.isPlayer(HumanPlayer.java:33)
   at forge.Card.hasProperty(Card.java:2668)
   at forge.Card.isValid(Card.java:2631)
   at forge.Card.isValidCard(Card.java:2604)
   at forge.CardList$15.addCard(CardList.java:376)
   at forge.CardList.filter(CardList.java:316)
   at forge.CardList.getValidCards(CardList.java:374)
   at forge.card.spellability.Target_Selection$1.showMessage(Target_Selection.java:103)
   at forge.GuiInput.setInput(GuiInput.java:29)
   at forge.GuiInput.update(GuiInput.java:23)
   at java.util.Observable.notifyObservers(Unknown Source)
   at java.util.Observable.notifyObservers(Unknown Source)
   at forge.MyObservable.updateObservers(MyObservable.java:9)
   at forge.gui.input.InputControl.changeInput(InputControl.java:43)
   at forge.gui.input.InputControl.updateInput(InputControl.java:91)
   at forge.GuiInput.update(GuiInput.java:21)
   at java.util.Observable.notifyObservers(Unknown Source)
   at java.util.Observable.notifyObservers(Unknown Source)
   at forge.MyObservable.updateObservers(MyObservable.java:9)
   at forge.gui.input.InputControl.resetInput(InputControl.java:58)
   at forge.gui.input.Input_PayManaCost_Ability.selectCard(Input_PayManaCost_Ability.java:73)
   at forge.GuiInput.selectCard(GuiInput.java:49)
   at forge.GuiDisplay4$10.mousePressed(GuiDisplay4.java:380)
   at java.awt.AWTEventMulticaster.mousePressed(Unknown Source)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$000(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
- When AI cast Slow Motion on my Eldrazi Spawn and in response, I sacrifice the token, I get
Code: Select all
An error has occurred. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
   http://www.slightlymagic.net/forum/viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
   mtgerror@yahoo.com


null


Version:
Forge -- official beta: $Date: 2011-01-06 11:34:48 -0500 (Thu, 06 Jan 2011) $, SVN revision: $Revision: 4891 $

OS: Windows XP Version: 5.1 Architecture: x86

Java Version: 1.6.0_24 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.NullPointerException
   at forge.card.cardFactory.CardFactoryUtil.isTargetStillValid(CardFactoryUtil.java:3057)
   at forge.MagicStack.hasFizzled(MagicStack.java:763)
   at forge.MagicStack.resolveStack(MagicStack.java:652)
   at forge.Phase.passPriority(Phase.java:524)
   at forge.gui.input.Input_PassPriority.selectButtonOK(Input_PassPriority.java:42)
   at forge.GuiInput.selectButtonOK(GuiInput.java:37)
   at forge.GuiDisplay4.okButtonActionPerformed(GuiDisplay4.java:954)
   at forge.GuiDisplay4.access$3(GuiDisplay4.java:953)
   at forge.GuiDisplay4$25.actionPerformed(GuiDisplay4.java:741)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.AbstractButton.doClick(Unknown Source)
   at javax.swing.plaf.basic.BasicRootPaneUI$Actions.actionPerformed(Unknown Source)
   at javax.swing.SwingUtilities.notifyAction(Unknown Source)
   at javax.swing.JComponent.processKeyBinding(Unknown Source)
   at javax.swing.KeyboardManager.fireBinding(Unknown Source)
   at javax.swing.KeyboardManager.fireKeyboardAction(Unknown Source)
   at javax.swing.JComponent.processKeyBindingsForAllComponents(Unknown Source)
   at javax.swing.JComponent.processKeyBindings(Unknown Source)
   at javax.swing.JComponent.processKeyEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$000(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
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Re: Current Known Bugs list

Postby Sloth » 09 May 2011, 08:56

cc-drake wrote:- AI uses Disappear to bounce it's own creatures immediately.
- When AI cast Slow Motion on my Eldrazi Spawn and in response, I sacrifice the token, I get
These are fixed now. Thanks cc-drake.
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Re: Current Known Bugs list

Postby friarsol » 09 May 2011, 12:20

cc-drake wrote:- When AI has Stifle in its hand and I activate Lore Broker in my first main phase, I don't have to discard a card.
This one has me curious. He had the Stifle in hand, but didn't play it? Did he have enough mana to play it? The CounterSpells had an uplift recently, so this may already be fixed. But probably should be looked at.
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Re: Current Known Bugs list

Postby cc-drake » 09 May 2011, 12:39

friarsol wrote:
cc-drake wrote:- When AI has Stifle in its hand and I activate Lore Broker in my first main phase, I don't have to discard a card.
This one has me curious. He had the Stifle in hand, but didn't play it? Did he have enough mana to play it? The CounterSpells had an uplift recently, so this may already be fixed. But probably should be looked at.
Indeed AI doesn't use Stifle in this situation, and the bug happens no matter if AI has {U} open or not. I think this bug is somehow related to this bug
cc-drake wrote:- It's my first main phase, and AI controls Ertai, Wizard Adept (also works when AI has Wizard Replica). When I cast a spell (Augur of Skulls for example), even if AI has not enough mana to acivate his counter, I'm asked to select a spell, with the Augur of Skull as only possibility. When I select it, the rest of my main phase is skipped and I'm directly asked to declare attackers.
reported some time ago, which has never been fixed. BTW, I have never seen AI activating Ertai, Wizard Adept.
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